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The Limitless World of Design {Be Your Own Designer Edition }

Color, Color and MORE Color! Color Schemes that will set your room apart

Do It Yoursel f 15 tips for designing your own home

Table of Contents Design Thesis 2 Letter From the Editor 3 Elements of Design 4 Line 5 Texture Light Space Shape Form Color

Principles of Design Balance Rhythm Harmony Emphasis Massing Proportion Scale

Why does design have to be so expensive?

In order to have a well-designed room, you don’t always have to pay a high-scale designer. Simple tips can help you create a well-balanced room without outside help. This issue will show you simple tips and tricks to creating the high-class design feel without breaking your bank account.

About the Editor My name is Shaunna Campbell. I am not an interior design major, but I have always been interested in the field. In high school I even considered going to school for interior design, but I am not very good at art. I am also not that creative, but I decided that this year I would take interior design as an elective to pursue my ongoing interests. I was born and raised in Boston and have always had a thing for the city. The complexity of the tall buildings along with the simplicity of the structure has always amazed me. I pride myself on trying to make things simple, so that is what I wanted to focus this issue on.

Elements of Design


In the picture above the lines and the mirror not only contribute to the overall effect of the room, but it also gives the illusion that the room is almost twice the size it actually is. The great aspect about using line design to make things seem spacious is the cost! Inserting different types of line based furniture and decorations cost a lot less than extending a room into a larger space.

Lines contribute vastly to a welldesigned room. A focus on lines makes the entire room appear bigger because the eye travels upward along the vertical lines in the room making it seem wider.


What is it? Texture is the surface quality of an object that can be recognizable by touch. Why use texture? Texture is often used to bring life and visual interest to a room. The different types of textures contain unique surface qualities that can affect the light reflection in a room as well. For example, a hardwood floor would reflect more light than a carpet would. What are the types of textures? Textures can be rough, soft, smooth, shiny or dull. Each type of texture gives a room a certain characteristic. Smooth, shiny textures in a room can make it seem more formal rather than dull, rough textures.


Light is an important aspect of design. In an interior space, light affects the emotional as well as the physical comfort of the area. It is important to include enough light that the user is able to see, but not too much light where they are prone to discomfort or headaches. It is highly recommended to use a variety of light sources so that an interior space does not come off as dull or boring. Light goes hand in hand with color, without light color does not exist.


Space in interior design is mostly focused around planning. When designing a room, you have to plan where you want everything to go while making sure there is adequate walkways. An interior designer has to make use of the space with furniture, without clutter or conflict.


Shape is an interesting concept that many people tend to overlook, but they give a room a sense of unity. When designing a room, it is easiest to buy rectangular or square furniture because they are the most popular shapes used in interior design. Monotony could occur if there are too many squares or rectangles in a room. An easy fix to this problem would be to incorporate circular furniture.



Color is an extremely important part of design because it works together with other elements to give an interior space life. Light supplies the color in the room and color affects the shape and size of the room as well as objects in it.

A common mistake new designers make with color is choosing the same shade of one color for everything. Matching is important, but when there is too much “ever green� in a room it tends to be boring. Fixing this problem is not all that hard. Instead of using only one shade of green, pick three. Use a light shade for the trim, a medium shade for the walls, and a darker shade for select objects in the room.

Principles of Design


Balance in a room emphasizes stability. A balanced furniture arrangement provides the feeling of equilibrium. Symmetrical balance is when the same object is arranged equally on either side of the “imaginary line�. This type of balance provides the feeling of formality.

Asymmetrical balance requires more creative thinking when it comes to furniture arrangement. For example, rather than two identical objects sitting across from each other, on one side there will be a large object and on the other side there will be two smaller objects that equal that one large object.


Rhythm is created by repeating the color schemes, patterns, texture and so on.



Finding your focal point The focal point is the place in the room you would like people who walk into the room to notice first.

Creating your focal point The furnishings of a room is the easiest way to create a focal point. The position you arrange them enhance where the people in the room look.




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