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Work Samples.

Neha Oswal 2018 - Present


Contents


PROJECTS THE LAP HOUSE

Amit Upadhye Architects | AZ, USA

ARCHITECT’S OFFICE

Prasad Shrimani Architects | Pune, India

PRIVATE RESIDENCE

Prasad Shrimani Architects | Pune, India


Rendering - Rigo Berber, Alan Estrada, Neha Oswal

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WORK THE LAP SAMPLES HOUSE

Work experience Design and gained detail during documentation internships

Internships Job focusing have specially given on duethe scope detailing to touch andupon design various documentation areas that phases architecture of the ongoing encompasses. residential Right project. from Specific design togoals plumbing are to layouts gather andexisting estimation, drawings they teach or make multi-tasking new drawings andto dealing make graphically with a rangerich of diagrams and documentation, which factors intergrate across ainto wide concept spectrum. and schematic level briefs, drawings, and design presentations. Prasad Shrimani Architects Amit Upadhye Studio Architects FOLD Phoenix, AZ

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'SUPERTHERM' PTD 1/4" HRS FRAME FASTENED WITH 'BLACK' COUNTER SUNK SCREW. SQ. DRIVE. TO BE WET SE.T TYP.

BLACK MEXICAN RIVER ROCK

DECOMPOSED GRANITE

ALIGN

8"

1/4"

2"

2"

1'-9"

LANDSCAPE TRANSITION STRIP

SLOPE TO DRAIN

TILE O/ THINSET O/ WATERPROOFING MEMBRANE

TRENCH DRAIN. TYP @ ALL SHOWERS

BENCH:3/4" CLR. GLASS CONC. STEM SET IN GLAZING CHANEL WALL

INTEGRALLY COLORED LINE OF HEADER WATER WASHED EXPOSED AGG. CONC. SLAB ON ABOVE

GUEST_BATH_LOW_WINDOW_JAMB_AT_STEM_WALL 1/2" SUBSTRATE

ROLLER SHADE. PROVIDE POWER.COORDINATE W/ ELEC

PTD. WATER-RESISTANT TOP CHORD OF TRUSS. ADD EXTERIOR GWB. ADD BLOCKING TO SUPPORT BLOCKING AS REQ'D FASCIA AND WINDOW FRAME AS REQ'D

1 1/4"

3 3/4"

FOAM ROOF TYP. WITH PEA GRAVEL

6"

6 1/2"

LEVEL 5 SMOOTH PTD. 5/8"GWB. USE 90 DEGREE CORNER BEAD TYP

'SUPTERTHERM' PTD 1/4" HRS WINDOW FRAME TO BE WET-SET. 2X2 'SUPERTHERM' PTD. 1 1/4" CONTINUOUS AND WELDED STL. "T" STL BEAM. REF TAB WELDED TO AT GLASS JOINTS. STRUCTURAL INSIDE. TYP

1" I.G. LOW E UNIT TO BE SET IN STRUCTURAL SILICONE W/ GLAZING TAPE. ENSURE WATER TIGHNESS ALL AROUND THE WINDOW

GUESTHOUSE_WEST_GLAZING_HEAD Credits - Neha Oswal, Alan Estrada, Jai Pathade, Kruti Patel

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'PAINTLOK' FASCIA TO BE FULLY ADHERED TO THE SUBSTRATE TO AVOID OIL CANNING


8"

4" PTD. ROUND STL. TUBING COL. REF. STRUCTURAL.

6" CL

R4"

HOLD CONC. POUR AWAY FROM COLUMN AT 8"DIA. FILL WITH BLACK MEXICAN RIVER ROCK

10"

'FLEETWOOD' ALUM AND GLASS OFFSET PIVOT DOOR TO MATCH EXISTING DOORS 'SUPERTHERM' PTD 1 1/4" HRS JAMB TO BE WET SET. TYP.

LINE OF CURTAIN POCKET ABOVE

INTERIOR

3 1/8"

SILICON SILENCER BEAD + WEATHER SEAL

6"

EXTERIOR WALL R-13 MIN. WITH ESR# 2729 STUCCO SYSTEM O/ WATERPROOFING MEMBRANE. TYP.

1/4"

DECOMPOSED GRANITE TRANSITION GAP AT FLOOR. TYP.

EXTERIOR

'SUPERTHERM' PAINTED 41 " THK. STL PLATE BOLTED TO WALL.

GUEST_DOOR_JAMB_TO_OFFICE_COURT 7'-0" B.O. STEEL USE '3M' TAPE TO FULLY ADHERE PTD. 16GA HOT-ROLLED STL TO PLYWOOD 'SUPERTHERM' PTD. 41 " STL PLATE BEYOND 1/4"

4'-0" B.O. STEEL

3 1/2"

EXTERIOR

INTERIOR

1 4 " LAMI.CLR. GLASS SET IN 'SUPERTHERM' PTD. STL BOX FRAME WITH WELDED TAB AND STRUCTURAL SILICONE. FRAME TO BE WET-SET. REF SECTION.

rawings, service layouts to client

TITLE OR NAMEpresentations and meetings.

The project shows the layouts and post completion views of an architect’s office. The clients demand of sticking to a minimalistic and rustic style was maintained whilst also creating interesting features which potentially could make the workplace lively. Work included design, estimation, electrical layouts, views and client meetings and presentations, as well as site supervision

3/4" QUARTZ COUNTER TOP TBD. 2'-6" B.O. STEEL 1"

CABINET

CL

MALL_WINDOW

Left Top : Window jamb at guest bathroom Left Bottom : Glazing head at guest bathroom Right Top : Door jamb to Office court Right Bottom : Peeping window at Office 10


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AVANT GARDE OFFICE

Design and construction drawings, site supervision

The project brief was to design an architecural office with an open studio, breakout area and a few cabins. The client’s choice was to use wood with a pop of color for the aesthetic. The job scope included design, estimation, electrical layouts, views, material selection, site-level drawings and checking. The breakout area was adorned with a hand painted abstract mural painted by one of the principals and the design staff.

Prasad Shrimani Architects Pune, India

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Basic layout

Electrical layout

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4'-5" 2'-4"

1'-6"

3'-6"

3'-9"

2'-6"

2'-5" 3'-10"

EQ

1'-1"

3'

3'

3' 3'

4'-3"

EQ

1" 8'-42

Walling Layout

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SONSALE RESIDENCE Design, site supervision, material selection

Family home with design demands based on multiple generations residing together. In concept development, each of them was given speicifc importance while also blending all together to embed a wholesome sense to the design. The job scope included concept development, design development, maerial and mood board, 3d modelling, client meetings, and site supervision.

Prasad Shrimani Architects Pune, India

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side table

st 4'- udy 6" x1 '-

bed 6'-0'' x 6'-6''

MASTER BEDROOM 23'-10" X 12'-3"

bed 6'-0'' x 6'-6''

bed 6'-0'' x 6'-6''

existing storage

3 " 4

db panel

wet area

D U C T

FATHER'S BED ROOM 14'-0" X 11'-9"

side table

dry area wet area

dry area wet area storage

low height storage

low height storage

LIVING AREA 14'-6" X 24'-4"

side table

SON'S BEDROOM 16'-7" X 10'-5"

dry area

TERRACE 6'0" X 20'6"

side table

COVERED SIT OUT 7'-0" X 10'-10"

8"

dresser

low height storage

low height storage

4' JHOOLA

dresser

books & display 7'-4" X 1'-6"

side table

wardrobe 10'-5" x 2'-0"

side table

ENTRANCE LOBBY wet area

dishwasher 2'-0" x 2'-0"

washing machine 2'-0" x 2'-0"

UTITLITY AREA 5'-8" X 6'-6"

dry area

POWDER ROOM

seating

KITCHEN 15'-11'' X 11'-0''

books & display

DINING AREA 11'-8" X 11'-5"

2'-7"

1'-13 4" 1 2'-4 4"

storage fridge

mirror

DAUGHTER'S BED ROOM 20'-6" X 11'-9"

3'-4"

dining table

bed 5'-0" x 6'-6" study table 5'-8"

cooking platform

devghar

Ground Floor Layout

GROUND FLOOR PLAN

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shoe storage

walk in closet 7'-4"x 3'-0"

counter

4'-1"

standing balcony

First Floor Layout

FIRST FLOOR PLAN


FALSE CEILING

FALSE CEILING

FALSE CEILING

FALSE CEILING

FALSE CEILING

3055 TILE (900x450) (SONAL CERAMICS)

SINGLE LEVER BASIN MIXER

3055 TILE (900x450) (SONAL CERAMICS)

1'-4"

1'-4"

JAQUAR I FLUSH PLATE LEDGE WALL

CERAMICS)

SECTION C-C'

WALL HUNG WC

WALL HUNG WC

1'-4"

1'-4"

SECTION B-B' Section B-B’ C

LEDGE WALL

SEATING LEDGE

WALL HUNG WC

MARRUN TILE 3055LIVIA TILE (900x450) (SONAL CERAMICS) (1200X600) (SONAL

SECTION B-B' C

ART PARAMATRIX (200x200) (SONAL CERAMICS)

JAQUAR I FLUSH PLATE

LIVIA MARRUN (1200x600) (SONAL CERAMICS)

WALL HUNG WC

2'-2"

GRANITE COUNTER

9"

TABLE MOUNTED WASH BASIN

3055 TILE (900x450) (SONAL CERAMICS)

2'-11"

2'-2"

SINGLE LEVER BASIN MIXER

2'-11"

GRANITE COUNTER

9"

TABLE MOUNTED WASH BASIN

LIVIA MARRUN TILE (1200X600) (SONAL CERAMICS)

D

SECTION Section C-C’

LIVIA MARRUN TILE (1200X600) (SONAL CERAMICS)

SECTION A-A'

SEATING LEDGE LIVIA MARRUN TILE (1200X600) (SONAL CERAMICS)

C-C'

SectionSECTION A-A’

D

A-A'

eq

FALSE CEILING

3'-7"

A'

3'-7"

OVERHEAD SHOWER

4"

6"

8'-6"

4"

SINGLE LEVER HIGH FLOW DIVERTOR

GRANITE COUNTER

2'-2"

2'-8"

SINGLE LEVER BASIN MIXER TABLE MOUNTED WASH BASIN

2'-2"

3'-4" 2'-8"

BUTTON SPOUT

3'-4"

B'

1'-10"

B'

BUTTON SPOUT

1'-10"

3'-11"

B

8'-6"

SINGLE LEVER HIGH FLOW DIVERTOR

3'-11"

T

B

FALSE CEILING

OVERHEAD SHOWER

eq

6"

A'

6"

6"

D UD CU TC

eq

6"

6"

A

eq

A

3055 TILE (900x450) (SONAL CERAMICS) LIVIA MARRUN TILE (1200X600) (SONAL CERAMICS)

SINGLE LEVER BASIN MIXER TABLE MOUNTED WASH BASIN GRANITE COUNTER 3055 TILE (900x450) (SONAL CERAMICS) LIVIA MARRUN TILE (1200X600) (SONAL CERAMICS)

SECTION SECTION D-D' D-D' Bathroom Plan

C'

D'D'

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Portfolio.

Neha Oswal Selected Works 2014 - 2020


Contents


GRADUATION PROJECT F.O.R.E.V.E.R

Studio Project | 24 weeks

ARCHITECTURE ANTARA

Graduation Project | 24 weeks

VRIJANYA

Urban Design + Recreation | 24 weeks

SPRINGTIDE

Housing Design | 24 weeks

VISUAL DESIGN | NARRATIVE BUILDING METAVERSE

Tech Seminar | 5 weeks

LA STORY

Studio Project | 5 weeks

MACROMANIA

Tech Seminar | 10 weeks

TRANSFIGURE

Studio Project | 6 weeks

ACADEMIC PUBLICATION DESIGN AS AN EQUALIZER

Book Publication | 3 weeks


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F.O.R.E.V.E.R

In the city, on the move, a story of emigration Worldbuilding | Narrative building | Animation | Rendering An overarching metanarrative based in the fabric of the city that loos at the affluenza of the cities of today, but through an anthropomorphic perspective. In such a strange realm, this plastic waste starts to make a move to emmigrate the city, to make it a better place. Softwares : Cinema 4D | Octane | Maya Mentor : Natasha Sandmeier | Nathan Su Team : Neha Oswal | Akshada Muley | Aishwarya Rajasekar 24


A being forms for a fraction of second and then slumps as if an illusion. Makes us think whether we actually saw that or just hallucinated.

Empathy generation and feeling of pity and despair for one bag, stuck and struggling alone, torn and devastated.

A feeling of the bag strangling the wheel, as if choking someone’s neck. Feeling of pain and distress.

Unexpected gushing and formation that is daunting. As if a huge being is trying to intimidate someone small.

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Feeling of choking, inability to breathe. An uncomfortable sensation of being blocked.

Adamant behaviour of rejecting to follow instruction, doing only what one wants.

Disgust of vomitting out of an extremely claustrophobic setting. Ambiguous feeling of freedom and disgust.

Storyboarding of situations that throw light on the thing-ness of an inanimate body across various scenarios, highlighting underlying research on anthropomorphism, architecture and inanimate objects. Timeline showing a number of emotions evoked through an inanimate entity having agency, trying to exit out of the city, to set it free. Disgusting feeling of being stuck and being forced. A pushy, irky feeling.

Mix of emotions, guilt accomapnied by sorrow and a passive anger.

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We assign personhood to nonhuman bodies, taking them as companions and ascribing them needs, wants and spirit. Individuals have married trees, or even the Eiffel Tower - challenging the notion of what it is to be a person with legal rights and responsibilities. We do so in an attempt to protect them, give them agency, and in hopes that personhood will encourage pro-environmental behavior. It is bizarre yet so common, that we associate emotions – of love, empathy, and anger, to inanimate bodies while also framing inert environments as there to serve humanity. But these natural environments are not the only things we share our world with, there are synthetic planetary organisms too - such as the entire plastic industry.

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Our film sees this as an opportunity to reframe our relationship with plastic; one that is currently driven by guilt and vilification, into one of empathy and responsible cohabitation. Our story makes plastic viscerally and emotionally present in the city. Here plastic is no longer the much-maligned victim, the neglected creature made to serve us, and discarded when no longer needed. Plastic here flocks together to challenge our world, on its way to building one of its own. Scan to watch :


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ANTARA

The musical epilogue Antara is an experiential music centre which enables self-expression via a blend of music and architecture. It aims to propose a music dedicated facility for the city and to integrate technology and modern features like augmented reality into the classical notion of music. Softwares : AutoCad | Sketchup | Lumion | Illustrator Mentor : Sayali Andhare B.Arch Graduation Project 30


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The focus being primarily an experience of music, the design tries to create a harmony in the fundamentals of architecture and music, together. The threads that bind these both like the golden spiral and human psychology have been assigned utmost importance. Planning of open spaces and curated landscaping has alo been a key factor which drives the design. The design concerns, objectives and stimulants vary at site, circulation and planning level. At site level, the concerns lie in open and built mass for absorption of public activities and movement of audience. Concerns for circulation lie in vertical activity division and horizontal controls. Visual connectivity for sustenance of commercial activities and audience interaction is required to be integrated with circulation to keep music activities acoustically segregated. Planning needs to address all the concerns of security and adjacencies of spaces, while achieving freedom of movement.

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The development of the design on site happens as a reflection of adjacencies. The brief has spaces which are required to have precise movement patterns, with restricted service areas, restricted audience movement and in some cases separation of audience and artist. Other driving factors include breather spaces organized to give spatial and acoustic rhythm as an experience to the users. Interaction between spaces and visual connectivity with sharing of audience drives the planning process. The material and structure respond to the integration of interior acoustic spaces and building material. Spaces requiring specific acoustical treatment, for activities of music recording and broadcasting, have a certain internal relation of walls to each other. Scan to watch :

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VRIJANYA

An Urban Insert

An urban intervention to create a recreational facility as well as focus towards overall urban restructuring of an area thereby demanding its people to pause, look around and embrace their city. Softwares : AutoCad | Sketchup| Lumion Team : Neha Oswal | Radhika Dhekne Urban Design Project

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MODEL STREET SECTION

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SPRINGTIDE Student’s Housing

Students from various streams of education seek accomodation in the lively home in which students would want to spend the springtide of their lives. Study of the relation of user group and nature and hierarchy of spaces. Softwares : AutoCad | Revit | Indesign Mentor : Smita Ogale Housing Design Project

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The builtform weaves along the site in a freeflowing nature. The common areas make the built mass come together in harmony. These non-rigid curves also form a podium of freedom, the pedestrian corridor which brings all categories together and enhances the experience of social neighborhood. Inspired from the youth pysche, the builtform takes the shape of the human brain with rooms arranged radially. The form is then split into two, opened up and slides side to side. It symbolizes openness & acceptance to change. Each room has terraces abutting to either sides, so no room has to share a wall with another. This creates an element of interest as well as ensures privacy and sense of ownership to inhabitants. This factor makes the project stand out from any conventional hostel buildings.

VEHICLES PEDESTRIANS PHASE I PHASE II PHASE III FACULTY COMMON AREA OPEN SPACE AMENITY SPACE

Site plan & development

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METAVERSE Verisimilitude Realities

Modelling | Texturing | Rendering | Worldbuilding Metaverse is the creation of a new universe, which brings together a contemporary internet condition and an environment metaphor. This planned universe is a reflection of the alternate reality. Softwares : Cinema 4D | Maya | Substance | Photoshop Mentor : Nathan Su Team : Akshada Muley | Aishwarya R | Alekya Malladi | Neha Oswal 44


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As our reality becomes more virtual, augmented, mixed and extended (V, A, M, X), the project explores the convergence of space and data and how these change the way we perceive ourselves, our social networks, and our environments. The Metaverse refers to a spatial virtual environment that replaces the internet. In the Metaverse, virtual space is communal, territorial and three-dimensional. The concept art shows the metaverse which forms a supermarket of crowdsourced labour, thereby integrating a contemporary internet condition and an envrionment metaphor.

Concept Development

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STORYBOARD The world depicts an aisle of the supermarket of crowdsourced labor, which shows multiple environments and workspaces that entail crowdsourcing. Be it uber, door dash or parcel delivery, or spatial entities like Airbnb, or even just our bedroom from where we work, this marketplace symbolizes the inevitable world of crowdsourced labor.

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Scan to watch

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As metaverse is a liberal world, it can be conceptualized in multiple ways. Such a kit of themed parts can be one way to pick and choose the parts of the world in the worldbuilding process. The kit is based on the theme of “Architecture� and aimed at creating units that can be modular. The kit is organised according to hierarchy of its pieces. They can also be used for various purposes owing to size and scale. From smallest of the objects like lamps, to canopies and assembly of spaces, it goes on to huge objects like entire buildings. Thus, it tries to encompass various scales that architecture offers.

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Macromania

On Myopia and Farsightedness

Illustration | Process elaboration | Diagram-making | Storyboarding Macromania is a delusion of the distance of objects being farther than they actually are. Waste coexists in our daily lives, from solid to fluid to digital waste. The process also looks to highlight the contrast of waste to a commodity exposing the global - social - infrastructural impacts during the entire process. Softwares : Rhinoceros | Illustrator | After Effects | Premiere Mentor : David Jimenez Iniesta | Nate Waddel Team : Neha Oswal | Akshada Muley | Guarav Puri | Ruoyang Chen 52


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Actions create influences. Our lives produce waste at multiple layers - physical waste for example throwing garbage and rinsing utensils as well as digital waste created simple action like online streaming and electronic devices. Each of these forms of waste are transported to processing facilities where they is treated and repurposed, like waste water reaching the water reclamation center. The micro scale waste translates into a macro scale,. The treated water is supplied back into the grid, as well as used for irrigation of vineyards. The repurposed waste is now incorporated into the process of wine making. It also involves solid waste in the form of packaging and bottling wine using recycled products. The product is then delivered back to where its journey began - the household. Further research leads to larger stakeholders involved - like import- export, economic impact and global identity as well as political implications. The story aims to form a union across the three processes at multiple scales.

Scan to watch

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(PIC.)PERFECT An LA Story

Storyboarding | Filming | Projection mapping | Hyperreality A venture to explore the ambiguity of Los Angeles; embracing the millenial culture yet deep rooted in its primitives, in an effort to get the perfect picture, the demand of social media today. Softwares : Cinema 4D | After Effects Mentor : Natasha Sandmeier | Nathan Su Team : Neha Oswal | Akshada Muley 56


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Storyboarding used to form the skeletal framwork of the story. The plot development largely based on successive storyboarding. The concept of a hyper-real influence in order to achieve the perfect picture has been conceptualized and placed across the murals of the city. The hyper real influence gains control over the picture and thereby becomes a driving factor in the experience. 58


We live in world that’s increasingly becoming digital where the term ‘real’ in itself does not have much explanatory power, as it means only that something objectively exists.” The latest tech derived from the technique of projection mapping has been used to develop this story in a comprehensive yet exploratory way trying to bridge the gap between real and unreal fictional worlds.

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Two dimensional murals visualized as a three-dimensional accessible space, and a world stranger than fiction. The space created thus absorbs the user into an illusion of its own kind, and the hyper real assumes all control over your perception of reality and traps you within its realm.

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Scan for video 62


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TRANS.FIGURE A harmonic blend of curvatures

Kitbashing | Fabrication | Augmented Reality AR | Virtual Reality VR Exploration of sculptural design and its immersion into the realm of contemporary media thereby delivering immersive experiences. Softwares : Rhino | Maya | Unity Mentor : Benjamin Ennemosser Team : Neha Oswal | Ruchi Singhania | Sangmee Lee | Shilin Wang 64


Kit Parts

Tesselation

GROUP 1

Surface Formation

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NEHA OSWAL

RUCHI SINGHANIA

Perforation

SANGMI LEE

SHILIN WANG

Extrusion

Gradient


Kitbashing Strategy

Color Study

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Physical model of the sculpture using various fabrication techniques. Further used as a base to leap into an Augmented Reality experience. The model also embedded into a spatial world for a Virtual Reality experience using the Oculus Rift. Top L - VR Simulation Top R - AR on Model Bottom L - Physical Model Bottom R - AR on painting Scan for Video

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DESIGN AS AN EQUALIZER Book Publication A monograph based on studio projects done with a Universal Design approach for diverse spaces and typologies thereby portraying architectre as a social art. Excerpts are the pages of the chapter based on the selected design approach of the first year design project. Mentor : Kavita Murugkar

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Today i remove my mask

I vouch to take a step

The one i have always worn

I’m held back by my mind

Today i make a trade

Then my heart gives a pacific push

Of the non-existent

A push to let go

This is the time

“You will be okay “, i tell myself

To adjudicate

As i let go of the stale

About faces and places

“You’re doing something for yourself today

Where i cannot wait

This one wouldn’t fail ! “

Today i stand at the crossroad

It was once a bright face

With great burden

But the colour has now faded

Not on my back, but on my mind

Maybe it is really the time

A burden to make a change

To get up and exhilarate

The coin is already in the air

I started with a wave of qualm

As head and tail storm a fight

The departure i was left to mourn

The sky looks down on me

I hadn’t even crossed the road

As i wonder in plight

Until i was blessed with a new sojourn !

- Neha Oswal

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Neha Oswal +1 213.285.5020 nehaoswal@g.ucla.edu

Profile for nehaoswal

Work Samples _Portofolio  

My design journey - work samples as well as academic projects across undergraduate and graduate programs. #portfolio #design #architecture #...

Work Samples _Portofolio  

My design journey - work samples as well as academic projects across undergraduate and graduate programs. #portfolio #design #architecture #...

Profile for nehaoswal
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