HI My name is Pauline Verbeke and I am a graduating product development student at the University of Antwerp. In my five years in Antwerp, I’ve done everything from designing physical products to services and digital solutions. During that time I’ve grown as a person and a designer. I now know that I love developing user-centred products and services that are usable, useful and meaningful. That is also why I chose to major in Interaction design, a field that I have been exploring more profoundly over the last year through my master thesis. Take a look at this portfolio to see what I’m talking about!
POLYPROJECTION Polypropylene formed the basis for this short assignment. I had to create a lamp, using only this material. I designed a whimsical night light by simply ‘zipping’ two sheets of polypropylene together. I cut an image of a light-bulb out of the inner tube with a laser-cutter to create a projection on the outer tube when the light is on. This makes for a nice surprise when you turn on the lamp. I’ve always kept this project in my portfolio since it was the first school project I was really proud of.
PARTY TRAY The assignment was to design a party tray with the technique of vacuum forming. The user should be able to use the tray to carry a glass and a small snack. We had to design the tray in the specific house style of a certain brand. I chose Martini Royal. To grasp the style of the Martini brand I created a collage. The brand has a sophisticated yet fun attitude with a vintage Italian feel. I designed a simple elegant form that highlights the glass and matches the no-nonsense attitude of the brand.
HERBAN For this assignment we had to create a brand of gardening tools and make a four-piece collection. I was responsible for designing the pruner. We chose the name ‘Herban’, for ‘urban’ and ‘herb’. Herban targets a young ‘hipster’ audience that can use the tools in a communal- or small city garden. The look-and-feel is organic and minimalistic. We used aluminium, cork and green plastic to create a signature style.
3 POSSIBLE DISTANCES
ERGONOMIC FORCE TEST
TESTING EXISTING PRODUCT
TESS DEFLO FALK THYS PAULINE VERBEKE
JEF VAN DYCK
SOLAR WAX MELTER ‘The Beefactory’, a small startup company, buys waste from bee keepers in Ethiopia. This waste can be melted down to honey and beeswax, both profitable products. The challenge for this bachelor thesis was to redesign the wax melter so that it is more user friendly, more aesthetically pleasing and still fitting in the low-tech Ethiopian environment. The functionality also had to be improved by better temperature regulation. My system, using a ‘black box’, that serves as an oven, makes sure that the temperature rises homogenically. The user can control the temperature better by adjusting the reflectors to make sure the honey doesn’t get too hot.
ORIGINAL WAX MELTERS
VISIT TO LOCAL BEEKEEPER TESTING WITH CURRENT MELTER
USER TEST WITH MY MDF PROTOTYPE
POLYCARBONATE PANEL BLACK BOX
A D J U S TA B L E FRONT LEGS
WAX & HONEY CONTAINER
1242 mm 807 mm
PLAYGROUND ‘PlayGround’ is a concept that was developed for kindergartens and middleschools in the city. Children who live in cities often don’t realise were their food comes from anymore. In collaboration with Tess Deflo and Karolien Verbraeken, I tried to come up with a concept that could be part of the solution for this issue. This modular playground doubles as a vegetable garden that the children can take care of. The crops are monitored by a sensor that can measure temperature, humidity and nutrition value. These sensors are connected to physical avatars in the shape of the crop using WiFi. The avatars show the ‘emotion’ of the plant in an understandable way. By using PlayGround, the lessons about nature, food and sustainability can literally be brought to life.
EACH SCHOOL CHOOSES WHICH MODULES IT USES TO ASSEMBLE THE PLAYGROUND
THE AVATARâ€™S POPS UP IN THE CLASSROOM IF SOMETHING IS WRONG WITH THE CORRESPONDING PLANT
NEAR THE PLANT THE AVATAR SHOWS THE EXACT PROBLEM (E.G. A SNAIL INFESTATION), THROUGH AN EMOTION ON THE EYE SCREENS
THE PROBLEM CAN BE DISCUSSED IN THE CLASSROOM USING A SMARTBOARD
AFTER SOLVING THE PROBLEM TOGETHER, THE PLANT WILL BE HEALTHY AND THE AVATAR WILL BE HAPPY AGAIN.
S L U R P This project was created with Tess Deflo and Karolien Verbraeken for an Interaction Design course. The goal was to create a flowerpot that can show when the plant needs watering through ‘rich interaction’. The focus was on creating a high-fidelity prototype that we could test with users. We ended up creating ‘Slurp’, a flowerpot that shrinks when the plant is thirsty and will only expand again once you water it. We chose this interaction because it is instantly clear whether the ‘belly’ of the pot is full or empty. This way someone with a love for plants but lack of a green thumb can always see at first glance when the plant needs some TLC.
STRESSKONIJN This last project was my master thesis for my final year of product development. I chose to work on the issue of stress and fear in hospitalised children. The result is ‘Stresskonijn’ or ‘Stress bunny’ , an interactive stuffed animal through which patients can show their emotions and an accompanying mobile application in which the children learn about the treatments and examinations in the hospital. By giving the child control over its (anxiety) feelings and preparing it in a child-friendly way, their hospital stay will become more pleasant and both patient and parent, as well as healthcare professionals will be spared from the negative consequences of stress and anxiety.
CONTACT PAULINEVERBEKE@HOTMAIL.COM +32 471 46 66 20 https://issuu.com/paulineverbeke/docs/portfolio_pauline_verbeke
Product development portfolio