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[ instructions ]


2

20 min.

further information and online play at www.gyges.com game: Š 1984 Claude Leroy production & design: Š Martin Ukrop summer 2011 


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King Gygès had a labyrinth built...



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Introduction Gygès is an abstract strategy game without „white“ and „black“. The pieces are controlled according to their position, and the goal is to reach the opponent‘s entrance hall by exploiting ways created by the pieces. The pieces are never taken, and the situation can be reversed with each move! The game board depicts a labyrinth of 6×6 rooms connected by doors. Pieces move between the rooms trying to reach the South hall or the North hall. The first player who succeeds in achieving this is declared the winner.




North

hall labyrinth

South



hall


The pieces There are 12 pieces altogether, 4 of each rank (single, double, triple). All the pieces have the same colour. At the beginning of the game, players choose their starting position. Each one gets 2 pieces of each rank. The first player puts his pieces on his first row in the order he wants. Then the second player does the same (one of the possible starting positions is depicted). Then the games starts: each player moves one piece in a turn.




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double


Moving A player can only move pieces that lie in his first non-empty row (in the situation depicted South can move 3 pieces, North only 1). A piece may move orthogonally between empty rooms (it cannot pass through another piece). The number of doors it can pass depends on its rank: single pieces pass 1 door, double pieces pass 2 doors and triple pieces pass 3 doors (neither less nor more). When the last move of a piece ends in an occupied room, the player has two choices: to bounce or to replace.




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Bouncing

(a)

Bouncing grants pieces extra moves. The piece bounces on the reached piece of as many moves as is the rank of this reached piece. A piece can bounce on several other pieces. Beware: when a piece bounces on a triple, for example, you must make 3 moves before bouncing again.

Replacing

(b)

The piece moved takes the place of a piece in the reached room. Then the player can put the replaced piece into any free room on the board, except behind the opponent‘s first row. 10


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End of the game The goal of the game is to be the first to put a piece into the hall opposite the side on which the player had started (a possible winning move is depicted). Pieces can move, bounce one or more times, and finish its move on an occupied crossing and replace it. The move of a piece can sometimes be long and complex, but it is often the only way to win the game! In a tournament, when a player lets a winning move to his opponent by mere carelessness, this one, most of the time, let him replay. 12


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Forbidden moves Only pieces from the first non-empty row can be moved.

(a)

A piece, during its move, cannot pass through one door more than once.

(b)

A piece can‘t pass through the South hall or the North hall. It can only reach it.

(c)

A piece can‘t pass through another one. To win, a piece must finish its move exactly in the hall. A replaced piece can‘t be put beyond the opponent‘s first row.

(d)

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WWW.GYGES.COM


Gygès