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SBOTechnology: Learning Tools

Music Gaming and other

Intro-Level Learning Tools BY JOHN KUZMICH, JR.

W

e music educators would be well served to keep abreast of music developments in the popular gaming world. Beyond better understanding our students’ extracurricular preferences, we might

see that music-based games can be useful educational tools. Popular music video games involving karaoke, guitars, rhythm and drumming, music sequencing, and dancing are all growing in popularity. Let’s look at several types of popular music video games and tools, and explore bridging them into the

Dr. Kuzmich is a nationally-known music educator with more than 30 years of teaching experience. He has certification from TI:ME (Technology Institute for Music Educators) to serve as a training instructor throughout the country. His academic background also includes a Ph.D. in comprehensive musicianship. As a freelance author, he has more than 250 articles and five textbooks published. As a clinician, Dr. Kuzmich frequently participates in workshops throughout the U.S. and several foreign countries. For more information, visit his Web site: www.kuzmich.com.

music classroom.

School Band and Orchestra, June 2008 47

SBO June 2008  

SBO June 2008

SBO June 2008  

SBO June 2008

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