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NEWS BIG STORIES

DESTINY 2 COMING TO PC FOR THE FIRST TIME

ACTIVISION has finally confirmed the existence of Destiny 2, a "full sequel" to its popular first person shooter franchise. A global gameplay premiere is set for May 18th, with a worldwide release coming on September 8th. It will also be the first time the franchise comes to PC, giving both Bungie and Activision plenty of scope for expanding the game's potential audience.

WHAT THE INDUSTRY SAID...

WHAT THE PRESS SAID...

...AND WHAT HAPPENS NEXT

AFTER teasing the game's logo on the company's official Twitter account at the end of March, Activision confirmed the game's release date three days later. CEO Eric Hirshberg stated: “Destiny was the biggest launch of a new console video game franchise ever. Along with our incredibly talented partners at Bungie, we are focusing on making Destiny 2 even better, with state of the art first person action, an awesome new story, great characters, and thoughtful innovations that make the game more accessible to all different kinds of players. We're also bringing Destiny 2 to the PC platform for the first time.�

THE initial announcement was met with much excitement from the games press, with Kyle Orland from Ars Technica saying it "represents a major transition for the popular shooter." However, critics said they'd also like to see plenty of improvements before the game launches later this autumn. PC Gamer's Tim Clark warned that platform exclusivity deals could harm the game in the long run, and that "anything that discourages people from playing on PC is bad from our point of view, because we want the healthiest playerbase possible." Wired's Julie Muncy also said that the trailer implies it will just be "a bigger, better version of the more conventional creature its predecessor became" and doesn't do justice to the game's potential.

WITH players having to abandon all of their previous progress from the original game, Destiny 2 should be more appealing to both new and lapsed players alike. That will be of little consolation to the fans who put in hundreds of hours in the first game, but Activision has already assured investors that it won't abandon or alienate existing players. "The cornerstone of [Destiny] is a great cinematic story," said Hirshberg. "That's been a real focus with a great cast of memorable relatable characters, coupled with some very nice ways to make the game more accessible to a casual player without losing anything that our core players love."

WHAT THE INDUSTRY SAID...

WHAT THE PRESS SAID...

...AND WHAT HAPPENS NEXT

IN a statement, president and CEO Karen McGinnis said: "Regrettably and notwithstanding that for a significant amount of time the company has been actively pursuing its strategic alternatives, including various near term financing alternatives such as bank financing and equity infusions, as well as potential sales of certain assets of the company or a sale of the company in its entirety, the company has been unable to find a satisfactory solution to its cash liquidity problems. "The board of directors and management would like to acknowledge the outstanding efforts of the company's employees in support of its business, especially during the time that the company faced financial difficulties."

EULOGIES to the peripherals maker came in fast, with The Verge's Paul Miller applauding the company as being "just crazy enough to try anything" like its Surf R controller for Android. That said, he also went on to say that, despite its achievements, it will no doubt be "best known for its little brother controllers, [...] which inevitable fails in his hour of need while you drift past him to victory." Den of Geek's Matthew Byrd echoed this, stating: "Goodnight sweet second controller prince," while Motherboard's Kevin Wong said its "history mirrored the game industry it was inextricably linked to," moving from cheap, disposable controllers to state of the art peripherals. "The future, in part thanks to them, will move on without them," he concluded.

AFTER Mad Catz went all in on the ill-fated Rock Band 4, the news of its demise isn't wholly unsurprising. However, with the company having filed for Chapter 7 bankruptcy, this means that it doesn't intend to start up again once its debt has been settled. It also won't be sold to a third party. Finally, Mad Catz's nine lives have run out.

MAD CATZ FILES FOR BANKRUPTCY

PERIPHERALS manufacturer Mad Catz has filed for Chapter 7 bankruptcy. The entire company will be liquidated by financial firm PWC, and all company directors have resigned. Mad Catz had been in trouble for some time, following poor sales of Rock Band 4, several job cuts and previous resignations from its executives. It announced a huge loss in June 2016, but failed to find a buyer to help keep it afloat. April 7th 2017

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04/04/2017 18:39

Profile for Future PLC

MCV914 April 7th  

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