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NICOLLO ABE | Por olio

TABLE OF CONTENTS Architectural ....................................Page 1 Digital Artwork .............................Page 15 Tradi onal Artworks ....................Page 31 Graphic Design..............................Page 43 Game Development .....................Page 65 About Me .......................................Page 73


ARCHITECTURAL

The White Owl’s Den The interna onal playhouse design compe on organized by Bob Borson, founder of Life of an Architect, presented an opportunity to challenge my crea vity.

The winning playhouses were constructed and auc onned to benefit the Dallas Court of Appointed Special Advocates. CASA is a non-profit organiza on of community volunteers who legally represent abused and neglected children in court. Out of 1,100 submissions from 85 countries and 26 finalists, I was chosen as 1 of the 3 winners of the compe on. The White Owl’s Den was auc oned off to directly benefit CASA and the young minds they represent.

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Title: The White Owl’s Den Medium Used: Digital (Sketchup + Photoshop) Original Size: 24” x 36” Date of Comple on: 2017-04-09 Project Info: Independent Project

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The White Owl’s Den showcased at NorthPark Center in Dallas, USA.

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Life of an Architect : Playhouse Design Compe

on 2017 trophy

Sketchup Model and Concept Sketches

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ARCHITECTURAL

The Precipice

Rome accumulates thousands of years of history in its streets. Today, the city of Rome oers a dierent scenario according to society we live in marked by the mobility, technology and individuality. For this reason, ARCHmedium proposes to rethink spiritual and worship spaces in the ci es. One only temple for the dialogue of all religions, a common place for all creeds. Rome Contemporary Chapel aims to be a place of encounter, a space for dialogue and hope for peace in a complex world.

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Title: The Precipice Medium Used: Digital (SketchUp + Revit + 3DS Max +Photoshop) Original Size: 59.4cm x 84.1cm (A1) Date of Comple on: 2017-08-14 Project Info: Independent Project

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ARCHITECTURAL

It Takes a Village

As part of Canada’s 150th anniversary, Aga Khan Founda on Canada and Just Food invited students from across Canada to submit a design proposal for an outdoor pavilion for a new community garden in O awa, Ontario. The outdoor pavilion will serve as a public gathering place at the farm, invi ng visitors to reflect on the importance of local and global issues. For Canada’s 150th anniversary, the design of the pavilion will create a space that reflects shared Canadian values of inclusion, diversity, dialogue, and community building.

It Takes a Village: Poster page 2 of 2

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Title: It Takes a Village Medium Used: Digital (Sketchup + Photoshop) Original Size: 42.0 x 59.4 cm (A2) Date of Comple on: 2017-06-11 Project Info: Independent Project, in collabora on with Joyce Tran

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ARCHITECTURAL

Artscape Unity Suites The Artscape project focuses on architectural inten on, purpose, and context as they apply to a high density, mul -storey, mul -use, and midrise urban design.

Toronto-based Artscape is a not-for-profit urban development organiza on that makes space for crea vity and transforms communi es. The space offers residen al and workshop space for ar sts to thrive in.

Title: Artscape Unity Suites Medium Used: Digital (Revit + VRay + Photoshop) Original Size: 24” x 36” (Arch-D) Date of Comple on: 2017-04-17 Project Info: Team Course Assignment

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Artscape Unity Suites Magazine

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ARCHITECTURAL

The Passive Habitat

The Passive Habitat highlights the use of sustainability and environmentally concious materials. The building required LEED cer ďŹ ca on and to meet the site restric ons of a pre-exis ng property. We used the opportunity to implement new technologies in the home, while designing to op mize natural energy saving techniques to develop a sustainable residen al design. Title: The Passive Habitat Medium Used: Digital (Revit + Photoshop + PowerPoint) Original Size: n/a (Digital) Date of Comple on: 2017-08-17 Project Info: Independent Course Assignment

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ARCHITECTURAL

The Green Works

The Green Works project challenged us to combine two sites at different eleva ons. The site consisted of a pre-exis ng heritage building that had to be retrofit for accessibility purposes, while maintaining its historic value. This project challenged us to integrate heritage with modernity while introducing sustainability and accessibility create a mul -use space.

Title: The Greenworks Medium Used: Digital (Revit + Photoshop) Original Size: 18” x 18” Date of Comple on: 2017-08-13 Project Info: Team Course Assignment

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DIGITAL ARTWORKS

Carleton

The Carleton series include four assigned interpre ve topics; A Room, A Landscape of Memory, Border: Inhabi ng the Space Between, and How a Line Became a Space.

Title: Carleton Medium Used: Photoshop Original Size: 11” x 17” (Tabloid) Date of Comple on: 2018-02-06 Project Info: Independent Project

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Carleton: A Room

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Carleton: A Landscape of Memory

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Carleton: Border - Inhabi ng the Space Between

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Carleton: How a Line Became a Space

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DIGITAL ARTWORKS

Character Concepts

This sec on consists of commission-based character designs where the client provided a character descrip on where I conceptualized the design and colour story. I then presented the characters to the client in each design phase (sketch, line art, ďŹ nal colour) to achieve its ďŹ nal rendi on.

Title: Character Concepts Medium Used: Photoshop Original Size: Digital Date of Comple on: 2014 to Current Project Info: Independent Project

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First series of character concept designs

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Second series of character concept designs

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Various sketches of character concept designs

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DIGITAL ARTWORKS

Pinback Button

Commissions

My bu on design and produc on business, “Bu ons Up!” began with my involvement in student groups that consistently had a demand for pinback bu ons. Over the years, I got to design and produce bu ons for student groups, hobbiests, and friends.

Title: Pin-Back Bu on Designs Medium Used: Photoshop Original Size: 2.5” diameter Date of Comple on: Various Project Info: Independent Project

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DIGITAL ARTWORKS

Posters

Various posters I have completed during my free me. These pieces are mostly inspired by the Japanese manga and anime art style.

Title: Posters Medium Used: Photoshop Original Size: 11” x 17” (Tabloid) Date of Comple on: 2016 to Current Project Info: Independent Project

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Your Name (Fan-Art Poster)

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Persona 5 (Fan-Art Poster)

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Mousou Telepathy (Fan-Art + Birthday Poster)

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TRADITIONAL ARTWORKS

From a Dream

Painted in watercolour on canvas from a scenery remembered from a dream.

Title: From a Dream Medium Used: Watercolour Original Size: 12” x 14” (Canvas) Date of Comple on: 2011-11-11 Project Info: Independent Project

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TRADITIONAL ARTWORKS

Trading the World for Its Centre

This piece aimed to strike mul ple reac ons perceived by the 9/11 incident using different perspec ves. Viewers are welcomed to take a look at this historic moment in a variety of views, and gather to a conclusion.

Title: Trading the World for Its Centre Medium Used: Black Markers and Pens Original Size: 6” x 8” (Card Stock) Date of Comple on: 2013-09-11 Project Info: Course Assignment

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TRADITIONAL ARTWORKS

Hanging Man

The project features a self portrait painted with oil paint on canvas, loosley inspired by Son of Man by Rene Magri e. This piece was chosen to represent my school in ‘Images’, the Dufferin Peel Catholic District Board-Wide Visual Arts Exhibit on June 9, 2014.

Title: Hanging Man Medium Used: Oil Paint Original Size: 15” x 20” (Canvas) Date of Comple on: 2014-05-10 Project Info: Course Assignment

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TRADITIONAL ARTWORKS

Daft

Da features a the reflec ve quality of Da Punk’s robo c helmets, highlighted by the use of graphite.

Title: Da Medium Used: Graphite Original Size: 24” x 36” (Graphite Paper) Date of Comple on: 2014-03-02 Project Info: Course Assignment

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TRADITIONAL ARTWORKS

Centre Island

A er living in the Philippines for fourteen years, this piece captures my first impressions of Toronto, Canada.

Title: Centre Island Medium Used: Watercolour Original Size: 8.5” x 11” (Canvas) Date of Comple on: 2011-10-07 Project Info: Independent Project

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TRADITIONAL ARTWORKS

Sketches

Various sketches I have completed during my free me. These sketches are mostly inspired by the Japanese manga and anime art style.

Title: Sketches Medium Used: Pencil and Pen Original Size: 8” x 10” (Notebooks) Date of Comple on: Various Project Info: Independent Project

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GRAPHIC DESIGN

Business Plan

A graphic business plan for my bu on design and produc on business, “Bu ons Up!”. The document illustrates its branding and various mockups, which includes shopping bags, storefronts, and signage. This also includes an extensive research in the market of pinback bu ons and other related businesses.

Title: Bu ons Up! - Business Plan Medium Used: Digital (Photoshop + MS Word) Original Size: 8.5” x 11” (Le er) Date of Comple on: 2017-00-00 Project Info: Course Assignment

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Bu ons Up! - Branding


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Bu ons Up! - Store Mockups

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GRAPHIC DESIGN

Business Cards

This sec on illustrates various brand iden es through the use of business cards. These designs helped promote businesses, student groups, hobbyists, and friends.

Title: Business Cards Medium Used: Digital (Photoshop) Original Size: 2� x 3.5� (Standard) Date of Comple on: Various Project Info: Independent Project

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GRAPHIC DESIGN

Greeting Cards

I have produced various itera ons of holiday cards for DesignABLE Environments Inc, with the goal of keeping it in an accessible format; including braille transcrip on, appropriate text heights, and colour contrast.

Title: Holiday Card Designs Medium Used: Digital (Photoshop) Original Size: 5� x 7� (Standard) Date of Comple on: 2016 and 2017 Project Info: Independent Project

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Holiday Card Design (2016)

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Holiday Card Design (2016)

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Holiday Card Design Idea

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GRAPHIC DESIGN

Logos

This sec on illustrates various brand iden es through the use of logos. These designs helped promote businesses, student groups, hobbyists, and friends. Some logos are used for shirt designs, and others to promote videogame tles.

Title: Logos Medium Used: Digital (Photoshop) Original Size: n/a (Digital) Date of Comple on: Various Project Info: Independent Project

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GRAPHIC DESIGN

Websites

My goal was to upgrade outdated websites, and to design modern layouts to poten ally increase online presence. Upgrades include maintaining the con nuity of themes and streamlining naviga on.

Title: Website Design Medium Used: Digital (Photoshop + HTML + CSS) Original Size: n/a (Online) Date of Comple on: Various Project Info: Independent Project

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Sheridan Architectural Club Website (2016)

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DesignABLE Environments Inc. Website (2018)

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GRAPHIC DESIGN

Youtube Content

I like to upload a variety of genres in my Youtube Channel, branded as Nicosarea. My videos include gaming, videogame tutorials, vlogging, unboxings, speed-building, and speedpain ng. Youtube.com/Nicosarea.

Title: Youtube Content Creator Medium Used: Digital (Camtasia Studio + Photoshop) Original Size: n/a (Online) Date of Comple on: Various Project Info: Independent Project

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Various Screenshots of My Youtube Videos

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Youtube Channel Branding


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Various Thumbnail Images

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GAME DEVELOPMENT

School Detective

School Detec ve Club is a third-person adventure game. Players dive into the mysterious secondary school as a transfer student, join the “detec ve club”, and solve numerous student requests that riddles the ins tu on’s core. Available to play during its 2014 alpha stage and was remade in 2016 to prepare for the final stage of development.

Title: School Detec ve Medium Used: Digital (Roblox Studio + Lua) Original Size: n/a (Digital) Date of Comple on: Early 2014 to 2016 Project Info: Independent Project

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School Detec ve Club - Early Alpha Screenshots (2014)

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School Detec ve Club - Remake Screenshots (2016)

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School Detec ve Club - Remake Screenshots (2016)

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GAME DEVELOPMENT

Block Buster BLOCKBUSTER is a third-person MOBA, Mul player Online Ba le Arena, that focuses on fast-paced, user-friendly, and compe ve gameplay.

Each adorable character boast a set of unique skills and are equipped with important roles such as A ack, Defense, Tank, and Support. The game’s development is paused temporarily.

Title: BLOCK BUSTER Medium Used: Digital (Roblox Studio + Lua) Original Size: n/a (Digital) Date of Comple on: Early 2016 Project Info: Independent Project

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BLOCK BUSTER - Early Alpha Screenshots

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GAME DEVELOPMENT

The 9th Floor TH9 N9NTH FL99R, or The Ninth Floor, is a first-person horror game that introduces binaurial audio, which is used to reflect the way players receive sound in real life. Binaurial audio mimics rich soundscapes and produces sounds that are clearly recognizable from all direc ons, crea ng a skin-crawling experience. The game’s development is paused temporarily.

Title: TH9 N9NTH FL99R Medium Used: Digital (Roblox Studio + Lua) Original Size: n/a (Digital) Date of Comple on: Early 2017 Project Info: Independent Project

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The Ninth Floor - Early Alpha Screenshots

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[PUBLISHER] T.B.D. [SPECIAL THANKS TO] JOYCE TRAN

NOT FOR RESALE © NICOLLO ABE. 2018. ALL RIGHTS RESERVED


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NICOLLO ABE | Portfolio 2018  

My portfolio for the year 2018. See more at http://nicolloabe.com

NICOLLO ABE | Portfolio 2018  

My portfolio for the year 2018. See more at http://nicolloabe.com

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