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UBISOFT MONTREAL The varied teams at the Quebec superstudio produced a mix of 2014 and 2015 games including blockbuster Assassin’s Creed Unity and Far Cry 4, plus gamer-focused fitness title Shape Up. The bulk of revenues come from the first two games, and a critical drubbing for Unity meant that Far Cry 4 was the game that picked up the slack. European chart data shows a longer tail of sales for that game than the Assassin’s Creed sequel. The Montreal-based studio is currently developing the much-delayed but still hotly anticipated Tom Clancy’s Rainbow Six: Siege.

ABOUT Country: Canada


WARGAMING We’ve got a relatively conservative revenue estimate here of around $450m for the Russia-based but increasingly global war games firm. Two years ago, industry estimates pegged the firm at $350m from games like World of Tanks, and the addition of new territories, mobile spin-offs and Asian game operator deals will have only boosted the coffers. Certainly, Wargaming is making all the moves a cash-happy developer/publisher would do, opening things like a publishing label and partnerships to support vanity-level deals, such as reviving old franchise Master of Orion.

ABOUT Country: Russia


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Develop 100