Page 1

Studio Air Qian Chen 387183

Context Part A: Case For Innovation Architecture


Discourse: Eiffel Tower



Discourse: Airspace Tokyo



Architecture: Gughenheim Museum



Architecture: Munich Olympic Stadium

Parametric Modelling: Morphogenetic Lattice Parametric Modelling: Digital Origami Part A Conclusion

Part B: Cut Case Study Case Study 1.0 Kinetic &Responsive Area



Case Study 2.0 Part B Conclusion

Context Part C: Final Project Brief Site Analysis Precedent Matrix Development Design Process Material Selection Structural Detail Construction Process Concept Diagram Plan & Section Monthly Change & R ainfall Physical Model Conclusion & Feedback Bibliography

Part A: Case For Innovation

Eiffel Tower Gustave Eiffel “As it become clear, architecturc is as much a philosophical, social or professional realm as it is a material one, and it is through the consideration of architecture as discourse that one can engage with it as visual culture. I suggest how by exemplifying three related, but distinct, approaches to architecture: architecture as a form of art; architecturc as a symbolic realm; and architecture as spatial experience.” --Richard Williams, ‘Architecture and Visual Culture’

Architecture is always considered a visual art as its scale, cost and requirement of public patronage. According to William, architecture embraces both aesthic appreciation and functionality, and influenced by social and cultural movement, it is not only a form of art but a symbolic realm and spatial experience. Eiffel Tower is an good example, it is the result of the new technology and modern movement in 1890s. The tower is a giant steel structure, located on the city of paris, and creates huge contrast between it and surroundings. When the Eiffel Tower was first been built, it receives huge attentions, and brings longstanding debate about relationships between architecture and engineering. Now this cold, solid, giant piece of steel became the symbol of Paris, as well as the representation of romantic. The gateway project need to be an identification and a symbol of Wyndham. It is also important to encourage a sense of pride within the local community. By using the new technology and grand scale, we can achieve the similar effect.




Airspace Tokyo Thom Faulders+Studio M

Architecture, because of its unique position in the public realm, is a uniquely compromised art. -Richard Williams Architecture and visual culture

Architecture as public art, it provides not only the visual effect, but also the connection between nature and people. Airspace has a complex skin, the skin makes it as a zone where the artificial blends with nature, the sunlight is refracted along its metallic surfaces; the rainwater is channeled away from exterior walkways via capillary action. With the skin, it creates privacy for users, as well as the interesting view from both inside and outside. In the context of Wyndham coucil`s Gateway Project, we can create another unique public art by using the complex skin, as well as providing some functionality.




Gughenheim Museum Frank Gehry

The use of digital media by avant-grade parctices is profoundly challenging the traditional processes of design and construction, but for many architects, trained in the certainties of the Euclidean geometry, the emergence of curvilinear forms poses considerable diffculties. -Yehuda E. Kalay, Architecture’s New Media : Principles, Theories, and Methods of Computer-Aided Design

Digital techonologies are changing the architecture design in many ways. Compare to the traditional architecture design techniques (hand drawing, physical model making, etc), computer aided design allows more possibilities and plays a significant role. Computer aided design rise the new possibilities as the design process is digitally driven, characterized by dynamic, open edned and experinment unperdictable three-dimension structures. It have impacts on not only building design but also construction practices, and open up new opportunities by allowing more complex forms. The use of computer aided design is simultaneous ubiquitous. Especially the construction is increasingly relying on digital techniques. Frank Gehry’s Gughenheim Museum is one of the best known examples that use computer aided design techniques to design and contruct buildings. The shiny surface of the building is bended in three-dimensions. To find a suitable material for the surface becomes a big challenge. The architects use computer aided design techniques to experinment various of different materials and come up with a solution of half-millimeter thick titanium. Computer aided design helps us to achieve a more complex, smooth, dynamic forms easily. It opens up the possibilities of interesting building form for the Wyndham Gateway Project.




Optimisation Munich Olympic Stadium Frei Otto & Gunther Behnisch Optimisation can also be discribed as performative, performancebased or optimally directed. This could refer to varies of different thing such as searching a better structure or building form to minimize the construction material or design a good size and oreintation to save the cost on lighting. Optimisation can be presented in many aspects but the idea behind them is to design something more efficient.

Through parametric modelling and scripting, optimisation could be easily achieved compare to the traditional design solutions. This is again the possibility that given by digital technologies. But as optimisation is affected by so many aspects, fully optimisation can hardly achieve. On the other hand, the aesthetic appeal and cultural relevance sometimes may lose in translation as they pay all attention on the result of optimisation.

Howeve Stadium using co achieve often de lightwei construc structur create t surfaces panels e its conte that it e

er, the Munich Olympic m is a good example of omputational techniques to optimisation. this project is escribed as a pioneer in ight tensile and membrance ction. The minimal ral components work to the dynamic sweeping s and the acrylic glass establish a relationship to ext and the light exposure experiences.




Morphogenetic Lattice Supermanoeuvre + Kokkugia

As mentioned last week, computer aided design rise new possibilities in both building form and design process. However, it still has limititations as we may experience difficulities when we making changes to the model. Like most of the computation programs, parametric modelling approaches aim at representing change. In parametric modelling, the designer establishes and modefies the relationships between different parts by observing the outcome rather than creating the design solution directly.

Parametric modelling is normally based on a set of math equations and the has unbeatable advantages. First of all, it allows a greater potential outcome for same investment time and lower production costs; secondly, it frees designers from software and they are able to creat their own design tools; thirdly, it makes the modelling process much more efficient with digital modelling and fabrication technologies.

However, there are still shortcomings. The outcome is depending on defining relationships and abilities of the designer. And it requires the designer to focus on the logic but also bind design together. This could be the reason why it’s still hard to transfer parametric modelling into building industry. According to Burry, the current use of parametric is still superficial and skin-deep, due to lacking of large framework of referents, narratives, history and forces.

The Morphogenetic Lattice is an experinment in the effects created by morphogenetic algorithms. It uses algorithms to generate ornamental distortions within geometry through the internal logic of cellular automata. It is interesting how they achieve the outcome by using a set of self-similar elements in space and continually change their state in a feedback loop. I think it could be a good example of using parametric or scripting techniques.

“Parametric design is such that it is the parameters of a design that are declared, not the shape... Equations are used to represent the relationships between objects. The ability to define, determine and reconfigure geometrical relationships is of particular value.” --Mark Burry, ‘Paramorph’, 1999

Parametric Modelling

Digital Origami UTS master class + Chris Bosse After the ”first wave” of digital architecture broke in the mid nineties, architecture was split between the digital visionarise and the ’real’ architects who build. In the ”second wave”, digital enables designers to conceptualize and build in an different way. In this project, the aim of Digital Origami is to research current trends in parametric modelling, digital fabrication and materials and apply it to a space-filling installation. “Ecosystems such as

reefs act as a metaphor for an architecture where the individual components interact in symbiosis to create an environment.“

In the term of architecture design, every individual elements multiply into a bigger organizational system. In the Gateway project, we can apply the similar techniques, by using the huge amount of small individual geometry, and form together as a whole.


Parametric Modelling

Conclusion: Architecture architecture as discourse have broad meanings and different aspects can engage with it as visual culture. We should not only consider it as a form of visual art but also need to understand the social, philosophy and culture realm behind it. Architecture should not only meets the aethestic requirnments but also need to have some symbolic meanings and create some spatial experience. Computer aided design is an new technique which allows more accurate designs. Parametric modelling opens up more possibilities for us to create more complex and efficient forms and sometimes we can receive some unexpected results. The Wyndham city council’s Gateway Project provides us a good opportunity to challenge and engage with innovative architectural design, as well as the powerful scripting parametric design. With parametric design we can break the traditional design restrictions, in both design and construction aspects. And we can come up with something creative, eye-catching but also logical and adaptable.

Relevent resource: - Richard Williams, ‘Architecture and Visual Culture’, in Exploring Visual Culture : Definitions, Concepts, Contexts, ed. by Matthew Rampley (Edinburgh: Edinburgh University Press, 2005), pp. 102 - 16. - Patrik Schumacher, ‘Introduction : Architecture as Autopoietic System’, in The Autopoiesis of Architecture (Chichester: J. Wiley, 2011), pp. 1 - 28. - Yehuda E. Kalay, Architecture’s New Media : Principles, Theories, and Methods of ComputerAided Design (Cambridge, Mass.: MIT Press, 2004), pp. 5 - 25. - Kolarevic, Branko, Architecture in the Digital Age: Design and Manufacturing (New York; London: Spon Press, 2003), pp. 3 - 62. - Mark Burry, ‘Scripting Cultures’, in Scripting Cultures : Architectural Design and Programming (J. Wiley, 2011), pp. 8 - 71. html#b



Innovation Conclusion

Part B: Cut Case Study Group: Kinetic Group Member: Chelci, Tik, Tisara

In part B cut case study, as a group of three we will focus on three main aspects: Kinetic, Prosity and Doppler Effect. And find out more posibilities for the Wyndham Gateway Project. As part of the EOI, this section will explore a few key Grasshopper components and definitions, documenting a process of learning grasshopper as a parametric design tool.

OMA Case Study After study parametric modelling for a few weeks, I start to understand the benefits of parametric modelling and I think it is an powerful technology. I found grasshopper can provide some amazing and unexpeted outcome. But on the other hand, I think grasshopper is sometimes limited due to the materials and assembly methods of the physical model. Sometimes a digital model could look different to the 3D model made by grasshopper. In this case study 1.0, we are focused on the patterns created by different inputs. I first created some 2D patterns with different inputs. And then I create a plane and by rotate them into different angles, I got and 3D pattern with a sense of lightness.

Case Study 1.0

Troika Cloud Troika The “Cloud” is a kinetic sculpture is installed at British Airways in Heathrow’s Terminal 5. It is an signature piece at the entrance of the new British Airways luxury lounges. And it attracting pedestrains’ attenions by using a audibly flipping surface to perform different patterns. The surface of this “Cloud” is covered with 4638 black and silver flip-dots. Those flip dots can be individually adressed by a computer to animate.

By audibly flipping between black and silver, the flip-dots create mesmerizing waves as they chase across the surface of ‘Cloud’ transforming the mechanical mass is into an organic form that appears to come alive.


This “Cloud” is a successful example of achive eye catching using sound to contrast with surrounding and creating a movement on the skin.


Those flip dots can be individually adressed by a computer to animate.

Kinetic & Responsive


Porosity is a measure of the void (i.e., "empty") spaces in a material, and is a fraction of the volume of voids over the total volume. We choose porosity as our area of interest because porosity has some connections to the kinetic. The change of density can perform a dramatic effect as the drivers experience change of views when the drive through the sculpture. We believe this will be a good area of interest and could contrubite to the innovative design.

Doppler Effect

Doppler Effect is the change in frequency of a wave (or other periodic event) for an observer moving relative to its source. It is commonly heard when a vehicle sounding a siren or horn approaches, passes, and recedes from an observer. We think doppler effect will become an exciting idea because it has connections to the highway. When the driver is driving on the highway, and another car is overtake him, he will experience this effect and we believe this will make the project more exciting.




Articulated Cloud Ned Kahn In the case study 2.0, we focus on Ned Khan’s Articulated Cloud and try to rebuilt this definition of the facade in grasshopper. The Articulated cloud is an facade covering for the Pittsburg Children’s Museum. It makes us think the question what should go outside the building structure. As more and more buildings have the similar steel structure and curtain wall facade, articulated cloud becomes an eye-catching kinetic wall on the skyline. This is a really good example for our gateway project. The Articulate Cloud is a successful project of using kinetic architecture to create visual and spatial experience to the broad audience. And make people think the meaning behind it.

Case Study 2.0

Revers Engineered Articulated Cloud

The t using as pa sever So th and r attrac a sen

In this exercise, we are trying to rewrite the defenition for the articulated cloud in grasshopper. By using different associations of attractor point and image sampler, output performs quite different. The first one on the top is using image sampler and the patterns looks quite messy. It doesn’t give out any specific patterns, this could because the scale of the input surface is too small.

The second pattern is produced by attractor point. This pattern looks like waver wave formed by the rain drop and the circular pattern all response to the centre of attractor point.

third pattern is also g the same association attern 2 but it has ral attractor points. he patterns flip around response to those ctor points and create nse of lightness.

Case Study 2.0

decrease scale

change input an

nd association

These patterns are focused on the result of change in scales. Each column of pattern are using the same definition but the scale of input, association and the panel is changed from top to bottom. Different patterns can be created by keep the same size of input and association, but change the size of base panel. This also have a sense of change in density.

Case Study 2.0

change in distance

overlapping input

This page is focus on the idea of porosity. As porosity is the void space in a material, it can be presented by using the input of overlapping.

As we zoomin these overlapped patterns, we find the space between two circles increases as they overlap and rotate on each other. The effect of increase in density is achieved and this creates a sense of change in porosity.

Case Study 2.0

Concept Diagram Gateway Project Concept Model



Doppler Effect

City, Coast, Country

For the gateway project, we would like to produce something innovative and eye-catching. The concept model is a kinetic scuptural which is a combination of porosity and doppler effect and will be present the ideal of city, coast and country.

Case Study 2.0

Physical Model Gateway Project Concept Model

The physical model was laser cuted and assembe manually. We first set up th frame of the panel and the straws was cuted in to different length and assem by fish line. It tooks us the whole afternoon to construct this physical model I think the physical model doesn’t look as good as we expect. This could due to the model making techniques we use and also could become a limitation o parametric modelling.

he mbe and e of

Case Study 2.0

Conclusion: The concept of doppler effect and porosity is good but didn’t have stronge connection with the gateway project. We need develop a stronger connection and translate them into our design during the rest of the semester. And we also need to find an approporiate location to install our final design and the direction of prevailing wind. So the final design will probably facing the southwest which is the direction of prevailing wind. Our design doesn’t effectively use grasshopper and during the NTW, we need spend more time on grasshopper and develop a better project for the final presentation. The other thing is the presentation, we didn’t have enough time to prepare for the presentation and our presentation skills are poor. We need improve our presentation skills and manage our time for the final presentation. The quality of our photo is not good and we need have a good background for the next time. Through the first half of the semester, I have gain a little experience with parametric modelling. There are advantages such as more accurate 3D model and more possibilities in differfent areas. And disadvantage could be the danger of lose social or culture transation and also sometimes find a right installation method could be difficult in real life.

Relevent Resource: adaptive-frit1.jpg wolfenden_article.html jpg Case Study Conclusion

Part C: Final Project--Billabo Group: Kinetic Group Member: Chelci, Tik, Tisara


Aim: To use parametric techniques we have learned in part B to design a kinetic gateway project based on the initial concept of doppler effect. The design should provide a unforgotable experience for the vichels pass by and have strong connections to the Wyndham City. In order to achieve this, we need to control the parametric technique rather than controlled by the parametric technique during the design process.

Project Brief:

site A has the prime location in between the two main freeways, maximising its exposure.

Client: Wyndham City Concuil Brief: -exciting & eye catching -primarily be viewed by motorists travelling at high speed -the installation should provide an entry statement and arrival experience -become a new identifier for the municipality -the installation should create a focal point of iconic scale -presence and encourage a sense of pride within the local community. -propose new, inspiring and brave ideas, to generate a new discourse.

Audience: Public Motorists Considerations & Issues: -Prominent location of the site at the entry to metropolitan Melbourne -Back dropped by a large scale service centre -Consideration of how the installation integrates with and/or sits in the immediate and surrounding landscape -Iconic feature -Appropriately scaled -Dialogue between sculpture and landscape to compose the Gateway -Original and engaging in form -Object centred individual sculpture or a more experiential approach -Literal or abstract -Adherence to the regulations imposed by VicRoads in relation to siting, view lines, setbacks, materials, colours etc; -Daytime and night time viewing -Safety, ease of maintenance, materials and longevity

Site Analysis: Wyndham city is located in the outer south-western suburbs of Melbourne, between Melbourne and the regional city of Geelong. Wyndham city has several waterways across it and local people are care about their natural environment. The Wyndham City Council care for the local waterways and manage regional drainage systems, through an ongoing program of works and activities involving the local community. The local government protect the waterways relay on the landscapes that provide drainage and flood protection. In order to benefit the gateway project, and enhance the connection between our design and the Wynhdam city, our final proposal will focus on the water treatment and landscape to create a remarkable design that provide a kinetic experience for the drivers.

Wavefield Maya Lin

‘The Wavefield comprises seven rows of undulating, rolling waves of earth and grass. The waves range in height from ten to fifteen feet, with a trough to trough distance of approximately forty feet. Because it is executed in the same scale as an actual set of waves, the viewer’s experience is similar to that of being at sea, where one loses visual contact with adjacent waves. The curvature in the plan and in section creates a compound curve that allows for a complex and subtle reading of the space in the form of an environment that pulls the viewer into its interior and allows for a sense of total immersion:’ -- Maya Lin The wavefield using seriers of waved landform to create a experience of sea tile. The sheer magnitude of this land art is incomprehensible. When poeple walk to the top of a hilltop, following Andy Goldsworthy’s stone wall to the peak, and turn to see this wave landform laying in front. As peoplewalk down to it, walk around it, or even on it. They perception of its scale is changing. Walk away, turn around, and see just how large it is. This is the effect we want to achieve for our design. By study this precedent, we can achieve our goal using a similar landform.



change in scale & density

attractor point

overlap image

overlap streamtext


doppler effect

SECOND ATTEMPT attractor panels

doppler circles

doppler wave patterns

Matrix Development

Design Development Doppler Effect










2nd attempt: wave pattern using wave pattern to produ

1st attempt: attractor point straw panels fixed by string.

Design Development:

After rethinking the connection between the gate wynhdam city, we decieded insist with the idea o a landform which could create a kinetic feeling of whole site instead of design a kinetic panel along

ue doppler effect

eway project and the of doppler effect but using f doppler effect over the g the freeway.

Doppler Effect










further development: use series of input curve to form wave patterns by lofting them toghter. And then cut the landform into ground to recieve the hill effect.

final design: to enhance the contrast between our design and the local environment, we decided to keep the original shape of the landform. So the narrow vales could become water pond in winter.

Design Process

Grasshopper Definition


As we panel visua and s mapp For th and g with d the w move and a toget ‘Billab input curves

Doppler Effect


Land Form

Visual Illusion

Seasonal changes

Dramatic Experience

Nature appriciation


e changed our direction from performative ls to landform which can create experience of al illusion, we move away from attractor points start to focus on the techniques of graphic per. he final design, the input is series of curves graphic mapper is then used to create waves different frequency and amplitude. The waves are lofted together. The waves are ed away from each other as the frequency amplitude changes. By lofting those waves ther we finally recieve the landform of bong’.


Design Process


Figure 1

Figure 2 http://precastconcreteproductinqatar.blogspot.

Figure 3 do?id=5812

Figure 4

Figure 5 Grass-38101678

Figure 1. QuaDror Concrete Retaining Wall is a space truss geometry system inspired by versatility and structural integrity of interlocking members. The system provides the same tremendous stability as a solid cube, while using only 20% of the volume. A retaining wall would be able to withstand hurricane winds with no additional supports, while also exhibiting excellent acoustic properties. The structural allow for high speed of construction and a complete separation of the structure and exterior cladding. Figure 2. Precast Concrect Beam (waffle structure) is an idea material for the waffle structure. A cheap and long lasting material will not decay or rust in earth compare to wood and steel. Precasted offset and save on site installation tiome.Need to be covered by geotextile to protect from plant roots. Figure 3. Geotextile IS permeable fabric which, when used in association with soil, have the ability to separate, filter, reinforce, protect, or drain. Figure 4. Waterproof Memberance used under the water pond to stop seperate water and the structure underneath Figure 5. Grass Nature appriciation which holds the landform and prevent the site from soil erosion.

Material Selection





Structural Detail

Construction Process

Step 1. C

Step 2. D

Step 3. T installtio

Step 4. D

Step 5. T the trenc

Step 6. C plant roo

Step 7. C

Step 8. F

Step 9. T

Step 10.







Close the site and prepare for the construction.

Dig holes for the footing of concrete waffle beam and water pond.

Transport the fill soil to the site and fill the site with GPS marked for later on of concrete waffle beam.

Dig Trenches for the waffle grid retaintions.

Transport the precast concrete beam to site and assamble them together into ches.

Cover the precast concrete beam with geotextile to protect for underground ots.

Cover another layer of waterproof membrance at the pond area.

Fill another layer of soil and compress the soil hard.

Transport the QuaDror Concrete Retaining Wall to site and assamble on site.

. Cover the whole site with grass.





Construction Process

Retaining Wall Construction Process













Construction Process

Design Concept Doppler Effect

Doppler Effect is a physical term that was observed 170 years ago. is the change in frequ wave (or other periodic event) for an observer moving relative to its source. When the source of the waves is moving toward the observer, each successive wave crest from a position closer to the observer than the previous wave. Therefore each wave takes time to reach the observer than the previous wave. The time between the arrival of succes crests at the observer is reduced, causing an increase in the frequency. It is used to measure a lot of things: Astronomy, temperature, radar etc. It applied in area such as: ROAD - (Speed Camera), Wind (Doppler Wind Radar Observati

uency of a

is emitted s slightly less ssive wave


Parametric Basis




Doppler Effect



Land Form



Visual Illusion

Seasonal changes

Love Story

For Passager

Speed Reduction

Nature appriciation

Feeling Touched

For All of Us

Dramatic Experience

Stormwater Management

Sustainable Future


The reason why we use it as our concept is because this affects the driver - speed, temperature of the city metro area (Melbourne) and country, it is about a motion - driving from a to b, and it relevant to the radar - wind- visualiation. The doppler effect also creates an visual illusion when people drive pass. This could be an speed indicator for the driver and also makes our design kinetic. Doppler Effect & Concept Diagram

How to Achieve Kinetic


Speeding up


Doppler Effect

Optical Illusion



Slowing down

As already mentioned, doppler effect can be experienced as the vehicle pass by and can used on speed camera, we believe there is a strong relationship detween doppler effect and the gateway project. Doppler effect in other word can be explained by the change of speed and density, it is the result of movement change in speed. So it could be the movenment of one object relative to another. If the two objects are at static or move constatly relative to each other, doppler effect could not be experienced. But either of the object moves or change in speed will cause change in frequency and this will result a experience of doppler effect. In this case, we can either change the speed of the audience or the design itself. For our final design, we decied to keep the design still and let the audience move as it is located on the freeway.

Doppler Effect & Concept Diagram

The ‘Billabong’ is about 1.2km traveling distance along the freeway. So the approximate traveling time for people to experience the design is less than 1 minute. Depending on how fast people drive pass, the hills on both side of the road could create some kind of visual illusion for them. And this can also help them detect their speed. If people accelerates at an high speed, the will find the hills moving faster and faster, in the case of deceleration or constant speed, they will experience a slow dow of the hills or a constantly move hills. Our design achieves kinetic using the optical illusion created by movement of the audience rather than move the design itself. As the general travelling time of the site is less than a minute, we believe a grand size is needed for people to experience the design. In this case, our design achieves eye catching by its scale and form. It is enormous in size compare to othe gateway project and the wave pattern hills also make it stand out.

Plan & Section









Trend in Winter Total Rainfall

1900-2011 (mm/10yrs)








The water pond will collect rain water in winter and spring months, and in summer days, the water pond will covered with grass as the pond dry up. The seasonal changes of the pond accroding to the local climate will also contribute to the local environment as the pond collect rain water for the water treatment plant near the coast. The rain water collection function of the “Billabong� again benefit the project by protecting the natural environment around the site. According to the site analysis, local government pay large attention on the management of water system and local people care about their environment, the rain water collection system will become a inconic feature and encourage a sense of proud in the local community.

Monthly Change According


R ainfall

aqua barral network of the design

City Direction

Geelong Direction

south-west view

north-east view


Personal Experienc

We initially focus on preformative panels and kinetic scupltures and want to design some thing that can response to the traffics pass by. So we first focus on the attractor points at the EOI stage as it is the best technique to design preformative panels. After the mid-term, we focus on form finding and find out a better way to achieve kinetic could be the landscape. We then design a waved landform that achieves doppler effect and kinetic at the same time for our final project.

This studio has been in its critical thinking contemporary archite and practice. The ide discourse has been u understand the conc the right precedents only the architectura the processes behind Generally this was ve I feel it is something previous design stud us in.

As we choose to create a landform, the material will be concrete retaining wall and earth covered with grass. The materials are quite sustainable and can preceive sense of change through the seasonal change of the pond and vegetation. So the only problem with the design performance could be the night view. A possible solution of this can be lights on surface of the landform or luminescent coating on the retaining wall.

The EOI section was and I think I grasped it quite intuitively. It process a lot of direc I also felt was lackin studios. This selfawa process and always h is something I hope future studies/practic


n very engaging g in relation to ecture theory ea of architectural useful in trying to cept behind choosing and applying not al effects, but also d creating the design. ery fascinating and g that many of the dios failed to engage

s very enlightening d the concept of gave our design ction/guidance, which ng in other design areness of the design having a directed aim to carry with me in ce.

Parametric Design Feedback Prior to this studio, I had almost no experience with Rhinoceros, and Grasshopper. I found this to be the most difficult part in the subject. However, I appreciated the exposure and introductory pace of learning. The matrix of associations was very time-consuming and forced me to use grasshopper as a breadth-first design tool, which opens up a lot of possibilities and I feel that it may have been more useful to go in a depth-first approach by creating more complex designs and constantly tweaking and improving it. At the end of the semester, I still feel quite uncomfortable with it, I think it is hard to control parametric techniques but I am easily to be controlled by it. So the technique need to be improved in the future as I feel it will be useful and less restrictive than other digital design tools I have worked with before.

Bibliography - Richard Williams, ‘Architecture and Visual Culture’, in Exploring Visual Culture : Definitions, Concepts, Contexts, ed. by Matthew Rampley (Edinburgh: Edinburgh University Press, 2005), pp. 102 - 16. - Patrik Schumacher, ‘Introduction : Architecture as Autopoietic System’, in The Autopoiesis of Architecture (Chichester: J. Wiley, 2011), pp. 1 - 28. - Yehuda E. Kalay, Architecture’s New Media : Principles, Theories, and Methods of ComputerAided Design (Cambridge, Mass.: MIT Press, 2004), pp. 5 - 25. - Kolarevic, Branko, Architecture in the Digital Age: Design and Manufacturing (New York; London: Spon Press, 2003), pp. 3 - 62. - Mark Burry, ‘Scripting Cultures’, in Scripting Cultures : Architectural Design and Programming (J. Wiley, 2011), pp. 8 - 71. html#b html

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