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ARCHITECTURE AS DISCOURSE NICOLE LINDLEY PROGRESS JOURNAL TUTOR : DAVID LISTER

# 391457


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C O N T E N T S

PART 1 : EXPRESSION OF INTEREST 1.1 Case for Innovation 1.1.1. Architecture as Discourse

1.1.2. Computing Architecture 1.1.3. Parametric Modelling 1.1.4. Case for Innovation Conclusion

1.2 Research Project 1.2.1. Scope of Possibilities

1.2.1. Input/Assosiation/Output Matrix

1.2.2. Reverse Engineered Case Study 1.2.3. Material Effects 1.2.4. Assembly Methods

1.2.2. Research Project Conclusion

1.3 Expression of Interest Conclusion : Competitive Advantage 1.4 Learning Objectives and Outcomes : Interim

PART 2 : PROJECT PROPOSAL 2.1. Project Interpretation 2.2. Project Delivery 2.3. Project Presentation 2.4. Project Proposal Conclusion

PART 3 : LEARNING OBJECTIVES AND OUTCOMES : FINAL 3.1 Personal Background and Learning Objectives 3.2. Learning Progress 3.3. Learning Outcomes 3.4. Future Work


ARCHITECTURE AS DISCOURSE Virtual Environments, a subject taken by most 1st year architecture students, fronted us with the concept of developing ideas within our ‘HEAD SPACE’ and placing them outside, literally. ‘HEAD SPACE” challenged our conceptual design and was a gateway to computer based design. First sketching and clay modelling my concept, ‘taking over your mind’ came to light. Using nature, especially tree roots as inspiration aided form. After much development a prototype was produced via computational design. This subject was recognised internationally even making its way into the New York Film Festival 2010. It was not the computational designs that established this subject as renowed amongst the global architectural society but the translation of literal and virtual design. The ideas generated from ‘HEAD SPACE’ have since made this a topic of Architectural Discourse.

A CASE FOR INNOVATION

VIRTUAL ENVIRONMENTS NICOLE LINDLEY 391457


ARCHITECTURE AS DISCOURSE

WATER The Beijing water cube is a great example of how improvements in technology can effect design in terms of material use and computer software. The Cube’s exterior is made of a transparent dual ETFE cushion envelope, which forms shapes like bubbles. The bubbles respond directly to the design idea, of encapsulating water. These bubbles are framed by steel geometric patterns which link together, just as crystals form themselves. This simplified idea from nature would not have been possible before the use of computerised software and advances in technology. We are able to generate and fit, repeated unconventional geometric shapes together, utilising modular forms. Computer design enables more flexible materials to be used as they are processed and laser cut to precise dimensions. The box or square is a symbol of chinese tradition and mythology. The simple shape is made alive by the state of the art materials, with which the horizon of Architectural discourse has been expanded. Modular formation from geometric shapes and the use of moldable material would beuseful in the Wyndam City Gateway Project. Designing a simple shape outline for the gateway, as done in the seeds of change project, allows travellers at higher speed able to make out the shape and the interest created within using modules and materials.

C U B E

ARCHITECTURE AS DISCOURSE

The Birds Nest in Beijing is another example of how material used can transform the design of a building, Just like the Water Cube the Birds Nest uses inspiration from naturally occuring structures

Using welding the strips of steel are wrapped across and around each other creating a nest emerging from the ground. The structure was called ‘breath taking’ and ‘inspiring’ by many in the architectural world as it took architecture into the next realm of design. Technology and especially the aid of software is advancing architecture beyond the imagination of many. Buildings such as these on paper could never be calculated to stand at such a magnitude. It is just a taste of what is about to emerge of new age architecture.

BIRDS NEST

References: http://www.guardian.co.uk/artanddesign/2008/feb/11/architecture.chinaarts2008 http://www.architecture.com.au/awards_search?option=showaward&entryno=2008196910

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COMPUTING ARCHITECTURE

COMPUTING ARCHITECTURE As shown in Lecture week 2, FROZEN is part of a design festival ‘examining the current role of software and generative strategies in art and design’. It displays sound as printed media, analysed beyond audio reception and produced into a visual object using computational design program ‘Generator. x. 2.0’. Using sound mapping to create a virtual space is a unique innovation that brought together artists and architects to explore the potential of this new mode of creation. The idea that everyday sound, movement or time could be used to desgn or create models or space extends the potential use of computational design beyond a realm physical design or modelling could not reach, Although the shapes created without knowing could be translated in any manner the unique forms enable designers to create spaces to be discovered, explored and marvelled. The Wyndam City Gateway Project will be able to use digital fabrication technologies much like this exhibition such as rapid prototyping or laser cutting to produce a virtual space.

FROZEN Produced by artists Andy Huntington and Drew Allan is a series of mapping of time and frequency when which put together on the computer produced cylindrical forms representing the spatial characteristics of the sound input. Physical models of the digital 3D models were then 3D printed using stereolithography. (An additive manufacturing process using liquid resin and a UV laser to build parts a layer at a time.)

These designs could be achieved in Rhino and grasshopper for the Wyndam City Gateway Project using contoured shapes lofted to a line and folded back around itself. This form can be manipulated to produce a shape that appears to move with you as travelling past. Although currently the shape holds no value of relevence to the design brief, the method of a gradually morphing form can be applied much like the successful seeds of change project.

‘ COMPUTATION HAS EXPANDED ACCESS TO INFORMATION AND OPENED UP THE DESIGN PROCESS’ NICOLE LINDLEY 391457

SOUND

Leander Herzog: Untitled / Marius Watz: Sound memory (Oslo Rain Manifesto) REFERENCE: http://www.generatorx.no/20080714/frozen-sound-as-space/ Yehuda E. Kalay, Architecture’s New Media : Principles, Theories, and Methods of Computer-Aided Design


PARAMETRIC MODELLING

SOUMAYA MUSEUM Fernando Romero

The Soumaya Museum in Mexico was designed by architect Fernando Romero Enterprise. ‘The structure is a continuous skin that wraps a very economical substructure which is connected by a series of ramps’ The design of this building creates much interest as it seems to have been created from inside out, ‘wrapping’ the outside around form and motion of the interior ramps. The computer software use of parametric design would have enabled this movement and fluidity to follow each curve and twist. REFERENCES: http://www.designboom.com/weblog/cat/9/view/13930/soumaya-museum-now-open-fernando-romero-interview.html

PARAMETRIC MODELLING The architect wished for the building to be a filter between the city and the art inside. Without visiting the building it is hard to see how this literally translates. To be a filter from outside I would assume the outside would be inserted throughout the museum via small opening, where as this design seems to act as more of a divider between museum and the external environment. Aims of Design: to design a building to best represent the diverse collection of works from 24 different artists from the 11th century through to the 20th century. ‘We thought the museum should have a circulation that doesn’t expose all the content at once in a grand vestibule instead we wanted to allow the collection to be discovered slowly’ Discovering the museum slowly allows each element or work of art to be separately explored. The element of discovery and surprise will create interest and intrgue patrons to travel the whole 6 floors of discovery. Influences: Many museums were analyzed for circulation but the building was manly influenced by the specific environment and mexican culture. The architects desire was to recreate the interesting place Mexico once was for art, design and architecture. NICOLE LINDLEY 391457


A CASE FOR INNOVATION CONCLUSION

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RESEARCH PROJECT

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A MATRIX OF COMBINATIONS

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Initial Discovery

The first couple of tries of combining definitions was relatively unsuccessful. There was always just one component that did not quite work how wished. As you can see in this example when moving the points of the grid the extruded circles did not follow. This is because the grid was from a point. In adding a surface divide component and linking the surface of the grid to this component, the larger image is what followed. This used an input of Surface Divide, an association of Image Sampler and an output of Circlewith an added extrude component. A colour change option was also created via CMYK and Custom preview components. This design plays with extruding and manipulation of surface, it could be used to design projects requireing a modular outer shall that wraps around an internal structure.

Further Development

The first couple of tries of combining definitions was relatively unsuccessful. There was always just one component that did not quite work how wished. As you can see in this example when moving the points of the grid the extruded circles did not follow. This is because the grid was from a point. In adding a surface divide component and linking the surface of the grid to this component, the larger image is what


BANQ

RESTAURANT

Office dA Architects, designed BanQ Restaurant to fit out an old base of a banking hall in Boston, United States. The design space has been conceptualized around the z axis rather then the normal thinking of floor wall and roof as separate elements. The reason for this was that the floor space needs to be flexible to allow for changing number and sizes of tables, and in relation the lighting, sprinkler system and acoustic systems and other mechanical equipment need to also be flexible enough to cover most areas. This wood-slatted, contoured design conforms to each of these services while also smoothing the transition of the surrounds to create a virtual landscape for diners to experience. Incorporating the columns with the ceiling design enables them to appear suspended from the ceiling, and along with the various ‘dips’ and ‘drops’ the enhances the aspect of a rolling landscape. NICOLE LINDLEY 391457

REVERSE ENGINEERING From the research undertaken on previous designs, i established that for the Wyndham City Council Project i wished to develop a shape in which it appears to move as driven by. Also from the anaylisis of the frozen space exhibition that an object yet still, can project movement, and in many cases this can be aided by layering.

http://yatzer.com/BANQ-restaurant-by-Office-dA


CUT RESEARCH PROJECT

NICOLE LINDLEY 391457


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