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Activity 8 Draft your own micro-learning induction session

Global Kids Curriculum (GKDx)

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - OVERVIEW

An entire virtual world is out there for you to explore! In this module, you will learn basic ways to move around your environment . POWER-UP: (What you will learn) By the end of this module, you will have the following power(s): •Walking, Running •Sitting, Flying MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 1 Step 1: Walking and Turning WALK

Pictureboard with instructions

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

Activity 1 Move your mouse to the top of the screen above your Avatar’s head. Notice that your Avatar looks up. Move your mouse down to the ground and notice your Avatar looks down. Use your up arrow key ( ) on your keyboard and your Avatar walks forward. Try ( ) and your Avatar turns to the left. Use ( ) and the Avatar turns to the right. Press ( ) and your Avatar walks backwards. Try the different arrow keys to see what happens. Also, try the page up and page down key. Now you’re jumping and squatting. See, it’s that easy. MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 1 Step 1: Walking and Turning Use the following keys on your keyboard to move your avatar around in Second Life: W or UpArrowkey - To move forward S or DownArrowkey -- To move backward A or LeftArrowkey - Spin or turn to the left D or RightArrowkey - Spin or turn to the right

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 1 Step 2: Running

Press CTRL+R and then use the previous keys on your keyboard to run your avatar around in Second Life

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 1 Step 4: Crouching and Jumping

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 1 Step 5: Sitting

SIT HERE

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 1: Flying

FLYING

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

Activity 2 • Stay in mouselook and left-click the Blue “Fly” button on the bottom of your screen. • Move your mouselook cursor slightly up from the horizon while pressing the forward arrow ( ). • Move your mouselook cursor back to the horizon. Then move the cursor right (or left) in the direction you want to move. At the same time press your forward arrow ( ) on the keyboard. Now you are flying. Practice flying around. MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 1: Flying

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 2: Flying higher

Fly higher to reach the castle.

MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 3: Flying lower

Activity 3 • Point your mouselook cursor symbol to the ground while pressing the forward arrow key ( ). • Once you are close to the ground, left-click the “Stop Flying” button at the bottom of your screen and your Avatar will land. • Practice letting up on your arrow key ( ) as you get close to the ground for a smoother landing. • Another way to land is to use your Page Down key. Once you are at the spot you want to land, hold Page Down and it will give you a solid landing keeping you balanced and on your feet. Keep your mouselook at the horizon or come out of mouselook for the landing. MUVEnation 2008


GKCx/Level 1/Getting Around: Walking & Flying

LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 3: Flying lower

MUVEnation 2008

Fly lower and find the key in the well


GKCx/Level 1/Getting Around: Walking & Flying LEVEL 1 MODULE: GETTING AROUND: WALK/FLY - MISSION 2 Step 3: Flying lower

Now you can open the door to the next level.

MUVEnation 2008

Getting Around: Walking & Flying  

A funny activity based on GKCx Second Life Curriculum.

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