ABOUT Country: United States www.tripwireinteractive.com
Country: Spain www.socialpoint.es
54-63 Develop100 Studio Spotlight_vFinal.indd 61
Sure, another social mobile studio, another game featuring dragons. But this is not another Asian giant, Silicon Valley or London Tech scene start-up – Social Point heralds from Barcelona, Spain. It began life in 2008 as a Facebook game that, of course, expanded to mobile with its lead game currently Dragon City. By 2013 it was one of the fastest growing mobile games firms on the planet, attracting a $10m investment locally. It gives back to and has a partnership with local schools and colleges that aims to address drop-out rates and unemployment by teaching students digital skills.
Two key franchises from this North American studio have held it on a promising trajectory: Killing Floor and Red Orchestra. The two are continued strong performers in the Steam charts and are likely to be earning Tripwire Interactive over a whopping $25m in this year alone. The two games, although separate franchises, both actually started out as Unreal Tournament mods – in fact it was Red Orchestra winning Epic’s Make Something Unreal competition in 2004 that took the Tripwire team from being amateurs and into the professional world.
Our 10th anniversary edition once again ranks the world’s most successful studios, this time more comprehensively than ever before. Taking i...