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Digital Design - Module 02 Semester 1, 2018 Matthew TAN Nx 873878 Samuel LALO

Week Three

Reading: Kolerevic B. 2003. Architecture in the Digital Age

Kolerevic described three fundamental type of fabrication techniques in the reading. Outline the three techniques and discuss the potential of Computer Numeric Controlled fabrication with parametric modelling. (150 words max)

Computer Numeric Controlled Fabrication have evolved in our current world and are critical tools used by designers to construct more complex designs digitally and prototype the feasibility of these structures. The Three main types of fabrication include - Subtractive Fabrication which involves the use of electrically or chemically reducing the process. Secondly is the use of Additive Fabrication which involves layering materials to form a compound form. Also known as layered manufacturing. Finally is the use of Formative Fabrication which invludes the use of high temperature to bend and warp objects to create a new, desired shape.


Surface Creation

A script was produced from our technical workshop allowing us to create a bounding box as the parameters to guide our surfaces. Each number slider has a different purpose in manipulating the surfaces; by adding more points, moving the edge and changing the overall shape. It allowed us to create numerous unique surfaces.


Week Four Panels & Waffle

The left surface uses closed solid panels that have a large triangle directional appearance. They place together to create an overall directional pattern. The right side incorporates general extruded pyramids with an open top, with the help of attractor points allow light to come in to illuminate the waffle structure.


The waffle structure shows a basic diverging pattern where the two surfaces bend away from each other. Representing wings of a bird.

Week Four

Laser Cutting

The panels on the right are simple extrided pyramids with no tops. This is intentional to allow natural light to enter to illuminate the waffle structure. I also used an attractor point command to pull the tips of the pyramids to a common direction so they all point and face the same way, creating a rhythmic wave pattern; complimentary to the variation in heights of the panels.

Secondly, the panels on the left size are referenced to ‘sharkskin’ where the panels have groves of sharp triangular shapes that, when combined with other panels creates an overall pattern pointing toward a certain direction. I varied the heights of each level as well to create a seamless pattern.


Week Five

The scripting process of the booleans - I tried different iterations of shapes to see their respective effects. Adjusting the size and distortions through the help of attractor points attracting the overall arrangement.


Week Five


Illustrated version of my 3D model. Overall the structure came out very well and clear. The lines are defined and the straight parts are very bold and clean, conveying the support structure of the model. The intrusions of the polygons have come out clean and distinguishable which shoes where space is created. THe variation in size and the alternations between each individual unit show a relationshop that vaguely represents a sequence of some sort. It could be interpretated that it is a small part in a much larger sequence. The extra ledge on the back is an attempt to create a different slant direction Giving the model an angled approach and fusing it with character.


Week Six Task 01

Task 01 Matrix I chose surfaces that appeared to diverge from one another. This would work well for the Grasshopper script for the waffle structure and formed the shape of spreaded wings of a bird. I felt that it would also pair well with panels of varying heights as they would compliment one another.


Week Six Task 02

Task 02 Matrix I chose to use the appractor points to warp the arrangement of my shapes slightly, however not too distorted. I found that too many attractor points created undesirable results. As well as attractor points that were too strong. I chose an arrangement that held more defined edges for each invidual unit to be able to form a cleaner model with distinguishable spaces.


Week Six

Final Isometric Views



Process Model Making I used paper clips to hold the panels in my desired position while waiting for the UHU glue to dry. It was very effective.

The panels came out nicely after drying overnight. They were clean and had nice defined edges.

The waffle structure was tricky to

After panelling one side, I used

put together at first. Some pieces had weak joints and was very fragile. However it got easier to build as i went through it.

blie to stick the tabs to the waffle structure.


Appendix Process Task 1

Using the script in Grasshopper to create a unique pair of surfaces to use for my model.

I experimented with many iterations of panels to see which were the most viable to use. I took into account the ease of unrolling and folding as well as the design aspect. I tried to incorporate holes in it to manipulate the amount of light entering.

A few iterations of panelled surfaces I have created, comparing them to find the cleanest design.

Make2D of the final Iteration of my model. I moved the panels out to create an ‘explode’ effect to put onto the pin up template.

Testing the Grasshopper script for the Waffle structure.


PTUnrolling the panels for laser cutting.


Process Task 2

I have manipulated their arrangement with the use of attractor points to warp the general pattern and rows of the booleans. I tested 1, 2 and 3 different attractor points to see their respective effects.

Testing different iterations of shapes to be used in the boolean function.

Testing the different sides of my booleans to see their difference in the space of the bounding box. I found that certain sizes make the space too messy and undifinitive.

After I found a nice size for my booleans, I used different basic shapes to ‘cut’ the extruded surface, revealing the complex booleaned network underneath.