Subject: Nicolle Cross (ripped from CV) Gender: Female Age: 19 Ethnicity: Black British/Caribbean Social Roles: Psychology Undergraduate, customer consultant for Carphone warehouse for just about a year. I am a Christian and I attend church regularly. I am very family orientated. Personal Profile: I’m very determined and dedicated person who loves to be challenged. Punctuality is essential; I always put 100% into what I do and always perform to the best of my ability. I am very confident in everything I do, I see the positive side of things and solving problems quickly is what I do best. I am very organized and very independent and enjoy working with people. Hobbies and Interests Leadership: The experience I have gained from working with the children who have attended the play scheme has enabled me to acquire leadership skills. These include, giving instructions, Making sure all trips have been risk assessed and looking after children to the best of my ability. Creative: I am passionate about dance; I have been dancing since the age of 7. I believe it is another way to express thoughts feelings and expressions. General: From having a medical condition myself, I believe that everybody deserves the chance to have an insight into the world. I am very committed to my dreams and ambitions of working with children who have additional needs. The skills I have gained from my work experience include computer, community skills and the ability to be reliable.
Mind Set Before doing this research I went to a youth meeting near by where I live and I took away a good point they stated on that day. They said “There are three of you” not understanding that statement to begin with left me pondering for ages but at the end of the meeting this statement was clarified and they meant that there is the person (you) that your friends and family know, there is the person (you) that your associates know, and last but not least there is the person (you) that only you know. I took this into consideration when doing my research so I wasn’t fed lies and evaded a stern front that Nicolle Cross may put up. Method During my ethnographic research I came to realise I used various methods that included videography, written documentation, visual representation and taking mental note of things I wish I caught on camera. Firstly I asked questions that I already knew the answer to just so I could see if I got the correct responses, I then went deeper into the research and asked questions I was not so sure on which resulted in many different reactions and facial expressions. By asking these questions I was able to see how she views herself in comparison to the way that I view her, this was interesting as I came across a few findings along the way. Nicolle being my girlfriend for 4 years I already knew a great deal about her and during the period of this brief it gave me a lot of time to sit and analyse behaviour, habits and characteristics that as humans we tend to take for granted. Some weeks I would spend only a couple of days with her to do my research and other weeks I would spend nearly every day with her to do more intense and in depth research. I also made sure I saw her at different points in the day on some occasions to analyse habits/behaviour at selected times, for example I would be at her house one day at 10am and another day I would interview her at 10pm. Restrictions Due to being uncomfortable about audio only recordings and secret recordings she insisted that she would not part take in the brief/interviews if I was to choose them two methods resulting in limitations to using different techniques to do my research.
Observations By observing Nicolle more than I normally do I started to notice many habits and traits I didn’t before, more than just habits I analysed her body language, facial expressions and tone of voice which would hopefully indicate anything that is valuable to my research. Within the videos I realised a few habits and also jotted some down by hand they were the following: . Covering her face when she is shy . Laughing when embarrassed . Blinking a lot under pressure . Sucking her thumb for comfort . Dancing to any music that is playing that she likes . Playing with her hair when nervous . Fidgety when nervous . No eye contact when nervous/shy or embarrassed . Watches a lot of television Also in my observations I notified her body language, she always had a hot water bottle with her and at all times would cross her legs when seated during interviews. I saw this as a way she settles nerves or something uncomfortable as she doesn’t normally sit on her bed crossing her legs, it was evident this stance was protective so she could concentrate and not go shy and feel embarrassed in front of the camera which gave the footage somewhat a mechanical feel rather than a natural feel that I had hoped for. She sat up straight as always as she has good posture and didn’t slouch at all which is a good sign because when she does slouch it means she isn’t bothered or is tired.
Personality Traits . Loving . Lazy . Giving . Bubbly . Impatient . Emotional . Caring . Vain . Clumsy (VERY clumsy) . Talkative . Family orientated . Religious . Mature (when she NEEDS to be) . Immature (otherwise) . Workaholic . Distant (at times) . Self-‐isolated (at times) . Mentally strong (when not emotional)
Other Interest . Shopping . Dance . Drawing . Eating Figurtion * “X” = Miss N.Cross (self-‐report version) 1) metaphors X is a pair of babyliss straighteners (object)
X is shopping Centre (place)
X is Zazu From lion king (mythical being or character)
X is Fashion Show (event)
X is sweet and sour prawn balls (food)
X is a kitten (animal)
X is Volkswagen Beetle (Car)
X is a pair of Louboutin high heels (item of clothing)
X is Sex on the beach Cocktail (drink)
2) action similes X walks like she is forever happy X eats like every piece of food must be savored and enjoyed X dances like she’s the only person at the party X talks like a total girl X draws like a kid X sings like a superstar.. when in the shower
X shops like she has a million pounds to spend when she definitely does not. X laughs like a witch X drives like a pro X dresses like a normal girl =] Short Written Questionairre What is you favourite colour? – Yellow What is your favourite material? – Wool What do you prefer: day or night time? – Day What do you need to make you feel comfortable? – Blanket, cushion, hot water bottle & wooly socks What is your dream pet? A puppy On a scale from one to 10 how much do stairs annoy you? (10 being the most) – 10 Name three qualities that make your day. – Food, music & friends Are you lazy when it comes to stuff you don’t need to do? – Sometimes. By doing this simple questionairre I was able to see how truthful and how blunt she would answer these questions enabling me to prepare better questions on a different day but recorded by video to get a more in depth response to the questions as I assume she would be too lazy to write in depth answers down. So about two weeks later I did a video recording of me asking questions and getting much better answers. Interim Assessment Feedback When I got feedback from peers at University in the interim assessment it was notified that I had not done enough research to conclude any possible ideas yet and I was playing it safe by not asking more complex questions in my interview. This encouraged me to be more critical when doing my interview to buckle down and process one idea that had enough research backed up by it.
I also didn't want to create everything in the scene to be perfect for Nicolle making it her dream world but I wanted some negatives in the scene to relate to how she is and what happens in real life. Quick Analysis After the second interview as soon as I reached home I wrote a quick statement on some things I found out. Quite often being around Nicolle I have realised how dependant she is on technology, needing the latest of everything even if its not a necessity. For example recently she resold her 3 month old phone (blackberry) only to trade it in for the new Iphone which at the time was weeks old. She uses technology a lot while doing every day activities such as cooking or having a shower wether its to play music and sing along or to contact someone when doing these activities. From recent visits on normal days and days of research I’ve noticed her need for maximum comfot at all times and her dependancy on transport as she doesn’t like walking. In breaks between research Environment Ideas Idea 1 A mid sized built up city with a large shopping centre Idea 2 Futuristic city with holograms beaming from the floor of different things I found out in my research Idea 3 A holiday resort with sun, sand and sea Final Idea A snowy resort that has a few people close enough by.
All these ideas were thought about at different points of the project. The reason for going in detail about all these ideas on the blog is because after most interviews I would assume I knew what should be in the environment only to continue research at a later date to find out that the scene no longer fits what needs to be portrayed. Concept Idea After gathering enough research I was able to think of many items and buildings that would have a meaning to it or items related to Nicolle metaphorically. This way I feel I get to express Nicolle as a person through a 3D environment. Research and References To understand what ethnographic research was I searched a graphic design book at university but it didn't really help as it sounded too confusing. This resulted in me using the web to explain this new term to me. Using Google search engine I came up with multiple answers to my questions noting that ethnographic research is a scientific study of some ones social life, habits and customs. This type of research usually requires the person to live amongst the person they are researching but for the person I was researching that option was not available. Visual ethnographic research was often done in the forms of drawings/videos/audio interviews and written interviews. Using different media to do your research often gets a different response from another media depending on how you direct the situation. I also did some extended research on how game/physics engines were made and some of the history of it all. This helped me to picture the possible things that could happen in my scene when watching different videos or reading other comments bearing in mind that 3D programs are new to me and would take quite a while to understand. http://uk.pc.ign.com/articles/100/1003725p1.html http://en.wikipedia.org/wiki/List_of_game_engines http://www.youtube.com/watch?v=KYJ0zl6jbLM http://www.youtube.com/watch?v=9tHgNXzS2EY
http://www.youtube.com/watch?v=0fM_CJ5vDK4 http://en.wikipedia.org/wiki/Ethnography http://www.thefreedictionary.com/ethnographic Final Environment When I suggested the 3 ideas what I had in mind I was told off camera that I don't fully understand especially with idea 3. Idea 3 was presumed ages ago and was suited to her habits as well as her illness as she has sickle cell and its better for her to be in nice relaxing and warm conditions, but she opened up to me and said "I love the snow more than anything, I just can't go outside when it does." I took this on board immediately and scrapped all of my ideas and started from the ground upwards. Later on the same day she also said that she likes the snow as it reminds her of christmas and gets her in the christmas spirit. With those two things being said I began to draw a few sketches here and there of what I wanted the landscape to be like but I was certain that within the environment it would have to be snowing. Due to Her clumsiness off camera I decided to make some ditches in the land that you couldn't get out of, so the user would have to watch where they are going if they don't know the map otherwise they will be stuck. I created a circuit board and not a full item to show her clumsiness, looking at it this should give the viewer/player thoughts as to why its there, possibly the circuit board is broken away from something caused by an accident by Nicolle. To show how Nicolle sometimes pushes people away and keeps them at a set distance to keep control of her emotions I created a metal bridge with all the assets on one side of the bridge and only her house on the other side. This symbolizes the fact that even when she pushes people away its not too far away. To reinforce this I created the first person controller with speedy settings and less gravity to show when she pushes you away its not far and crossing that bridge isn't much of a task physically and mentally in and out of the game.
The reason for it being red was to show how dangerous it can be to push people away all the time as peers may not hold that gesture lightly. Within the interviews it was evident that Nicolle loves her own name, and on different occasions she had told me so. This fact what I found out during research enabled to think of ways to express this in game. After much thought I created a house with that had her initial in it to express moments of vanity within a humble person. Lastly I made a giant bed and fridge to show her love for food was much bigger than I could imagine. The giant bed in size shows her need for comfort at all times, and her extreme laziness. Essentially I feel I have created a mental state of Nicolle in my 3D environment. However it hasn't got loads of assets as I didn't want to congest the scene with too many contrasting assets at one time and I feel this was ideal for her. Testing The game runs fluently but I was told even though there are holes in the floor that are there on purpose it makes it difficult to play the game as the user has to restart the entire game just to get out. So if I was to do this again I would of made the holes more shallow so the character could jump out at any given time.