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DESIGN P O R T FOLIO

L e s l i e Oh A P

R O

C R

H T

I F

T O

E L

C I

T O

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E


LeslieOh

2013 | Syracuse University, Bachelor of Architecture May 2013 - Dec 2013 | JDS Design & Display, INC., Junior Designer Summer 2011 | Samoo Architects & Engineers, Intern Architect


p.19

International Center for Photography

p.5

Parsons The New School for Design

p.34

p.59

Urban + Generators

Ashley Fox

p.56

J. Tomson

Contents


Academic Work

page 4


Parsons

The New School for Design


Interior Rendering | Revit with Photoshop


Located in the Garment District of New York City, the center for fashion design has grown and transformed to offer a unique blend of fashion industry at multiple scales. As the district grew to accommodate various venues and services, one of the major fashion schools, Parsons The New School for Design has, however, lacked to respond to its surroundings. As a renovation of the existing school, this project was to solve many of the shortcomings of the current structure. The challenge was to solve the outgrown programs to accommodate the increasing number of students and enable natural sunlight to improve the spatial experience and learning environment. Also located in a corner site, a more responsive design for students, designers, and tourists was needed. To allow the interaction of the inside and the outside, classrooms and studios were added around the periphery of the building closer to the street. With planes folding in and out from the building, the windows intruding out to the street play a role displaying the users and the activities going on inside the building. An atrium with a sun roof was created for allow ample light within the building.


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06 Roof 50’ - 0”

05 5th level 40’ - 0”

04 4th Roof 30’ - 0”

03 3rd level 20’ - 0”

02 2nd level 10’ - 0”

01 Ground level 0’ - 0”

Elevation | Revit with Photoshop page 8


Section | AutoCAD, Illustrator and Photoshop


page 10


Interior Rendering | Rhino, V-Ray and Photoshop


Physical Model | Museum Board page 12


Exterior Rendering | Revit with Photoshop


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Level 1

Plans | Revit

1 Lobby 2 Cafe 3 Atrium 4 Auditorium 5 Restroom


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Level 2

1 Classroom 2 Restroom

page 16


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Level 3

1 Gallery 2 Studio 3 Plot room 4 Computer Lab

Plans | Revit


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Level 4

1 Studio 2 Conference Room 3 Office 4 Classroom

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ICP >>> MPD

International Center for Photography


page 20


With the migration of many Manhattan’s cultural institutions to the south 14th Street, the cultural center of New York has much more decentralized, no longer collected around the Museum Mile of the Metropolitan Museum of Art or the Midtown of the Museum of Modern Art. The relocation of Whitney Museum of American Art, the High Line in the Meat Packing District and the Gallery district of Chelsea has created a dynamic assemblage of new relationships with the city and its cultural programming. Currently located in a Midtown Tower at the intersection of West 43rd Street and South Avenue, the International Center for Photography(ICP) was redesigned in the Meat Packing District, specifically in Westbeth. The full block is located between the West Side Highway and Washington Street, between Bank and Bethune Streets. The challenge of the project was to insert the given programs of the ICP within the existing block.

Study Model | Chipboard with Vellum


Exterior Rendering | Museum Board and Photoshop

page 22


Interior Renderings | Rhino with Photoshop


page 24


Interior Renderings | Rhino with Photoshop


page 26


Section | AutoCAD with Photoshop


Section | AutoCAD, Adobe Illustrator, Photoshop page 28


Section | AutoCAD with Photoshop


page 30


2 1 3

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Level 1

Plan | AutoCAD

1 Exhibition 2 Cafe 3 Lobby 4 Administration 5 Outdoor Court Yard


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Level 2

6 Curatorial Office 7 Archives 8 Storage

page 32


Urban + Generators

Revitalization of Post-Industrial Cities through Artist Housing

page 34


Role of Architecture: The role of architecture in a postindustrial city is a permanent infrastructure that establishes a new center. Architecture must be a space that bridges a neglected district to a community of artists and eventually the city community, transforming a neglected district to a central center of network between a group of artists and the community. The permanent space must facilitate the transient artists as in the artist colonies and provide a ludic culture to the city community.

Artists in Cities Chronology

Insertion of Artists in a Post-Industrial City

Transformation into artist district

Gentrification pushes away artists


Pros

Transform industrial culture to ludic culture

Attract visitors into neglected district

Cons

Gentrification

Congestion

Create connection with Major Cities page 36


Artist Colonies Chronology

Escape to Artist Colony

Revitalized District

Neglected District

Artist Colony


Pros

Provide space for artists to escape from congested cities

Less congestion in cities

Provide space for artists’ daily rituals

Cons

Disconnect with major cities due to extended distance

Disconnect with city community

Prevents post industrial cities to transform to ludic city page 38


Artist Colonies | Case Studies WheatonArts and Cultural Center Location: Millville, NJ Proximity to Major city: 128 mi, 2 hr drive Major Discipline: Glasswork NYC $

ACRE Location: Steuben, WI Proximity to Major city: 91.6 mi, 2 hr drive Major Discipline: Mixed Madison $

Tanglewood Music Center Location: Lenox, MA Proximity to Major city: 45 mi, 1 hr drive Major Discipline: Chamber music

Albany

$


Ludic Mimicry: A category of play that seeks to create an illusion. It allows an individual to mask their own identity and become another. It’s goal is to keep a continuous stream of enchantment, so as to submerge the spectator into the intended alternate reality.

Type A.

Type B.

Types of Architectural Space for Mimicry: Type A. Black Box A box shaped room that is completely black. The seats are not fixed so the seating and stage arrangement is extremely flexible. Type B. Procenium Spaces of a procenium theatre include the stage, an apron, wing space, and audience seating.

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Opportunity: Post-Industrial City MASSMoCA Past: Industrial Culture

North Adams, MA

Hoosic River and MASSMoCA Complex

Present: Ludic Culture


Site: Patterson, NJ

Neglected District

Passaic River

Artist Colony

I-80E

20

mi

les

Great Falls District NJ-3E

Suburb of NYC

0%

20%

Population Density of Artists page 42


Artists in Patterson, NJ

Commercial Residential & Commercial One + Two Family Dwelling Apartment Complex Social Housing Complex Institution


Program

Residential Theatre

Music School Practice Room

Main Theatre Cafe Blackbox page 44


Level 1

1 Cafe 2 Blackbox Theatre 3 Ticket Booth 4 Coat Room

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Plan | AutoCAD with Illustrator


Level 2

5 Entrance 6 Backstage 7 Storage 8 Stage 9 Practice Room

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11 Residential 12 Balcony 13 Dining 14 Kitchen 15 Rehearsal Room 16 Residential 17 Concert Hall 18 Ticket Booth 19 Coat Room 20 Classroom 17 19

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Plan | AutoCAD with Illustrator


Level 4

22 Commons Hall 23 Residential

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Exterior Rendering | Revit, V-Ray and Photoshop


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Exterior Rendering | Revit, V-Ray and Photoshop


page 52


Interior Rendering | Revit, V-Ray and Photoshop


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Professional Work

page 56


J. Tomson

Clothing Store National City , CA JDS Design & Display, INC. Completed Nov. 2013


Renderings in collaboration with Ji Ko | SketchUp, 3DS MAX and V-Ray

page 56


page 58


Ashley Fox

Accessory/Jewelry Store Downey , CA JDS Design & Display, INC. Completed Jan. 2014


Renderings in collaboration with Ji Ko | SketchUp, 3DS MAX and V-Ray

page 60


page 62


LeslieOh

5608 River Way Apt K Buena Park, CA 90621 Tel. 315 447 1665 lhoh@syr.edu

LeslieOh Arch Portfolio  
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