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Industrial Design Portfolio 2017

CV My name is Mert YÄąldÄąz, a 4th year Industrial Design student. I am an optimist person who tries to have fun in any moment of my life and I believe that key to a good design is to have a positive mind and a good concentration.


METU the Company Musicals Club I Trumpet Player (2 years-Still Ongoing) Graphic Design Administration Member TED Ankara College Orchestra I Trumpet Player (4 years) AASK Tennis Club I Tennis Player (3 years) METU Japanese Culture Club I Member (2 years) Shine Dance Academiy I Tango Dancer (1,5 years)


Politecnico Di Torino (Torino/Italy) Erasmus Student I 2016 - 6 months (Full Scholarship)


Rhinoceros Solidworks Autodesk 3ds Max T-Splines Keyshot Render Zbrush Adobe Suite

Middle East Technical University (Ankara/Turkey) Industrial Design I 2013 - ongoing 3.42/4.00 (Honors) Experience

Architect Caterina Tiazzoldi Studio Intern at Spatial Design (July-August 2016) Kale Seramik I BandÄąrma Furniture Manufacturing Facility Intern at Furniture Production Methods (June-July 2015)

Hands-on Modeling Woodworking Arduino Prototyping Styrofoam modeling 3D printing Laser cutting Clay modeling Leather working

reo-tek I Simulation, Interactive Presentation and Exhibition Design Summer Intern (August 2014) Exhibitions & Achievements

Software Skills

HULT Prize 2018 I Social Entrepreneur & Co-Founder in Team IDea Passed Quarter Finals in Turkey (Nominated for Semifinals in London) Global Game Jam 2018 I Designer in Interdisciplinary Game Development Team Global Design Studio 2017 I Industrial Designer in Team PAFTAs Certified collaboration work with different universities around the world METU Design Factory-IDS-Fall 2017 I Industrial Designer in Team AURORA Interdisciplinary Design Studio in collaboration with UNDP Design Week Turkey 2017 I Exhibition Participant Fellow / Graduation Project Global Grad Show 2017 I Exhibition Participant Fellow / Graduation Project


Turkish I Native English I Fluent German I Advanced Italian I Intermediate French I Beginner

Medical product that tracks down 1-4 years old children’s fever and notifies parents in emergency situations in collaboration with:

exhibited at Dubai Design Week Global Grad Show 2017

exhibited at Design Week Ä°stanbul Design Turkey 2017



In Turkey of the parents don’t know the consequences of high fever and most of them don’t track their kids’ body temperature regularly during illnesses.

According to the ministry of health department’s studies, in the ages between 1-4, if the high fever is not treated immediately it may cause serious damages to the kids which may even end up with death. Most of the parents aren’t aware of this situation and doesn’t give enough importance to fever tracking and they often end up with kids who get hospitalized. *

Research & Insights During my research process I went to BaĹ&#x;kent University Hospital and conducted a field research with families and doctors. I gathered detailed information about fever disease in kids. I also conducted a user research on parents, asked them various questions on fever process at their homes. Conclusions of my analysis: - Most of the kids scared of pointy tipped measuring tools. - They usually get uncomfortable by high fever and start crying. - At homes, body temperature must be tracked at least every 15 min. - In those ages, kids tend to get distracted from interactive objects. Kids are getting bored and uncomfortable

Kids are scared from environment, doctors, nurses and everything

Kids may be hospitalized from 1 hour to 5 days because of high fever

Fever tracking can be necessary in every 3 minutes.

Doctors are trying to be as friendly as possible

Medical instruments are old and scary

Design Journey

Research conclusions guided me to prepare mood boards and generate ideas about how to distract and calm down kids. I generated various scenarios and studied on them to gain further information about how things are going for parents perspective at fever process. I finalized my knowledge on two different scenarious and concept products.


Different Scenarios & Concept building

Final Product System I designed a kit for both kids and parents in fever situation to use. An underarm cloth, a bedside companion and a smart phone app. Underarm cloth regularly tracks down kids’ body temperature and sends data to bedside object. Bedside object is connected to smart phone with a wifi connection. By this way there isn’t any disconnection problem even if parents aren’t at home. Fellow Smart Phone Application Fellow app. gathers collected temperature data and stores them. It helps parents to track fever remotely and regularly. When the body temperature increases to a critical point, it notifies parents. At the end, collected data can easily be shared with doctors and the accuracy of fever data is provided.

Communication Fellow app. connects bedside companion with wifi and underarm cloth sensor is connected to bedside companion by bluetooth.

Bedside companion is a product inspired by jellyfish and their transparent look. It changes emoticons according to body temperature and calms down kids in illness process.

It changes colors according to body temperature and also provides visual feedback to parents while distracting kid. Color starts from blue (low fever) and changes to pink (high fever)

Emoticon Changes Fellow surprised

Fellow happy

Fellow sleepy

Fellow high fever

Usage Scenario


Fellow fever band is worn around the kid’s shoulder and starts tracking body temperature.

Under-arm band collects data in every 15 minutes and stores them.


Fellow fever band is worn around the kid’s shoulder and starts tracking body temperature.


Fellow fever band is worn around the kid’s shoulder and starts tracking body temperature.

When the body temperature reaches critical point, smart application notifies parents.


Fellow fever band is worn around the kid’s shoulder and starts tracking body temperature.

Details The bottom of the bedside object has a container and keeps underam cloth safe when it’s not necessary. 10

Underarm cloth and bedside companion both can be charged.


Underarm cloth consists can be easily washed by pulling of the sensors and it also prevents sweating in unerarm area.



5 4

1 6



12 11



1. Outer Shell: PC/ABS, Injection molding 2. Screen: PC, Injection molding 3. LED screen 4. Bluetooth/Micro Bluetooth Modules




6. Printed Circuit Board 7. RGB LEDs 8. Lithium Polymer Battery 9. Pogo Pin Charge 10. Transparent Top: Silicone, Injection molding 11. Micro USB Charge 12. Fabrics 13. Joining Screws 14. Magnet 15. Strech Fabrics 16. Heat Sensor

1 14



Model Making Bedside Companion 1 Bedside Companion - 3D Printed 1 Silicone Top - Injection Molded 1 Arduino (Used in displaying color change) Underarm Cloth 1 Underarm cloth (1:1) - Sewed 1 Underarm Heat & Bluetooth sensor (1:1) 3D Printed 1 Two years old child body mannequin 3D Printed, Coated, Spray Painted

Arduino prototyping for final bedside object

Choosing right non-sweaty cloth type for undearm

Testing stitches and sensors on 1:1 model

Testing arduino lighting and color change on silicone top part

3D Printing and spray painting


Graduation Exhibition, METU 2017

DRAAI Energy efficient solution for washing and squeezing clothes for African families in collaboration with:



over percent of Nigerians do not have access to electricity. Therefore most of the daily works done by muscle force Especially in washing clothes, most of them don’t have any washing machines and instead they use primitive methods

Project Aim This project aims to design a resource efficient-affordable laundry solutions targeting African countries in collaboration with B/S/H.

Literature Search

Daily Life In Nigeria According to our literature study, for Nigerians, washing cloth is a cultural ritual and they do it together, often at outdoors. Even though most of them live in rural areas, they give great importance to their clothes and they always keep them clean.

Washing Clothes Typical laundry ritual starts with gathering lots of buckets. Then they put them over their head and usually walk hundreds of meters to access clean water. First they put all the dirty clothes to one bucket, pour the water, soap them then they start rubbing, squeezing and at the end they change soaped clothes to clean water bucket. After that, they hang them to dry. Rubbing and squeezing are very tiring actions among the other ones.

Design Journey After understanding Nigerian culture and their daily habits, I developed mind maps and created keywords which helped me to create DRAAI. These studies helped me for my idea generation. During process, B/S/H conducted a workshop with Nigerian engineers and they gave feedback about simple machine mechanisms. In idea generation, I focused on HMW question: “How might we increase efficieny on rubbing and squeezing clothes?� Following scenario development, I made scaled mock-ups and working models. They helped me to understand dimensions better.

Overhead Buckets High moisture makes clothes dry slower


Laying Hanging

Dirt must be filtered in order to achieve better washing result



Filtering Dirt


Access to Water Most of the time access to clean water is very hard


Temperature Physical Force

Sand storms

Washing Carrying

Special cloth types need to be washed in cold water Strength Hand/Arm


Squeezing clothes are very hard and energy consuming

Many people loose lots of time by carrying water

Washing clothes take too much time with tons of buckets


Details & Mock-ups Silicone discs with holes and friction surface, to seperate clothes and ease rubbing.

Spinning drum with special bulges to increase friction between clothes.

Final model with a working mechanism

M:Aluminium P:Extrusion

M:Polyproplyene P:Injection molding

M:Silicone P:Injection molding

M:ABS P:Injection molding

1:5 scaled mock-up to understand dimensions better

M:Material type P:Production method

User Scenario

Open the lid, place dirty clothes,soap and water.

Close and start pushing/pulling handle.

Open bottom cap to remove dirty water.

Squeeze clothes by pushing handle to maximum point.

Remove washed clothes and close the lid.

System design for recycling of waste paper by enhancing children’s reading habit Group Project With: Hakan Yılmazer Koray Hisarlı Furkan Efe Dikmen Necati Danacı

in collaboration with:

Project Aim


Our waste is increasing and concerns too. Every day, our world’s paper waste is getting more and more. Each year more than

300 million

tons of paper is produced in the world

and the number is increasin. The world doesn’t have enough space to contain all our wastes.

Paper Monster is a sustainable system design that aims to increase the importance of paper recycling in small children. It also enahnces kids’ reading habits from recycled waste paper by publisihing comic books.

Design Journey Critical Thinking During our idea generation we focused on two main points: paper recycling and participation of kids. To catch kids’ attention we created Paper Monster character and added a story to it. We developed a comic book about these monsters. Paper Monster is the hero of kids who recycles and keeps cities clean.

HMW Question “How might we involve kids in the recycling process with making this a joyful experience for them?”

Workshops Our first workshop began with Çiğdemim Association. We conducted interviews with neighbourhood residents. Then we made a field research in Çiğdemim on what and how do they recycle paper. After that we conducted various workshops with a chosen elementary school. We observed and took notes about how children react to recycling. We tried our mock-ups on these kids and saw which aprts need to be revized.

System Cycle

User Scenario Children are supplied with the basic Paper Monster kit, which they make themselves, to collect waste paper at homes. They bring their own customized monsters to class to collect paper together and they feed mother paper monster. When mother paper gets full, school workers collect total amount and send them to recycling factories. While schools keep organizing events to promote this initiative, these collected papers are used in printing educational comic books about the system they are taking part in, following the character ‘Hero Of The City, Paper Monster’. The system sustains itself by educating children about recycling and working collaboratively together, while reinforcing the icon, as an example that they can follow. By this way, kids will be awared of recycling and collaborative work at the same time enjoy from their favourite hero.

The system depends on collaborative work. With participation of kids, schools and parents; it increases the amount of recycled paper. Moreover, the Paper Monster system feeds itself by using these papers to print comic books

Paper Monster Kit

Brand Identity design for a start-up company with final product form Other Group Members: Ahmet Can Varan Behnaz Safati Toygar Ermin Burak Sefa Sert

Most successful team in GE402 Virtual Stock Market

Company & Product Logo

Vess Wireless Systems is a startup company. Their goal Their main product is Raybit which provides a wireless connection between any universal data storage and the user’s mobile phone or desktop without the need of internet.

Raybit produc also ha

Vess Company Logo Vess Logo emerged from idea of wifi icon and it gives clear information about company’s goal. As requested from company, it has an aggressive visual appearance.

After d


t’s form is designed according to company’s brief. They requested a ct that looks sportive and should appeal to the high-end customers. It as to be easily manufactured.

doing researches, I developed alternatives and created Raybit and logo.

g the project, I participated in team as Graphic & Industrial designer. Exhibited at GE 402- Visual Stock Market Award Ceremony

Cardboard package for chocolate sticks which transforms into a joyful experience for kids

Second Life Packaging

Joyvi is a chocolate package designed for kids. When pressed from top, it takes an accordion shape and locked from the both sides and by this way chocolate sticks are ready to be served. In this form, Joyvi becomes a toy for kids after sticks are finished.

Sketches & Drawings

THANK YOU +90 539 360 04 08


Mert Yildiz Industrial Design Portfolio 2017