special Bull Centaurs m ws bs s t w i a ld Bull Centaur 8 4 2 4 4 1 3 2 8 Great Hoof 8 4 2 4 4 1 3 3 8 Unit Size: 5+ Equipment: • Hand weapon • Heavy armour
Special Rules: • Slave Lords • Unit Strength 2 Infantry
Daemoneaters m ws bs s t w i a ld Daemoneater 7 4 2 5 5 3 2 - 9
Hobgoblin Sneaky Gits m ws bs s t w i a ld Sneaky Gits 4 3 2 3 3 1 2 1 6 Dirty Git 4 3 2 3 3 1 2 2 6 Unit Size: 10+ Equipment: • 2 hand weapons
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Special Rules: • Animosity • Treacherous Gits • Poisonous Attacks • Dirty, Rotten, Sneaky… • Scouts
18 Points Options: Weapons (one choice only): Great Weapons...................2 pts Additional Hand Weapon..2 pts Armour: Shield..................................1 pt Chaos Amour.....................6 pts
Upgrades: Musician.............................6 pts Standard Bearer................12 pts Any unit may carry a Magic Banner worth up to 50 pts. Great Hoof.......................12 pts
120 Points Special Rules: • Slave Lords • Chariot • Cause Fear • Whirlwind of Death
6 Points Options: Upgrades: Musician.............................5 pts Standard Bearer................10 pts Dirty Git..........................10 pts
The Dwarfs of Chaos unofficial indy gt army book
• A Daemoneater has a 3+ Armour Save.