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My name is Margot Manasse, I am an international student currently in my third year of the Bachelor of Environment majoring in Architecture at the University of Melbourne. I choose to enrol in this class to have a better insight on the design process, and on the different ways to generate them. In architecture, design is a major component in a project and it is often challenged by a brief, developing techniques and knowledge on how to create performative design will be an asset throughout my entire life as a student in the first place and in the architecture world after.





After the introduction of the general content of the subject, Greg started to expose some of the key elements of design process that are used to apparently generate creativity like brainstorming, keeping a creative journal orcreating a certain space that would enhance creativity. At this point, I was quite confused because in my head creativity was not a muscle that I could “train” or use to my liking, I knew that I get inspiration from the external world around me but complete theories on how to generate creativity. Now that I think about it, I don’t think

that I have a define pattern to generate creativity, or maybe I simple haven’t realized that I had one. Normally, when I get a brief, my main ideas come in the first few minutes and after it is through research and surrounding experience that I develop my project. I will try to apply one of those methods for one of my studio’s sketchbook exercise. But I do have a journal, actually multiple ones that I use for different purpose and circumstances. But I actually never though that this was a part of my design process, I was mostly seeing it as some information that I want to retain and not trusting my brain to retain it enough that I have to write/sketch it down.


Logo As a homework, i have to design a ‘Logo for myself’. Not more information then that, it just has to be more me, it is weird how sometimes having pratically no limit can be a limit to our creativity. I needed to create thoses borders, i went and search about Logos. And came to the conclusion that it is a representation that has to simple, easily memorable and convey the identity of the business, person, school... So, i started to think, what could represent myself in the simpliest way, that is easy to remember, that i find aesthetically nice to look at and that would represent myself. I went to go ask two of my friends that were sitting next to me how they could define me and on the way there i got it. Three years ago, I actually already came up with a a design that was answer those criterias. Not as an excercise but for a tattoo that i have now on my finger. This design englobes a multitude of meaning for me. One of them is about the different dimensions that my life can take through any daylife choice but the most important thing is that I am taking the decision. 6

Manasse & Co 7

Interesting building projects During the lecture, Greg showed us numerous architecture and design lanscape projects and asked us to pick our three favorite ones and explain why in a rationnal and emotional way and according to who I am.

Guilford Bell, 1969 Fairfax Pavilion Bowral, NSW

This pavilion seems really appealing to me due to its use of pure and simple geometries. I am a pretty Cartesian person that likes symmetry and the idea of purism and minimalism. And the Fairfax Pavilion is so geometrically pleasant, looking at the picture of the project actually relaxes me. I also like the fact that it is surrounded by Nature, it gives an impression of escape and isolation that I enjoy. The more I grow up, the more I realise that I like to find ways to escape the busy social world to find some peace and quietness. But as I don’t leave with my parents or in my country, it is pretty hard to go out of the city and to find realm in Nature, in my opinion, this house would be a nice place to disappear for a few days.


Nord Architecture - 2010 Shingle House Dungeness, Kent

This is another idea more minimalist wa pired themselves fro ture of England, to c country house, their ments that any pers you tell them about chimney and the wi ber, lager and a nondows. I love history it, not in the idea to architectural respons be able to do in my f It is a simplistic and expresses a lot, the la portant because the h from the natural gree idea of standing out w dings and historic he

a of freedom expressed in a ay, the architect probably insom the vernacular architeccreate a modern version of a version. You have all the eleson would think about when a house, the gabled roof, the indows, but using tinted tim-usual disposition of the winand being able to learn from copy it but to create a sound se is something that I want to future career as an architect. d minimalist approach, but it andscape of this project is imhouse, being black, stands out en colour of the grass land, an while respecting the surrouneritage of their culture

Atelier Tekuto - 2006 House Mineral Tokyo

Just the name of the project sounds interesting, looking at this Tokyoite building is really inspiring I found. Those broken lines, not in order, wanting to escape the “boring� and neutral atmosphere of its neighbourhood but still using the same materials. I love when buildings and designers are trying to express the idea that we can reinvent a material, creating their own language and appropriating the material to their own thinking.


Alex Selenitsch – Supporting Creativ Conditions that Selenitsch consider useful to enhance creativity from his own experience, he divides it in different atmosphere, there’s the one at the place you work, one for travelling and a global one that includes daily life. The author expresses the idea that we should take inspiration everywhere and from everything, it can come at any time and we need to be able to write it down because it can disappear as fast as it appeared. I can really relate to this point, I have an awful memory and I always have a notebook, scratch book and a pen on me, I could do it on my phone but I prefer to leave a paper trace of it, I enjoy writing down (even though I do not have the best hand writing) I found a catharsis aspect to it. I still have my fountain pen that I bought when I was 12, and use it to write in one particular notebook. He emphasis the visual aspect of creativity, observing projects and inspiration. 10

He also talks about taking the time to observe the project that you are working on and different perspectives of it to let our mind able flourish new ideas throughout time. The surrounded environment of my working space is crucial for me, I often work on my balcony because I enjoy open space with a changing view, I used to listen to rock while studying. One day, I was on the phone with my brother during a really stressful period of a semester and he could pick up my stress and recommended me to listen to a certain frequency that has some healing and relaxing properties, and since then, when I need to focus I listen to it or to classical music. For tasks that does not require writing or reading, I still listen to rock. Alex also mention the importance of talking and sharing with people in the creative process. I do not know where this came from in me, but I love to talk about my projects, my new discoveries, what I read, learned, etc... And even

ve Work

though few of my friends are doing the same degree, I will always bring up those topics on the table, I am really dedicated to my studies because I love what I do, so it represents an enormous part of my life, I see it everywhere, talk about it all the time and I enjoy having conversations with people that has different character than me, because they allow me to look at a project in a different perspective than the one that I formed in my mind. This helps

me a lot to consolidate a stronger project. This reading has useful advises, but I feel like I already had the majority of them included in my life to develop my creativity.


Jonah Lehrer – Imagine Bob Dylan’s Brain

In this chapter of his book, Lehrer observes how creativity can be brought when we do not like what we do and feel that it does not fulfil us anymore, taking the example of Bob Dylan when he wanted to stop being a musician and song writer. He mentions the studies of the brain from Beeman in the 20th Century, he was trying to find the essence of an epiphany moment by observing the characteristics of the brain hemispheres, he discovered that they were used to accomplish different missions and that we can use them to solve different kinds of problems/ puzzle. When Dylan got his epi-


phany for “Like a Rolling Stone”, he wasn’t thinking about writing, on the contrary, he took the time to change his environment and tried to free his mind out of his problem. And that’s when creativity strike him. This idea of wanting to know where creativity and creative moment comes from is really interesting, I would find it interesting for one of my project to play with my eyesight to see if it changes the vision that I have of it. I think that this chapter is related as well to Selenitsch writing when he talks about changing the perspective on something.



Readings on Creativity It is interesting to have an approach on how some people can view creativity, but what triggered me the most was the idea of assessing it. Indeed, it can be really hard to assess the creativity of one mind. In the past, I already thought of that and was asking myself how do people “rate” one’s creativity. I had some issues in my past projects because I did not have skills in software like Photoshop, V-Ray and other so my projects presentation was not as strong as other and I felt really bad about it, because I tried to produce a really good work but I had the impression that my lack of software knowledge was a barrier to the assessment of my creativity. Reading about those writings on creativity made me gain some confidence in my work and presentation thinking that the form is the only criteria and that people do care about the knowledge applied and the idea that it is

important not to settle to the status quo. A reading from Studio Air called Speculative Design by Dunne show the importance of thinking outside of the box. As a kid and since I grew up, I have always found myself to question everything and did not understand why people would not and just accept the “reality” as it. Dunne says that humans and creative minds in particular need to dreams in order to be able to produce innovative creative design and a quote that I really liked was: To be human is to refuse the given as given. I find this sentence tells people like me that though for a long time that they were acting the wrong way thinking differently to continue and to dig even further because it is by being and seeking for difference that we will be able to produce intelligent and innovative design that will potentially overthrow the problems that our anthropocentric society created. 15

Design a Toilet Sign In the tutorial, Roro showed us different style of toilet style and asked us to design one. At first I was really confused because we use different toilet by seperating men to women, but when we think about it people are all unique and different. And each ideas that came to my mind were either sexist or attributing an attribute toan entire gender which i found kind of bad because i am really against putting people in boxes. Especially with the raise of the queer community. But I though what is the only thing that really differentiate the gender? And i came up with the idea of using the Penile planning that Ledoux’s design for a House of Pleasure in 1773 and the pyramids of Giza.



First Exploration

Final design




rc h

Group Logo For this week studio, we all had to design a logo for ourselves, and during the tutorial, Roro asked us to get in groups and design a logo to represent us. Before going further, I should mention that I am not really a group person, I prefer to work on my own because I often find myself in disagreement with people because of a divergence of taste or vision of how we want to design. I have always found that I was pretty close-minded on some topics and I have problems to find middle ground with people when I am implicated in a task. To design the logo, we observed the ones that each of us made to find similarities and disparities. We noticed that we all used geometrical forms, black and white colours and a minimalistic style. We wanted to use those as a basis for our logo. As a group, we first explored alternatives of my logo and add rectangles to represent the fact that we were 5. This made me happy, probably some ego, but the more

we started to explore and drift away, the more it became abstract and completely different from where my logo idea came from. I then realised that taking my logo at first was not a good idea because I would get attached to my old design and not wanting to “destroy� the meaning behind. In this process, I learn that a group project need to start from point 0 as a group, and without a personal preconception of the design. We then continued to explore the ideas of geometrical shapes interlocking. And came up with a name: V Arch, V means 5 in roman numbers and Arch form architects. I did not like the end logo, the aesthetic does not please me, it is too basic, I prefer to explore more dynamic and unusual designs. This one was too plain in my opinion, but taking that we had a limited time period to design the logo, and that it was as a group, it is not a final project, and therefor did not need to be perfect.


Retrospective on Week 1 Through this week, by expressing my thoughts on the learning and exercises I actually learned quite a lot that will be useful for my designing process and for myself as an individual. By having to work in a group, I learned that I needed to be open-minded to another people’s idea and that a group work has to be built as a group and not from a previous design. I loved reading about the brain and the different aspects to use it and I will try to use this in a future design. And the most important of all, to always search for difference and


to open my eyes every day to look for inspiration. The design process is part of my life, every day, all the time and in any situation to make myself and my knowledge grow.



LECTURE In this lecture, Greg wanted to show us that we can use tools in order to create our own design framework. Being able to know what methods and approaches I want to use as a designer, to be able to have all the cards in hand to create a sound design that responds to the site, the task and the person that I am. At one point, he talked about blockage and how they can be a barrier to our design. I realised that I had some emotional, environmental and intellectual that I need to overthrow, but in the meantime, some of those blockages represent who I am as a person, if I overthrow them, wouldn’t I lose a bit of who I am? I need to develop my frames when thinking of a project, to explore different solutions to see which one is the more 22

suitable to my task. Using Vituvius pillars of architecture To be honest, I did not really understand the concept of the frames and how we can use them, all projects have frames and as individuals we have restrictions but the ideas of frames is still really abstract to me in the idea to apply them in my designing process.


Tools, Structure, Materials, Construction and Organisation


Culturally & Socially: what + why + how does it function


Delight, Interest, Culturally and Personally why is it designed like that


Matrix Technology

Framing My Designing

Choosing Design Approaches & Methods

Trying Design Conjectures & Ideas 24




Challenge the Concept of an Umbrella When Roro gave us that exercise, I asked myself what is the purpose of an umbrella, it is to protect someone from the rain and sometimes from the sun. The basic design of an umbrella to have a protection that expand and that we hold with a handle. But this design is really not ergonomic and practical, one hand has to hold the structure and it is cumbersome. This is why I never use one and prefer to wear a hat. Therefor I asked myself, how to create an object, that would still protect, wi-


thout being cumbersome and that could be wear by someone. And came up with the idea of having a transparent structure that would be hold like a bag pack. People would be able to freely use their hand while being protected.



Design a Station for University Users Connectivity


site features, link with existing infrastructures access spatial expression materiality


During the studio, we had to sign the entrance of a sub station for the university groups. We went and explo two different sites the first was in the middle of the c tyard of the Old Arts build we wanted to make a glass c accessed by a ramp. The sec one was at the main entranc the university after the “po on the grass, it would have h entrances on both sides.

o debway y, in ored one courding, cube cond ce of ortal� had 2

We thought that the second one would be easier to access and that it would have enough space to create the entrance. As we are the Poetry group, we had to reflect on our own personal experience of coming to university and how our senses react to it. We made a list of bad and good points, people like the smell of coffee, the idea of using our body as a mode of transport and we disliked the pollution, the wait at traffic lights and all agreed that music was an important component of the route. Applying those to our design, we

would include a coffee shop inside the station, some ambient music will be played and some art piece will be placed to make the wait of the users more pleasant.


Neuro-Ergonomy I thought I would add something to my journal, a few years ago, a French neuroscience specialist, Idriss Aberkane wrote a book called “Free your Brain�. He talks about the idea of knowing the functioning of your brain in order to be able to use is in an ergonomic w ay. He touches great debates and wants to revolutionize the way people use their brain to be able to achieve tasks in a better way. I wanted to include the research of Aberkane because I think that it relates to the idea that Design Workshop is trying to


convey that in the design process, it is important to know our functioning mode in order to create revolutionary designs.

Retrospective on Week 2




Movement Time


Spatial articulation Scale Peripheral Vision Dimensions

LECTURE In his lecture about Cinema and architecture, Hamid Khalili expressed the close relationship between architectural features and filmmakers. He said that a lot of them were considered as architects of films like Hitchcock, Godard or Tati. Filmmakers uses different architectural methods to play with the emotions and the sense of reality of the viewer. For example, with the montage theory, first introduced by Eisenstein, he uses fragments of different elements to generate a new whole or the use of cinematic plans to convey the movement and position of the camera and the actors. Like architecture, film has its own language and to be able to make a good mo-

vie, one needs to know and employ it. Architectural figures have been used in the movie industry since it was born, the use of window for example is really important, Bela Tarr said that it was impossible to make a movie without one. Hitchcock made an entire movie about windows and how they can translate someone’s life in Rear Window. This lecture was really interesting because we all watch movies and most of the time do not pay attention on how the director can control what we think through the peripheral vision and spatial articulation that is shown. We think that we had an idea about the movie but it is mostly what the director wanted us to see and think. 33

Design a Facade Based on Clockwork When this exercise got given during the lecture, I thought of the filmmakers that I like and Kubrick came to my mind really fast. I first wanted to make the faรงade out of his general style. Kubrick -Adaptations of books -Realism -Dark humour -Evocative music -Photography -Perfectionist -Controversial -Want to represent life and reality

Alex trying to restore peace and calm, being passive to his life represented with modernist, Le Corbusian looking style, with strip windows because the character is now just looking at his life, he is no longer living it.

2 level of the house: rpz the two parts of the movie:

I loved doing this exercise because I am a big fan of movies, and translating one into the architectural language is fulfilling because I have to think what represents what and find a bridge between the two languages. 34

Alex in the destroying phase, being active represented with Brutalism with rough concrete and Orange strip windows would have the eyelashes at the bottom to represent the surrealism of the movie

women as pilloties, women as an object in the movie

k Orange But then I realised that his movies (The Shining, 2001: Space Odyssey, Full Metal Jacket, Clockwork Orange, ‌) were all really different and that it would be hard to represent his style, and so I focused on one: Clockwork Orange. And then though: What do I want to convey in the façade:

-bright colours, -the white of their outfits, -really modern, white kind of machine for a living, -record player, -expressive colours, mainly red and blue, orange -dystopian society -modern building -minimalistic -expresses the functionality of the design -milk bar -violence and sex -provocative -brutalist architecture -post-modernist kitsch -idea of the dual aspect of the movie with two different Alex (the main character)


Film on the Masson Theater Part 1


Part 2


A + B + C = X and A + D + C = Y


Create a comedy scene


Short film about an architectural element


Amenity Exercise During the student led class, the amenity group asked us to design a community centre regarding different people of the community. What is a community Centre? A place for the community to have access to different kind of activities, can have pools, gardens, gym centre, computer rooms, library. It is a mix of social events, educational activities and recreational ones. What do I want my community centre to have? - Library - Swimming pools, interior and exterior - Garden and terrace with a cafÊ - Computer room - Gym Let’s separate the place to allow quiet activities and loudest ones into different floors.

Play Room



Changing Rooms Computer Room

Indoor Pool

Outdoor Pool



Technology Exercise


Poetry Exercise Golden Ratio

With this exercise, I wanted to investigate two ideas, the first one the organisation, order and hierarchical aspect of the Golden Ration and in a second time, how to create choas, disproportion and asymmetry from a ÂŤperfectÂť method like the Golden Ratio. And Weirdly, for someone that loves symmetry and proportion, I prefer the aesthetic character of the chaotic one, it offers a wider variety of changement and even in chaos, it creates a rythm.

Logo Ideas


A Wall


Roof Structure


Space With 3 enclosed Walls


Design sprints were developed to solve problems through a short period of time using prototypes, design and testing them. It is separated in 5 different steps: Framing Exploring Deciding Developing Testing This kind of fast process of designing can be really useful because as the designer has a really short period of time to come up with ideas, he can come up with a big number of design idea. They won’t all be good of course but he has the time to choose after between his different ideas to pick some and maybe mix some of them and add details in them. During the Lecture, we were asked to draw several crazy nines, I had already heard

of this exercise but never actually put in it practise. I found that having only 30 seconds to develop and draw an idea can first of all be stressful but also makes you focus on possibilities that I would not have seen before. I would normally make a research on the question, think about it for a while and after coming up with a design. Whereas here, I did not have time to care about this, 9 ideas in 5 minutes of course I did not like all of my designs but some of them where quite interesting and I will definitely try this technique for another project to develop a number of ideas in a short period of time. The main problem that I have in my studies in my time management, I am terrible at it because I often find myself loosing track of was I actually need to do and continue during research for a long time. Adopting the idea of design sprint could help me overthrow that problem. 45

Book Cover and Title During the studio, Roro gave us the extract of a book and asked us to come up with a title and a book cover for it. The story was about this cinema, where once a child died during the projection of the movie Dracula and now people thought that the place was haunted. I thought that the title could be related to Dracula haunting the place or putting a spell on the building and related to the fact that it is a cinema. Something that would give the old movie theatre a mystical aspect. - Dracula’s Spell - The Haunted Roll - The Spelled Film For the cover, I wanted either an old gothic building façade in a bad state with broken architecture figures like windows or a retro American movie theatre, and the doors of the building would be open. And we would see a projector working. 46

I really enjoyed this activity, trying to express and represent my own interpretation of a book passage to find a title and a book cover, and then representing it. And aslo seeing in class how different people interpreted the same passage, seeing how one reading can have a different impact on people. I mainly retained key words: Dracula Movie Theatre Old Haunted And I focused my thoughts on them and came up with this idea.


Hotel For Artists Brief An evocative space for inspiration Aesthetically pleasing Psychologically + emotionally neutral Space to concentrate Have a clear mind, conscious, artistic sensibilities Promotes: concentration, meditation and artistic inspiration Artistic and spiritual retreat No scale of time Rooms are studios


Step 1: Understand - Group Name: The Creative Bubble Goal: Evocative Space for Inspiration Target: Creative Minds Artist People that find it hard to focus in our busy and fast paced society Product Details - As Group Access to Daylight View on Nature Round Shape for aesthetic complete form with balance and equilibre Half in water


Step 2: Diverge List of Problems - Individual Location How to make the Structure Float Accessibility Organisation of the space Provision of Resources and Services Access to fresh Air Sustainability

ACCESS TO AIR Requieres an open space Terrace



Green Roof Top Requieres special amenities

Better Productivity Reduces anxiety Creativity

How to give access to handicaped person

Only to pedestrian


Can’t bring a car Through Boats Through a pier

ACCESSIBILITY Access to energy

Food Delivery on site 50

Vegetable Garden

Use of the kin natural energ the hotel (wat & sun)

netic and gy around ter, wind 51

Step 3: Decide Pro In Ass Test Diagrams of the Creative Bubble

During the studio, Roro asked us to design a hotel for Artist, a place for people to go and have an artistic and spiritual retreat. We first had to define as a group what we wanted the hotel to be like. And after we had to list problems individually, to make a mind map about one of them and then to make crazy 52

fore I thought th would only block the contrary, it take the reality concept and com ideas that are p realistic but pr vative. I mostly self on one of th Roro asked us to of them, but I kn “Creative Bubble one that I wante ject. The space o is crucial, beca clients come in t and realm, they be preoccupied is what and e

nines about it and about a physical characteristic of the hotel. Here I found the crazy nine highly interesting, I succeeded in actually come up with 9 ideas each time and make me think of ideas that I would not have had normally, I realised that pressure could actually work on me. Be-

hat pressure k me but on helped me y out of the me up with probably not retty innoy focus myhem, even if o focus on 3 new that the e” was the ed as a pro-

Step 4: Prototype

should bring them imaginative thoughts. I enjoyed this group exercise because it combined personal and group work, but most importantly we put bases as a group before we started to design individually. Something that I did not like was the silent critique to “grade” people’s work, it is rewarding for some people, but someone did not have organisation any sticker and I find that it ause as the can be really degrading for to find peace the person. should not with where each space


Concept Model





NB: This is based only on the PDF slides of the lecture because the wrong lecture was uploaded to the LMS. This lecture is really useful because as designers and students we always need to communicate ideas to our tutors or group mates. Being able to know the different variety of communicating methods and applications gives me the possibility to search maybe for better ways to convey my ideas to others. I often use quick simple sketches because I found that they can express a lot with simplicity and I also like to explain by talking and the use of hand gesture I find that using my hand it gives a spatial representation to the person that I am talking to. I am working in duo for my design studio this semester and when we don’t unders-

tand one another, we always use sketches to let the other one understands. I also use analytical diagram to make an idea grow from point A to point B. Something that we are seeing in Studio Air, is that through computation we can express an idea at a really fast paste and create prototypes using new production techniques like 3D printing to show models of what we want to produce. We can use diagrams in order to see the weak and strong points of the design as well, having an interaction matrix for example can help to produce a design where all the requirements are filled. The power of diagramming is that is often uses a universal language and can therefore be understood by everyone. As a future architect, I will have to be able to communicate my ideas to people with different backgrounds but I need a synthetic way to convey my ideas to them and this will mostly be possible by diagramming. 55

Using Design Visuals to Communicate Ideas Not possible unless surrounded by people with other experience It takes time because it needs to be explains to all the parties involved Defined by our knowledge and experience

Need to define the box

Thinking outside of the box to create «good» design

Have a co-creation, scientist, business man, designer, etc…

Rebuilt and sharing through their own knowledge and experience Need to have different, from industry, backgrounds

Visualization tools em communicate ideas mo

Some Basic Rules of Napkin Sketching Ground lines: start point, establi-


shes the difference between theNot to be stresse ground and the sky Centres of gravity: big obvious load of the object Connection to the ground: how the figure is connected to the ground: legs Big to little Draw through and over

Communicating Design Ideas Model= evaluation + communication of design ideas Prototypes to help exploration So many ways to communicate ideas Exchange of ideas = communication Communication technology: process of transmitting and receiving information using technical means Types of communication - Visual - Audio - Audio-visual

Forms of communication - Hand signals and sounds - Symbols and signs - Electronic communication

Sketching - Freehand - Isometric - Perspective

Drawing techniques - Alphabet of lines - Dimensioning - Scale of drawings

mpowers people to ore clearly

ed or pressured.

I have pretty bad skill at drawing, but they are not related to my capacity to communicate ideas is completely different. On the contrary, living in a country with a different native language makes

you develop other ways of communicating when faced with the incapacity of finding the right word or expression. Having more “realistic� sketching could help express ideas and to gain in the proportion of my communication. 57

Diagram of my Air Project With my air partner, we are diagramming our process with really abstract diagram of the program of the different elements of our Pavilion Project.




Overall Feeling of the Building

Claustrophobia Room


Distortion of Reality

Trapped Room 58






Open Mindness - Balanced


Dilemma, Taking Choice

Part of a whole

val instinct

Distortion of Time


Design Workshop Part b  
Design Workshop Part b