INSIDER’S GUIDE: Grip Digital CEO Jan Cabuk talks about Grip Digital’s upcoming projects and why he’s cautious about virtual reality What successes have you seen recently? From our perspective, it was definitely the launch of The Solus Project on PC and Xbox One. The game has had a great reception from the community and press and numbers of sold units are pretty solid. We’ve also moved to new offices and our team is still growing, so those are our recent success stories. What are you currently working on? Currently, we are working on two projects. The first is our 3D platformer Skylar & Plux: Adventure on Clover Island,
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We wouldn’t say that any particular trend is affecting us right now, but we can see that a lot of studios are focusing on VR and AR these days. We’re a little bit cautious regarding those technologies and we think it still needs some time to earn a decent and important position in the industry.
which is coming out soon. The second project is our frantic, hybrid first-person shooter, Mothergunship. This pits you against hordes of robots as you fight through randomly generated ships with crafted weapons. Crafting is one of the most unique parts of the game, which allows you to create a truly mindboggling arsenal. We are also working on around four unannounced projects at the moment, so stay tuned for more information.
What are you looking forward to in games over the next 12 months? Good games, obviously. The video game industry needs only quality and inspirational titles, so let’s hope we’ll all play a lot them over the next 12 months.
What are the biggest trends in the games industry affecting you right now?
WHO? Specialism: Developer and publisher Location: Prague and Zlín, Czech Republic Contact: email@example.com