MY NAME IS OLIVIER AND THIS IS MY PORTFOLIO.
ABOUT ME I AM OLIVIER CURRICULUM VITAE
SELECTED PROJECTS #1 WATER FILTER Basic Water Needs #2 SIPHON WATER FILTER Basic Water Needs #3 HOLD HANDS ONLINE Holland Haptics #4 THE FIRST SMART HAND TRAINER Philips #5 FLEXIBLE STORE INTERIOR SuitSupply
PERSONAL PROJECTS PIZZA OVEN TENEDOR VISUAL THINKING MOVIES 3
I AM OLIVIER And if you give me a minute of your time, youâ€™ll get to know me. Optimist, team player and hard worker. I love challenging myself, whether it is for work, sport or other activities. I always want to broaden my knowledge about things that interest me by reading, listening, traveling and talking. I love the process of creation; my fingers start to itch whenever I enter a workplace, hold a camera or have a pen in my hand. A design process is a continuous process of refinement. Prototyping and testing are an essential part of a design process as this forms the bridge between theoretical and practical, providing valuable insights and giving direction to the project. A thorough user understanding is fundamental to create solutions that are valuable to the user. I love working in a collaborative, multidisciplined team. Team work takes the design to a higher level as you can build upon each otherâ€™s ideas to come up with comprehensive solutions for complex problems. Enjoy my portfolio, Olivier
Surname: de Gruijter Name: Hendrik Olivier Address: Achtergracht 45-3 1017 WN Amsterdam Telephone: +31(0)641621355 Email: email@example.com Nationality: Dutch Date of birth: 10-01-1989, Amsterdam
I bought this antique railway-lamp in India while travelling through Asia. It is powered by candle light.
The simplicity of this orange squeezer is beautiful. I bought it on a market in Colombia.
this is the most amazing boombox to play music with. I often take it with me outside.
I love challenging myself with sport events. I ran the NYC Marathon and participated in a 100 km rowing race.
I love to sketch, whether it is for a project or on a lazy sunday.
whenever the weather permits, you can find me on my boat on the Amsterdam canals.
I love cooking. I once cooked for 100 people for 3 days. This Opinel knife is beautifully designed, by the way.
CURRICULUM VITAE EDUCATION 09/2012 - 04/2015 Master Integrated Product Design Faculty of Industrial Design Engineering, TU Delft. 09/2010 - 02/2011 Minor Technology Based Entrepreneurship Faculty of Technology, Policy and Management, TU Delft. 09/2008 - 09/2011 Bachelor Industrial Design Engineering Faculty of Industrial Design Engineering, TU Delft. 09/2001 - 08/2007 Gymnasium, Profile: Natuur en Gezondheid + CKV3 Barlaeus Gymnasium, Amsterdam
WORK EXPERIENCE 09/2014 - now Product designer / Basic Water Needs BV, Amsterdam Responsible for the development of water filter solutions for developing countries 10/2013 - 02/2014
Freelance designer / Holland Haptics BV, Amsterdam Responsible for visualizations of presentations and company appearance.
04/2013 - 07/2013 Student Assistant / Faculty Industrial Design Engineering, TU Delft Responsible for instructing and grading second year students for the course Technical Product Optimization. 09/2012 - 03/2013 Junior Consultant for Ardagh Group / Unipartners, Delft Responsible for independently updating machine manuals. 2004 - 2012 Jobs in restaurants and bars / Amsterdam, Delft Various employees
INTERNSHIPS 02/2014 - 07/2014 Intern Visual Thinking / JAM Visual Thinking, Amsterdam Translating a company’s complex story to a shareable visual during creative sessions. 04/2011 - 07/2011 Intern Product Development / Waacs Design and Consultancy BV, Rotterdam Collaborating in a multidisciplinary design team to work on various projects.
EXTRACURRICULAR ACTIVITIES 09/2014 - 01/15 Organization of Rutsch Festival / Rutsch Events, Amsterdam Responsible for the general management and kitchen during a 4-day social event with over 100 guests 09/2008 - now Helper of person with disabilities / Kuijer PGB Fonds, Amsterdam Helping a person with a severe muscle disease with his daily activities 05/2010 - 09/2010
Organization of the ‘Ontvangstweek’ / KSV Sanctus Virgilius, Delft Responsible for the planning, schedule and logistics during a 5-day event at the start of the new academic year. Total budget: €100.000.
PUBLICATIONS 2013 ‘Reach out and touch somebody’s virtual hand : Affectively connected through mediated touch.’ (Co-author) Photoshop
#1 WATER FILTER A solution tailored to the unique needs of the target group 780 million people worldwide lack access to an improved drinking water supply and annually 1.5 million children die as a result of drinking contaminated water. Acceptable, low-cost solutions at the household level are capable of dramatically improving the quality of household water, reducing diseases. The design challenge is to stimulate the endusers to correctly treat their water on a daily basis for a long period of time. Extensive field research was conducted in two Indian slums to gain a comprehensive understanding of the end-customers and usage context. Based on the field research conclusions, a water filters has been designed that is incredibly easy to use and maintain, stimulating safe and consistent use. The product resembles a highquality product that enhances the ownerâ€™s social status. The water is filtered at a high rate of 10 liter per hour, providing plenty of drinking water for a large family. The product is sold for $30, offering water at only $0.003 per liter. Company: Basic Water Needs Team size: Individual
Focus group results
Involving the end-customer in the design process: co-creation In order to design a successful product that fits the cultural context of the users, the target group was actively involved in the decision making process of the project during several sessions in the Indian slums. During these sessions the following crucial insights were gained that shaped the project:
Users must be able to safely and simply assemble, use and maintain the product to correctly treat their water on a daily basis, otherwise they will stop using the filter.
People want to possess a technologically advanced water filter that they are proud to own. Many are willing to pay more for the same functional benefits in a premium version, if they see it as enhancing their social status.
The focus should not lay on reducing the price as much as possible, but rather on offering clients the best possible value for their money. People want to have a high flow rate to satisfy their daily consumption peaks. 10
Foam shape model
Testing maintenance principle
Thermoforming the buckets
Endless testing with all types of filters, tubes, springs, valves, bolts, glue, o-rings, taps, , time indicators, 3D-prints and so on...
Applying the userâ€™s wishes into the design Social Status
With improved functionality and appearance, the product appears as a qualitative filter system, differentiating from the basic, low-tech appearance of the current model.
The filter is capable of filtering over 10.000 liters, offering a high capacity and long lifetime, at a price comparable to alternatives.
The user can easily maintain the filters by using the syringe and tap at the back, without any chance of recontaminating the filtered water or the use of a complicated manual.
Design is all about the details, baby.
#2 SIPHON WATER FILTER Minimizing the size to make water filtration more accessible There is a high demand for water filters in poorly accessible villages in developing countries. Transporting large water filters to these places is simply too expensive to sell them at an affordable price. Therefore, a design was needed that reduces the transport size and cost, while offering the same functional benefits as the larger model. In order to minimize transport costs, only the essence of the water filter was kept: the filter mechanism. People can use own buckets to operate this water filter. The product can be hung in between two buckets and filters water using the siphon principle. The product contains a pump mechanism to start filtration and to clean the filters, which is incredibly easy to use. The siphon filter, with a 90% transport cost reduction and a 50% price reduction, makes water filtration more accessible for the lowest income groups in developing countries. Company: Basic Water Needs Team size: Two
#3 HOLD HANDS ONLINE Experience the sense of touch over distance Nowadays, people anywhere on the world are able to see and hear each other using internet. This project aims to add an extra dimension to online communication; the sense of touch. Imagine parents and children separated by distance, who can hold hands using this device, or a game controller that provides real-time haptic feedback of digital actions. Frebble can connect to multiple devices through bluetooth and is compatible with Skype. This enables people to physically interact with each other, providing two-way haptic feedback. When squeezing Frebble, your loved one will feel your touch in real-time and vice versa. Designed to perfectly fit your hand, Frebble provides the tactile sense of holding hands. The project was carried out for a Dutch startup and was successfully funded on Kickstarter. It has been covered in numerous technology magazines. Links: Kickstarter page Project movie (password: iCarezz) Company: Holland Haptics Team size: Six 21
The non-linear design process of trial and error During product development, assumptions are continuously examined using a variety of models and methods. Using increasingly refined prototypes in a process of trial and error, the product gradually evolves into a form where all aspects are tested and combined to functional and desirable result.
C0NTEXT 0F USE
During the final user-test, parents and children were invited to test Frebble in two separate rooms, using a laptop with Skype. 25
#4 THE FIRST SMART HAND TRAINER Make hand exercise a part of the daily routine of elderly Hand arthritis is a common disease among elderly that involves inflammation in the joints. Exercise is the best way to prevent the disease from getting worse. However, elderly often do not execute them correctly or forget to do their exercises at all. Elderly must be motivated to move on a regular basis and to make exercise part of the userâ€™s daily routine. The smart hand trainer is a device to perform physiotherapeutic hand exercise to prevent arthritis. The device guides the user through the exercise by vibrating and flashing the buttons in a specific sequence. The user can simply follow device and squeeze the corresponding buttons. The training can by adapted to the specific needs of the patient by an app. The app collects relevant data for the physiotherapists and can set an exercise reminder for the patient. By using the smart hand trainer, a physiotherapist can get insight into the patientâ€™s exercise pattern and attention points. Company: Philips Team size: Individual
After spending twenty five hours interviewing elderly with arthritis... It became apparent that people are limited in their daily activity because of aging, which is very frustrating. In order to motivate them to move more, the focus will lay on the things they can do. The product will function as a friendly guide to give them a feeling of autonomy, while personal competences are improved. And the working principle must be really, really simple. â€œThe product assists the users in reaching their goals by focusing on improvement and positivity.â€?
the device reminds the user that itâ€™s time to exercise
the user picks up the device from the docking station
the device guides the user through the exercise by vibrating and flashing
to perform the exercise correctly, the user only has to press the vibrating buttons.
the sequence of the buttons is based on physiotherapeutic exercises to prevent arthritis 29
#5 FLEXIBLE STORE INTERIOR Change the look of the store in the blink of an eye The clothing store SuitSupply is subject to changing collections and fluctuating stock. In order to adapt to the current trends and developments within the brand, the store design must convey the core values of the company. Therefore, a modular store interior was developed, consisting of 14 pieces that can be arranged and rearranged in endless ways. The independence of the pieces is advantageous for the usability and the deployment of the design. It is adaptable to different spaces, products, and styles. The pieces can be replaced separately to accommodate interior design trends. Company: SuitSupply Team size: five
Store coherence and adaptability to trends The elegant, open shapes serve the presentation of clothing, submissive to the product itself. The modular components are interchangeable and can easily be changed for new materials and colors to keep up with latest fashion trends. The multiple combinations can fit in every part of the store, displaying coherent appearance and touch points throughout all stores.
TENEDOR Light object
During a summertime BBQ, I got annoyed by the large amount of plastic being thrown away and decided to turn this garbage into a useful object. A tribute to Santiago Calatrava, this lamp is constructed from 34 throw-away forks. The semi-translucent material of the forks break the light and the tips cast a scenic pattern on the surface.
The stone oven reinvented You can make your own fresh pizza and bake it on the heated stone plate. The stone is heated with a wood fire underneath, bringing the stone to the right temperature. In only four minutes you can make a perfectly crusty stone oven pizza in your own backyard!
VISUAL THINKING The powerful communication tool to share stories and ideas Visual thinking connects people through design thinking and visualization. A shared understanding and engagement are essential in the pursuit of goals. We live in a world of change where spoken and written words are no longer sufficient to cope with current complex challenges in organizations and society. By visualizing your story, a message can be shared and will be remembered. The time of thick reports has past, as they can be replaced by striking visuals with a clear message. Shared understanding can best be achieved with the help of visuals.
MOVIES Unleashing my creativity on prize contests In my spare time I love to enter prize competitions by making short movies, using sketches, stop-motion, clay, paper, paint, metal or whatever pops up in my head. This page shows several movie stills of the work. And you know, sometimes you win! Without the context of the competition the movies may be difficult to understand, but here is one link.
THANK YOU FOR YOUR TIME I would love to hear from you!