Page 1


HSIN PING LEE


Hsin Ping Lee 0930-740-730 lspmaggielee@gmail.com National Cheng Kung University Industrial Design Department (2015-2019)


ACTIVITY EXPERIENCE : 2017-2018 NCKU Graduate Student Association Design Minister 2017 10th WLT night Design Minister INTERNSHIP EXPERIENCE : 2017 Agua Design Summer Intern SOFTWARE ABILITY : Photoshop, Illustrator, Indesign, Solidworks, Experience Design

INRERFACE DEVELOPEMENT : HTML, CSS, JavaScript (learning) DESIGN EXPERIENCE : 2018 i-CAPS Multidisciplinary 2018 The key vision of NCKU 107 graduation: Long-Term Memory 2018 NCKU Graduation Book 2017 The NVCC 39-hour filming competition poster design 2017 10th WLT night poster design AWARDS : 2017 NCKU ID Final exhibition award – Best Design Award 2016 NCKU ID Final exhibition award – Best Design Award


07 06

TABLE OF CONTENTS

51

49

13 01

02 01


04

03

33

39

08

53

05

43

09

55

10

57


PROJECT : Beenie, a social robot for the aducation of Down Syndrome. DESIGNER : Hsin Ping Lee, Yue Yi Tsai, Stephanie Wong, Fabiola Rodas FINISH TIME : 2018.1 DESIGN GOAL : Beenie is a social robot designed for children who suffer from Down Syndrome, aiming for teaching them life skills.

1


01 2


DESIGN BACKGROUND : Because of some traits of Down syndrome, the parents must spend a lot of efforts on education. DOWN SYNDROME EDUCATION PROBLEMS : Movement analyzing

1

Low IQ,

2

Speaking unclearly

Slowly speaking

Weak expression skills

Handwriting or typing

3

Instability

Build the right habit

Hard to change

from the beginning

Poor daily life skills

Strengthen the education

4

Learning slowly

Decomposition into steps Training repeatedly

SUMMARY: Follow the three points

3

1. Steps analyzing

To train the daily life skills

2. From simple to difficult

of children who suffer from

3. Repeating

Down Syndrome


DESIGN CONCEPT : In our design, we teach children with Down syndrome daily self-care ability in two ways :

+ Beenie, a social robot

Specially designed games showing on

which can communicate

Beenie’s screen which can teach them

and interact with others.

self-care ability step-by-step.

FIELD SETTING :

Rehabilitation field

STYLING :

Home

The fat and round appearance is

Frame : Aluminum

approachable, cute

Cover : Fabric

and safer.

Content : Cotton

Green and White are restful,

Height : 70 cm

stability and

Weight : 3 kg

innocence.

Screen size : 15x7.5 cm 4


5


FEATURES : • It can educate with interactive applications • Interactive Voice, able to dialogue with the user • His joints replicate human motions • General Knowledge

6


INTERFACE : Beenie Interface is user friendly and easily operated. It is designed with a variety of colors to attract our user. Its purpose is to educate with interactive animations and move his hands and legs along with you to create a suitable environment for the child to learn in a fun way. We designed 28 daily life games, including how to wash the dishes, how to dry their clothe, etc. We selected four games to do the graphic design and to make a video introduction.

7


(1)Cleaning the room :

(2)Crossing the Street :

The idea of a cleanup is shoving

Beenie will help you remembering

everything under the bed and

every step, for example when to

smoothing out the dust ruffle.

cross, where to see and how to do it...

(3 )Taking the Bus :

(4)Teeth Brushing :

Beenie show every step, such as

In this animated video, a child

the bus stop, easy card paying... so

teaches proper brushing tips while

that later on they can go to school

fending off the Invisible Nasties

or go home by themselves.

living in her smile.

8


DESIGN RESEARCH : In the process of designing, we use several design methods. The methods help us to investigate Down Syndrome education and design the functions of our robot. (1) INTERVIEW We had two interviews: Kaohsiung Down Syndrome Joy Association and NCKU Physical Therapy Department Bih-Jen Hsue Associate Professor. In the interview with the association, we visited Down Syndrome children’s parents. We learned about their levels of different abilities, lifestyles, and personality characteristics. Also, we recorded their daily schedules to make user personas. In addition, we participated in the talent classes which were for Down Syndrome children. It helped us to observe their learning situation. In the interview with professor Hsue, we learned about the pathological features of Down Syndrome children and the professional education methods in therapy.

Interview 9


ACTIVITY Play music Drawing Simple work ENVIRONMENT Normal classroom Special classtoom

INTERACTION

AEIOU

Friendly Patient Loving

OBJECT Instrument Thicker pencils Oil paint

USER Down syndrome children

Parents

AEIOU 10


(3) USER PERSONA : A persona is a representation of who we are designing, in this case a Down syndrome individual with a mental age of a kid.

USER PERSONA 11


The average IQ of a young adult with Down syndrome is 50, equivalent to the mental ability of an 8- or 9-year-old child, but this can vary widely.

12


PROJECT : Soothing sleep Sunshine alarm and Starry mat DESIGNER : Hsin Ping Lee, Chia Hsuan Liao, Bo Yun Cheng, Ting Su FINISH TIME : 2017.1 MATERIAL : Lego, Cement, Foam mat DESIGN GOAL : Soothing sleep is composed of two smart home prod ucts - Sunshine alarm and Starry mat, designed to give people a healing and wonderful sleeping experience.

13


02 14


DESIGN BACKGROUND : The main concept of Soothing sleep is healing. Its name originates from Japanese—“癒 し”which means to heal hurt. These two products can improve our sleep experience, so the users can relieve their stress and have a calm mood.

STYLING : Japanese style Geometric modeling Cement is calm and simple Assembled

15


16


SUNSHINE ALARM

DESIGN CONCEPT : A traditional alarm makes the users uncomfortable because it uses sound to interrupt sleep. Sunshine alarm uses a different way. When time is up, Sunshine alarm opens the curtains to light the room. The user will wake up naturally. After getting up, the alarm will water the plants as a feedback. Sunshine alarm creates a pleasant and healing getting up experience.

17


DESIGN RESEARCH : (1)The traditional alarm has the following disadvantages: Palpitation, depression, feeling not awake High blood pressure, faster heart rate Affect one’s short-term memory (2)The advantages of sunshine: When somebody exposure to sunlight for 15 to 30 minutes after waking up, his body will stop secretion of melatonin and increase the level of serotonin in your brain. It helps him to stabilize the physiological clock. 18


STATISTICS : Which is the most important function of alarms? “Volume” and “Stay in bed mode” are the most people’s choices. It represents that the public wants to stay in bed, but they still afraid not to get up on time.

Others No alarm

4%

14%

Volume

35%

Interesting

6%

Style

10%

Stay in bed mode

31%

19


MIND MAP : We use mind maps to think about the functions. There are three directions: “Alarm clock”, “Stay in bed” and “Feedback”.

coffee

Perfume

stink

spray

scent shock

shaking

tactile temper ature

Open box

way Sense of smell

reflection

alarm clock

vision

sunlight

refraction

prism

lamp

artificial light

curtain

Vertical curtain

motor, gear

prism

eye mask

Scroll type train

ignore the alarm

farther

stay in bed

lie back after standing

press the alarm

automatically fold quilt

lie back after sitting sensor

infrared

pressure

hug puppets

puppets’ style

light

feedback

the first thing that everyone does after getting up

vision

movement

hearing

music

sense of touch

Sense of smell

high five

bread, coffee

a sentence

Perfume

20


There is a small storage tank inside.

After getting out of bed, the user should press the remote control, and it will water the plants.

There is a motor inside. The gears are connected to the curtains, and when the time is up, the curtains will open automatically.

Model shell uses white cement.

21


22


MANUAL :

1

2

The curtain will be drawn

If the user doesn’t get up on

automatically when time is up.

time, the Sunshine alarm will

Sunshine will light the room

ring. When the infrared sensor

and wake the user up.

senses the user is sitting up on the bed, it will stop ringing.

23


3

4

The user leaves the bed and

When the user closes the

presses the remote control to

Sunshine alarm, it will give a

turn off the Sunshine alarm.

feedback--- water the plants automatically. 24


STARRY MATS

DESIGN CONCEPT : When people need to get out of bed in dark, they usually use cellphone lighting or turn on the lamp. However, Blu-ray on cellphone will hurt eyes, and the lamp may disturb others. Starry mat uses the LED lights in the foam mats to guide the user. It is safer and does not disturb others.

25


DESIGN RESEARCH : (1)Blu-ray damage :

(2)The advantages of foam mats :

Compared to using in bright,

Easy to assemble

Blu-ray has four times higher

Easy to storage

damage to the eyes when using

Light weight

cellphone in dark. It may cause

No icy feeling

macular degeneration.

26


STATISTICS : The rate of urination at night by age. The chart shows that the rate of urination at night increase with age. Therefore, the safety of walking in dark is an important topic.

27


MIND MAP : We use mind maps to think about what our products can do. There are two directions: “night illumination” and “On the way to the restroom”.

tiles carpet

lego is too big on shoes

foam mat

piano

form

light after stepping on

floor light

shoes light

night illumination

flowing water

starry sky

door light tree

root pattern

trigger mechanism

trample

footprint

ultrasonic

under the bed

bedside table

pressure sensing

high cost Shoes light

On the way to the restroom

the entire house uses special floor

sale difficulties

light on the door outside

ultrasonic

pressure

28


For ease of use, the conductive interface is in the Starry mat’s cassette.

ELECTRIC CIRCUIT : Each Starry mat has two stages and each stage has 9 LED lights. Three LED lights and a 2 Ί resistor are a group in series. Each group is connected in parallel with each other. Every Starry mat is also connected in parallel to avoid one rotten apple spoils the barrel.

29


Poke holes in the foam mat and plug in LED lights. Then, stick a blanket on it.

30


MANUAL :

31

1

2

When the user gets

There is a lamp on the outside door.

up, the ultrasound

When the user comes out and closes the

detector will sense and

door, it will trigger a pressure sensor

light up the Starry mat

on the door. Then, the Starry mat

to guide the user.

extinguishes and the lamp lights on.


3 When he comes back, the lamp extinguishes and the Starry mat lights on. Then, when he backs to bed, the ultrasound detector will extinguish the Starry mat. 32


33


PROJECT : Pic-helper DESIGNER : Hsin Ping Lee, Heng Yi Mie, Hsin Yu Hsu FINISH TIME : 2018.1 DESIGN GOAL : Pic-helper is a high-quality greeting picture producer for elders. It is a mobile app.

03 34


DESIGN BACKGROUND : Today,sending greeting pictures has become a popular way to connect with others among elders. However, due to the simple production, many lacking beauty pictures are widely spread. In the light of this, we design “Pic-helper�, an app for elders. Through the filters and fonts selection, it can produce beautiful greeting pictures easily. Compared to the existing software, Pichelper also improve the operating procedures. DESIGN RESEARCH : Where do the greeting pictures come from? From the community uiversity computer graphics class for seniors. put scenery or life photos

type

finish

FEATURES : Pic-helper combines the advantages of the existing greeting pictures producer and some airbrush software such as VSCO.

35


• No need to register, download • No social media • Provide high quality sample pictures • Different filters, version types, textured font • Adjustable parameters • Share to LINE directly

WORKFLOW :

36


PAGE INTRODUCTION : 1: Pic-helper login screen 2: "Sample Picture" or "Personal Album" 3: Select a picture 4: Crop picture 5: Select filter 6: Select font, size, color 7: Saved to album 8: Share to communication software 37


38


PROJECT : The key vision of National Cheng Kung University 107 graduation : Long-Term Memory DESIGNER : Hsin Ping Lee, Bo Yun Cheng FINISH TIME : 2017.10

39


04 40


DESIGN CONCEPT : There are two interpretations of “ 成年好久 ”: “wine” and “long time”. First, we use the liquidity of the background color to connect with the image of “wine”. Then, from the idea of "long time," the flowing elements not only symbolize the passage of four years, but also represent the memory of NCKU flows in mind. The font design of "long term memory", as well as the squares in the picture draw from a poorly received TV screen. Just like when we recall the past, the memoty is both clear and fuzzy.

41


Finally, the white sphere looks like a glass ball. It symbolizes that before we graduate, we looked at the society through a layer of glass and could not really touch and dominate the world. However, the graduation will be a turning point. We will break through the gap and really enter the society.

The cover photo of NCKU Graduate Student Association fan page.

42


43


PROJECT : NCKU 2018 graduation book college separator page FINISH TIME : 2018.5

05 44


45


46


47


48


49


PROJECT : NCKU 2018 graduation T-shirt FINISH TIME : 2018.4

06 50


51


PROJECT : The poster of 10th WLT night-MIRROR FINISH TIME : 2017.4 DESIGN CONCEPT : There are many different ideas in everyone's heart, just like the reflecting images in the mirror. These ideas are both familiar and strange. Looking at yourself in the mirror, what do you see? The one-point perspective of the corridor and the shaking title represent the complex confusion in mind.Like the crack across the picture, perhaps everyone has such imperfection in mind.

07 52


53


PROJECT : Microfilm poster - Trophies FINISH TIME : 2017.2 DESIGN CONCEPT : This is a poster for the NVCC 39hour filming competition. The film is a horror film. The main character is a serial killer who specializes in killing buskers. The short film describes one of her murder. The items on the poster are her trophies form those victims. She collects props and sticks them on the wall.

08 54


55


09 PROJECT : Dance performance propaganda - No. ZERO FINISH TIME : 2017.12

56


PROJECT : Sketch practice TOPIC : Watch Exploded Views, Cosmetic, Wood Grain Practice

57

10


portfolio2018/5- Hsin Ping Lee  
portfolio2018/5- Hsin Ping Lee  
Advertisement