Digital Design - Module 01 Semester 1, 2018 May Myat Thu

(900848) Xiaoran Huang (Studio Number 8)

Week One

Reading: Zeara Polo, A. 2010. Between Ideas and Matters.

According to Zeara-Polo, the diagram does not play a representational role in the design process but provides an organisational and can have a performative quality depending on how it is deployed. Explain how Diagram is different from Signs and Symbols? (100 words Maximum)

A symbol is a sign which refers to its dynamic object through a formal representation whereas a diagram does not play a representational role for their dynamic object. Instead, a diagram is a tool that describes relationships and prescribes performances in space in a reductive nature. In order to develop the form of a diagram further into the final form of a building, additional information needs to be added. In other words, with a determinant form of mediation, a diagram can become a drawing to enter into real space.

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Week One

Precedent Analysis

1. Referred plan 2. Drawing fundamental geometries 3. Isometric view from SE

Aires Mateus Radix, 2012, https://www. pinterest.co.uk/pin/58828338853674658/ The above 2 images are references to draw 3D model of pavilion and suggest the basic shape of radix. From the top middle image, the dimensions of the radix are obtained. With the help of Rhinoceros, the required 3D structure of radix is drawn.

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Week Two

Reading: Hertzberger H. 2005. The in-between and The Habitable Space Between Things, from Lessons for Students in Architecture. Herzberger discusses how design should not be extreme in its functionality. Use your precedent study to explain how the pavilion allows for an appropriation of use. (100 words Maximum)

Radix is actually a structure of several uses. In addition to its intended purpose of complimenting the arcaded Arsenal galleries, they provide decent shelter from the weather. Due to this and its unique form, it serves well as a meeting point. The sloped steps nearby provide not only a means to navigate around the site but also a place to sit without the need of an actual bench. Moreover, the structure offers children a fun and challenging place to run around. All in all, because of the ambiguity of its purpose, Radix opens up a whole lot more possibilities.

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Week Two

Isometric

Isometric view of radix According to the provided images and measurements, it is more convenient to draw a close 3D model of radix. First of all, by using Rhinoceros, draw one box, two spheres and one ellipsoid with the given measurements. Then they are placed at the right places. After that by using Boolean difference, the spheres and ellipsoid are subtracted from the box to create the required 3D shape. To make it closer to reality, the platforms, steps and surrounding buildings are also drawn. Whilst modelling, it is found out that people can access from any sides as it is an open structure. However, there is a visual accessibility. The person standing from the river side and facing towards the radix has visual limitation because of the inner surfaces of the radix. Moreover, the addition of platform steps base at the side of water enhances the threshold of the radix. The key concept of the precedent study is the form of the pavilion impacts on the surrounding environment and also the possibilities of circulation and threshold.

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Week Two Diagrams

Circulation 1:200

Thresholds 1:200

The first one is the structure outline of the radix. The second one shows the circulation paths. People are free to choose the route across the space but the shown ones are the most common route. The third one indicates the shelters of the radix where people can relax and enjoy the sceneries.

The radix has both outer surfaces and inner surfaces. The first one illustrates the outer surfaces of the radix. The second one implies the inner surfaces where people can get shelter and children can play under it. The third one is the openings of the radix where people travels from the entrance of the sides to the water.

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Appendix

Process

Modelling the pavilion

By using rhinoceros, draw one box, two spheres and one ellipsoid. Position them in their right spot.

Use Boolean difference to get the required shapes.

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Make a platform and create steps to make it more real.

Digital Design_Module 1
Digital Design_Module 1