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Arch. 101 Midterm Portfolio By: Raul Rodriguez Spring 2013


Week 1: Ice Breaker Description: Create a physical model that translated three words that described ourselves. The words I used were CREATIVELY FUNNY, DEEPLY THINKING, and EASILY COMPETITIVE.

Problems:

Learned:

•Craft

•To not be too literal

•Time Management

•How to use time

•Too literal with interpretations

•Practice for craft


Week 2: Kit of Parts Description: Deconstruct the ice breaker into its different groups or parts and try to generate different combinations. Problems:

Learned:

•Symmetry

•Hierarchy through rhythm and repetition

•Craft Solutions: •Try different approach(Draw first)

•How to make more complex shapes through simple ones.


Week 3: Narrative Description: Create a narrative or story that relates to our design by incorporating metaphors between design and humans and the environment.

Problems:

Solution:

Learned:

•Took it too literal

•Tried to tie descriptions of my model with stories

•Try to make metaphors for certain shapes, rhythms, and spaces.


Week 4: Proportions Description: Use proportions to create something that goes from simple to complex.

Learned: •Out of a small repeating pattern you can get a complex form or design.


Week 5: Matrix Description: Come up with a generic design by using two different types of spatial sections.

Learned: •Can generate many different design possibilities through this


Matrix Cont.


Week 6: Spatial Experience Description: Create a drawn representation of 3 specific spaces: • Welcoming and Comfortable • Awesome and Monumental • Intimate and Tranquil Then build representation of the three spaces. Problems: •Didn’t really understand concept of using the same language on all 3 spaces Learned: •Design ideas change during drawing. •Might accidentally run into something you didn’t see before by playing around with drawing.

Spaces ideas Final Decision


Week 7: Frame Model Description: Research architecture that responds to your site and nature. Then reconstruct your 3 diverse spaces as a frame model.

Problems: •Inspiration •How to relate the site with the design

Learned: •That design changes during building of construction stage. •How hierarchy can make a design or model more complex and interesting.


Upgraded Frame Model


Conclusion In conclusion I learned a lot this first half of the semester about how things relate to each other. Also I learned a lot about hierarchy, rhythms, patterns, and repetition. I also discovered that your ideas change a lot during the drawing and actual building stage.

Arch 101 Midterm Portfolio  

Midterm Portfolio Spring 2013