SIMS URBAN OASIS
I am Sean, an aspiring architecture student, driven by perfection, optimism and pride my work above all other things, under no circumstances will I forsake those three qualities because those are what make me an architect and as a person. I build rapport and friendships in seconds and will also go out of my way to help anybody. I learn better through hands-on activities, however I am always willing to learn new skills to better myself.
02 SIMS URBAN OASIS
Residential Freelance Work 18’
10 Sims Drive
To create a “box within a box” for a client ‘s new home.
SIMS URBAN OASIS
While designing the bedroom, I had to constantly keep in mind that a loft had already been installed in the bedroom. This meant that, whatever I wished to put into the room had to be really precise because a slight miscalculation meant the design would not work. I decided to go with a overhead board to create the idea of the user being enclosed within a box, on top of which cove lighting can be implemented to help create a warm and cozy atmosphere.
Second request made by the client was the implementation of a walk in wardrobe. This posed as a big challenge initially beause the room was very limited with space and the headroom clearance was at two metres. After much deliberation I decided to give it a shot.
Adaptive re-use of an old building Project 3 17’
12 Dakota Crescent
Being situated near a park connector, Mountbatten mrt and Mountbatten road, this site is easily accessible, thus I decided to design a “pitstop” which functions as a cafe during the day but a gastrobar during the night. However leaving the main frame of the original building untouched.
Cassia Cres n
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Being easily accessible through a small road (Jalan Enam) and Kallang Park Connector. 12 Dakota Crescent is an ideal building to create a pitstop as it caters to the people who frequent the park connector and also groups of friends who would like to have a chill and laidback drinking session by the river.
Concept sketches that helped me with initial ideation and design process, and how I arrived at the conclusion of having mezzanine levels and the overall of my final design.
Dakota Crescent, was a residential estate that has been en bloc with residents being moved to Cassia Crescent. It however forms a fond memory that residents hold dear to their hearts.
After doing a thorough and in-depth site analysis, I realised that people who freuqent the vicinity are park-goers, people with pets and cyclists. From there on, I set out to design a â€œpitstopâ€? which would allow these users to stroll in whenever they are tired or required a break before heading out and continuing with their activities again.
I decided to create a space that has dual functions, the first being an air conditioned cafe that runs throughout the afternoon however doubles up as a gastrobar at night. This is to target people who wish to have a casual drink at night but do not wish to travel to the city area. The image on the right is to depict the interior ambience of the building at night, a chill and laidback space for people to chill and have a drink with their friends.
While designing this space I kept in mind that park users would need the ease of access to Dakota Estate vice versa, hence I created an unobstructed thru road, as shown in the render directly above.
Tesla solar roof
Reading Library / Seating space
Bike Servicing area / Outdoor seating
Air Conditioned Cafe
Exploded axonometric view for better undertsanding of spaces.
Rendered Floorplans for a better sense of material and to also show the layouts of furnitures within the building.
First Storey floorplan, shows the layout of where the kitchen, air-conditioned cafe area and the space dedicated for a through road along with outdoor sitting.
Second Storey floorplan, shows the layout of where the 2 mezzanines are located with different functions. One being a library/seating and the one on the right being a bicycle supplies shop. LEGEND: Reading area / Seating Space Bike Shop
04 RIVER SAFARI
Re-designing River Safari Project 2 17â€™
80 Mandai Lake Road
Supposedly a tourist attraction, it is constantly being overshadowed by the Singapore Zoo, due to its location and unassuming entrance. I was challenged to re-design River Safari to make it a more inviting and interactive attraction.
As a supposed tourist destination, it is constantly being overshadowed by the Singapore Zoo and being tucked away aside, thus not drawing in the required crowd. With most of the main structures being circular in shape other then the walkway into the attraction.
FIRE EN GINE AC CESS
Concept sketches that helped me with initial ideation and design process, and how I arrived at my final ramp, mezzanine and viewing area designs.
With most of the primary forms of River Safari being circular, I decided to conform to the design by integrating curvilinear shapes into my forms. Starting from the entrance (ramp) to the mezzanine (plaza) and lastly the viewing area (huts).
Other then designing the form to adapt to the current site, we also had to create exhibits from scratch to make the spaces more interactive, thus I made an interactive exhibit for every main section of the journey into River Safari.
An interactive exhibit modelled after the uneven textured bark of the tree, can be seen here along the walkway towards the plaza.
Seating area located at the main plaza to allow for visitors to rest after the meandering walk in. With an exhibit targeted at people leaving the attraction.
Exhibit panels to allow visitors to learn more about Amazonian plants on the way up, with a resting area fashioned with fallen logs before reaching the viewing area.
Rendering of exhibits along the walkway with entourage.
Rendering of exhibits and sitting area along with entourage.
Rendering of resting area along the walkup to the viewing area.
LEGEND: Ramp Entrance Main Plaza Mezzanine
The floorplans shows the overall distribution of the different sections.
Ramp Entrance Main Plaza Mezzanine
Section A-A shows the distribution of spaces and a clearer image without the exhibits.
Ramp Entrance Main Plaza Mezzanine
Section B-B shows the distribution of spaces and where the exhibits are located.
Gathering Space For Migrant Workers Project 1 16â€™
37 Rowell Road
Challenged with the thought of having to design a parasite building alongside the idea of a gathering space. I decided to create a semi-private space to cater for the migrant workers to rest and have meals with their friends.
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Being nestled in between two neighbouring building, shade was abundant and well ventilated despite being cramped in between.
Ro we ll
Located near Mustafa centre, which is a 10 minute walk away, this posed as a great spot to design a gathering space for the migrant workers as compared to sitting out in the open under the blistering sun.
Some concept sketches that helped me with initial ideation and design process, and how I arrived at my final idea of a gathering space for migrant workers.
I decided to approach this project with the idea of symmetry, from the above image it showecases how the spaces that exists on one side can be found mirrored on the other side. The pods are for workers who wish to have a more private space while there is ample open spaces for the other workers who do not mind sharing.
Keeping in mind that I have to allow access to the back alley and main road, I left a space for a walkway so passersby still can access both sides of the building. The interior ambience of the pods however is not compromised as it still retains that sense of coziness and semi-private space.
With no space to expand towards the left or right, I decided to go up. The highest floor features an open air gathering spaces to cater for bigger groups of workers that canâ€™t fit in the pods or the lower floors. Despite being the uppermost floor it is well shaded by the overhead trellis that shelters them from the elements.
The floorplans of all 3 storeys, features the symmetrical layout of the spaces, along with the pods being mirrored at their respective location. The image of the model on the right proves to show how well shaded the building is even without the neighbouring structures being present.
06 VANS [RE-VAMPED]
Designing a 10x10m Space 3D Rendering Work 16â€™
I decided to re-brand Vans because these are the shoes that I wear habitually everyday, on top of which I can easily integrate skating elements that are associated to the brand.
From this view, the attentions of visitors are easily drawn by the grind rails, quarterpipe and even the crate. After their attention have been drawn, visitors can easily see the products that are being put up for display.
Standing behind the counter allows for the whole array of products to be caught in a persons field of view. It features skate decks being used as shelves to display the shoes that are for sale and an adjacent wall displaying the actual decks for sale.
Fitting rooms, Limited edition wall and a ramp-inspired entrance is all caught within this view. Apart from the initial attention being drawn by the props that is being put up in the shop, visitors attention can also be easily caught as it does not have a typical â€œsquarishâ€? store front.
Designing a 5x5m Space Form Exploration 16â€™
Given the freewill to design, I decided to create a beach front villa while playing with angularity.
This was a project completed as a year one student, where I had to incorporate the design basics such as point, line, plane, volume and many more design principles. I decided to play around with angularity because it gives it a more edgy feel which differentiates it from most beach villas.
These 4 images shows how light interacts with the building along with the spaces being naturally well lit due to the large windows.
08 TECHNICAL DRAWING
TO DEMONSTRATE MY UNDERSTANDING OF DESIGN DETAILING USING AUTOCAD
Detailed Cadding of floor slab and mechanics behind swivel windows.
Detailed Cadding of Floor Finish Termination.
TECHNICAL DRAWINGS Detailed Cadding of staircase and railings.
Ceiling Cove Lighting Detail
TO PORTRAY MY PICTURES AND HOW IT AFFFECTS MY THOUGHT PROCESS WHILE DESIGNING
Architecture with symmetry and clear definitions of primary shapes helps me when I am designing any of my projects as it is my starting point.
Architecture with certain irregularities that defines spaces also helps me to understand how a certain extrusion can affect the overall outcome.
Photos with intrinsic beauty also plays a part in my design, because they help me to achieve different styles of ambience I want to attain when choosing lighting.
Last but not least the friends and people who I hangout with plays the biggest role in my designs and its overall outcome, because every designer has a different opinion and approach to design.