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Personal learning networks

Professional studies 3A


What is personal learning network?  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level


model

Conceptual frameworks  wiki (wiki API, RSS) concept maps (SVG, mapping format)  gliffy (SVG?) Reference frameworks Wikipedia video / 2L 3D representation – embedded spaces


Demonstrate Reference examples code library image samples Thought processes show experts at work (Chaos Manor) Application case studies stories


Practice

Scaffolded practice  game interfaces  sandboxes Games and simulations  mod kits  mmorpgs


REFLECTION Guided reflection forms-based input presentations and seminars Journaling blogs, wikis Communities discussion, sharing


Choice – Identity - Creativity

Simulated or actual environments that present tasks or problems  OpenID, authentication, feature or profile development  Portfolios & creative libraries


Learning Networks Architecture  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level


The personal learning centre  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level


The Network is Diverse – multiple views, multiple technologies


The Network is connected and interactive ( not ‘integrated’) – small pieces, loosely joined


Personal learning environment A concept based on Web 2 .0 and social software


We are at present undergoing a deep and prolonged industrial revolution based on digital technologies


P

Profound innovations in technology tend to be reflected in older paradigms


Web 2.0: "A perceived second-generation of Webbased services such as social networking sites, wikis, communication tools, and folksonomies that emphasize online collaboration and sharing among users"


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WEB 2.0

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Web 2.0 allows young people to be active co-creators of knowledge


It is not just young people who use social software for learning


social software  Click to edit Master text styles  Second level  Third level

Social software isFourth widely used in level  Fifth level

the workplace for informal learning


 Click to edit Master text styles  Second level Informal learning  Third level  Fourth level  Fifth level

Most informal learning is learner driven, problem based, or motivated by interest


www.newmediamusings.com

Is learning simply about gaining knowledge...?


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... or about making connections?


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Don Tapscott

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“It's

not what

you know that counts anymore. It's what you can learn.” – Don Tapscott


t e N e h T o i t a r e Gen n?

We s h o u l d n’t be cat egorising learners l ike this!

Steve Wheeler, University of Plymouth, 2011

http://socialenterpriseambassadors.org.uk

Digital Native s?


http://socialenterpriseambassadors.org.uk

D ii goint asl t a t c Expe Native .....are not the same as... t e N s? ratio

Needs

Steve Wheeler, University of Plymouth, 2011

Gene n?


Steve Wheeler, University of Plymouth, 2011

Learners enjoy learning when it’s engaging and fun!


s u I nSteerriaoc t i v

s e m a g

e narratives y a l p e Rol s n o i t a l un l i n e R o a s ss i viem ly O

Steve Wheeler, University of Plymouth, 2011

Engaging and fun!

le P l ay ing Ga mes


 Social networking

e r a s t n e m n o r i  Identity management e n v w o n b s r e e w n r w a e  Creating content e n l . e s r s Th e e g i c n a a r h Organising content e c t i l e ) l m a a t g i g i d  Reusing and repurposing ( w e n e e d and selecting nFiltering  Privacy maintenance

 Self broadcasting

http://www.mopocket.com/

Steve Wheeler, University of Plymouth, 2011

Learners will need new ‘literacies’


Steve Wheeler, University of Plymouth, 2011 http://www.flickr.com/photos/lu c/

Personalised Learning?


Steve Wheeler, University of Plymouth, 2011

Personalisation of learning means ensuring that individual dif ferences are acknowledged


Personal Learning Network

Personal Web Tools

Personal Learning Environment

PLEs are not only personal web tools and personal learning networks. PLEs are much wider than this, taking in experiences and realia, as well as learning through TV, music, paper based materials, radio & more formalcontent contexts. Learning is not as important now as where (or who) to connect to, to find it. PWTs are any web tools, (usually Web 2.0) chosen by learners to support their lifelong learning.

Source: http://steve-wheeler.blogspot.com/2010/07/anatomy-of-ple.html

Steve Wheeler, University of Plymouth, 2011

Personal Learning Environments


Natural gesture interface

Connection to my learning network Source: Maria Webster - http://www.ntdaily.com/

Steve Wheeler, University of Plymouth, 2011

Intuitive handheld devices


o t ’ y k c i t s ‘ m o r F e v i T h e ‘ A ricchi p a t i t t e r cture of P a p articipati http://www.eastone.co.uk/

Steve Wheeler, University of Plymouth, 2011

Web 2.0

on’


n o i l l i M 0 >5 0

>125 Million >100 Million >50 Million

>14 million articles

>4 B illion 2 Billion views/day images 24 hours/minute

Source: http://econsultancy.com

Steve Wheeler, University of Plymouth, 2011

SOCIAL MEDIA USE


Architecture of Participation Sharing Collaborati ng

Learnin g 2.0 User generated content

Voting Networkin g

Steve Wheeler, University of Plymouth, 2011

Tagging

Tools


Personal learning environment ď ąPLE are based on the idea that learning will take place in different contexts and situations and will not be provided by a single learning provider. ď ąthe idea of a Personal Learning Environment recognises that learning is continuing and seeks to provide tools to support that learning.


Using whatever tools and devices which the learners choose


It also recognizes the role of the individual in organizing their own learning


The promise of Personal Learning Environments could be to extend access to educational technology to ever yone who wishes to organise their own learning.


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The Second existing education level  Third level  Fourth level  Fifth level

The PLE will challenge the existing education systems and institution


Policies to support the development and implementation of PLEs


CONCLUSION The heart of the concept of the PLE is that it is a tool that allows a learner (or anyone) to engage in a distributed environment consisting of a network of people, services and resources. It is not just Web 2.0, but it is certainly Web 2.0 in the sense that it is (in the broadest sense possible) a read-write application.� Stephen Downes, 2006


Reference C a n n , A . ( 2 0 07 ) . W h at t h e h e c k i s P L E a n d w hy wou l d I w a n t o n e ? B r i t a i n : U n i ve r s i t y o f L e ic es ter. D ow n s , S . ( 2 0 07 , Ap r i l 1 9 ) . Ret r i eve d M a rc h 0 9 , 2 01 3 , f ro m Th e f u t u r e o f o n l i n e l ea r ni n g a n d p e r s on a l l e a r n i n g e nvi ron m e n t s : h t t p / /w w w. d ow n e s . c a . z a D ow n s , S . ( 2 0 0 9 ) . Ne w to ol s f o r p e r s o n a l l e a r n i n g . D e n m a rk : Un i ve r s i t y of S ou t h D en m a rk . M a rke l es s , S . ( 2 0 07 ) . I nf o r m a t i o n l i te r ac y a n d t h e f u t u r e l e a r ni n g . L o n d o n : K i n gs c o l le ge . W h e el e r, s . ( 2 01 1 ) . T h e f ut u r e of l e ar n i ng . G e r ma ny : U n i ve r s i t y o f H e i d e l b e r g .  


Assignment 2 proff 3a