Milosz j portfolio

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ARCHITECTURE works milosz JURKIEWICZ


CURRICULUM VITAE

CONTACT

MILOSZ JURKIEWICZ

TELEPHONE: WEBSITE: EMAIL:

#3224, Rue Anatole-Carignan H8T 3R6, Montreal, Canada

Academia

2014-2016

(514) 574-5701 www.miloszjurkiewicz.com milosz.j@gmail.com

Masters of Architecture Université de Montréal Specialisation: Exploration in Architecture Design Supervisor: Jean-Pierre Chupin, Ph.D

2011-2014

B. Sc. Architecture Université de Montréal Student Exchange: Barcelona (2013-2014) School: UPC - Escola Tecnica Superior d’Arquitectura de Barcelona (ETSAB)

2007-2010

B. A. Communication Studies Concordia University Specialisation: Multimedia Design Supervisor: Matt Soar, Ph.D

2010-2011

Urbanism Université de Montréal One year program

2005-2007

Diploma of College Studies Dawson College Specialisation: Commerce

Professionnal

2015-Present

Research Assistant Laboratoire d’Études de l’Architecture Potentielle Supervision: Jean-Pierre Chupin, Ph.D

2014 Winter

Studio Assistant Manon Asselin Architect Tasks: Maxwell Render Auxiliary

2014 Summer

Infographic Technician Coll-Leclerc Architects - Barcelona Tasks: Graphic Design, Translation (Spanish to French)

2010-2013

Infographic Technician Coopsco Aménagement - Université de Montréal Tasks: Graphic Design, Architecture Plan Printing

2012 September

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Video Designer The Ground Magazine - Milk Gallery Exhibition Tasks: Video Designer for installations in New York City


Other

Architecture Exhibition University of Montreal EFFA 2016 - Masters of Architecture

May 2016

Event: Design, Construction and Organisation

Detroit City Architecture Review Detroit Future City - detroitfuturecity.com

May 2015

Event: Project presentation and review

Organiser and Video Designer TEDxUdeM 2012 - tedxudem.com

2011-2012

Tasks: Video design and speaker selection

Post-Vernissage ‘Speed Limits’ Canadian Centre for Architecture

May 2009

Tasks: Video Design for installations

Technics

Software

Design Photoshop, Indesign, Illustrator, Lightroom

Architecture Software

Drawing Autocad, Revit 3D modeling Revit, Rhinoceros, Sketchup, Maxwell Render Video software Adobe After Effects, Premier Pro

Other

Microsoft Office Word, Powerpoint, Excel Languages English, French, Spanish, Polish, Catalan

Publications

Author

Catalogue des Concours Canadiens Cabanes Conceptuelles sur Glace - 2016 http://www.ccc.umontreal.ca

Editorial Intern

The Alpine Review Issue #2: Antifragility - 2013 Tasks: Content research and creation

Author

Citta Magazine Issue #2: Montréal/Mexico - 2014 Article: Le monument à l’ère de la reproduction numérique

Other

Flanelle Magazine, Poiesis, L’Organe, Tasks: Interview, Graphic Design, Photography Page

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Logement Collectif 1001 Plateaux

Elevation



I II III

IV

I–Penthouse

II–Studio III–Family IV–Loft

A–Fénéstrations avec Résille B–Passerelles en Bois 1–Élévation Décalée

2–Mur Rideau sur Cours

C –RDC en Transparence 3–Doubles-hauteur sur passerelle



GĂŽte au Pied LevĂŠ Kolkhoze: une architexture





Spielraum Espace de jeux dans la ville

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Spielraum Plateaux de densitĂŠ

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Centre de Formation et Transformation d’Artefactes

Une extension muséale COMMENT EST CE QUE L’ARCHITECTURE RÉPOND À DES SYSTÈMES DE FORMATION ET TRANSFORMATION D’ARTEFACTES?

ARTEFACTES

MORALE

COMMITÉE DE PURGE

CONNAISSANCE

ECONOMIE

MATÉRIEL

FORUM POUR MÉDIATION ET PRODUCTION

MARCHÉ D’ÉCHANGE ET ESTIMATION

DROIT

COURT D’ÉTHIQUE ET JURISPRUDENCE

DÉPARTEMENT REPRODUCTION ET RÉPLICATION

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Ocean Prison: Anti-Pyramid AC-CA COMPETITION

Observation and Control Jeremy Bantham’s panopticon is the quintessential surveillance system. The sense of being constantly under observation from a single focal point is both effective and optimized. This principle was the basis of the prison project. Through the sectioning of Bantham’s design into its purest form. Thereafter, by rotating the pyramid 180 degrees the observer is able to constantly see without being seen. The glass floor under the prisoners allows for a constant visual contact in every angle from the interior of the station.


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Projet Photographie: Portrait~Architecture


ry: The Ground Magazine | Équipe: 13 | Lieu: New York City | Rôle: Video Designer | Année: 2012

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