HCI – GAMES DESIGN WEEK 1 – Shakoor Ghafoor
What do these things have in common? A Computer Mouse A Touch Screen A program on your Mac or Windows machine that includes a trashcan, icons of disk drives, and folders Pull-down menus
Understand HCI for Games
List the range of technologies that are used for HCI in Games
Technologies Joysticks Pads Touch
Screen Steering wheels Pointing Devices Motion Detectors Headsets
In groups of two you will present and deliver a presentation on your chosen technology.
How the Technology is used in principle for HCI for games What are the advantages and disadvantages What game uses this kind of technology and in what way is it implemented