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Mathilda Sรถrvik 2018


Hello! My name is

Mathilda SĂśrvik Newly graduated within the field of Industrial Design Engineering, with a special interest of User Experience and Project Management.

D.O.B 19900403 Gothenburg mathilda.sorvik@sigma.se

I am curious and like to keep an open mind, eager to understand users’ needs and their interaction with products. I am a team player and often hear I spread joy around me. In the team I take a role of organizing, making sure everyone is on board and make the project move forward. I enjoy learning new things and always try to challenge myself, to solve problems and create unique, usable and innovative products.


Education M.Sc. Industrial Design Engineering Chalmers University of Technology Autumn 2013 - Spring 2018

Exchange year Design & Engineering Politecnico di Milano Autumn 2016 - Spring 2017

Engineering preparatory year Chalmers University of Technology Autumn 2012 - Spring 2013

Swedish - native English - high skill level Alias Autostudio CATIA Solidworks Sketch InVision

Microsoft Office Pages & Keynote Adobe Illustrator Adobe Photoshop

Experience Master thesis at CEVT UX & Connected car January - June 2018

A research study with design guidelines to develop the UI and UX in electric vehicles.

Store employee, Ica Maxi Torslanda June 2009 - July 2018

Board memeber, CafĂŠ Bulten May - January 2015

YES

Driving licence & references?


01

UX & Electric cars Master thesis project Chalmers & CEVT 100% study pace / 20 weeks Spring 2018 This master thesis was written in collaboration with CEVT, at the department of Connected Car & UX. The aim was to increase the understanding of how the UI and the UX should be designed for an EV in order to accelerate and facilitate the adoption and improve the use of it.


Enhance the user’s experience for adoption of future cars A research study with design guidelines to develop the UI and UX in electric vehicles


Process & Methods Phase 1

Phase 2

Phase 3

Technical info

Interviews

KJ analyse

about the functional aspects of the EV

Benchmarking

with experienced EV drivers

Survey

five EVs were tested

online research with experienced EV drivers

Literature study

Workshop

of research already made within the area

with youths, the next generation of EV drivers

of data collection

Requirement list Guidelines

for designers to use when designing the UX & HMI for EVs


623 survey participants from

23 countries

11

deep semi-structured interviews (Sweden)


User Journey The car is silent,

feel relaxed and calm

Warning from car: reduce spee to reach destination.

Smooth drive

Silence,

insecurity whether the car is on or off

Bad acceleration due to cold battery

Low battery indication, searching for charging station.

Finish charging

Take o

Driving


m ed

Acceleration Regenerative braking

Warning from car: reduce speed to reach destination.

Unplanned detour might

Charging settings of car and station not matching.

Cable is dirty and car is not charging as expected

Forget to disconnect cable.

be needed.

Unkown route might have to be taken.

If driving long trip Parking at work

Driving

Start charging & while charging


User Groups It was identified that different users need different pieces of information, at different times during their drive. These three user groups were needed in order to prioritise different pieces of information and what information that shall be shown.


Guideline 1 Evoke a sense of freedom by highlighting the unique properties of the EV

Guideline 3

The atmosphere inside the car while driving.

“Drivers appreciate the positive aspects of the EV such as performance of the car, the silent nature and high technology. The car shall evoke a sense of freedom for the user while driving by highlighting these aspects. These feelings need to permeate in the overall user experience of the car and entail simplicity for the user. ”

Guideline 2 Make the charging simple and effortless to establish an easy everyday procedure Improve the three situations related to charging: planning, charging and waiting.

The charging aspect of the EV should be easy and smooth. During the situations around charging as the planning, charging and waiting, the information given from the different sources related to the charging shall be clear and coherent and make the driver feel in control and calm.

Design an appearance of the car that reflects the user’s mindset The expression of the interior and exterior of the car.

The interior design should support a mind-set of the EV symbolising the future by taking advantage of new possibilities that reflects a modern-, environmental sustainable- and technical approach.

Guideline 4 Design the car as a helping hand to avoid stressful situations. Give directions to avoid emergencies, when something is wrong and as a preventive action.

Give directions as preventive- or direct actions avoid critical situations, have an enjoyable drive a to reach the destination. Notify the driver with simple and clean UI that gives information abou proper action.


s to and h a ut a

Guideline 5 Educate the driver how the energy consumption works Show correct information in the UI as a direct response to the driver input.

Make it easy for the driver to handle the energy consumption and to feel in control over the battery level. By an educating UI the user should understand how the driving inputs will affect the battery level.

Guideline 7 Make the usage of the EV smooth and keep the driver happy Be aware of the user’s context and goals. Be eďŹƒcient and give the information needed.

The car shall not surprise the user with sudden changes of information in the UI concerning important aspects, resulting in serious situations as stranding on the side of the road.

Guideline 6 Simplify for the driver

Guideline 8

Take account of that drivers are individuals and have their own needs and driving styles

Be there for the nervous driver

The car shall be smart and learn the driver’s behaviour. It shall show coherent information that do not confuse and at the same time take the mental models and interests of the driver in account. It shall help the driver with tools that controls the energy consumption and enable comfortable long trips.

Avoid situations where the driver gets uncomfortable or calm him or her if those situations occur.

Do not create any misunderstanding with the information in the UI for the driver. The information shall be clear and take stressful situations into account when displaying information.


02

Waste sorting at oďŹƒces Bachelor thesis project 50% study pace / 20 weeks

Chalmers Spring 2016

This bachelor thesis project was conducted in collaboration with European Furniture Group (EFG), which provides interior solutions for offices and public spaces. The aim of the project was to develop a flexible and effective system that takes care of the waste produced in offices and that contributes to a higher amount of sorted waste.


”The modular furniture Levels is suitable for every office and its needs”


Easy to assemble & disassemble Separate bodies for each section Simple to empty & clean A modular solution, use the parts needed Separate tops for different waste


Spray painted steel

Aluminium tops

Stained birch Engraved text


Different holes to simplify waste sorting


�This is Carry� Carry it to the common waste sorting furniture to empty

Offers personal waste sorting at the desk


03 Coee & tea maker Studio project course

Politecnico di Milano & De´Longhi 25% study pace / 20 weeks Spring 2017 A product development made in collaboration with the household appliances brand, De Longhi. A redesign of the beloved and traditional Italian Moka maker. The project had a strong technical orientation and a great focus was on the actual functional aspects of the product. The product would be exposed to high pressure because of the boiling water and steam which had to be considered, together with manufacturing of the different parts in different materials and possibilities of assembling them to one unit.


TeaCo Making coffee and tea in one product. Thanks to the digital display the drink will be ready when wanted.


160 mm

Turn to open

190 mm


Upper filter

Casted aluminium

Bottom filter Casted aluminium

Water tank

Casted aluminium

Gasket

Outer shell

Volcanic rubber

Polypropylene, injection molding

Isolation plate Polystyrene

Heating element Placed under water tank

Circuit board

Placed under isolation plate


Lid Gasket for connection & filter Upper filter Electric valve Tubes Upper chamber Upper shell Handle Connecting plate

Gasket for filter Bottom filter Water tank Isolation plate Bottom shell Display


T H E P R O C E S S

TEA

COFFEE


04 ReUse app Assignment

The Techno Creatives Spring 2018 8-10 hours for idea generation and implementation Designing a smartphone application for a digital service that utilise fully autonomous cars / driverless vehicle. The result was an app where people can lend or rent out their things. Most persons today have products that they rarely use, and owning everything by yourself does not contribute to a sustainable future. Autonomous vehicles could utilise people to connect by their things, earn from it and contribute to a better future. The cars will collect, drop off and also store the products for a shorter while if needed. The person renting will be identified before getting access to the product , when doing so the owner will be notified.


Win-win

Eortless

Simplicity Flexibility Autonomous vehicles

Earn money

Sustainable

Service


WHAT

would you like to rent?

CHOOSE

between categories or type in

WHEN

would you like to rent it and for how long?

CHOOSE your days

SEAR

for availabl


RCH

le products

SCROLL

down the list and pick a product

READ

the information and press rent

PRESS

send if decided

COMPLETED

the tennis racket is on its way!


05 Hand blender Sustainable development course Chalmers 50% study pace / 8 weeks Autumn 2015 A project with an existing product as starting point. The product chosen was a hand blender from Bosch, it was redesigned with focus on the environmental aspects and in favour for this, a new business model for Bosch was constructed in relation to this product. The whole life cycle was taken into account; materials, manufacturing, assembling, disassembling as well as possibilities of reuse and recycling.


Requirements Usable for 80 years Non toxic Deliberated materials Unaffected up to 150 °C Recyclable


Problems of todays’ hand blenders Poor ergonomy Many parts Impossible to disassemble intact No possibilities for upgrade Only one usage area

V


use

nite

of fi

raw

Encour a

T

reuse e g

Minimize use of materials

eria ls

mat

Highly extend lifetime

Zer o

Vision ic free ox


One motor Several products

The motor is detachable and could be used with other products in the Bosch family.


Makes each product cheaper, more environmentally friendly and easy to update.

Using the same source of power for several products will encourage people to stay within the Bosch family


Availability of different tools Easy to switch

The feet enables stability and let the product stand on its own


Silicone

Few detachable parts simplifies

R

eparation euse ecycling

Recycled brushed aluminium


L

ifetime use


Portfolio  

Some projects from my eduction in Industrial Design Engineering

Portfolio  

Some projects from my eduction in Industrial Design Engineering

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