Page 1

Megan Smith Product design portfolio


Number ball

One Sweep

Squash Ball Launcher

Perfume Bottle

Clickit “Identify an opportunity for an IoT product for which the industrial design and app interface are dedicated to a clearly defined context e.g. healthcare, leisure, sport, security, travel. �

Clickit Users who take various medications find it hard to keep track.

Clickit is a medication tracker that allows a user or carer to monitor their medication intake.

Before ideation was started, a form board was created to show a clear stylistic direction.

Ideation Sketches developing form and functionality of a medication tracker

How Does it work?

Many people have to take a lot of medication which can be The medication user or family member/carer can use the clickit The user takes their medication as usual throughout the day. hard to keep track of. app to progam in data e.g. when a pill needs to be taken, pill quantity in a prescription.

Segments of the dial correlate to different medications, when the medication is taken the user turns the dial and presses the button.

A red light flashes to alert the user that there is a reminder.

The app can be regularly checked by the user of family member/carer to check reminders such as a pill not being taken. New prescriptions are automatically ordered when medication is running low.

Modelling Blue foam models where made to help explore the form of the product.

Final Appearance model One month spent modelling, priming and painting to create a final appearance model.

Number Ball “Design a sports product for a student at a special needs college.�

Process The aim of the universal design module was to design a product alongside a special needs student from a local special needs college.

User interviews were conducted at the special needs college. Questions were asked in order to gain insight into what the student would like from a sports product.

Empathic modelling was conducted before the first site visit. This allowed us to gain insight into the possible problems faces by those we would be interviewing.

Four site visits were conducted in order to gain information from the user and design a product for them.

The process was broken down into; empathic modelling, user interviews, co design and a final presentation.

The co-design process allowed the design to be developed with the student, and with their input.

Empathic modelling

User interviews


Final presentation.

The final design was presented to the staff and students of the local special needs college.

Co- Design

Padded mat

Can be played individually or as a team

A key part of this design process was the codesign.

Three concepts where presented to the special needs student at the RNIB college. Designs were explored with the student in order to see what aspects they liked most.

Player throws ball on pad to collect points

Concepts were compared one at a time to allow the student the process the information.

Ball can be thrown through the hoop

The co design process allowed the user’s needs and wants to be explored and allowed a product to be designed with their input.

The ball can be kicked between the posts

The third concept was chosen to be developed as the student showed a keen interest in it. Through the co design the element that the numbers could be rearranged was added as this was suggested by the student.

Ball can be kicked or thrown onto the pads

Players can collect points Ball can be kicked through the middle for 10 points

The numbers are attached with Velcro and can be rearranged to give the game variety

Scenario of use

Number ball is a points based game designed to be played either inside or out. The pad is propped upright with legs on its back. The game can be played individually or as a team. It can work on an individual’s communication, hand eye co-ordination and numeracy skills.

The aim of the game is to get the ball onto the pads to collect the correlating points of through the centre the collect 7 points. To make the game inclusive to a variety of students the ball can either be kicked or thrown.

Audio feedback is used when the pad is hit. The audio caters for hearing impaired students but is also desirable for other cognitive impairments.

To add variety to the game, the numbers are attached using Velcro, so they can be rearranged.

One Sweep “Design a product to improve domestic household chores. This could be to add greater enjoyment to a task, convenience or functionality. The product should add value to either cleaning or kitchen activities in the home.� (1 week project)





The user is a student cleaner. Household chores are a form of productive procrastination. Cleaning is usually put off but usually done all at once in one big sweep.

Strategy “Only 63% of students polled cleaned their dorm roon in the past week.” (Poll by PR Newire into


bacteria in college dorms)

The poll suggests that a large number of students do not regularly clean their room/ house.

Sustainability issues will be considered in the design of the product.

The strategy is to design a product that won’t make cleaning seem time consuming to the user.

The strategy is to design a product with an optimal life to reduce its impact on the environment.

A product should be designed to make cleaning efficient and enable to user to do big cleans all at once.

Optimal life concerns the product’s reliability, durability and its ease to manufacture/repair.

The student cleaner likes to spend their free time relaxing. The user would like cleaning to be done quickly and efficiently.

A cleaning product would need to be cheap to fit the student budget. The student cleaner is not interested in investing a lot of money into a cleaning product and cleaning products are commonly bought by parents.

A product for the student cleaner would need to be easily stored due to the shared nature of student living.

Proposition A product that can be used to clean multiple surfaces in the house. Using a cloth that only needs to be used with water, the hand held product can be used around the house. The product can be filled with water to wet the cloth throughout the cleaning process as the user moves around the house. This means the user does not have to return to the tap to wet the cloth, making cleaning more efficient as the house can be cleaned in one go.

How it works The main part of the product is the removable cloth that cleans surfaces with only water, not needing to use any cleaning sprays. The cloth contains millions of tiny fibred, with each fibre 1000 times finer than cotton. Water molecules are electrically unbalanced and when used on the cloth attracts particles of dirt and bacteria.

Removable cap to fill product with water. Button for user to push to dampen the cloth.

The product can be filled with water, so as the user is cleaning the house they can press the button to dampen the cloth. This saves the user from having to return to the tap. THE USER The product allows the student cleaner to clean their house quickly in one go. As the product can be used on multiple surfaces, it’s suitable for the user, who puts off cleaning and then does it in one go. The product is relatively inexpensive, as there are no electrical components, making it appropriate for the user’s price point. SUSTAINABILITY The original strategy was to create a product with an optimal life. The cloth can be washed a large amount of times, meaning it can be reused. The long lasting cloth means that it will not be thrown away, reducing its waste impact. The chemicals in cleaning sprays can be harmful for the environment, as the product only uses water this impact is removed. The fibres of the cloth are made from polyester and polyamide. A study at Plymouth university into contamination of freshwater habitats found that in an average load of 6Kg, 496,030 fibres where released from polyester. Different materials could be explored to improve this aspect of the product.

Cloth is attached to the bottom and can be removed and washed.

Grooves to help the user hold onto the product.

Squash Ball Launcher “Design a squash ball launcher with the aim of throwing the ball the furthest.�

Design Process

The slope a deflection at the middle of each beam was calculated using Macaulay’s method.

The aim of the module was to design a squash ball thrower that would throw a squash ball using mechanical force only. First, initial concepts where generated and SUVAT equations used to calculate the distance the ball would travel.

The shear force acting on the bolts of the squash ball thrower were also calculated as well as the axial loading.

Shear force and bending moment diagrams where created for each of the beams.

As a team, one concept was chosen to develop and mechanically analysis. Mechanical analysis involved; shear and bending moment diagrams, slope and deflection, axial loading and shear force. First the forces in each beam where calculated. This showed whether the beams where under tension or compression.

Perfume Bottle “Using surface modelling, design and create a perfume bottle.�

Research and ideation The aim of the project was to explore surface modelling in order to create a unique shape for a perfume bottle. Research was taken out to explore the form of existing perfume bottles, what works best and what forms are seen as desirable.

Ideation Sketches allowed form to be developed bas on the form of existing products

Final Render

Final Design The final design created using surface modelling. The design consists of curves to create a sleek smooth form.

About me

Introduction I am currently a second year student studying Product Design and Technology at Loughborough University. Design has always interested me in the way it impacts our everyday lives without us even knowing. I enjoy combining aesthetic and functional aspects to create a design that a user can enjoy. I hope to develop my skills in design during my placement year, and get hands on experience with design in the real world. I hope to push my design capabilities and create innovative solutions.

Skills Adobe Illustrator






Loughboroug University: Product design and technology Bsc - 1st year 2:1 A Levels Geography - A* Product Design - A Mathematics - A GCSE’s A* - 5 A -7 B -1

Megan Smith London, United Kingdom 07534362550

Interests I have recently gotten back into playing the piano, and enjoy it as a form of relaxation. My interest in sketching in my free time has increased since studying design and I enjoy drawing tonal portraits.

Thank you

Megan Smith Product Design Portfolio  

My name is Megan Smith and I'm currently a second year student studying Product Design and technology at Loughborough university.

Read more
Read more
Similar to
Popular now
Just for you