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NATHAN HOLLINS Design Folio 2012


Sentire

INDUSTRIAL DESIGN MAJOR PROJECT 2012


Products for the vision impaired have had a sudden surge in popularity as a design focus: in particular mobility. Sentire amalgamates the attributes of a guide dog and the existing mobility cane to result in a product providing the best of both worlds. Through intimate consultancy with the end user, it was found canes were preferred for their cost effectiveness and mobility: where guide dogs were favoured for their increased safety and companionship. Sentire was to hybridise these elements to bring mobility for the vision impaired into the 21st century. Through a process of form following function, attributes such as the Flex-band for softening collisions, therefore increasing safety, an increase in ergonomics through form and weight distribution, and the inclusion of the latest materials and processes allows for Sentire to become a benchmark for mobility design. The manufacture of the cane utilised numerous computer-generated technologies to provide the accuracy and precision needed to achieve the end result. The materials selection of carbon fibre, metal and ABS were all requirements for the project, as well serving to become familiar with their manufacturing process whilst within a university environment: benefiting the knowledge bank of the designer. The end result is a working prototype. Sentire was the recipient of the Charlwood Design Award at the RMIT Graduate Exhibition 2011


Sentire

TITANIUM EDITION PAMF TITANIUM CHALLENGE

The introduction of an initiative through the Pacific Additive Manufacturing Forum (PAMF) created a pathway of a conceptual design utilising the additive technology of Selective Laser Melting (SLM), allowing for a geometrically rich model to be created from the metal titanium. Utilising the design models created up until that point, the Titanium edition explores how titanium and SLM could be exploited to create a highly practical and aesthetically pleasing design while maintaining relevance to the project. Adapting the high resolution and low tolerances of SLM allows for a fully customisable model that can be calculated through CAD software prior to construction. This includes the reduction of wall thickness and accurate distribution of weight along the cane: as the margin and likelihood of error is dramatically reduced. The centre of gravity can also be calculated prior to production through redistribution of weight, rather than addition of sacrificial weights, which is more common in manual construction.


Shout Shakers

NOVELTY SPICE DISPENCERS

Design should be something to enjoy. This tonguein-cheek concept of salt and pepper shakers transcribes the traditional table setting of hustle and bustle with everyone trying to tell their stories from the day. Through CNC milling and slipcasting, the process embodies both the past and present manufacturing processes.


Beehaven

MODULAR PLAYGROUND EQUIPMENT

The Beehaven playground equipment offers children a vibrant and imaginative journey into the world inside a beehive. The natural geometry formed within nature is reflected through a simple yet bold configuration. Utilizing existing platform design, the rotormoulded ‘cells’ can be placed neatly to either create or replace existing aged equipment. The modular nature of the platform design allows for the flexibility and versatility of creating any sized playground equipment layout required.


Paper Plane Academy

CREATIVE DESIGN INSTALLATION

Inspired by the idea of showcasing design in a fun, hands-on way, the Paper Plane Academy emphasizes the ability of design being derived from something as humble as a piece of paper. Working through JonesChijoff design consultancy, becoming deeply involved in an active and continuously evolving design was a rare and beneficial experience.


2.50 3 TAPPED THRU H TO SUIT M2

B

SKETCHING/RENDERING/ 51 CAD/PROTOTYPING 15

260

17 SLOTS 34X4MM SLOT HOLE TYPICAL

100 54

65

R2

30

6.3

5

2.5

0

A

B B B B

120

A

APERTU

APERTURE

A

141

Skillset

341 O/A

A

Y

121

100

TRUE R10

0 0

LCD SCREEN FRAME/COWL FRONT ELEVATION

190 X

140

LCD SCREEN FRAME/COWL FRONT ELEVATION


3 HOLE 2.5

8

ISOMETRIC VIEW SCALE 1:10

12

DETAIL G SCALE 1 : 2

SECTION F-F SCALE 1 : 5 341 O/A B

C

38 16

G

52 32 141 78

73

A

92

100

URE

120

A

335

58

B

619 O/A

44

B

63

63 E

619 O/A

B

8

52

D

21

B

R1

88

39

A

A designer is only as good as their skillset. You can have the brightest mind and most creative designs around, but without the skills required to convey and communicate these concepts, it makes the design process a lot more difficult. D Being able to communicate through free-hand sketching, CAD and prototypes allows for the designer to demonstrate various tracks of thinking and exploration in a design to not only fellow designers, but also clients. Being able to use a variety of sketching techniques such as paper and E tablet allows for diversity and the ability to create more sophisticated hand renders. Having experience in numerous CAD programs such as Solidworks, 3D Max, Rhino and Inventor provides a broad spectrum of capabilities in the CAD realm. There is no better means of conveying a design than with an actual prototype. Being experienced in both manual and CAD/CAM generated models provides both speed and precision when necessary. Having the means of outsourcing any APERTURE design stage creates not only an end result, but also makes networks between people who have a broad range of skills and knowledge- all applicable at one stage or another.

16

20

58

142

46

A

42 O/A

46

A

F

A

LCD SCREEN FRAME/COWL FRONT ELEVATION

B

C

F

16

38 SECTION A-A SCALE 1 : 5

27

95

16 SECTION B-B SCALE 1 : 5

1째

70

38

50

A

16

SECTION SCALE 1


Nathan Hollins Originating from a rural background, there has always been the fascination for how things work and a whole lot of DIY: one needs to be very resourceful in a town of just a thousandstrong population. Coming from a background of farming, the skillset to manufacture through various mediums allows for a great diversity in projects and designs. Through a natural curiosity of technology and materials, this allows for a unique amalgamation of both modern technological and traditional processes and materials. One benefits more from having a direct input to the manufacture of a product as opposed to having a computer produce one entirely. As important as the conceptual development of the design process is, one prefers the manufacture side: not just for the end result but the opportunity to utilise various design processes. There is a continuous desire to explore new and innovative materials and means of production; then applying them to a design. For example, watching a CNC milling machine at work is far more exciting than the end product it produces.

The philosophy one has is that Industrial design is a jack-of-all-trades profession; requiring the ability to become competent with all tools that are used to communicate a product. The constant push of the skillset of an Industrial Designer is a fundamental asset in order to become successful in the industry: and you can’t survive without any. The constant exploration of new methods of making the design process and communication more effective and efficient continues to fascinate and allows for a continuous growth as a designer. Having experience in numerous design firms; including JONESCHIJOFF and Pragma Design, has provided a diverse range of design projects and outcomes. With every project came a new challenge which was met with great passion and pride in the work achieved. Working under tight time and financial costraints creates the opportunity to push the envelope further to design outcomes that would never have been conceived.


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