MATTHEW TIBBAL L S Architecture Por tfolio 2014 - 2016
TABLE OF CONTENTS 01- Introduction, p. 4 02 - CV, p. 5
03 - p.6 ANESTHESIAâ€™S VEIL
04 - p.12 MERRI PROMENADE
05 - p.16 BOTTOM OF THE WELL
06 - p.20 INTERNET DELOREAN
07 - p.24 SECOND SKIN
University of Melbourne
University of Melbourne
University of Melbourne
University of Melbourne
08 - p.26 BOATHOUSE
09 - p.30 CONSTRUCTION
10 - p.32 BURNT IDENTITY
11 - p.33 PROFESSIONAL
2015 - 2016
University of Melbourne
University of Melbourne
12 - p.34 PERSONAL
INTRODUCTION Architecture, as the physical dimension of our cities and places, contains within its walls the paradigm of cultural and social production. The built environment affords a creation of a social identity, both individual and collective. My passion for architecture stems from this imperative for an architectural identity. I aspire to a holistic conception of architecture, one which embraces a multitude of interdisciplinary notions relating to the built environment so as to engage and facilitate greater cultural significance, community interaction and sustainable practice. Through my experiences, I have built upon my initial perception of architecture’s complexities and seek now to further my knowledge and understanding of the discipline through professional practice. This portfolio is thus a collection of previous works documenting my education at an undergraduate level. The works consist largely of projects undertaken within the Bachelor of Environments at the University of Melbourne with a select few developed in a professional and private context.
“We hold to the idea that architecture is not simply reducible to the container and the contained but that there exists a dynamic exchange between the life of matter and the matter of our lives.” REISER + UMEMOTO, 2010
16 Burgundy Drive, Doncaster Australia, 3108
Student of Architecture
0410 392 074
Highly motivated student seeking full-time employment in year-out between undergraduate and masters of architecture from the University of Melbourne. Offering versatile and professional skills well-suited to high-performing team-oriented working environments, I have a passion for architectural design that engages and facilitates greater cultural significance, user interaction and sustainable practice in a technological and conceptual capacity. My academic and professional work spans production of such projects through a multitude of computer-aided design programs to ensure successful architectural realization and delivery.
DEAN’S HONOUR AWARD
ACADEMIC PUBLICATION #1
University of Melbourne (2015)
‘Anesthesia’s Veil’ - University of Melbourne (2016)
Awarded for academic excellence throughout studies in the Bachelor of Environments. Awarded to the top 3% of students.
GLOBAL SCHOLARS AWARD
Grant awarded to aid in covering the cost of overseas study in France for highachieving students.
University of Melbourne (2016)
Design project ‘Anesthesia’s Veil’ selected for publication in a future conference paper on the role of narratives in design processes in response to health care briefs, led by PhD candidate and senior tutor Stephanie Liddicoat.
ACADEMIC PUBLICATION #2 ‘Second Skin ‘ - University of Melbourne (2015) Second Skin design project for ‘Digital Design & Fabrication’ selected for academic publication for a thesis on ‘design making’ led by senior lecturer Paul Loh.
TRANSITION SCHOLARSHIP University of Melbourne (2016)
Awarded to high-achieving students entering the Bachelor of Environments.
Here Studio (Aug 2015 - Nov 2016)
STUDIO FIRE EXHIBITION
Bachelor of Environments - First Class Honours University of Melbourne (Mar 2013 - Nov 2016)
‘Anesthesia’s Veil’ - University of Melbourne (2016)
Ammon Beyerle: Director and Co-founder of Here Studio m: 0438 068 655 e: email@example.com
Employed as a student of architecture in a small practice of 4/5 employees, specializing in residential and public projects through community participation and client interaction. My role required extensive use of building information modeling (BIM) to assist in the development of projects from concept design to documentation phrase, as well as various administrative duties in relation to town planning applications and expression of interest submissions (EOIs). This role also extended into visualisation and client presentation work, as well as frequent interaction with clients during conceptual design and development design phase.
ARCHITECTURE LIBRARY ASSISTANT University of Melbourne (Feb 2015 - Nov 2016)
Working as a student library assistant with in-depth knowledge of the library collection to provide assistance to professional, academic and student research inquiries at the Architecture, Building and Planning Library within Melbourne School of Design. The role included administrative duties in dataentry, management of records as well as general maintenance and stocking. Demonstrated strong customer service skills in a public-facing environment as well as reliability to work independently on tasks.
Graduated with First Class Honours from the Bachelor of Environments, majoring in Architecture with subjects in Construction, Property, Finance and Urban Planning.
DIGITAL DESIGN + FABRICATION EXHIBITION
Modern Languages (French) - Honours University of Melbourne (Mar 2013 - Nov 2016)
‘Second Skin’ - University of Melbourne (2015)
Studied concurrently with Bachelor, undertaking cultural and linguistic studies of French language in a professional, theoretical capacity.
Second Skin design project for ‘Digital Design & Fabrication’ selected for end of semester exhibition and for open day exhibitions.
STUDIO WATER EXHIBITION
Aditnalta Visiting School - First Class Honours Architectural Association, London
‘Boathouse’ design project displayed in end of semester exhibition.
‘Boathouse’ - University of Melbourne (2014)
Participated in a 3-week intensive short-course at the Architectural Association specializing in virtual reality and digital architectural interventions.
Victorian Certificate of Education Trinity Grammar School, Kew (2012)
TEAM LEADER Village Cinemas (June 2011 - July 2015)
Leadership position in retail and hospitality operations where I developed strong interpersonal skills in team-working environments and customer service. My role as a team leader involved delegating and managing a team of up to 10 people in fast-paced working conditions under strict deadlines. Handled multifaceted clerical tasks including records management, inventory, in-store presentation, phone-orders and other administrative related services. This role indicated that I was a trusted employee known for flexible and high-quality work.
CAFFEINE DRAWING DRAWING
Grasshopper Model-making Model-making
Involved front of house customer service, register work, inventory and electronic inquiries, training/induction of other staff, in-store presentation, organized displays and general maintenance of store.
LANGUAGES LANGUAGES LANGUAGES
LITERATURE LIKES LIKES LIKES CINEMA LITERATURE LITERATURE
Professional Fluency Professional Fluency
CINEMA DRAWING CAFFEINE CAFFEINE
Borders (2010 - 2011)
LITERATURE CAFFEINE CINEMA CINEMA
Phillipa Hall: Project Architect (UK registered) at Here Studio m: 0405 780 225 e: firstname.lastname@example.org Ms. Stephanie Liddicoat – Senior Tutor and PhD academic candidate at the University of Melbourne m: 0413 829 913 e: email@example.com Ms. Naomi Mullumby: Head Librarian, Architecture Building and Planning Library, Melbourne School of Design m: 0422 360 915 e: firstname.lastname@example.org Ms. Sonya Parton: Tutor for Studio Air at the University of Melbourne, Architect at Grimshaw m: 0435 434 830 e: email@example.com
University of Melbourne (2015)
Mrs Jannette Le – Senior Tutor at the University of Melbourne, Director and Co-Founder of United Make Architecture firm, and former office manager for McBride Charles Ryan m: 0433 315 796 e: firstname.lastname@example.org
ROBIN BOYD FOUNDATION
Mrs Nicki Larkin – Site Manager at Village Cinemas Doncaster 2013 – 2015, and Village Cinemas Crown at Present m: 0488 297 788 e: email@example.com
AND SPEAKER SERIES
ArchiCad AutoCad AutoCad Revit AutoCad ArchiCad ArchiCad Rhinoceros 3D ArchiCad Revit Revit Adobe Photoshop Revit Rhinoceros3D 3D Rhinoceros Adobe Illustrator Rhinoceros 3D AdobePhotoshop Photoshop Adobe Adobe InDesign Adobe Photoshop AdobeIllustrator Illustrator Adobe Adobe After Effects Adobe Illustrator AdobeInDesign InDesign Adobe Hand-drawing Adobe InDesign AdobeAfter AfterEffects Effects Adobe Sketchup Pro Adobe After Effects Hand-drawing Hand-drawing V-Ray Hand-drawing SketchupPro Pro Sketchup Grasshopper Sketchup V-Ray Pro V-Ray Model-making V-Ray Grasshopper Grasshopper
Presentation board, design journal and model for ‘Anesthesia’s Veil’ selected for exhibition in the Melbourne School of Design end of semester Exhibition (MSDx).
Principal committee member involved with contacting and coordinating weekly talks between local architects and student body at the University of Melbourne. Responsible for successful marketing, public communication and event planning for the weekly talks.
Open Apartments Volunteer (2015)
Volunteer frequently for open house and open apartment events with the aim of contributing to bringing good design and quality architecture to the general public.
BUILDING AMBASSADOR FOR MSD
Melbourne School of Design, University of Melbourne (2015)
Assisted in the promotion and marketing of the new MSD building at the University of Melbourne as a tour guide for the general public, alumni and Chancellor’s Circle. Role involved public interaction at high profile engagement events, video interviews and general education of the building and its construction.
PEER MENTOR Bachelor of Environments, University of Melbourne (2014)
Peer mentor for the University of Melbourne. Voluntary position involved guiding and mentoring mid-year intake of first year students into the degree through regular meetings and support groups.
Mr. Ben Watson – Retail Manager at Colonial First State Global Asset Management and former site manager for Borders Doncaster m: +968 9140 9511 e: firstname.lastname@example.org
N SPE EET STR
ANESTHESIA’S VEIL ARCHITECTURE DESIGN STUDIO FIRE (2016) LOCATION: West Melbourne TUTOR: Stephanie Liddicoat ‘Anesthesia’s Veil’ provides awareness and control of the rhythms and patterns of an individual’s breathing, affecting both physiological functioning and cognitive state in the process.
SUFFOCATING URBAN DEVELOPMENT
PRIMARY & SECONDARY ROADS
PUBLIC & PRIVATE DOMAIN
CORNER SITE CONVERGENCE
ARTICULATION OF BREATH’S PRESENCE
MULTI-LAYERING OF SPACE
VECTORS OF AIR FLOW CAPTURED IN MATERIALITY
COMPRESS & RELEASE
CIRCULATION AROUND CENTRAL VOID
BREATH MADE TANGIBLE
THE BREATH VEILED
THE BREATH AS SPACE
Through an unconscious forfeit of autonomy, the audience is indoctrinated with a spatial control of respiratory patterns. The architecture acts as a facilitating medium, establishing a collective and universal anesthesia in spatial thresholds. A central controlling motif simultaneously entrances the viewer in a subconscious meditative state, gradually relinquishing its governance over breath by generating passive rhythmic interactions in compression and release. Echoes of inhalation and exhalation ripple through multi-layered fabrics, elucidating ephemeral vectors and facilitating the illusion of air movement along their surfaces. Through this use of translucency, porosity and malleability in architectural elements, the sensual perception of distance and vision is blurred, affording tangibility to the breath in space.
Here, the body assumes its primary role in respiratory awareness through sensory voiding, conducting the user to achieve consciousness over breath, and thus autonomy over mind.
T h e Brea th is t o Anes t hes i a , a s is Arc hi t ect ure t o it s v e i l .
PRE-CAST CONCRETE LOAD-BEARING WALLS
STEEL COLUMNS SPACE FRAME
PRE-CAST CONCRETE COLUMNS & BEAMS POST-TENSIONED CONCRETE SLAB IN-SITU RETAINING WALLS PILE FOOTING SYSTEM
STRUCTURE 1:400 0 2
COUNSELLING WAITING ROOM
BASEMENT 02 1:400
BASEMENT 01 1:400
GROUND FLOOR 1:400
BINS & REFUSE - 30sqm
UNDERGROUND CAR-PARKING - 400sqm
RECEPTION ENTRANCE - 40sqm
LAUNDRY - 30sqm
ADMINISTRATION/CLOAK ROOM - 15sqm
COLD STORAGE - 30sqm
CAFE (RETAIL) - 55sqm
PLANT ROOM - 75sqm
RETAIL (NLA) - 45sqm MANUAL LOADING BAY - 20sqm
FIRST FLOOR 1:400
SECOND FLOOR 1:400
THIRD FLOOR 1:400
YOGA STUDIO - 50sqm
MEETING ROOMS - 25sqm
RESTAURANT - 70sqm
CHANGE ROOMS - 70sqm
POP-UP GALLERY SPACE - 60sqm
BAR - 15sqm
MULTI-PURPOSE/SEMINAR - 90sqm
ARTIST STUDIO/WORKSHOP - 50sqm
KITCHEN - 50sqm
FURNITURE/PROPS STORAGE - 15sqm
OFFICES - 120sqm
SECTION A - A’ 1:200 0
FOURTH FLOOR 1:400
FIFTH FLOOR 1:400
SIXTH FLOOR 1:400
THERAPEUTIC RECEPTION - 15sqm
TRANSCENDENTAL MEDITATION - 40sqm
HOTEL ROOM - 20sqm
WAITING ROOM - 30Ssqm
HOTEL ROOM - 20sqm
INSTRUCTOR’S RESIDENCE - 22sqm
COUNSELING SUITES - 15sqm (each)
CLEANER’S CLOSET - 5sqm
STAFF ZONE - 20sqm
EQUIPMENT ROOM - 10sqm
MERRI PROMENADE ARCHITECTURE DESIGN STUDIO AIR (2015) LOCATION: Merri Creek, Melbourne TUTOR: Sonya Parton The Promenade is a kinetic system developed through algorithmic and mechanical processes As an architectural hypothesis for future human and technological interaction, the project’s intention is to utilise this symbiosis to redefine human-nature relationships. In its static state, the Promenade functions as a sculptural mirror reflecting the artificial man-made nature of the user’s side of the park. On the other side, however, is an open drainage which carries litter and various other pollutants into the river, damaging the ecosystem in the process. The Promenade seeks to expose these conditions by luring the user towards its central point, cantilevered over the river, before opening up and exposing the other side through user-sensor detection. The integration of sensor-based motion and responsive rotation via Arduino motors allows each panel to be algorithmically programmed to rotate within a range of 90 degrees as determined by the proximity of the user. As the user approaches the promenade, each individual panel rotates in response, creating varying degrees of transparency. Together, as the user moves along the bank, each panel rotates in a wave-like motion, following and confronting the user’s ignorance as they are exposed to the consequences of human neglect upon our natural ecosystems. For more information on this project, please visit: Design Journal - Studio Air https://issuu.com/matthewtibballs/docs/m.tibballs_journal_final
“The human eye has a readiness for patterns. Much is not seen simply because the mind is blind, not eyes. The eyes see in lines, curves, and patterns. Man himself works in patterns simple or complex, and such things are often evidence of man’s previous presence.” William Tell Sackett, Treasure Mountain. Louis L’Amour, 1972
3D Printed nodes connecting bamboo rods into a diagrid rigid frame
PROTOTYPE MODEL of Kinetic Promenade, SCALE 1:1 Photography by Regina Grant (2015)
ROTATION JOINERY REFLECTIVE PANEL
3D PRINTED JOINERY
Reflective Panels attached to fabricated Arduino joinery system
Rotation 90 degrees using Arduino joinery system.
S CA L E DIAMOND PANEL
(Lofted NURBS Surface)
FIELD EVALUATION Field charges distort points along surface domain to create more variation
SURFACE PLANARITY Create Face polylines with individual planes, then project 4 points of diamond onto plane
Distance based transformation by remapping around multiple attractor points. Constructed Domain = 0.4 to 0.8
EVALUATE SURFACE Reparameterize to find the normal of each panel based on centre (0.5, 0.5)
Multiplication of surface normals as a vector
Offsets each individual panel from base surface
Radius = 0.030
Brep Edges used to find 4 corner points
VERTICAL CURVE DIAGRID CURVES DISCONTINUITY
List item component used to connect a line between data 0 + 1, and data 0 + 3 to create diagrid curves
Explode Filleted Curve and using list item to find mid point and vertical curve along centre of shape. This creates a curve which runs along vertical centre of Filleted Diamond
DISTANCE smaller than 10
LINE 2 POINT
MULTIPLE CURVE intersection
ALGORITHM (GRASSHOPPER) Simplified for presentation purposes
LITTER FLOW FROM UNCOVERED DRAINAGE
CIRCULATION ACROSS THE BEND
IGNORANCE OF LITTER / COVER THE PROBLEM
EXPOSE THE PROBLEM THROUGH FRAME
PATTERN AS LENS
RHYTHM AND MOVEMENT AS ENGAGEMENT
PULL TOWARDS CENTRE ONTO GLASS PLATFORM
SPHERE to create BREP/CURVE intersection
Perpendicular Frame + POLYGON
Discontinuity Offset Extrusions of Polygons towards centre point of Sphere
SL HULL 3d Incremental 3d Convex Hull
WEAVERBIRD SUBDIVISION Components merged then joined and welded to make into one whole mesh with unified normals
CONSTRUCT MESH With defined pipe geometry extrusions inside, capped and simplified with Clean Tree
BOTTOM OF THE WELL ARCHITECTURE DESIGN STUDIO EARTH (2016) LOCATION: Herring Island, Melbourne TUTOR: Heather Mitcheltree
A The sub-conscious as a metaphysical state of experience is intrinsic to the human capacity for existential encounter. However, the sub-conscious is constrained by the regulated and ordered constraints of urban reality, conditioning the individual to a repetitious cycle of social imitation and behaviour. The individual no longer has a self, but is part of a collective mass, psychologically eroding potential sensory engagements and any capacity for introspection.
To counter this, the Pavilion at Herring Island seeks to provide a place for the individual to discover a state of repressed subconscious. Conceived as a series of wells which puncture down into the depths of the earth, these singular, fragmented spaces stimulate sensory encounters through a conflicting interplay between the underground chaotic state and the fragile grid structure superimposed upon it.
Through tension and chaos, a spatial interaction with the sublime is made through the confrontation between the space of bodily presence (underground) and the space of visual encounter (surface). These states of isolation thus extenuate the island’s role as a spatial haven, permitting the individual to discover the secret of their existential self, and take with them a secret perception of the island upon re-emergence from the earth.
B For more information on this project, please visit: Studio Earth - Design Journal https://issuu.com/matthewtibballs/docs/earthbook_m. tibballs_638803
GROUND FLOOR PLAN Above
SITE PLAN Left
SECTION A - A’
THREE SYSTEMS Grid Surface Topography Isolation Chambers
SECTION B - B’
THREE TECTONICS Frame + Infill Point / Line / Plane Mass
ZONE INTER-RELATION Intersect Division Chaos
ISOLATION / INTROSPECTION Individuality Solitude Mental & Body Presence
HIDDEN DIALOGUES Glimpses of Others Hidden Interaction Surface / Underground
SEEING INVISIBLE Imaginative Stimulation Negative Space Pattern Abstraction
CHAMBERS Lines of Sight Carved Fragments Exploration
DIRECTION / INDIRECTION Wondering Loss of Place Detachment
SURFACE ENCOUNTER Visual Stimulation Void in Earth Surface puncture
MODEL PHOTOGRAPHY (Authorâ€™s own, 2016)
INTERNET DELOREAN ADITNALTA AA VISITING SCHOOL LOCATION: Architectural Association, London TEAM: Matthew Tibballs, Seung Hyuk Choi TUTOR(s): Mond Qu, Artemis Doupa, Denis Vlieghe The Internet as a virtual place for architectural intervention lies at the heart of Aditnalta. Through an investigation into the place-making nature of the Internet and the reactive nature of users at the loss of websites, a conceptual basis is provided for understanding the advent of internet archives as indicative of a new stage in human emotional attachment to the virtual realm. The Internet Delorean then, presents itself as a virtual cemetery. An architectural virtual typology destined for digital preservation of memory through the capturing of deleted pixels and defunct virtual environments, both physically as a totem and virtually as an immersive web-site. This immersion is experienced through a multi-dimensional interplay between time and scale in a warped and distorted temporality. Virtually, the user navigates through extruded pixels containing the lost information data whereby upon arriving at a central void glimpses of the pixels show images of lost websites. The cemetery provides a place for the individual to wonder and engage with digital memories, as well as acting as a platform for the upload of oneâ€™s own memories and totems. True immortalisation of space then becomes a (virtual) reality through the negation of time as an overarching dictator of user access and information availability.
Star Wars Galaxies Friendster
2000 Napster Beenz
The workshop involved experimentations in various digital mediums such as projection mapping, animation, Oculus Rift and 3D Unity. These were employed as tools for architectural expression and virtual immersion.
The Internet Delorean can be found at: http://aditnalta.co/1.html
TIME-LINE OF THE DEFUNCT Diagram by M.T
TOTEM LOGIC Diagram by S.H.C.
3D PRINTED MODEL OF TOTEM
(Move mouse to rotate/navigate and click to move forward. Works best on Google Chrome.)
3D PIXELATION OF WEBSITES AND WORLDS Diagrams by S.H.C.
An object where a linear time-line dictates the spatial and formal arrangement Diagram by S.H.C
A place where time is collapsed into a Cartesian plane; space and time are narrated through the digital projection of shadows and infographics Diagram by M.T
A place where the sense of time and space is warped and distorted through the endless forest of pixels, creating a defiance of gravity and orientation. Diagram by S.H.C
INTERNET DELOREAN (FUTURE GROWTH SCENARIO OF CEMETERY) Internal view - Rendered by M.T
INTERNET DELOREAN (FUTURE GROWTH SCENARIO OF CEMETERY) External view - Rendered by M.T
SECOND SKIN DIGITAL DESIGN & FABRICATION (2015) TEAM: Matthew Tibballs, Brydie Singleton, Stephen Yoannidis TUTOR: Rosie Gunzburg
The Second Skin is an exploration of personal space through the abstraction and distortion of form that encapsulates gender identification. Through the conceptualisation of the Third Gender, the second skin could blur the boundaries between masculine and female polarities in relation to sexuality and gender. The deliberate deformation and distortion of the androgynous zones of the human body â€˜s silhouette thus enables one to conceal corporeal vulnerabilities from dominant social paradigms relating to gender stereotype and judgment.
MODEL PHOTOGRAPHY Authorâ€™s own (2015)
This project required extensive knowledge and skills in digital mediums like Rhinoceros both for designing and for the fabrication process through the laser cutter. I utilised my knowledge, skills and passion in this area to direct and guide my team towards a successful end result. For more information regarding this project, please visit: http://issuu.com/matthewtibballs/docs/module_4_ matthewtibballs_638803
PERSONAL SPACE & CORPORAL DISTORTION Diagrams by M.T
The second skin was fabricated from many individual panels laser cut with algorithmically placed tabs. This allowed each piece to be assembled together and attached via the tabs. This process occurs gradually until the second skin begins to take form. Internal wires are used to stabilize the structure, providing tensile strength to an otherwise compressive structure.
BOATHOUSE ARCHITECTURE DESIGN STUDIO WATER (2014) LOCATION: Studley Park, Melbourne TUTOR: Isun Kazerani
SITE PLAN 1:800
First Floor (3)
BOATHOUSE DISPLAY & ACCESS Ground Floor (1)
The Boathouse for Studley Park is the culmination of in-depth investigation of the modernist aesthetic and the work of Rem Koolhaas, creating a synthesis of his ideologies and my own conceptual explorations.
Koolhaas employs a programmatic-driven approach to architecture, focusing on certain dualities and alliances of programs as a means of determining architectural form, with an interest in architectureâ€™s role in social and cultural production. The Berlin Wall, as a typology of cultural disruption acts as the foundational element for social interaction and activity within the Boathouse, slicing through the landscape, creating a dislocation, fragmentation and inter-weaving of programs. The form is then composed out of these programs, establishing opposing alliances between social functions of the restaurant and the cafe, and then reassembling them around a central atrium containing the boat house. Linked by circulation and ramps, the interior flows as one navigates from east to west.
First Floor (4)
WATER STUDIO 1,
SECOND FLOOR PLAN 1:400
1. RESTAURANT FUNCTION ROOM 2. COOLER ROOM 3. UNISEX TOILET 4. SERVICE & GOODS LIFT 5. PUBLIC ACCESS LIFT 6. STAIRWELL / FIRE ESCAPE
4. 2. 3.
4. 5. 8.
FIRST FLOOR PLAN 1:400
1. MAIN ENTRY 2. EVENING ENTRY 3. CENTRAL ATRIUM 4. CAFE 5. OUTDOOR EATING AREA 6. RESTAURANT 7. KITCHENS 8. PUBLIC ACCESS LIFT 9. SERVICE & GOODS LIFT 10. MALE, FEMALE & DISABLED TOILETS
GROUND FLOOR PLAN 1:400
8. 9. 10.
1. BOATHOUSE (DISPLAY & ACCESS) 2. BOATHOUSE (MAINTENANCE & STORAGE) 3. BOAT HIRE & OFFICE 4. KIOSK 5. OUTDOOR EATING AREA 6. MALE, FEMALE & DISABLED TOILETS 7. CLEANERâ€™S CUPBOARD 8. PUBLIC ACCESS LIFT 9. SERVICE & GOODS LIFT 10. SERVICE DELIVERY GARAGE/BASEMENT 11. WAITING ROOM
NORTH ELEVATION 1:400
OUTDOOR EATING AREA / APPROACH TO BOAT HOUSE Ground Floor (5)
SOUTH ELEVATION 1:400
RESTAURANT & FUNCTION ROOM 6. First Floor, 1. Second Floor
CONSTRUCTION CONSTRUCTION DESIGN (2015) TEAM: Matthew Tibballs, Mikaela Prentice TUTOR: Seung Hyuk Choi Knowledge and understanding of contemporary construction theory and practice was put into application through the construction of a 1:20 scale model and an axonometric drawing of a pre-existing building section. The allocated building was the Ivanhoe Grammar School by McBride Charles Ryan Architects (2015). The model required extensive time-management skills and teamwork to achieve a model that could demonstrate strong understanding of construction detailing and techniques within the industry.
MODEL CONSTRUCTION & PHOTOGRAPHY M.T & M.P
ROOF 168.550 LVL 01 CEILING 166.55
LVL 01 163.55 LVL 00 CEILING 162.750
LVL 00 159.750
AXONOMETRIC DRAWING 1:100 on A3 M.T 3
10. BURNT IDENTITY
COMPETITION: Australian Tapestry Design Competition 2015 LOCATION: Australian Pavilion, Venice Biennale TEAM: Matthew Tibballs, Audrey Whisker, Ridz Hasib Working with a team of graduated architects, I participated in a competition to design a tapestry for the newly designed Australian Pavilion by Denton Corker Marshall architects for the Venice Biennale. The Tapestry seeks to encapsulate the mercurial identity of Australia through the inhabitant’s close connection to the landscape. Initially inspired by the poem, ‘My Country’ by Dorothea Mackellar, the design incorporates a narrative upon the contrasting and unpredictable events of the native landscape through a one-point perspective plane, drawing one closer towards its burning centre. The imprecision of the aesthetics aims to capture the elusive nature of Australia’s identification with an unruly landscape as one of dissolution. This is maintained by its dissolution into the purely white room of the Australian Pavilion.
TAPESTRY FINAL DESIGN Illustrated by M.T
The tapestry was proposed to be woven of silver lurex threads combined with simple cotton stretched horizontally on a low-warp loom to create interlocking and woven elements. This led to the creation of a collection of transitional events within the fabric, one of textural luminosity and transparency, capturing moments that converge and clarify to create the ever evolving plain of our sunburnt identity.
“I love a sunburnt country, A land of sweeping plains, of ragged mountain ranges, of droughts and flooding rains. I love her far horizons, I love her jewel-sea, Her beauty and her terror the wide brown land for me!” Dorothea Mackellar 1908 TAPESTRY WITHIN GALLERY Rendered by R.H
CIVIC HALL (BALLARAT) Diagramss by M.T
EMPLOYER: Here Studio TEAM: Ammon Beyerle (director) Michelle Emma James (director) Phillipa Hall (project architect) Caitlin Conley (graduate architect) Han Li (student of architecture) Matthew Tibballs (student of architecture)
CIVIC HALL BALLARAT (2015)
Perspective Renders (above + below) by M.T
GROUND FLOOR PLAN 1:200 (A3) HOPPERS CROSSING EXTENSION
COBURG HOUSE (2016)
Sun/shadow diagrams + modeling by M.T
CIVIC HALL BALLARAT (2015) NORTH ELEVATION 1:100 (A3) - HOPPERS CROSSING EXTENSION
Section by M.T + H.L
3d Modeling (ArchiCad) & layout by M.T
NORTH ELEVATION 1:200 (A3) - COBURG HOUSE 3d modeling (Sketch-up) & layout by M.T
CIVIC HALL BALLARAT (2015) Section by M.T
MATERIALITY - COBURG HOUSE Photoshopping by M.T
Published on Nov 13, 2016
Published on Nov 13, 2016
Collection of previous work documenting my architectural education at the University of Melbourne, Australia.