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* Consider how feedback is currently captured in your own classes. * Demonstrate knowledge and confidence in using digital hardware.

* Feedback on new technology – Copycat. * Capture images, transfer and store them safely. * Utilise camera tools to make images more effective (shutter speed, timer, playback)

Beginners guide to camerawork, digital media and other ideas…


* Experiment with hardware – opportunities to get hands-on…


* Complete the worksheet on the paper provided. * In small groups please consider how you currently provide feedback and capture progress in the classroom.

* List your methods and be prepared to elaborate if necessary. * We’ll feedback in 10 minutes…



* Old technology – new use. * Improved memory and mass production has pushed down costs. * Retails between £45 and £80.

* Huge market and demand from digital generation. * Improved production has increased choice and reduced costs. * Prices range from £25 to £1000s.

* In the classroom: * Instantly capture assessment / task completion. * Student remains in ownership of original document. * Ideas collated effectively as work can be projected / emailed / placed

* In the classroom: * Video function can be used to record short video clips (Q&A) * Engaging activity that promotes communication and co-

online for all to see.

* Bundled software can convert writing to text – but not always successful.


* Very simple method of capturing distance travelled. * Not all enjoy being photographed – be aware.





Try to categorise and define the terms listed below in 10 minutes:

*SD card *XD card *Internal memory *Playback *USB to micro USB *Exposure

* Found on-board a photographic device. Can be altered…

* Timer * Gorillapod * Video * Megapixel * Macro * White-balance * FPS

*Playback *Exposure *Timer *Video *Macro *White balance

* * Physical devices that support photography:

*SD card *XD card *Gorillapod *USB to micro USB

* * Impacts upon the communication between hardware and other components:

*Megapixel *FPS *Internal memory

* * Here are some of the photos I’ve taken so far and how I’ve used it to back-up learning.

* These have been further developed by learners as they annotate them in the following session – it encourages recollection and promotes reflection...






* * Now’s your chance to experiment and gain some hands-on experience.

* Take some photos, play with the settings, understand the functions.

* Feel free to ask for guidance. * We’ll review progress in 15 minutes…



* * These methods offer support and timesaving opportunities – not

* Data transfer is usually slow. Worth considering when lesson planning...

* Best method is to treat the camera as a memory stick. * Data (JPEGs) should be automatically recognised if running Windows 7.

* Get a copy of your images and drop them into a folder – fastest way will on be the desktop.

* Default viewer should be Windows Fax and Picture Viewer. * Use paint for simple editing...

an answer to everything.

* Huge opportunity for engagement – if observations mention lack of engagement / activity this ticks a box very easily.

* Simple proof of student work / collaboration / interactivity. * Be wary of transfer times. * Introduce effectively over several sessions – students soon lose their inhibitions.

* Picture register. * Annotation of notes confirm learning. * Students make a picture journey. * Recap previous session by displaying images.



Using cameras effectively