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March 2009 • Vol. 2 Issue 1 • Bryant Park 93.133.24 • www.runwaysl.com

RUNWAY Maggie Mahoney CEO and Editor in Chief Research Editor M0lly Dench Fashion Editor Thalia Jie Columnist

CEO and Director of Marketing Design Editor Zion Felisimo Stylist EmmZ Tzara Maddox Dupont Alexia Speizer Capri Dubrovna Grazia Horwitz Kay Fairey Persia Bravin Potnia Theas Vera Canning

LANDING STRIP

Staff Writers

Ocean Bates

Features Photography

Runway Photography Lead Photographer

Contributing Photography Web Design

Tillie Ariantho Sharron Schuman Jori Watler Saturnine Dryke Sharron Schuman Trinidad Anatine Boe Cortes Cicciuzzo Gausman Leah McCullough

For advertising information, visit www.runwaysl.com or contact Ocean Bates in world or by email at ocean [at] runwaysl [dot] com.

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Second Life, SL, and InSL, are registiered trademarks of Linden Research, Inc.RUNWAY magazine is not affilated withMarch or sponsored RUNWAY 2009 by Linden Research, Inc.


what’s on the catwalk

Paper gifts for turning 1 We sit here on the eve of RUNWAYs OneYear Anniversary and pull out the old issues, flip through them, see how we have grown - reflect on everything that has happened. It is amazing at how a project can take on a life of its own. We joked when we sent out the first issue and hoped that at least a few hundred people would pick it up, read it, and like it. Now we sit a year later and realized that we delivered over 500,000 issues. It's humbling and surreal. Paper is a traditional gift for a first-year anniversary celebration.

We thought - how appropriate to mark the first year of RUNWAY. We were so immersed with the redesign of the style of the magazine that we nearly missed the importance of the cover! Boe Cortes and Giela Delpaso rose to the occasion though and developed a fabulous cover that peels off a new look with Giela bursting through. Usually Maggie is quick tongued to write out a quip about something amusing or irritating for the editor's column - but this month, she is nearly at a loss for words. We are just amazed that a year has passed, many new friendships and partnerships have been forged, and everyone who picks up a copy of the

magazine still dubs it the best fashion read in SL. We have a fabulous and dedicated team that we could never begin to thank enough for their hard work and creativity. Generous clients that have stood by us from day one and appreciate the work that we do. We must be doing something right. So here is to another year - another of many. We thank you sincerely and look forward to pushing RUNWAY to new heights with each issue.

Maggie

—Maggie & Ocean

Ocean

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contents

c on the cover Giela Delpaso breaks through the cover in celebration celebr of RUNWAYS RUNW NWAYS anniversary. Delpaso is the driving force behind Boulevard Agency and the reason she is the Model of the Month.

articles

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260

Model Corner

Junk in your trunk?

American Cancer Society:

Survivor’s Makeover

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Men of Substance Agency Focus Boulevard Agency...Not your ordinary agency

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Photo by Boe Cortes

Runway exclusive

Evolution Skins RUNWAY sits down with Adam and Eve designers Sachi and Damien to reflect on their careers in the industry as well as look into the future with their new photorealistic skin line that finally brings a wider selection in skin tones to the culturally verbose second life.


Agency Focus

Boulevard Agency...Not your ordinary agency

The Edge

Guarding GothiCatz

Spotlight on alba2 Rossini

Feature

Emery: A passion for individuality

Feature

The Ambience of Dela

Model Focus

72 92 116 130 150

166 Designer Focus Nardcatix 186

200 216 230 246

Feature

278 288

Top Model

Fun with Nylon Pinkney

Spotlight on

Meriken Co. & Random

Spotlight on

Baiastice 2009 Spring Line

Spotlight on

Fashion Takes Virtual Flight: ZeroG Style Top SL Model DeďŹ ned

RUNWAY Fashion Revues

Giela Depaso

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Junk in your trunk?

Written by EmmZ Tzara Photos by Vera Canning

Proper inventory management will make your Second Life a lot easier because you’ll spend less time searching for your inventory items, leaving you a lot more time to actually play the game.

1. CLEANINGYOUR INVENTORY Look inside all your folders and sub folders for items you don’t want and delete them (right click item and choose delete). Go through your Landmarks and Notecards folder and delete any doubles, get rid of landmarks for 24

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MODEL CORNER

Organizing that pesky inventory is easy as 1,2,3!

shops you are not likely to go back to and delete instructions for items you no longer have. Sort through your snapshots and textures delete any you don’t want and rename any you want to keep (right click- rename) so you can easily find them. Do the same things with your clothing folder, if you don’t want an outfit and it’s no transfer delete it. If you can transfer it think about having an inventory sale to sell your old items, or better still, next time you see a newbie give them your old outfit and make their day.


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2. ORGANIZING

YOUR INVENTORY

Your Inventory is in layers, at the very top you have’ My Inventory’ and ‘Library’, and you will usually use ‘My Inventory’. Keep the “My Inventory” folder clean. It should have only the Main Inventory folders visible (folders with logos). Keep items and other folders inside these Main Inventory folders. You will need to figure out the system that will work for you and set up folders for it. Open up a second inventory window (file- new window) and go through your folders one by one dragging items where they belong. Create new folders within the main inventory folders e.g. right click on the ‘Clothing’ folder and choose new folder, a new folder will appear somewhere in your ‘Clothing’ folder, rename it to ‘complete outfits’ and drag all your complete outfits to the new folder. Think about what is going to be the best way for you to organise your inventory. You might want to sort by 26

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type of outfit e.g. Casual, Formal, Goth, Swimwear etc or maybe sorting by designer might be better for you.

3. STAYING ORGANIZED It is surprising how quickly your inventory can get out of control. You need to keep on top of it; the best way to do this is to take time each day to put things away. I have my recent items set to stay for 1 day, this way at the end of each day you can put away things you want to keep and delete any junk. To set your recent items to a time span (I use ‘1 day’ but use whatever suits you) go to file and show filters, at the bottom of the window are two options, ‘hours ago’ and ‘days ago’ set to whatever is your preference. Happy sorting! —EmmZ

Emmz


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Spotlight on

American Cancer Society: Survivor’s Makeover One World...One Hope...Let’s Relay!

increased to 66%. The improvement in survival is because of education, technological advances, improvement in treatment and because of the Written by Alexia Speizer plethora of knowledge that can be Photos provided by American Cancer gained in organizations and events like Society the one headed up by Cinders Vale of Whether you are a family member, Second Life. Who is Cinders Vale, she patient, friend, neighbor, partner, is a leader, an advocate, an educator, caregiver, or survivor you know cancer a friend and yes, a survivor! On can reap havoc on a persons mind, Sunday February 15th I was fortunate body, and life. This year 565,650 people to sit in on a committee of survivors will die of cancer. We will mourn those who were selecting 2009’s makeover losses while knowing there is hope recipients. The SL virtual version of the because the survival rate has now Makeovers are based on a RL American

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Cancer Society Program. ACS' program is called 'Look Good, Feel Better'. Now cancer or no cancer I think we can all agree…if you look good you feel better! The SL and RL process differs slightly. In RL makeup and hair/ wig volunteers would help men and woman to feel better about their appearance during, and after treatment. In second life there are designers that donate items, and models that donate time and styling tips. In both worlds the results are the

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I was having chemo, I lost most of the color from my face. I’m Native American and the first time I wasn’t olive complexioned. same- A fabulous looking person who despite life’s obstacles feels and looks

great all because of a makeover! What is better than shopping for fabulous designs when you have a bad day. Who doesn’t like to look fabulous on the outside even if you feel bad on the inside. The purpose of the makeover is to improve the spirits and confidence of those who may be affected in some way by cancer. Cinders Vale: When I was having chemo, I lost most of the color from my face. I'm Native American and the first time I wasn't olive complexioned. I


normally had rosy cheeks, but not during chemo. Something so simple as looking better can do so much. You perk up and feel special. My RL Mother did what she could to perk me up, lol. She bought new clothes for me. I was one those chosen for 2007 makeover. It meant so much to me. Being given a makeover was one of the best things that had happened to me that whole year. And it lifted my spirits, no doubt about it. The makeover process again has a different

approach than the Rl version but the goal is the same. First participants are nominated. A selection committee then reads over the nominations and decides based on many criterion time, service hours, personal story, membership etc.. They are able to know if the nominee is a caregiver or survivor, what sl or rl contributions they have made to further the mission of the ACS. Cinder then sends out invitation note cards to the six who were chosen. The selected

participants either accept or decline depending on time constraints but most joyfully accept after reading over the participant expectation. Alexia Speizer: We have spoken a lot about the process and the participants but there is another vital role‌ the model/mentor. What is their part in this process how does that work? CV: Mentors will be paired with a 2008 Makeover alumnus to work with a participant. To help them ďŹ nd their new look, and to help them

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team. Each mentor will be paired with a Makeover Alumnus from 2008. Each pair will be assigned to a 2009 participant. Their job will be to listen, learn, and with anything they don't know. Then, to take them know or understand. Like SHOPPING! Help their when to Wear or rez participant find that outfit out. Last year one of the or look that brings out a participants was so new, 'WOW' from them. The she didn't know how to makeover can include the make or send note cards. following: shape, skin, hair, Everything will be geared AO's, clothing, accessories. to the individual, what Some of the 2009 they know how to do for participants will be long example. time SL residents, some Designers volunteer will not be. They will learn their amazing designs and what to do, when to do it. products. Any designer can And how to deal with lag volunteer by contacting during the shows. There Aradia Dielli by note card will be 12 participants for or IM. Mentors are models 2009. who volunteer and are SL can be a wonderful chosen by Aradia and her place for everyone all 42

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disease and disability because you can always be beautiful and surround yourself with beauty. Its beneficial to have a makeover because sometimes its hard to be beautiful if you don’t feel beautiful and that’s when we need the support of those around us. There is more to the makeover process than just the makeover. Come on now you’ve seen Miss America you know after the crown the work has just begun. Besides the makeovers participants will have shows and interviews. T1Radio has always been a great supporter of this event. This group will be doing a fashion show


on June 7th. This is great opportunity for participants and designers. The model/mentors can help the participants, the participants get makeovers and work the runway, and wonderful

including collaboration with SLCN.TV. Each participant will have an individual 'before & after' pictures, along with group ones too. AS: now the makeovers ...would the participants not know how to do it normally or not have the time or money. CV: Not necessarily CV: But, you must never assume everyone knows all of the basics designs and products are of changing your look/ appearance. I still don't displayed!. know how to load up The fashion show will be held on ACS Island an AO, lol. I have two and I don't like all the where there already animations in both of have their own runway them. Getting a good stage. There is hope to sequence together has have lots of energy and publicity around the show been a little bafing for RUNWAY March 2009

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me, lol. AS: hehe, I will have to show you one day There are two very active groups involved with the ACS here in SL. There is the Survivors group which consists of 217 members. Additionally there is the caregivers group which consist of 96 members. Nominees can come from either group. Cinders states that the groups grow every month and that they are both strong in spirit. The Makeover Program is under the umbrella of the Survivors group. This year will mark a change in the makeover process demonstrating the excitement surrounding it. There will be two

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Just that the Makeovers go beyond the avatar we see, to the person sitting at the keyboard. Having something to look forward to can help a person get thru the side effects of treatment or recovery. groups of participants instead of one. The next group will be chosen in mid to late summer and will have their fashion

show in October. The Caregivers are now part of the program, another SL innovation. They will have the chance for some pampering too. Caregivers experience stress, worry, and fear. Cinders stated that she loves the idea that the Caregivers group will be part of the makeover experience AS: Ok then there is this Relay... CV: Ye AS: a entire other part, that is race for the cure? CV: Yes, to keep fundraising until we can defeat all cancers. Poppy Zabelin is the International Chair for RFL of SL. Everyone is touched by cancer


in some way. A family member, co-worker, neighbor. The nice lady at the supermarket. AS: so race for the cure happens every year? CV: Yes, in SL we hold Relay for Life in Second Life in July. AS: how do you do relay in sl? CV: In RL, there are Relays held around the world every week. In SL, LL will be build custom sims. This year the Relay sims will be up for 24 hours. There are teams being formed right now in SL and they will have campsites on the Relay sims. Some of the teams have been around for a while and many will be new. The enthusiasm will

be identical. Okay, there will be a first official lap after the opening ceremonies. Usually that is done by the survivors. Last year, survivors and caregivers walked together. There is a course pathway laid out thru all the sims. And of course, there will be signs directing everyone. AS: wow CV: There will also be a lap for all the teams too. ASr: I never knew all this was in sl, its amazing CV: It is quite something to see. Oh, the theme for this year's Relay is 'One World... One Hope'. AS: is there

anything else you want to share CV: Just that the Makeovers go beyond the avatar we see, to the person sitting at the keyboard. Having something to look forward to can help a person get thru the side effects of treatment or recovery. It is time to reach out and pay it forward, find the cure. Be part of it. Let's Relay! For more information regarding the Survivor Makeovers, contact Cinders Vale. For more information regarding the 2009 ACS Relay for Life in SL visit their website at http://www. rflofsl.org.

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Men of Su


Guest Photographer Cicciuzzo Gausman Written by Thalia Jie Photos by Cicciuzzo Gausman Model Payton Heron

Cicciuzzo Gausman, photographer, and joint business partner with Agnes Beebe in Riviera Couture, has that indefinable sense of Italian style and flair. Whether it’s in his photography, the sumptuous fashions of Riviera Couture or simply in the composition of his work; his unique vision is unmistakable

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For Cicciuzzo, Second Life photography is an exploration of his creativity. “I keep learning in every picture I take,” he explained “I find it amazing the way one can create the same object in a picture a mission different ways, and experiment to find your own unique style.” “Always give your best, the very best you can give,” said Cicciuzzo “once a choice is made never settle for less than giving your very best.” RUNWAY asked Cicciuzzo to photograph his Riviera Couture gowns and if you’d like to see more of the style of Cicciuzzo Gausman you can find his flickr page at www.flickr.com/photos/ cicciuzzo_gausman. Shown here is only a small selection of the sensual designs of Riviera Couture, you can visit inworld at Addictive 151.30.137. F more information and glorious For pictures of Riviera Couture: www.flickr.com/groups/riviera_couture www.flickr.com/groups/-mrgrivieracouture.blogspot.com

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Agency Focus

Boulevard Agency

Not your ordinary agency…

Written by Alexia Speizer Photography by Sharron Schuman

Frolic Mills: I like to describe it as the resting point for any model ! After they have had tons of experience in pageants and many other agency’s - they finally make it to BLVD Agency and then they finally stop looking for other representation. It's a bit like Miss Virtual World - I don't know any participant who would enter another beauty pageant after MVW. Sounds cocky of me and that's not my intention ... but frankly - its true! Boulevard Agency is one of the top modeling agencies in SL. It consist of 65 of the most polished, professional and dedicated models found in SL. It was never Frolics intention to get into the fashion world. BLVD, Miss

Virtual World, the diva show and other theatrical performances forced the birth of Boulevard Agency. The focus is about celebrating virtual creation in SL. Frolic loves to find great talent in SL, and Boulevard was opened to further his purpose in SL which is to showcase virtual talent and to let others know what SL is all about. FM: When I started in SL the only places I could find were sex places with orgys or discos, it was frustrating because I was not into any of those. When I began to explore I found so much and was upset no one ever told me or I had to find on my own. That’s when BOSL was born and then from there everything has


been the same purpose BLVD is to showcase amazing artist. The philosophy behind the agency is “very experienced models who showcase the greatest fashion content in SL.” FM: Sounds simple but takes work to get everything up to this level BLVD Agency began about a year ago when designers began asking Frolic to organize shows. They saw the opening of the Boulevard, Broadway production, Miss Virtual World and other works. I knew it was time for me to enter the agency business and bring something fresh to the fashion industry. Last year's Boulevard Fashion Week revolutionized a great deal how other agency’s did their shows and I was very pleased to see that other agency owners strive to present different concepts and set ups after that. Boulevard Agency is about innovation and presenting clothes in the best possible way. “There is no compromise with quality,” stated Mills, "I am an economist with a 74

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Masters in marketing and PhD in finance…so I guess they do relate. Welcome to the Mecca of modelvirtual modeling, that's all (does Miranda Presley gesture)!" When asked what advice he would give to aspiring models, new and experienced in SL, that are wanting to get into Boulevard, Frolic offered, “To observe, practice and be professional !! They must first observe what other top models do ... go to many shows ... see how they walk, see how they accessorize, etc then when they look fab, get into any agency - ANY at all - and do as many shows as possible ...if they are good and they can hold their own they will eventually make it.” FM: I won top male model of the year in 2007 !! Many people don’t know this but I started SL as a model for MAD agency and Sophisticated ... but I had to retire ... Maddox Dupont told me I was getting too fat!! and old :( Alexia Speizer chokes on her green tea.


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Alexia Speizer: As a model what was the most fun and what was the most difficult? FM: Model training and choreographing was the most fun for me ... I did that for MAD agency - the most difficult? mmm walking in high heels ... (don't ask pls). AS: Chokes again… Omg I am done drinking my tea now! FM: lol Many people know that the real brains and HEELS behind Boulevard Agency is the gorgeous Giela Delpaso who has been with BOSL since

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Many people don’t know this but I started SL as a model for MAD agency and Sophisticated ... but I had to retire ... Maddox Dupont told me I was getting too fat!! and old :(

wanted to know her expectations… Giela Delpaso: Oh I just ask the models to be professional in every way. I understand each one does this for different reasons (for fame, for fun, for the garments) but whatever reason you have for doing it you need to be professional, commit day one. Giela started with the meetings, with working with Frolic in the times and with the the magazine business. schedule given. We try For the launch they to support our models made a fashion show in every possible way for the House of Rfyre. and the only thing That is when Giela's model career blossomed. I ask in exchange is professionalism. Now that I was finally As Boulevard talking to the BOSS, I


Agency Director, Giela's responsibilities are to go from meeting with designers to building the concept of the show, then cast the appropriate models, select the outfits, make a walk order, make the routine, and meet with the models to

show them and practice. Additionally she fixes the scripts and usually MC’s and DJ’s also. GD: We are proud of the team of talented individuals that work for Boulevard and also of the good feelings between our members.

AS: Why do you think Boulevard has been a success, what stands out to you most about your work ethic? GD: I think BLVD has been a success because we deliver the best marketing plan in SL. We only work with the best models on the grid, which of course is one of the biggest reasons our shows are that good, but also the best fashion writers, photographers and builders are part of the team. Boulevard has to fulfill the BOSL standards as its part of the brand, and so we do take care of every single detail, from

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seating to music, from the shoes to the curtains, and I think both designers and public appreciate that. We don’t have different levels, every model at Boulevard Agency is a top since we work only with the best. Of course I know who are the models that have been longer in the industry since I started with them lol and I have trained many of the newest models myself, but all of them are absolutely professionals and capable of doing an awesome work on the catwalk. When I do a casting call everyone is welcome to attend and as long as you can commit to show times and rehearsals,

the only requisite are the ones asked by the designer's. We are proud of the team of talented individuals that work for Boulevard and also of the good feelings between our member. This writer has learned that BOSL and Boulevard go hand in hand and it is clear why. With a team like Frolic and Giela - how could one go wrong. Visit the Boulevard Agency at The Best of Boulevard 191.73.462.

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s m l u a v o r c m a �in ep id a si u q m e o l r dsi u q m e m a o l r v m u L m u t e in e m �o l r g d E e T h g d E e y T h The Edge Guarding GothiCatz

Protecting the Clothes We Love

Written By Potnia Theas Photography by Vera Canning Model EmmZ Tzara and Alf Whittaker

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l q l a u t q a l p u a g o i t in �is m eo l o d c e r o m o t r d ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m l o t d a s o ie e r c s o t n iu m

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ith the vast number of designers and fashion merchandisers in SL, one can sometimes feel lost among a sea of repetitive concepts. I once heard someone say that they did not think there was any difference in the quality of virtual clothing and only the price mattered to them. Being a designer and avid shopper myself, I strongly disagree. The differences between detail, construction and creativity are very apparent to me. However, I have sometimes found myself buying a new outfit and wondering if I didn’t buy that same one the month before at another RUNWAY March 2009

place. I can understand why people might feel that they are looking at the same thing over and over. While many of these designs are original creations with a common ground, there is good reason to keep one’s guard up against inadvertently buying stolen items. Theft is an often spoken of occurrence, however not many people are aware of the methods to avoid adding the bad kind of “hot” items to their inventory. Runway talks with Looloo Beck, the creator of the impressive apparel of GothiCatz, about her creations, her fans, and content theft in Second Life. Potnia Theas: As of 2009, how


o e e r c s o t n iu m s h t a m e a n in io m d e n g x t iu f e u e g t u a m im e b n h u a iy g m id o l o m e ra g f n a e u m q l s u ie a i r w s d x t l a p ie s m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t .

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l a u t q a l p u a g o t in �is m eo l o d c e r o m o t r d ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o d l o o p r a e m r l t a s o ie long have you been designing? Looloo Beck: I started on July 2007. PT: What inspired you to begin designing the label GothiCatz? LB: GothiCatz is just a name making reference to dark and Neko (styles)... but I think my designs are a mix of many other styles. PT: There is often some confusion as to what constitutes Neko

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to be Neko you must wear your kickass ears and tail and have attitude! or Furry or any other non-human avatar. As it is referenced by the name of the store, what do you think are some of the defining characteristics of being a Neko or particular traits of Neko fashion?

LB: First of all, to be Neko you must wear your kickass ears and tail and have attitude! I have seen all sorts of Nekos and Furries in great style, it’s hard to define specific characteristics but I think Neko guys love the damaged, thorny, grunge outfits combined with their Neko belts and accessories and girls love the super sexy ones. But we can’t tell, I


p a e m r l t a s o ie e r c s t o t �n iu m s t h m a i e a n n m s io m d �e n g x t iu f e u e g t u a m im e b n h u a iy g m id o l o m e ra g f n a e u m q s l u ie a i r w s d x t l a p ie s m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t .

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m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o l d t o a s o ie p r e c s o t r n iu m s h t a m e n in s io m d e n g x t iu f e u e g t u a m im e b n h u think everyone has a very particular style which makes everything even more interesting. PT: What do you love most about being a designer in SL? LB: The fact that I work every day doing what I really love, creating my designs, is awesome! PT: Other than the obvious quality of your work, what do you think are some of the important standards for maintaining the loyalty of 98

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your customers? LB: Customers want fresh new designs (and) that’s why I work hard to keep them coming up every week. Customer service is very important to maintain the customer satisfaction. PT: There are always new designers trying to get started in SL. What would be your advice to them on how to begin? LB: My #1 advice is: be original! Create fresh new designs never seen

before! SL is a world where everything is possible. There’s no limit to your imagination and customers are always looking for what is really new! PT: Do you have any particular favorites among the items you have created? LB: It’s hard to tell, they are too many really. I'll always say my favorites are the most recent works... ones that I'm still involved with.


m m e b n h u a i y g m id o l o m e ra g f n a e u m q l s u ie a i r w s d x l t a p is e m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t .

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m o l o d c e r o m o t d r ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o d l o o p r a e m r l t a s o ie e r c s t o t �n iu m PT: People are always asking for your new releases. Is there any possibility of GothiCatz expanding to include new lines such as skins or hair? Or will there be any new themes to the concept of your fashions? LB: I already have my own skins I have made, male and female, but unfortunately with the situation of theft in SL, people ripping off textures in seconds, 100

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I don’t think I will release them for now... maybe in the future. PT: On your blog, there is a reference to the loyalty of your customers being responsible for early detection of any theft or replication of your products. Are there any methods that you would personally recommend to other designers on how to protect their creations or to customers on detecting content

theft? LB: Yes, GothiCatz has a huge following and they always report theft sites. I get note cards every week and spend a lot of time with my assistants filling DMCAs. A pity... it’s "eating" my time I should be creating. DMCAs work in the sense that LindenLab removes the vendors and items from the infringer’s (and alt’s) inventories, and when they repeat the


o t n u m s t h m a i e a n n m s io m d �e n g x t iu f e u e g t u a m im e b n h u a iy g m id o l o m e ra g f n a e u m q l s u ie a i r w s d x l t a p is e m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t .

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V u l q l a u t q a l p u a g o i t in �is m eo l o d c e r o m o t d r ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e r

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o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o d l o l o a p r o e e r c s o t n iu m e b n s h u a i h g e m n in id o l o m e ra g f n a e u m q l s u ie a i r w s d x t l a p ie s m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t

infringement they have the accounts cancelled or get banned from the servers. But what about the wide spread full perms textures? Shouldn’t the stolen textures be deleted from LindenLab's database? I encourage all creators of make use of DMCAs! Always! For general thieves that rip off or resell my works I just do the DMCA and it works

Pay attention to those fake "creators"! Other (thieves) don’t rip off the textures but copy the style/design in details. for the vendors take down and of course they get added to ban lists all over SL. But there are

another kind (of thieves) that try to redo the original designs using a rip off texture as base and making alterations in Photoshop (or similar)... pay attention to those fake "creators"! Other (thieves) don’t rip off the textures but copy the style/design in details. PT: What would you say has been the key element to your success in Second Life? RUNWAY March 2009

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o l o d c e r o m o t d r ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o d l o o p r s a t e m ir s io m d e n g x t iu f e u LB: I put a lot of time and energy into every product I make. I never release something that I'm not 100% happy with. I love details, creativity and I'm very perfectionist! I'm glad people love my designs and get so excited to see what’s coming up next! I think the fact that I'm always releasing something new and good customer service

I love details, creativity and I'm very perfectionist! contributes a lot to GothiCatz success. GothiCatz carries many sexy, daring and very unique items for both men and women. “Uncia”, a women’s outfit, features a white leopard coat and matching

legwarmers combined with Capri style pants under cutoff shorts. There are many items with textured buckles and straps like “Dark Guardian” in the men’s section. Buckles and chains hold the shirt together with an option to wear it covering the chest or exposing those steamy tattoos and Neko skins. Each item is unique and yet resonant of the


m e n g x t u f e u e g t u a m im e b n h u a i y g m id o l o m e ra g f n a e u m q l s u ie a i r w s d x l t a p is e m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n t .


V u l q l a u t q a l p u a g o i t in �is m eo l o d c e r o m o t d r ie n f g a e iu a g m ic o m m m u n i s y v t e p l u r m t n i u d h e t i s n n m io m d o s n l io ia e r t m rc o h e m n n id o l o c s e r o d r o d l o m e ra g f n a e u w g t n a o s l is it o d o l o e r m d o


o e r m d o l o t r n iu m v e a e t d u n g iu f e f u e a d l c u a in t c e o n u l l c a o n u l l u m s u a n l l u t f e a n l c g t i u t p a t v e l t l a m ie v t o l o e r m q u a U t e u f a t g e t i u .m a d m ie l t u p m s ia u q t s l u m id u u n t a w e n t e g i t f s i u a c i m ia v m a t n e s m i u l n i c s o t in io s n u l l c a o m m o d l o o p r a e m r l t a o ie e r c s o t n iu m s h a e n n f e u e g t u a m im e b n h u a iy g m id o l o m e ra g f n a e u m q l s u ie a i r w s d x t l a p ie s m i t r h a m n e t in ie c p o r e d p t im d im o d o l o c e r o n u e m p x e ia r t u m v e a n V t u .l alluring quality of GothiCatz. Inform new people of the seedy process some unscrupulous merchants use to gain a few lindens in SL. Beware of “business in a box” items that might be peddling the efforts of others. Becoming familiar with the designers one buys from is another way to avoid polluting

their inventory with stolen items. Taking a little time ensures more high quality new releases from hardworking inventors like Looloo Beck. Send a note if there is a reasonable suspicion that an artist’s product might have been compromised. Content theft deprives shoppers of having new things to wear and monopolizes

the time of the designers who make them. Be sure to visit GothiCatz and see what inspires the many fans to protect the designer they love. GothiCatz (136, 99, 39) Bookmark the GothiCatz blog and stay updated on recent releases and news at www.gothicatz.blogspot. com.


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Spotlight On

alba2 Rossini Bridging the gap from real life artisan to Second Life fashion designer came very naturally for alba2 Rossini Written by Kay Fairey Photography by Trinidad Anatine Model Risa Bright

• Talented real life artist, alba2 Rossini is the designer behind the Alba Fashion label. • Her creations span jewelry, evening gowns, daywear, menswear and delectable fairy gowns. • Alba describes her creations as feminine and sexy. ¶ “l love fantasy, so I’ve created fairy gowns, my other work is a mix of styles,” she explained “cool men’s outfits and post-industrial creations that have both a sweet and aggressive style.” • RUNWAY March 2009

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“My dresses are often based upon my inspiration,” alba went on “this is a common pattern of my creations, I work in different genres of styles - the glamorous gowns for parties, dresses for evening and casual wear.” “I often create my own textures, sometimes they are extracted from my real life paintings. I’ve started to create a new line called metallic experience, which is a post-industrial look, made of metallic textures … but very sinuous and sexy.” This real life artist found her way to Second Life a little over three years ago, she

I love the diversity of styles here. saw it as an opportunity to promote her real world art. Alba created an exhibition of her art works in her own gallery and then went on to experiment with prims and their possibilities. With her natural artistic talent and love of fashion it was only a matter of time until alba gravitated towards creating clothes. “The fascination that I


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I often create my own textures, sometimes they are extracted from my real life paintings

felt towards the fashion creators here in Second Life and in RL made me start to do clothes,” she explained “and a few friends who believed in my creativity encouraged me.” For alba the transition from real world artist to SL fashion designer was not difficult; “for me it was like playing, it was something I enjoyed and I wasn’t thinking about earning money,” she stated. “I love the outfits of so many real world fashion designers, that I can’t name one particular favorite,” she

laughed “I admire the details and the fantasy they add to their creations that make them unique and delightful.” Here in Second Life alba finds “that there are too many wonderful creators to name just one. I love the diversity of styles here. I belong to a group of Italian designers and every one of them is amazing and very professional.” Alba's journey into Second Life has been one of creation and learning. She explained that for an artist “the creation of textures for the dresses

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I love the outfits of so many real world fashion designers, that I can’t name one particular favorite is a great experience in graphic design. Every day I learn a little bit more. The challenge is to be always informed about new tools. Trying to understand what people prefer about my designs, I always listen to the advice of my clients to make changes, modify or make new textures and colors.” So from those small beginnings of simple creative play, where alba explains that she

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started by “creating six or seven dresses and a friend gave me the space for a shop on his land. From there people found out about my gowns and started to buy and then they told their friends and that’s how Alba Fashions grew and developed to where it is today.” When asked what the future holds for Alba Fashions, alba laughed and said “I don’t know. I don’t plan a direction. I just


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Now I experience that same feeling with my Second Life creations. It’s a wonderful feeling to be able to create. love fashion design. I owned a real life boutique several years ago and I made some creations, helped by a seamstress. My clients loved my creations. Now I experience that same feeling with my Second Life creations. It’s a wonderful feeling to be able to create.”

You can visit the art gallery and fashion house of Alba Fashion at Asha 191.33.61.


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FEATURE

E


Emery:

A passion for individuality

Written by Persia Bravin Photography by Saturnine Dryke Models Cayce Newell and Chad Slunce

I

t’s official. The recent real life fashion shows have confirmed that this season there are no defining trends-none of the usual, seemingly synchronized style predictions from the globes top designers making us all march to the same fashion beat. Instead, from London to Milan, the spring/summer 2009 catwalk shows decreed that this season, expressing your individuality is the strongest possible fashion

statement.. Call it a result of the dire state of the world’s economy, call it a much needed rebellion against the traditional and mundane; but there’s no denying that we will all be delving into our wardrobes to mix and match classic pieces and updating our look with some quirky and colorful new additions to put a spring in our step and remind ourselves that fashion, as always, is the perfect panacea for lifting the spirits. RUNWAY March 2009

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“I am a graphic designer and a person who follows fashion trends in real life. Creating Emery has meant I have been able to merge both passions.” Quick to catch on to this zeitgeist, one Second Life label in particular defines this new mood more than any other-Emery Fashions. Best described as a modern approach to typical vintage styling, Emery offers a wide range of hot, covetable designs that are sure to appeal to any discerning fashionista with a view to creating a fresh look this season. Browsing the rails at Emery really does have the same feel as discovering the ultimate vintage boutique, with many decades and styles represented from cute, striped 1950’s nautical knits and high wasted denim pants for those Grace Kelly moments to vibrant, neon, slogan tee-shirt dresses reminiscent of the glory days of punk. Creator and owner of Emery Fashions, Sunami Beck, admits that the eclectic Emery style is a direct consequence of living in Argentina- a country that seeks its fashion

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influences from many sources. Energetic and charming, Sunami smiles as she explains the Emery ethos “The style that we provide is the same that I love to wear in RL. Where we come from in Buenos Aires, Argentina, we draw a big influence from European fashion-but we also have our own, unique style. So it’s a great combination! I like to think that Emery represents a good mix between rock, glamour and chic 80’s style.” At Emery, you won’t find any drab colors or one dimensional textures-this is the label that dares you to rejoice in a complete rainbow palette of mouthwatering shades-icy lemon Capri pants, raspberry slashes across a classic little black dress and sweet, peppermint candy skirts are all offset by black, leather biker jackets and drainpipe jeans in the deepest violet hues. Both the lingerie and swimwear lines also bear typical Emery flourishes; from demure honey and rose pink satins harking back RUNWAY March 2009

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Emery flourishes; from demure honey and rose pink satins harking back to the days of decadent Hollywood glamour

to the days of decadent Hollywood glamour, right through to fierce, monochrome animal print 1980’s inspired bikinis. Accessories include tight corset belts, geometric earrings and ‘old school’ wristbands to complete the Emery style. Sunami co owns Emery with her RL partner, Serjordan Bonetto and his influence ensures that the male of the species can also be on trend, with a dynamic range of sexy, “New Rave’ inspired tee-shirts featuring abstract religious iconography, distressed, acid washed jeans and body hugging jewel colored sweaters. It was Serjordan that first discovered Second Life and after joining him in world shortly after, Sunami decided that SL would be the perfect environment for testing out her skills in design and aesthetics. She laughs as she admits “I am a graphic designer and a person who follows

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fashion trends in real life. Creating Emery has meant I have been able to merge both passions. When I started in SL, the first thing that got my attention was being able to edit and create my own clothes. Serjordan and I were having trouble finding our own personal style-so we made it for us! I think our signature pieces this season are our dress ‘El Rayo’ and our biker jackets which define the typical Emery customerunique!” Emery are not only ahead of the pack in fashion forecasting -but are also pioneers in merchandising their product to its maximum potential. One recent development has been the mutually beneficial collaboration with Maitreya, which has produced a ‘styling table’ showcasing the best work from both labels. It’s obvious that this is a hugely symbiotic working partnership which also allows the customer to select key pieces from each label and create a completely individual look. Sunami is enthusiastic in her respect for Maitreya; “The collaboration

What music do you listen to whilst designing? Pop, Rock, Alternative and Punk Your favorite texture to work with? Denim and Leather Which RL fashion designer do you most admire? There are many-Dolce and Gabanna, Miuccia Prada and Dan Catenacci What other SL passions do you have? Most of the time I am in Photoshop, but I also enjoy chatting with friends and shopping! Your strangest SL experience so far? The strangest and most pleasing experience has been meeting people from everywhere in the world! RUNWAY March 2009

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This has been a dream come true of all of us at between Emery Emery and Maitreya

in creating this special styling table is wonderful-I feel huge admiration for OnyX Leshelle and I must admit, there is nothing she has put out which I don’t love. This has been a dream come true of all of us at Emery.� With more than a 1000 group members and new devotees discovering the brand each day, Emery has certainly captured the spirit of the moment with their fresh approach to vintage and it seems certain that this is one label in the ascendant. Visit Emery on the web at emerylover.blogspot.com or in-world at Alajuela 1 221.161.24 in Costa Rica.

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Aofmbience the

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Designer Kurnaosuke Kamachi puts Written by Potnia Theas mood and mode Model Alianna Logan Photos by Maggie Mahoney back into sl On Location at Dans les Montagnes

F

rom the ďŹ rst moment of landing at the entrance of DeLa, a memorable experience commences. The designer Kuranosuke Kamachi is also the architect of the building that houses her creations. A shiny ribbon winds its way around the entire structure and is accented by a large, red bow in the front. A rainbow shoots down from the side, guiding visitors to the doors. This gift-wrapped

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conďŹ guration is a wonderful representation of what to expect from the gifted designer that created it. The interior of the building is very soothing and has a resplendent elegance. There are several velvety chaises to lounge on and even a wine table for refreshment. It is obvious from these surroundings that Kuranosuke wants her customers to feel welcome and at ease while they survey the fantastic detail


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Style

of DeLa is also inspired by the esteemed fashion label Dolc

of her merchandise. During the course of exploring her creations, I visited several times and once encountered Selene Linden. She was there trying on some pretty “Silvera” pumps, which gives the answer; yes the Lindens do indeed shop in SL. DeLa first began as a shoe store in May of 2007 and expanded to include clothing in February, 2008. The store also provides a variety of poses, animation overrides, purses and jewelry. The clothing design has a very realistic quality evocative of the

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classy, modern styles of Yves Saint Laurent. The textures of the fabric have that luminescent and sleek characteristic. They are very functional and well suited to many different occasions. It is known that

The clothing is an excellent example of real life design concepts brought to Second Life. the brilliant style of DeLa is also inspired by the esteemed fashion label Dolce & Gabbana.


ce & Gabbana

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The clothing is an excellent example of real life design concepts brought to Second Life.

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expression This aspect is evident from the many unique flourishes that the designer incorporates, allowing the wearer to express their “fashion personality”. Shoes with tiny flowers, dresses with feathers and roses, ornate ribbons, and remarkable textures give every article its own expressive ingenuity. Kuranosuke tells us that her other inspirations include perusing magazines, gazing at a view of statuesque buildings from her home, and from fashions worn by her mother. The clothing is an

excellent example of real life design concepts brought to Second Life. There is a nice size selection of authentic casual items like the “Dora” jean shorts or the “Marni” cropped jacket. DeLa has a new spring coat called “Joie” that works very well with leggings, a skirt or, if one is feeling particularly daring, alone. The coat comes in several spring colors and features belted, puff sleeves. This item also has very professional examples of buttons, seams and a prim collar. There are also RUNWAY March 2009

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Inspired during the spring and summer months to become more connected with nature.

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notable elements to the footwear. The “Lulu” boots have unique fringes and the beribboned “Stella” pumps look just like the real deal. The “Namid” and “Namid II” sandals are a must have accessory for a fashionista’s summer wardrobe. They are beaded at the front and come in many different colors, including two styles of a leopard print texture. Kuranosuke Kamachi plans to include some fashions with

a natural tone in her upcoming lines. “Mother Earth” and African style prints are two possible considerations for the new lines, though still in tune with the modern expression that distinguishes DeLa. This is an enlightened idea as many people are inspired during the spring and summer months to become more connected with nature. Be sure to keep an eye on the DeLa blog for those new releases :: dela-shoes.blogspot. com :: or visit in world


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Model Focus

Giela Delpaso Written by Thalia Jie Photography by Boe Cortes

Giela Delpaso is one of Second Life’s most celebrated fashion models. Notable for her elegance and style, both on and off the runway, Giela epitomises the professionalism and gracefulness of an accomplished model. RUNWAY met with Giela to talk about her modeling career. RUNWAY: How did you first find out about Second Life? Giela Delpaso: I first heard about SL in the morning news. I am a gamer and I have played about all the available 166

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MMORPGs out there for the past eight years before becoming a SL resident. I got tired of killing skeletons and decided to give SL a try, and two years later I am still here. RW: How did your modeling career begin? DG:I decided I should get a job and I started DJing in several clubs and that’s where I met my friend Frolic Mills, who had then started his career as a model. Later in a friend’s blog, I read about Isabella Sampaio, the L'Oréal face of SL. I wanted

to be just like her so I contacted Frolic and asked him what I needed to do to become a model. He made me a portfolio, taught me to walk on the catwalk and "tried" to do a complete makeover on my avatar. Frolic also offered me a job to work with him on a magazine he was planning to publish and I joined the project. When the first issue of The Best of SL Magazine was published at the opening party we did a fashion show for House of Rfyre and I got to walk on it. Suddenly, and I still


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don't know how, I was DJ, show producer, model and graphic designer. I still don't know how it happened ... but I loved it and haven't stopped since then. RW: What would you describe as your passions in SL? DG: I really love working on the magazine, reading the articles and ďŹ nding the inspiration for the layouts. I really love modelling, runway shows and the adrenaline boost. I really love when Sissy hands me her newest design and we style it for the store vendor. I love to DJ and share my music with others, it's an incredible feeling. I enjoy producing fashion shows and everything it involves. And of course I really enjoy going out with my friends, going shopping, going dancing and having a 168

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lot of fun. RW: What would you say is the biggest satisfaction of your modeling career so far? DG: Wining Baiastice Face contest is my greatest triumph. I had never won any contest before and it was such a big surprise. I didn't know anyone in the organization or had ever spoken to Sissy or Very and had only walked a few times with Alinee, who took the pictures. Under these circumstances I didn't think I had any chances at all. When my name was announced I almost fainted. I still have several copies of the announcement notecard around my inventory and look at it from time to time when I am feeling down. RW: Have there been particular people

A long time a go I learned something from a friend: Everything you do, do with passion. Everything I do in SL I do it because I love doing it. in SL who have helped you with your modeling career? DG: There are just too many to name them all! Frolic Mills of course, who has guided me through this fashion world with patience and always had a suggestion.


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Sissy Pessoa for trusting in me and pushing me to become a better model. Raven Pennyfeather, Sky Everett, Digit Darkes and Callie Cline who have always had a kind word of encouragement and support for me. And of course all my model friends who helped me when I started modelling: Summer Deadlight, Payton Heron, Cherie Parker, Graciana McMillan, Mui Mukerji, Anessa Stine and Serinajane Loon. Of course there are many more but sadly I can't name everyone, from designers who ask you to wear their designs and use your image for a poster, to the residents that send an IM and tell you how much they admire you, how beautiful that dress looks on you or how amazing your shape is .... every little 170

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bit helps you believe in yourself, in what you do and pushes you do it even better every day. RW: What advice would you give someone who wants to start a modeling career in Second Life? DG: I always ask them why they want to become models. I think the best advice I can give new models is that this is not about the money, because we usually spend much more than what we get for a show in hair, skin, shoes and accessories, and it is not about the fame either, don't fool yourself the real stars are the designers and the garments .... we are just a way to showcase them better. If they don’t have a better reason to become models I suggest that they save their money and spend it in something else

instead. RW: What do you think are the most important qualities a model can have? DG: I really think its all about professionalism. This industry has a lot of people involved, from fashion designers to agencies, press and of course the customers. Models need to keep in mind we are not playing barbies, although some people think we do, there is a lot of people who depend on your ability to do your work properly. Take it seriously, don't be late, be perfect, always stunning and ready to shine. RW: What qualities do you think made the difference between just an average model and a recognizable "face" in SL? DG: Ohh I wish I knew the secret of


uniqueness ... but sadly I lack this information.

single detail and of course Callie Cline and Digit Darkes for their creativity RW: Name five of your and refreshing ideas. favorite clothes designers. I also have to name DG: Sissy Pessoa Nonna Hedges and her lace from Baiastice of course, texturing, Shai Delacroix my favourite above all. please come back, June Everything she does is a Dion for adding some piece of art. Also Raven fun to my inventory and Pennyfeather from Rfyre the ladies on Einstein sim, who does the most amazing Ashoka Eales and Nardya texture work on the grid. Rousselot because they simply amaze me with Nicky Ree perfect in every

every new design. And an honorable mention for Ginny Talamasca wherever she is, I really miss Last Call. RW: What are your plans for the future? DG: I have nothing new coming up at the moment, I plan to continue with BOSL and all its projects and we have some more shows planned for Boulevard Agency. I will continue modelling for the agencies I belong to and of course already working on the pictures for the Baiastice Upcoming Spring Collection. If I find some spare time I would like to start blogging for our website again ... I just wish days had 50 hours. You can view more of the work of Giela Delpaso on her flickr: http://www.flickr.com/ photos/gieladelpaso/

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Designer Focus Nardcotix

little

Written by Grazia Horwitz Photos by Jori Watler Model Isabel Brocco

RUNWAY: Wonderful...I'm conducting my first interview for Runway Magazine laying head down on a bean bag , with a lovely lady sitting on a moon... gotta love SL, right? It's good to meet you at last, Nardya, thank you so much for having me. Speaking of love for Second Life.... what has brought you here? Nardya Rousselot: A classmate told me about the displays of creativity that he found was in SL, he told 186

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me I should try it since we are 3D artists in RL. I did put it off for a while, because I wanted a I am meeting unique name, but my Nardya Rousselot, curiosity eventually owner of Nardcotix made me come take a and co-owner of look... When I landed the recently opened on Orientation Island, Einstein sim, when I friended the first she is about to go person who sent a friendship request to to bed, and I just me. got up the day RW: and are you after. It's one still friends? of those typical NR: <chuckles> SL encounters I never spoke a word where people with her. Anyway, at of different first I thought SL to be a pretty ugly place and time zones are like all noobs, I went to involved. all the wrong places and


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camping sites and being totally clueless I thought I was looking pretty cool. All too soon though I started to notice that other avatars were having way better hair and looks. So I started to read the information boards on the info hubs to learn more about this odd place. RW: you don't happen to have old snapshots of your first appearance? NR: <laughs> no... I was such a noob... what did I know about making photos in SL? I think a friend did some, but I don't have them, however I do still keep that first avatar well hidden in my inventory. RW: Do you remember the first creator you bought something from? NR: Yes! That was at Gurl6! I went to get me 188

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the free hair that Six Kennedy offered to new residents. Gurl6 for hair and Mischief for my first real clothes, although I don't remember anymore how I found those shops... RW: Probably via the Free Dove or places like that? NR: I have never been there... maybe I should go some day. RW: <smiles> wow, that's pretty remarkable. But you have found your way on your own, and you started to make things... when did you create your first thing in SL and what was it? NR: I made vampire fangs... I really like the myths and stories about vampires and when I saw an avatar with fangs, I

As a 3D designer in RL, I'm not afraid of trying out the possibilities that SL gives you for content creating

NR: Well, as a 3D designer in RL, I'm not afraid of trying out the possibilities that SL gives you for content creating, so I just started doing them. RW: What inspires you when you make a tattoo? I saw you still have a tattoo thought they were cute. department in your shop, But I couldn't find them, will there be any new so then I decided to additions, or have you make them myself. I think shifted to clothing for I must have been a week good? old or so when I did that. NR: I make both, Then later it was the I like shifting from one same thing with some thing to the other, I tattoos... I couldn't find still make tattoos, but the ones that I wanted, I haven't been inspired so I decided to give it a lately since I was go. working on the clothing, i RW: That was going do have some ideas that i to be my next question! am dying to make. Lately How you got to tattoos I have been inspired by after fangs! retro things and film noir, RUNWAY March 2009

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some tattoos would be so awesome to make with that theme. RW: it's good to have something to look forward to <smiles> To be completely honest with you, I never really knew you were making clothes as well until the feeds picked up the news that you were about to open a sim. When did you start making clothes? NR: That must have been pretty soon after I started with the tattoos.... a simple shirt at ďŹ rst, then a dress... I bought one of those skirt makers, but I had a hard time ďŹ guring that out, so I decided to help myself and go for one that was more automated. It triggered me to learn more about building. Really, my ďŹ rst year in SL, I dedicated a lot of time to building.

RW: So you really are a Jack-of-all-trades NR: yeah, aka 3D creator <chuckles> we make all sort of things. And building skills come in handy when you work with prims for clothing as well... I can't stand to see sloppy prim skirts. My biggest challenge when creating for SL is that I have to keep in mind that I'm not working with actual fabrics and that things will just look different than what I may have in mind. RW: I assume that creating for SL is still pretty different from creating for display or even for a RL environment... how do you balance that? NR: Well... I just need to keep in mind that when I'm creating for SL, I have to work with the possibilities and limitations of the platform. It's pretty

My biggest challenge when creating for SL is that I have to keep in mind that I'm not working with actual fabrics much the same with my other work. When I make animations in Flash, I'm designing for that interface. RW: I'm asking it because I'd like to know which would be your favourite feature to be incorporated in SL if you could pick any, anything at all NR: <beams> that would be modeling with poligons... Sculpties are RUNWAY March 2009

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It is hard for everyone with how the economy is out in the world. Seems consolidating is the way to go. To seek collaboration and partnerships. close, but not quite the same. The closest thing to a poligon model in SL is the avatar, but it's limited, the mesh, I mean. After all, creating 3D meshes I what I like best. RW: I have heard rumours about imminent changes to the avatar mesh... about a separate

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tattoo layer... what do you think of that? NR: Oooooh!! That would be awesome! Especially for facial tattoos... and make ups.... RW: It would open up lots of new possibilities, would be food for an entire article. Exciting, really. Can I ask you something totally different... which designers have inspired you most in SL? NR: Oh my, there are so many talented people in SL... it's hard to name a few, because so many would be left out... but to pick a few... Ginny Talamasca... Scope Cleaver... Colleen Desmoulins... and then I get inspired by a lot of things from RL, music, books, art, clothing, architecture, nature

RW: You've very recently opened your own sim, together with a couple of friends. That's a pretty gutsy thing in this period when I see a lot of shops and sims close. What are your thoughts on that? NR: I think it is sad to see them close, but lately I guess it is hard for everyone with how the economy is out in the world. Seems consolidating is the way to go. To seek collaboration and partnerships. RW: You sure seem to do ďŹ ne. Building, creating clothes, pretty tattoos... a brand new main store... what is next for Nardya Rousselot? NR: I like being free and not worrying about what will happen tomorrow or what I will do tomorrow, tomorrow


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I like being free and not worrying about what will happen tomorrow or what I will do tomorrow, tomorrow will come when it comes will come when it comes, so the next thing for me to do, well, who knows? I guess when it comes it comes <smiles> RW: That's a great motto to live with... NR: well... it keeps me sane... or insane <giggles> RW: sanity is subject 194

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to interpretation... Napoleon in the mental institution is convinced that the nurses are absolutely insane, and maybe we are a little as well... hanging around in this virtual world. NR: <laughs> Napoleon is probably right about that... yes, maybe we all are a bit insane... sitting on moons and ďŹ&#x201A;ying on dandelions, but it's just really awesome to be part of this. RW: Nardya, it's getting late for you... thank you so very much for your time... it's been a pleasure talking to you... time ďŹ&#x201A;ies when you are having fun... is there anything that you would like to share with our readers that has not come up during our conversation? NR: I guess that any


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success that I have is because of all the people that have supported me and sort of held my hand along the way, I would not be here if it were not for my wonderful friends in SL that have stuck with me and put up with my insanity up until now, I certainly could have never done this on my own. And certainly wouldn't be where I am now if not for my friend Ashoka Eales [RW: Phoenix Rising], she is also extremely talented and the two of us, when we combine our talents it sort of compliments each other. She is my best friend, both in SL and RL, and we decided to do this together as a team. RW: You are right, in this world you achieve more with the help of your friends and loved ones than on your own. I think that is a lovely conclusion of our get together, Nardya. Thank you again, and sweet dreams! NR: Thank you, enjoy breakfast <smiles>. Visit Nardcotix at http:// einsteinpcn.wordpress.com/ on the web or in-world at Elf Fala Lands (83, 175, 38).

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Written by Alexia Speizer Photography by Maggie Mahoney Models Kryptonia Paperdoll and Jhao Oh

Fun with

P

hotobooths, wrinkles, Polaroid’s and more! Want to feel young again Nylon Pinkney has items for you. Want to feel old again? Nylon Pinkney has items for that too. From an interactive photobooth to wrinkles…. yes wrinkles. Nylon Pinkney has it all. Nylon runs Nylon Outfitters/Yummy Main Store in Tableau. She also has the Tableau Society for Well Being with 870 members for notifications of ever increasing necessities for well being in modern life.

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Sitting in a café with drinks in hand Nylon Pinkney and I began our discussion on her amazing designs and gadgets. Alexia Speizer: So, who is Nylon Pinkney? What do you want the people of Sl to know about you at a glance? Nylon Pinkney: I want them to know I love cats, I think that’s the most important fact about me. AS: what inspires you most? NP: I’m working on tableau right now. We are 202

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under re-construction. Its a complete overhaul from what it was before…lots of work. Sweatin' bullets to get it open. AS: what can we expect NP: pure balls to the wall crazy. We let loose this time. there’s no theme. Its just whatever we wanted to make With all the changes at Tableau customers can expect new buildings, more people, more stores and just a lot of fun innovative products! Tres Blah, Lamb, Clawtooth, Kenzie and co., are a few

of the new additions. AS: What do you pride yourself with most out of everything you do here? NP: I take most pride in making stupid little gadgets that people wear. AS: Describe a best seller. NP: My old people skins, people love wrinkles and senior citizens. Alexia Speizer giggles…what about your hair, whets the best seller? NP: probably the Gilda hair style.


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Alexia Speizer: does that go well with the wrinkles? haha NP: anything goes with wrinkles…wrinkles are the new black! Nylon describes her customers as a wide range of people from fashionistas, newbies, age players, greifers, to people just looking for fun silly little gadgets to make them smile. AS: when you design what inspires you? NP: I’m more inspired by visual things. I see something I like and I make it in here. AS: Give me an example of something you saw and recreated. NP: This hair, sweater, and these jeans I am wearing. I just pick out what I like. AS: is there anything about your Rl that you share ISL NP: nope, I like to keep them separate AS: You have a partner, so, sl love yes?

NP: No, she’s just a friend. I NP partnered with her so 40 year old guys would stop hitting on her. AS: lmao, so when you design do you listen to music NP: not really, it breaks my intense concentration. I have a cat on my lap when I’m designing AS: how many do you have NP: 2, I want to get like 8 more though, like octo mom AS: do you have any in SL NP: no, cats don’t exist in SL alexia, that would be pretty funny though a cat at a keyboard typing AS: your humor is so out there haha, you have dry humor I am blonde...its too hard, lmao NP: haha aw…adorable Alexia Speizer smiles This interview was a blast. Nylon and I had a lot of fun. We played in her photobooth and took wacky photos, she snapped paparazzi picks of me as I gave her diva poses and we RUNWAY March 2009

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played with many of her amazingly silly gadgets. She showed me the you Nyloid Camera Super Color 1000. When you click on the ground it makes a picture come out. Polaroid’s drop to the ground. She showed off the (NO) NyloniFlex with Tripod which she described as a favorite and said that when you click on the ground the flash goes off. There is another camera that pops our film canisters when used. Her newest item is a picture viewer and when you click the ground the view card rotates around. I remember having one of those with Mickey mouse in it as a child. Everything was just so innovatively cute an fun. NP: this one is popular

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too… mini karaoke, I figured people could sing over it in voice but no one has yet. AS: lmao, but you know that can be great for the kid avi's. NP: Or you could do interviews. I guess that’s why we get so many age players for toast bard's store fashionably dead. I have a lot more random stuff in my Wigglesworth store AS: what’s the newest NP: umm the newest I guess is the view master thing that’s the most recent one I’ve made AS: and did you have one as a kid NP: haha I probably did AS: hehe I know I did.


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Your items are really playful and fun and they just bring a smile to my face and that’s wonderful! NP:: I like to keep it playful and fun AS:: When you not designing what are you doing in SL? NP:: I mostly just work in SL. AS:: What do you do for fun, other than work? NP:: on here? Random stuff hanging out with friends, having random conversations, making weird stuff, and traveling to other sims. AS:: What’s your favorite sim? NP: Tableau AS:: Duh lol, and what would you like the readers to know

most about you what would you like to leave them with. NP:: I would like them to NP know they should take everything with a grain of salt on here and I hope they have fun …TADA AS:: when is your new sim AS opening NP:: hopefully soon NP AS:: but no date set yet AS NP:: nope hopefully next NP week or this week NP:: fingers crossed NP AS:: hehe AS AS:: I love your products, AS you made me smile! NP:: haha, cool…see you NP around!

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Shabby Chic Style - Say What? Spotlight on Meriken Co. & Random Written by Leah McCullough Photos by Saturnine Dryke Models: Nicholai Shepherd and Summer Deadlight

One of me most interesting things about Second Life is the diversity of cultures, languages, and traditions. I really enjoy meeting people from all over the world, and this time wasn't the exception. Yaszi Mornington designer of Meriken Co. is from Japan and barely speaks English. So, when I contacted him about the interview we decided that he would send me his answers in Japanese and I would ďŹ nd a translator to help me. So, Maggie contacted our Styles Blogger and Writer, Kay Fairey, about this and she was very kind to help us with the 216

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translation. Thank you so much Kay!! Yaszi learned about SL through television, and then his work colleagues and himself decided to join together. He created his first avatar without being too serious about it. But later, he was very surprised to learn that none of his friends had, in fact, registered! Some time later, he was asked to work for an avatar as a greeter/ host, and that's when Yaszi Mornington was really born. As you can imagine, his first experiences in SL brought him a good laugh. "Yes, I saw the world which I saw on TV

but the "me" that I saw in that world was so "not cool" and was waddling instead of walking. I hated camping nor paying for my account, so I just spent the days doing nothing in particular." This makes us wonder how he did end up designing clothes... "I was so bad at finding good stores and I got fed up shopping. Even if I found a nice store, the outfits sold were mostly black and I didn't like them at all. So I started thinking I could find something closer to my own taste if I made them myself. The avatar who lead me to be a greeter/ host was a great creator himself so I think he had RUNWAY March 2009

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a lot of inďŹ&#x201A;uence on me as well." He really makes is sound pretty easy, but he did have some previous experience with the software needed: "I have always used PhotoShop since I was a student and to this day in my RL job But for my RL work, I only use it to manage my pics so it was a process of trial and error to be able to make clothes." When you step in Yaski's store there is something that really stands out: Colors! "My policy is 'MORE COLORS FOR MEN.' This means they have to be colorful, they have to be fun to look at and have to be neat and not worn down

The name, Meriken Co., means flour in Japanese so I wish to disperse this "flour" more widely. or worn very casually. Another important element is that they have to be something 'I want to wear myself'." Yaski's store has now grown into a small business, but it's still a fun hobby for him. "I feel most satisďŹ ed when people enjoy what I created out of fun." He works on the store by himself, but he does have friends that

support him and his designs: "I have people who tell me honest impressions about my items, listen to my gripes, or have fun with me when I want a break. I have some great supporters." Yaski doesn't spend all his time working in SL. "I like talking with women or chatting while playing Mah-jong at the club." Yaszi has been working all along as a host at Club Diablo. "I also like to explore different places." When talking about the future, he's open and positive: "I do feel that I might want a bigger store but I also like the current store size which is within my reach. The name, RUNWAY March 2009

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Meriken Co., means flour in Japanese so I wish to disperse this "flour" more widely. A year from now, I never dreamed of having a store. That means I don't know what can happen in the future. I think I am set to enjoy this journey without any plans."

of that phase and started to make more trendier clothing." But Second Life wasn't his first online game. "My first online game was TSO then overtime I migrated to There.com and eventually Second Life." His first two years of SL were probably his best. "It was a very tight Now on the flip side.. community and almost I also contacted everyone knew of each other. There were only Garbage Prototype a handful of designers designer of Random back then and it was a Fashions for this month's article. Since great experience to share work with each other and he started designing receive feedback on how clothes, his style has changed a bit: "When I to make things better. I was a complete stranger started I created a lot of gothic and grunge apparel to PhotoShop and a lot of and over time I grew out people were kind enough RUNWAY March 2009 RUNWAY March 2009

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to take their time to help me out." Garbage starting making clothes just for fun, back when SL didn't even have the linden exchange: "Within about a week of joining Second Life I had built a little store on my land that I received with the “Land for the Landless” program, I still have a picture of it in my inventory it was a hot mess." We surely would love to see it! And what's more surprising is that he didn't actually have any experience with designing. "I had never even heard any of the software till I joined Second Life. My first set of clothes were quite the eye catcher with my

amazing Microsoft Paint skills. Eventually I picked up a copy of PhotoShop and then asked the SL Community on the forums for tips and tricks, and then I did plenty of tutorials that I found on various websites, I’m still learning to this day!" He has come so far with designing that, not only he does all the stuff for Random Fashions, but also he even does the blog layouts! Running the store is his hobby. But just as Yaski, Garbage has some great friends that help him out. "My friends have helped me out very much I work best when my friends and I are all making stuff in our RUNWAY March 2009

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skybox together, fun times!" If he's not creating beautiful things, it’s very likely that he's on Skype with some friends, doing something else like tinkering around with Maya, playing another game, or just hanging out. He loves his customers: "The fact that they think something in my store is good enough to be bought makes me glad, even if it’s a freebie." Garbage has been a long time in SL "This year I’ll have been in SL for 5 years, in the 6th year I’m not sure where I’ll be. Anything could happen - I could get another sim again, quit, or just go on with my life I’m not too sure. I just know that I'll be thankful if I am still alive and healthy!"

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Spotlight on Baiastice

Baiastice Spring 2009 Fashionâ&#x20AC;&#x2122;s Past - Revisite Written by Thalia Jie Photos by Saturnine Dryke Model EmmZ Tzara

RUNWAY is delighted to preview the new Baiastice Spring 2009 Collection. Talented designer, Sissy Pessoa, has themed her Spring Collection on classic motifs that deďŹ ned fashions of previous generations.

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Central to the collection are her sculpted bodices and corsets for evening gowns and cocktail dresses. Gorgeous, classic pieces in neutrals and jewel-tones these paneled, boned strapless bustiers and corsets create a luxurious look with an elegant drape to the gowns. Sissy’s interpretation of the soft lines of the 1970’s in highlighted in her “yippie” style and separates including day shirts in silk, with soft flowing sleeves. There’s a stylish take on the 1950’s and 1960’s in skirt styling

Sissy’s interpretation of the soft lines of the 1970’s in highlighted in her “yippie” style and fabrics, including tartans. The 1980’s are reinterpreted in strong geometric prints and ultra short dresses. This Spring Collection from Baiastice retains a soft and refined silhouette with the emphasis on textures. The pieces are soft and light highlighted by silks, taffetas and cottons. Prominent in this collection is a strong emphasis on accessories, from the classic baseball

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Sissy describes her Baiastice Spring Collection as “designed for the confident self assured woman... hat to avant garde hats for evening and after five wear. The oversized 1980’s earrings and sunglasses are represented in bold bright colors and the always fashionable basic black. Statement handbags are represented as classic leather pieces or bold accessories highlighted by comic strip colors and tones. The big surprise of this collection is the first release of Baiastice shoes. Three distinct styles in either leather or fabric textures.

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The 1980â&#x20AC;&#x2122;s are reinterpreted in strong geometric prints and ultra short dresses. Also featured in this preview is the new Baiastice skin range called Donnarama. It features six different skin tones from porcelain through to an alluring dark tone; each of the tones comes with different eyebrow colors and twenty different makeup choices from glossy lips to glitter and sultry eye makeup. Sissy describes her Baiastice Spring Collection as â&#x20AC;&#x153;designed for the conďŹ dent self assured woman, who has a desire to play with colors, silhouettes and accessories. My collection is designed

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My collection is designed to allow a woman the maximum opportunity to create her own eclectic mix of fashion pieces to express her own personality to allow a woman the maximum opportunity to create her own eclectic mix of fashion pieces to express her own personalityâ&#x20AC;?. Enjoy the delicious photospread for this very special designer and a very special collection.

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Spotlight On

Fashion Takes Virtual Flight: ZeroG Written by Maggie Mahoney Photography by Sharron Schuman

Avatar DanCoyote Antonelli is accustomed to setting the bar in virtual art and performance. Even in virtual worlds he is considered avant garde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in material space, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. One gorgeous Sunday afternoon, 246

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Ocean and I had a pair of those coveted tickets and could not have found a better way to spend the day! Of course I could try to describe the performance, and tried, but failed miserably because words cannot express the feeling, magic and the absolute immersion of the experience itself. Quite simply put - you have to go! The costuming on the other hand is like nothing I have seen in any world, real or virtual, and


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is a feast for the eyes by its own right. RUNWAYs Sharron Schuman captured the luminance of lights that the ZeroG SkyDancers' costumes emanate showing the spectacular, flowing costumes called cascades. The costumes worn are many times larger than their avatars, and the SkyDancers move through space so gracefully and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production. The fourth production "Let Love Live" (L3), hosted by the New Media Consortium (NMC), introduces an unprecedented 3000 meter (3km) reactive-interactive stage set that is repeatedly and dramatically transformed over the hourlong performance as seating flies

through gravity-defying monoliths of breathtaking beauty. The ZeroG SkyDancers IV formally debuted Thursday, January 29, 2009, in the virtual world of Second Life. Limited seating for each show provides the audience with a lag free experience (which is so wonderful and welcoming). The shows run twice a week during the first 90 days of 2009 to accommodate the most guests possible. Reservations for ticketed seating is easily accomplished by contacting Lina Lageos in Second Life or DanCoyote Antonelli at dc@spensley.com. This is the must-see show of the season. Do not miss it.

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Feature

Adam-n-Eve:

A New Evolution of Skins Evolution /n/ :: A gradual process in which something changes into a different and usually more complex or better form.

Written by Maggie Mahoney Photos by Maggie Mahoney Models Wenadrenia Soderstrom and Kyrinnia Desmoulins

The advances of skin development in SL fashion is an ongoing process through which heightened deďŹ nition and increased realism are brought to the forefront more and more. The latest release of Evolution Skins from Adam and Eve are certainly no exception. RUNWAY caught up with 260

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the creative minds of Adam-n-Eve to discuss the thought process and inspiration behind the new line When Sachi and Damien rezzed in SL, the new birth of 3D chat was not something new to them, but the promise of the then new platform of Second Life held a glimmering promise of greater things to come for both of them. "We had previously explored another 3d chat together and had a great deal of fun. We had started to ďŹ nd a spark of interest there in the


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creative process but it was not very dynamic or versatile and its user base was very small," offered Sachi. "We knew some people who came to SL from there so I went along for a visit and stayed." Damen chimed in, "...and I came over and stayed when I got broadband a month or so later........ old school 2005 version SL on dial up was not a happy place I can tell you." The dynamic duo of Adamn-Eve and the talent that resides within them is vast. True content creators in every aspect, they pride themselves on 'developing from within' and utilizing their skills and creativity to keep the Adam and Eve label in the forefront, unique in every way, showcasing the expertise that they have amassed over the years. Damen shared,

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From early on in our time here we both decided that we should at least try to make absolutely everything that we needed for our shop "From early on in our time here we both decided that we should at least try to make absolutely everything that we needed for our shop, including all skin, hair, clothes, shapes, shoes, pictures, poses, branding, textures on the walls and floors, the very building itself, basically as a challenge to our abilities. So from there we stuck to that ethic, except when it came to scripting which absolutely drove me into a blind rage, and still does..." "I started out making flowers, I opened a little flower shop on my


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ďŹ rst land to help me make enough money to buy a skin," Sachi stated. "I progressed to clothes and skins soon after as being a woman those things interested me and I wanted to make a few men's things as there wasn't much around for Damen back then. We opened Artis Natur, a nature store on our Revelations sim last August so the making ďŹ&#x201A;owers things has come full circle for me. I love seeing people use the beauty of the sim in their photos and visiting to hang out there. It so much more than another store to me and there is so much I want to do to it with sculpties and buildings and more trees and all kinds of things. I love working on the plants, trees and ďŹ&#x201A;owers there its a change of pace from the high fashion world." Finding a niche market in SL is crucial with brand development. More often than not creating too broad a product base can not only

hamper the creative process and success of each individual line,

Finding a niche market in SL is crucial with brand development. but the time consuming efforts to promote each can be a bit overwhelming. Top that off with a steady stream of inspiration to present innovative and fresh content and you have a daunting task ahead of you. Damian and Sachi take a collaborative approach to most of those tasks. "Inspiration comes from many places, (a "you know you've been in SL too long when...." RUNWAY March 2009

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moment coming up); just the other morning I woke up from my sleep all agitated and excited about getting in to SL and making a new shoe because I had dreamed about its shape and how to actually make the model in ZBrush during the night! But usually for me, inspiration comes from what I ďŹ nd desirable in fashion, or from customers or random people messaging me and saying 'look at this, isn't it great, why don't you make that' OMG etc...," stated Damen. "We work together on speciďŹ c items, like the costumes and trees etc and we do indeed have our own little niche, mine is shoes and hers is everything else!" Sachi nods and states, "I love working with Damen, even though we don't always agree about the direction of a design I think that we collaborate very successfully. 268

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I get my inspirations from customers, from things that I see, magazines, and things which simply pop into my head." Excitement ďŹ lled the air when the subject of the new skin line, Evolution, was broached. Delving into the inspiratin behind the line Damen mentioned, "In a word......windlight, thats the major inspiration! As for qualities to note......... yummy bums, all bitey and mmmmmmmm....maybe Sachi should answer this one." Laughing Sachi stated, "Windlight has changed how colours and avatars look in SL and windlight certainly favours a stronger, more photoreal look for avatars skins. Since the introduction of sculpties I've been learning a few new skills in 3d modelling programs and decided it was time to put some of these


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into practice with the skins. I've been making them in a totally new way for me and I'm very pleased with the results. I like to think that I'm always growing, changing and developing as a designer so I felt Evolution was the perfect name for the new skins." One thing this writer has learned over the past year is that more often than not, designers and content creators are excited when you ask about their new lines, inspiration behind them, but when you get to the nitty gritty of "how did you do that", they get a little tight lipped...and rightfully so. Tactfully Sachi responded with a well phrased response that gave me insight on the process, but keeping those trade secrets close to the vest. "I use some photoreal images from a royalty free resource site of real people and build the skins directly onto the SL avatar in a 3d modelling program," she states. "I'm a little like a virtual

I like to think that I'm always growing, changing and developing as a designer frankenstein making a prettier sort of monster! Then I take it into photoshop to ďŹ nish it off." Adam and Eve is a long favorite of many SL fashionistas - a staple stop in a well planned shopping trip to update and further overload the inventory coffers with plenty to choose from their broad range of products aside from skins - clothing, accessories, hair, shoes, lingerie, etc. We put them both on the spot and asked if they enjoyed clothing design or accessory creation. Damen stated, "I deďŹ nitely enjoy accessories design and production, especially shoes, of which I have NOT got a fetish ...no ....no .... I am more of a model maker than Sachi." Laughingly Sachi responded, "And I'm far prettier RUNWAY March 2009

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than him and his model making and I like ďŹ&#x201A;owers and sugar and ďŹ&#x201A;uffy bubbies and shiznit. He's more the frogs and snails and puppydog tails sort of guy. I enjoy making skins the best, it's really my favourite part of the design process. Making hair can also be a pleasant change of pace for me, though I don't make nearly as much hair as I should.

I like to think that I'm always growing, changing and developing as a designer We are thinking about an evolution hair range so will have to see what we can come up with in the next few months. There is always so much we want to do and so little time in every day. I would also love to make some animals for

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artis natur but there isn't enough time as it is for all the things we do make. I have a cat for instance on the sim and I look at it and wonder if I could make it, if I could make it more realistic and its like a challenge luring me to try it." Where are things heading for Adam-n-Eve? What is in store for future development and releases? Maybe a new male line to accompany the female Evolution skin line - I had to ask and was tickled with their response. "There is a new male range being worked on right after we get this latest development project out of the way around the end of march, so expect to see some sexy men skin in time for late spring and early summer/slinky beachwear season! Damen has been nagging me for an update! I really want to do two new mini ranges for the guys, Evolution for men and Regular Joe. I like having some less buff, more ordinary guy skins in the store and when I do that they seem to be popular with the guys. I've also been wanting to remake my old man for a long time and do an old lady


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to go with him," stated Sachi as Damen interjects, "Yeah I m tired of wearing womens skins already, hurry up woman." The Evolution line of skins is quite unique in that it offers cultural diversity with a fairly broad range of ethnic skins. Adam-n-Eve's recognition of the need for ethnic skins and taking the initiative to develop such a diverse line shows their commitment to continuous expansion of the demographic of SL. Damen stated, "The Evolution range of skins is very new, but we have been producing ethnic and culturally diverse skins for years now, and statistically speaking there is a massive cultural diversity within Second Life, in terms of residents, so we just thought we should reďŹ&#x201A;ect that and give our customers from every country much more choice, give them something "different" but with the same level of quality." Sachi agrees and offers, "It's not a shift, more like a natural

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thing to do, just like Damen says why restrict ourselves to only one narrow criteria when there is a whole palette of beauty and colour out there. As a matter of fact this is something I have been doing this for a long while with my older skin ranges. I look at my skins as 'characters', perhaps that comes from my old role play days on IRC, but I have always had an inner urge to make many different skins to reďŹ&#x201A;ect all kinds of people. When I have made black skins in the past I always felt it was a bit insulting to colour up a Caucasion skin and call it black, so I have always made and aimed those skins as a unique product in themselves the same goes for other cultural diversity." Evolution Skins - yes a huge leap for the "skinners of SL" - but also another turn on the evolutionary clock for a mainstay label in SL fashion. Visit Adam-n-Eve at their mainstore at Genesis 120.163.39 or on the web at www.adan-n-eve.co.uk.


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