GD170- Ogre Grand Entry- Two enormous stone Ogre statues stand left and right, grouched under the weight of the neoclassical capital that forms their entry way. When activated the Orges’ eyes blink to life as the seeming inanimate objects come to life to stand up crumbling the columns above as they reach for patrons brave enough to pass thru their entry. Character movements include stand/crouch, head, upper/lower arm and hand. Total height when standing 15’ with a 5’ opening.
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GD151DemonSlayer Wings- Enormous static Wing set for character above, these raise the character height to 20’. Steel internal ribbing covered with urethane details, with heavy twill material dressed out.
GD150-DemonSlayer- Towering over 14’ tall, adorned with Armoured shoulder plates and a pair of Ornate horns...The DemonSlayer makes a dramatic statement. Animated character features upper torso rotation, independent upper and lower arm movements, head and neck and of course functioning jaw movements synched to his enormous roar.
GD153- DemonSlayer Crypt Reaper Characters (pair)Pair of static reaper characters desinged to adorn top left/right of Crypt.
GD152- DemonSlayer Crypt- Elaborate Classical Crypt Facade/Entry designed to support character above and allow patrons to pass under and thru entry topped by DemonSlayer character. Crypt measures 12’ high by 11’6” wide, with a 7’ tall, 48” wide portal. Placing The Demon Slayer on Crypt makes the total character height 23’, when adding Wing set total height becomes 28’.
GD155- Static DemonSlayer- Static character identical to the GD150 DemonSlayer above, but as a static character with no movements. Solid steel internal armature, designed to also accept GD151 Wing Set above. Page 2
GD160- AncientEvil- Imposing 8’ tall Horned Demon, has tortured souls since the beginning of time. Character features upper/ lower arm movements, torso turn, head, neck, jaw movements synched to custom audio. Standard dialogue included or send us a script and we will have him recite your custom message professionally recorded, at no charge.
GD161- AncientEvil Wings (Animated)- Elaborate Animated Wing set for character above, these raise the character height to 11’. Steel internal ribbing covered with urethane details, with heavy twill material dressed out. GD162- AncientEvil Wings (Static)- Elaborate static Wing set for character above, these raise the character height to 11’. Steel internal ribbing covered with urethane details, with heavy twill.
GD163- AncientEvil Hover Rig- Custom hover rig flies AncientEvil character up/down and pans character boom left/ right of center and also features character left/right rotation at end of boom.
GD165- Static AncientEvil- Static character identical to the AncientEvil above, but as a static character with no movements. Solid steel internal armature, designed to accept GD161 Wing Set above.
GD164- AncientEvil Entry GateBeautiful Facade/Entry designed to support character above and allow patrons to pass under and thru entry topped by AncientEvil character. Crypt features reaper characters holding sythes and working lanterns. Measures 9’6” high by 13’ wide, with a 7’ tall, 48” wide portal. Placing AncientEvil on Entry Gate makes the total character height 18’.
SKEL117- Flying Skeleton SculptureA pair of living bronze statues... as a winged skeleton flaps its wings madly trying to escape a second skeleton tries pull the escaping character back down and return it to earth. Character movements include wing flap, flying character up/down as pair of statues rotate left/right.
GRY358- Reaper Tombstone- A smaller version of our GRY357, measuring to a height of 6â€™, highly detailed faux stone monument breaks open as a cloaked Reaper character lunges out of it. A well camouflaged fast, simple unexpected startle.
GRY357- Reaper Tombstone Monolith- Towering to a height of xx, highly detailed faux stone monument breaks open as a huge Reaper character lunges out of it. Character features lunging/arm movement as well as head left/right, up/down. A huge, impressive focal point of any graveyard. Page 4
BAT101-Electrical Giant Bat- A super realistic all electric bat features red LED eyes and realistic wing flap. Wingspan measures 48”, 24” head to toe.
ZMB790- Floating Dementor- All electric Dementor character features 5 different points of articulation off of one electric motor, providing fantastically creepy floating movements. Character is 8’ tall, LED eyes. PHGZ- Pneumatic Hover Rig- Completely programmable Hover Rig flies Dementor character up/down pans character boom left/right and also features character left/right rotation at end of boom.
ZMB791- Floating Ring Wraith- All electric Wraith character features 5 different points of articulation off of one electric motor, providing fantastically creepy floating movements. Character is 7’ tall with LED eyes. PHGZ- Pneumatic Hover Rig- Completely programmable Hover Rig flies Wraith character up/down pans character boom left/right and also features character left/right rotation at end of boom.
HOD150- Reaper Facade/GateAll electric Grim Reaper torments your patrons from above the entry gate. Character writhes, reaches and pivots from 5 different points of articulation off of one electric motor. LED’s in eye and working lanterns illuminate the beautiful lines of this Gothic Facade/Gate. Opening measures 48” wide by 7’ tall. Over height is 11’ and overall width is 12’. Page 5
GD180-Winged Harpie Demon- Skeletal Winged Harpie Demon flaps its wings madly as it swoops and dive bombs patrons walking into its path. Character has a 9’ wing span, measures 7’ from head to tail and features crazy wing movements as well as shoulder, upper and lower arm, as well as head, neck and jaw movements. GD181-Winged Harpie Demon Flight Rig- Custom Flight Rig flies Harpie character up/down pans character boom left/right as well character left/right rotation at end of boom.
FIX727- Ornate Gothic Fireplace Creature- An elaborate 10’ tall 5’ wide fireplace with mirrored mantel stands with the remains of its collapsed chimney spilled thru its firebox. When activated the giant mirror drops with an incredible thwack as the head of a Giant Creature roars thru the opening gigantic jaws snapping. Character features out/back head left/right, up/down as well as jaw snapping. Page 6
SPY108- Giant Ceiling Spider (Animated)- An economical version of our popular Giant Spyder, features the front half of the character coming thru a hole broken in the corner of the ceiling. spiders front legs are animated and extend and paw, as the other legs are poseable about the corner of the room/ceiling... this way the Giant Spyder takes up very little floor space and fills those hard to theme room corners. SPY109- Giant Ceiling Spider (Static)- same as above only in a static poseable version.
ZHP101- Zombie Ceiling Swing/Drop- Rotting Zombie hides above your patrons in the broken away ceiling. When activated he swings into view and drops grasping wildly for your patrons with his arms.
FIX728- Curtain Creature8â€™ tall curtains hide giant snarling creature that rips them back and lunges into the room. A very fast, very simple, very effective prop featuring a fantastic character of claws, teeth and fur... lung, head up/down, left/right and jaws snapping.
SPY110- Spiderwalk Girl w. Staircase- Freaky Spiderwalk Girl descends staircase to torment your guests. Includes staircase, track mechanism, girl movements include head, independent arm and leg movements. Page 7
HOD2014- Corridor of Corspes II- The sequel to our incredibly popular Corridor of Corspes, features a total of (8) 48” x 96” Skeletal Skull/Torso wall panels. Each panel features a different animated character with new more compelling movements affixed and blended into it. This new model also features (5) different Skeletal figures attached to dropping support beams in the ceiling adding an overhead attack. For a total of (4) Electrical articulating characters, (4) pneumatic reaching characters, and (5) Dropping characters. Hallway measures 16’ long and is 60” wide.
Animated Zombie Paintball Characters with a Huge Payoff
As the popularity of shooting Zombies with paintballs continues to “explode” across our country, one thing is for certain... it takes a lot of dedicated staff to go out there every night and get shot. Over the years we have made numerous characters for our paintball clients to give their patrons something other than humans to shoot at...Now we are proud to offer animated paintball targets that give your clients the payoff of hitting a non-human target and getting a huge reaction. Each of the characters below performs an ambient program that animates the character and encourages your patrons to shoot the target affixed to them...when hit the character performs a hit routine which includes a big reaction, timed with the explosion of a confetti cannon and strobe light... These will quickly become your patrons favorite targets, customize the size of the bull's-eye to make them waste a lot of paint. Cannons shoot “free” recycled paper from a standard home/office paper shredder. Alternately, cannons will also shoot water instead of confetti.
PAINT101- Tombstone ZombieGnarly zombie writhes and reaches coming out of the ground infront of tombstone. When hit zombie throws up arms, face plants and confetti cannon and strobe light go off from behind tombstone.
PAINT102- Headshot- Zombie shuffles from side taunting patrons. When hit zombie throws up arms, head blows off/back and confetti cannon hidden in neck explodes as strobe light goes off.
PAINT103- Tree Peek-A-BooZombie plays Peek-A-Boo splitting trees and lunging back/forth. When hit zombie head blows off/back and confetti cannon hidden in neck explodes as strobe light goes off. Page 8
PAINT104- Zombie Outhouse- Even Zombies gotta go... Zombie sitting in outhouse with door open. When hit zombie face plants by falling out of door, confetti cannon hidden in potty goes off blowing the wall off as strobe light goes off.