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Name: Jack (Yacob) Player: Marshall Chronicle: Newcastle

Virtue: Prudence Vice: Wrath Concept: Vampire Mob Boss

Attributes

Clan: Nosferatu Bloodline: Covenant: -

POWER

Intelligence

OOOOO ●●●

Strength

OOOOO ●●

Presence

FINESSE

Wits

OOOOO ●●

Dexterity

OOOOO ●●●

Manipulation ●● OOOOO

Resolve

OOOOO ●●●

Stamina

OOOOO ●●

Composure

RESISTANCE

Skills

Mental

Disciplines

Other Traits

Academics________OOOOO Crafts___________OOOOO Computer________● OOOOO Investigation______●● OOOOO Medicine_________OOOOO Occult__________● OOOOO Politics__________●●● OOOOO Science__________OOOOO

Obfuscate _______________ OOOOO ●● Auspex _______________ OOOOO ● _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO

Physical

Merits

(-3 Unskilled)

(-1 Unskilled)

Athletics_________OOOOO Brawl___________OOOOO Drive___________OOOOO Pistol Firearms_________ OOOOO ● Larceny__________● OOOOO Stealth__________●● OOOOO Survival__________OOOOO Weaponry________OOOOO

Social

(-1 Unskilled)

Animal Ken______OOOOO Empathy_________OOOOO Expression________OOOOO Intimidation______● OOOOO Closing Deals●●● Persuasion________ OOOOO Socialize_________●● OOOOO Streetwise________●● OOOOO Subterfuge________●●● OOOOO

Language (Russian) ● _______________ OOOOO Resources _______________ OOOOO ●●● Allies _______________ OOOOO ●●● _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO _______________ OOOOO

Flaws

_____________________ _____________________ _____________________

Clan Weakness

_____________________ _____________________ _____________________

OOOOO ●●●

OOOOO ●●

Health

OOOOOOOOOOOO ●●●●●●● ¨¨¨¨¨¨¨¨¨¨¨¨

Willpower

OOOOOOOOOO ●●●●● ¨¨¨¨¨¨¨¨¨¨

Blood Potency

OOOOOOOOOO ●

Vitae

¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨ Vitae Per Turn:____

Humanity

10______________O 9______________ O 8______________ O 7______________ O 6______________ O ● 5______________ O 4______________ O 3______________ O 2______________ O 1______________ O Size:_____________ 5 Speed:____________ 10 Defense:__________ 2 Armor:___________ Initiative Mod:______ Experience:________

Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health = Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll

Character Concept  

Character Concept