I like the idea laugh. While dining as process fun and Inspired by the
of Playground as a public space to bring kids together, let them play, share, and a way to bring adults together, I wonder if there is a way I could make the dining collabrative. equipments you normally find in a playground, I altered them into dining utensils.
see-saw as a balancing toy for food swing as a way to pass around food pivots to connect peopleâ€™s knives and forks ...........
By linking the forks and knives together, the eating process becomes more collaborative and intimate. Each person will need to consider the movements of the other, to care, to consider, to fight....
The first act involves a wood board to block the view between each diner; this can be seen as a interference, but also a new way to communicate while eating together - not by words but rather by each otherâ€™s movements.
The second act is a more rigid intervention with forced interaction between two diners; On each side of the swing, one is bread and the other is jam. In order to eat, you have to ask for each otherâ€™s favor and play with the tacit agreement in between. The process of passing bread, putting on jam and passing it back involes tension and caring.
Act 3 comes from a combination of seesaw and lazy - susan; it can spin around as well as move up and down. There is a constant movement affcted by the two diners - the speed of them eating and the amount of food left in each bowl. It is not always easy to eat from a moving bowl, it might go very high or very low, and at the same time each person also needs to keep an eye on the otherâ€™s actions so you eat what you want while having table etiquettes in mind.
No.1 - Hear the Ground
Joining a summer school by STORE project, we worked with with the Osiedle Jazdow community, to design and build a public pavilion which reacts the chosen themes of preservation and urban renewal and provide the vibrant local community with an exciting new civic-spirited asset of cultural value.
The Osiedle Jazdow community is a dynamic local collective based in a colony of twenty-seven wooden huts which were built in 1945 to provide temporary housing for those responsible for rebuilding the city. Having ful lled their temporary purpose, the huts themselves have now become an integral part of the fabric of Warsaw and a symbol of preservation and urban renewal. We drew on these themes as well as the social history and architectural vernacular of the colony to develop a brief for a new site-speci c pavilion.
The modular design emerged gradually in response to the history and materiality of the Finnish huts and informed by lectures and tours given by local Jazdow residents. The modules were carefully designed by the students to be versatile and easy to assemble and connect. They also had to be easy to lift, reassemble and reconnect should the Jazdow community wish to adapt the structure to ful l an alternative function in the future.
Bed room Second Life
Bed room Second Life