Workshops — The Body — 2017

Page 1

WS — 1 BODY MOULDING

Sara Reynders 06 - 07. of September DAE / De Witte Dame Robin Weidner



PROCESS OUTCOME CONCLUSIONS

Structure as orientation and a work frame. A frame which brings helpful limitations.


PROCESS

Material pool


Nature shapes and material for generating new uses and forms.

PROCESS


The Moulding


PROCESS


OUTCOME


The human hatch

OUTCOME



A new human is born. New of just a copy? How shaped change impressions and emotions.

OUTCOME


A pease full of shame and emotions - the penis


OUTCOME


CONCLUSIONS

DIFFERENT APPROACH MATERIAL/SHAPE TO PROJECT PARTS OF THE BODY ARE FULL OF EMOTIONS. MOVEMENTS AND PARTS CAN GENERATE DIFFERENT REACTIONS AND GENERATE DIFFERENT DISCUSSIONS. EXPLORE THE BODY. LEARN HOW TO DEAL WITH INTIMATE TOPICS INTIMACY ..HOW TO DEAL WITH IT. HOW TO LERN MORE TO GET OUT OF THE COMFORT ZONE MOULDS CHANGE IMPRESSIONS EXPLORE HOW TO STEP OUT OF THE COMFORT ZONE


LIKE Working close to the body Have still a analog interaction and see a direct result It was a great approach in terms of shaping material and get to new forms Lern more about the body and how to deal

NOT LIKE There is a Studio and a place necessary which is big enough and the material is expensive

CONCLUSIONS


SD1 — 2017




WS — 2 BIOMATERIAL

Eric Klarenbeek 11. - 12. of September DAE / De Witte Dame Lieropse Heide en Beuven Robin Weidner


PROCESS


Having a closer look

PROCESS



Craftsmanship and material research. Salt and oak dust Relation to the reaction with salty swet.

PROCESS



Studio setting in the toilet

PROCESS


OUTCOME

New fail material


OUTCOME



Motocycle accident 2005 Germany Neu-Strelitz

OUTCOME


„The beauty of cracking“


OUTCOME


CONCLUSIONS

DIFFERENT APPROACHES MATERIAL TO PROJECT DIFFERENT CONTEXT- MATERIALPEOPLE GENERATE DIFFERENT APPROACHES ECCIDENT TRANSFORMATION IN PROJECT GENERATIN A CLOSER RELATION PERSONAL STORY …COMBINE EXPERIENCE FROM THE PAST WITH CURRENT PROJECTS MATCH PHYSICAL, PERSONAL EXPERIENCE WITH ART WORK THINK DEEPER ABOUT RELATIONS FROM BODY TO NATURE


LIKE Practicing a new way of work Including nature

NOT LIKE much stuff is needed no good camera equipment

CONCLUSIONS


SD1 — 2017




WS — 3 BODY COLOR

Guss Kusters Henriette Waal 18. - 19. of September DAE / De Witte Dame Robin Weidner


PROCESS

Historical uses and modern issues in one project


Prototyping and material research

PROCESS


OUTCOME

„Deaf by choise“


OUTCOME


Use in public and testing at the trainstation


OUTCOME


Presesntation in class and testing


OUTCOME


CONCLUSIONS

APPROACH MATERIAL/BODY TO PROJECT BRINGING TOGETHER ... –HISTORY –STATEMENT –PERSONAL SOCIAL ISSUE –HANDS ON INTERACTION HOW TO DEAL WITH BODY SENSES DEAL WITH CHALLENGES FROM ANOTHER POINT OF VIEW WORKING AND SHARING WORK WITH A PARTNER WORKING AND GET TO KNOW THE WORKSHOP OBSERVING HUMAN BEHAVIOUR


LIKE Get in touch with many shops in Eindhoven Get in toich with the workshop staff Seeing a result

NOT LIKE Time pressure There is no professional camera equipment

CONCLUSIONS


SD1 — 2017




WS — 4 HACKATHON

Jesse Howard 25. - 29. of September Plan-P / Ideeënlab Robin Weidner


PROCESS


PROCESS


OUTCOME


Peerator The smile maschine will take care

Peerator criticize our daily life and aims to question our natural emotions as happiness and shame, the connection between people and surveillance society. Peerator is game introducing to the new social model where everyone is forced to smile otherwise they’ll be ashamed by the feeling of peeing themselves.

Explanation of the game: Peerator is a game that introduce us to the utopian society model. Everyone has a device that has a camera in it and a LED. Camera has a smile detecting system and LED with three lights. While a player is not around other people and camera cannot detect smile, the LED turns blue. At the time you’re meeting an opponent, camera quickly scans his mouth position. If the opponent is not smiling, your device sends a report to opponent device and it betrays him/her against their own will. The camera sends signal to the pump and it make them feel like peeing without their permission. You have the right to control others but they have the same right towards you. Your friend becomes your enemy and other way around. You should never forget one thing – you’re always being watched.

Vision of the future and Idea: Science proves that pasting a smile on your face, even if you’re consciously faking it, can improve your mood and reduce stress. It means you have to fake it till you make it. In this utopian society you are forced to smile and be happy, it’s not your choice to make anymore - here you’re playing the game whether you want it or not. Smiling is the new law that everyone has to follow, and if you refuse to do so, you’ll be punished. Not smiling becomes a new shame. Can you imagine life without having a right to be sad and without seeing others in a bad mood? Would we be happier seeing everyone else smiling? How long can we endure others tracking us and controlling our most natural and desirable emotion? And most importantly - would we become traitors to each other?

www.peerator.com

OUTCOME


www.peerator.com


OUTCOME


CONCLUSIONS

WHAT IS POSSIBLE TO MAKE A LOT OF PATION IS NEEDED TECHNOLOGY TO PROJECT APPROACH. COLLABOARATION ECLECTRONIC VS. CAFTS WORK AND DEAL FROM A DISTANCE


LIKE New technologys New ways of generating solutions

NOT LIKE A lot of skills are needed Is it another profession? Don‘t have a finish project Takes a lot of money and skill

CONCLUSIONS


SD1 — 2017




WS — 5 BODY MUSIC

Lucas Maasen 09. - 13. of October Wall Street / Eindhoven Robin Weidner


PROCESS

Band: Trans-foot

Setting at affenaar Recorded interview at the Shelter


PROCESS


Pan cakes from Keith

Music at the public market

NO SKILLS NO CHANCE

Guest musician at the piano


PROCESS


CONCLUSIONS

APPROACH ISSUE/NEED / PROBLEM TO PROJECT NO SKILLS NO CHANCE STEP OUT OF THE COMFORT ZONE HOW TO APPROACH PEOPLE TO HELP DEAL WITH CHALLENGES FROM ANOTHER POINT OF VIEW COMMUNICATE AND DEAL WITH A GROUP GETTING CLOSER TO THE TRAGT ITSELF


LIKE Radical workshop Training the group dynamic Unconventional Getting in touch with strangers Learning by doing

NOT LIKE Some times unsocial behavior Unsure about the game

CONCLUSIONS


SD1 — 2017


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