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PORT FOL IO Lazar Belić [M.Arch.]

VOL. 4

Via Paolo Frisi 6, 20129 Milano, Italy

(39) 389 4975 368 lazarbelic@msn.com

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lazarbelic.tumblr.com be.net/xxquii


Hello,

I am recently graduated architect intersted in the impact of digital technologies on architecture, planning and design. During my studies, I had the chance to be involved in various extracurricular activities, in which I improved the skills gained at University and developed new ones. Participation in many architectural competitions gave me the possibility to challenge myself with different topics and test my abilities in international context. During the series of workshops, I have been introduced to the fieled of parametric design, which intiated my interest in the emerging technologies and their influence on architecture, planning and design. Additionally, working as a teaching assistant in several architectural and graphic design studios at Faculty of Architecture in Belgrade and as tutor at Athens workshop in Milan, helped me develop strong organizational and interpersonal skills. I gained professional experience as an intern in Temporiuso office, where I have been engaged in drawings production, graphic design, events organization and public meetings. Moreover, the multidisciplinary project involvement in Alta Scuola Politecnica gave me the chance move beyond the specialization of architecture and develop skills to work in team composed of different professionals. I am socially active person, and I have some reasonable volunteering experience, such as one month exchange program in United States with the topic of grassroots activism. At the moment I am seeking an internship as an opportunity to offer my skills and grow further.


Lazar Belić Contact:

Portfolio:

Via Paolo Frisi 6, 20129 Milano, Italy (39) 389 4975 368 lazarbelic@msn.com

lazarbelic.tumblr.com be.net/xxquii

I hereby authorize the processing of my personal information under Italian privacy law (d.lgs n. 196/03)

Education Politecnico di Milano Master of Architecture Final mark obtained: 110 cum Laude / 110

Sept 2013 - Apr 2016

Architectural Composition, Architectural Technology, Urban and Landscape Design, Restoration Alta Scuola Politecnica Multidisciplinary Master Program

Sept 2013 - Dec 2015

Design Methods, Innovation and Society, Management of Innovation, Complex Decision Making, Global Change and Sustainability, The Dynamics of Creativity of Resilient City University of Belgrade Bachelor of Architecture Final mark obtained: 9,4 / 10

Sept 2010 - Jul 2013

Architectural Design, Urban Design, Architectural Technology

Work Experience Temporiuso Intern Type of sector: Urbanism / Research

Nov 2015 - Feb 2016

Research Activities, Mapping, Drawing, Graphic Design, Event Planning and Public Meetings Athens Workshop Tutor Type of sector: Education

Nov 2015, Mar 2016

Assisting in Classroom Instruction, Record Keeping, Tutoring and Mentoring Students Faculty of Architecture University of Belgrade Teaching Assistant Type of sector: Education

Sept 2010 - Jul 2013

Assisting in Classroom Instruction, Record Keeping, Providing Supplemental Tutoring, Obtaining Material Needed for Classes

Competitions Architecture that Matters - Tirana Performative Clouds International Competition; Tirana, Albania 2nd Prize

Oct 2016

From Non-Places to Living Spaces International Competition Shortlisted top 40/400

Apr 2013

Isover Multi-Comfort House 12 Student International Competition; Bratislava Slovakia 3rd Prize

May 2012

Bench for Rijeka International Competition; Rijeka, Croatia 1st Prize

July 2011

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Exhibitions House of Grief - The Void 12th National Biennale of Architecture; Bucharest, Romania

Nov 2016

Architecture that Matters - Tirana Performative Clouds Hostel De-Stil; Tirana, Albania

Oct 2016

Capturing Landscapes KooZA/arch, online

Aug 2015

Zabrezje City Architecture Museum Nights; Zabrezje, Serbia

May 2015

Slike Trga - Square Revitalization Design Galeznica gallery; Velika Gorica, Croatia

Oct 2012

Pavilion of Ephemeral Spectacle DA Festival; Faculty of Architecture, Zagreb, Croatia

Jun 2012

Re//Prishtina Lecture Mikser Festival; Belgrade, Serbia

Jun 2014

CGL Prishtina, Re//Prishtina Lecture Aula Gamma, Politecnico di Milano; Milan, Italy

Dec 2013

Seminars

GEFFA (Geometry Education for Future Architects) Workshop Faculty of Civil Engineering; Rijeka, Croatia

Sept 2012

Dani Orisa XII International Conference Koncertna dvorana Vatroslav Lisinski; Zagreb, Croatia

Oct 2012

Skills Microsoft Office Illustrator Photoshop InDesign AutoCad SketchUp Rhino 3D Grasshopper Organization Creativity Team Player Communication Serbian English Italian German 2/2


INDEX Organic Code: Parametric Design Principles Box Packing: Generative Concept Cyborg Landscapes Frontstage Backstage Urban Grafting

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2012 | International Student Workshop | ORGANIC CODE: PARAMETRIC DESIGN PRINCIPLES

Organic Code: Parametric Design Principles parametric design

parametric design is a paradigm in design where the relationship between elements is used to manipulate and inform the design of complex geometries and structures.

2012 / Workshop GEFFA - International Workshop - Rijeka Mentor: Daniel Lordick

The project Geometry Education for Future Architects brought academics and students of six countries in central and south-eastern Europe together to exchange their knowledge on geometry, mathematics and visualization, to experiment with new teaching methods and to explore new pathways towards geometry education for becoming architects. In an ongoing process teaching staff and researchers of all GEFFA partners came together to discuss their ideas, methods and topics on geometry education. GEFFA Summer School was held In Rijeka, Croatia with more than 100 participants, most of them students that were giving and taking 14 classes in architectural geometry. In the class we started with the analysis of the formation and structure of biological objects. We tried to extract the essential ideas by

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sketching. We then transferred selected approaches into Grasshopper definitions. This was the chance for everyone to individually learn Grasshopper from the scratch. While working on various tasks we got in touch with very different tools (components) and achieved the skills to later develop our own definitions. As a side effect, with the model biology we introduced the concepts of morphogenesis and self-organization into design – a bottom-up approach. In a second step we explored the potentials and adaptability of the created definitions in individual projects. The favourite applications were non-rational representations of freeform surfaces with the help of grid structures, a rather popular request. With a previously built definition we were able to extracted slices from the digital model, arranged it in the xy-plane, marked it with

automated text and numbers and exported it to a format suitable for laser cutting. Then the models were laser cut by a cameo laser and finally assembled.


ORGANIC CODE: PARAMETRIC DESIGN PRINCIPLES | International Student Workshop | 2012

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The workshop explored biological structures as an inspiration for architectural forms and at the same time a model for coding.

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2012 | International Student Workshop | ORGANIC CODE: PARAMETRIC DESIGN PRINCIPLES

Surface generated in Rhino

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“Waffle structure” generated by Grasshopper definition


ORGANIC CODE: PARAMETRIC DESIGN PRINCIPLES | International Student Workshop | 2012

Models were laser cut by a cameo laser

Structure assembled

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2011 | 3D Visual Communications | BOX PACKING: GENERATIVE CONCEPT

Box Packing: Generative Concept

generative design

generative design is a technology that mimics nature’s evolutionary approach to design

2011 / Academic Work Elective Course: 3D Visual Communications Mentor: Mirjana Devetakovic

The course 3D Visual Communications had the aim to introduce the basics of rhino 3D and parametric modeling in grasshopper. Box packing algorithm, published within Wolfram Demonstrations Project was chosen as an exercise to cover basic functions of both rhino and grasshopper. The output of the course was architectural interpretation of a mathematical concept. Packing problems are a class of optimization problems in mathematics that involve attempting to pack objects together into containers. The goal is to either pack a single container as densely as possible or pack all objects using as few containers as possible. Many of these problems can be related to real life packaging, storage and transportation issues. Each packing problem has a dual covering problem, which asks how many of the same objects are required to

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completely cover every region of the container, where objects are allowed to overlap. Box packing is an algorithm that packs 27 identical cuboid elements with size a x b x c into a cube measuring a + b + c on a side. During the course, the mathematical principle of elements packing was understood grasshopper definition was developed(with the help of mathematician Jelena Kijanovic). The basic functions of rhino were covered simultaneously, manipulating the generated boxes. Some of the exercises included materialization, lighting and variations using grasshopper definition. The final output was architectural interpretation of the generated cube and production of analogue model. During the GEFFA Workshop, the styrofoam model was produced from 27 pieces of wasted

packaging material. Apart from its geometry side, this exercise showed its ecological significance, because it deals with the used components that could be found almost everywhere.


BOX PACKING: GENERATIVE CONCEPT | 3D Visual Communications | 2011

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"Packing is a powerful organizational method in which an element's position in regard to its neighbors is determined by certain rules -- not too close, no overlapping, etc." *

* Aranda, Benjamin, and Chris Lasch. Tooling (Pamphlet Architecture). New York: Princeton Architectural Press, 2006.

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2011 | 3D Visual Communications | BOX PACKING: GENERATIVE CONCEPT Box Packing - from 0 to 27 elements, boxes: a= 2; b=3; c=4

0 (0,0,0 ; 0,0,0)

1 (0,0,0 ; a,c,b)

2 (a,0,0 ; a+c,b,a)

3 (a+c,0,0 ; a+b+c,c,a)

4 (0,c,0 ; a,b+c,a)

5 (a,b,0 ; a+b,a+b,c)

6 (a+b,c,0 ; a+b+c,a+c,b)

7 (0,b+c,0 ; b,a+b+c,c)

8 (b,a+b,0 ; a+c,a+b+c,b)

9 (a+b,a+c,0 ; a+b+c,a+b+c,a)

10 (0,0,b ; b,a,b+c)

11 (b,0,a ; b+c,a,a+b)

12 (b+c,0,a ; a+b+c,c,a+b)

13 (0,a,c ; c,a+b,a+c)

14 (c,a,c ; b+c,a+c,a+c)

15 (b+c,c,b ; a+b+c,b+c,b+c)

16 (0,a,b+b,c ; b,a+b+c,a+c)

17 (b,a+c,b ; a+b,a+b+c,b+c)

18 (a+b,b+c,a ; a+b+c,a+b+c,a+b)

19 (0,0,b+c ; c,b,a+b+c)

20 (c,0,a+b ; b+c,a,a+b+c)

21 (b+c,0,a+b ; a+b+c,b,a+b+c)

22 (0,b,a+c ; c,a+b,a+b+c)

23 (c,a,a+c ; a+c,a+c,a+b+c)

24 (a+c,b,b+c ; a+b+c,b+c,a+b+c)

25 (0,a+b,a+c ; a,a+b+c,a+b+c)

26 (a,a+c,b+c ; a+c,a+b+c,a+b+c)

27 (a+c,b+c,a+b ; a+b+c,a+b+c,a+b+c)

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BOX PACKING: GENERATIVE CONCEPT | 3D Visual Communications | 2011

Size parameters: a - lenght b - width c -height

Number of boxes

a+b+c factor

Box Packing definition developed by Jelena Kijanovic under supervision of Mirjana Devetakovic

a=1 b = 30 c = 30 Boxes = 12

a = 10 b = 10 c=5 Boxes = 12

a = 30 b = 10 c=5 Boxes = 12

a = 20 b = 15 c=5 Boxes = 12

a=2 b = 10 c = 40 Boxes = 12

a = 10 b = 30 c = 30 Boxes = 27

a = 10 b = 30 c = 30 Boxes = 24

a = 10 b = 30 c = 30 Boxes = 18

a = 10 b = 30 c = 30 Boxes = 12

a = 10 b = 30 c = 30 Boxes = 9

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2011 | 3D Visual Communications | BOX PACKING: GENERATIVE CONCEPT

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BOX PACKING: GENERATIVE CONCEPT | 3D Visual Communications | 2011

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2016 | Graduation Thesis | CYBORG LANDSCAPES

Cyborg Landscapes cyborg

a fictional or hypothetical person whose physical abilities are extended beyond normal human limitations by mechanical elements built into the body

2016 / Academic Project Graduation Thesis Mentor: Elisa Cristiana Cattaneo with: Divna Desnica

Cyborg Landscapes is interested in the conditions of dynamic and less precisely defined physical territories that behave in response to existing but invisible energy fields, manifested in weather patterns, toxic threat, new geography, and evolving political borders. Such conditions operate outside of the formal infrastructure of the built environment, allowing new transient geographies to emerge that transcend environmental and political boundaries, providing opportunity for architectural speculation. Rather than assuming stability and explaining change, this means learning to assume change and explain permanence through the link of risk and knowledge. Instead of looking for architectural forms, this proposal is interested in looking for the forces, the flows, the energies, the rhythms that exist in this territory. It aims at

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providing methods for sensing, monitoring, testing, and revealing the everyday inputs of society’s superfluous consumption, of perceived infinite natural resources. Variable and elusive data sets that are inherent in understanding context today will be addressed, providing a framework for making space and for understanding and inhabiting these variable fields. Such atlases are inherently speculative and partial, a type of propositional geography that isn’t necessarily ‘the’ definitive authority on such dynamic assemblies of parameters. Rather, the mapping opens up sightlines for more focused or detailed ontographies within them. Situated in the territory of the Danube Basin, a place of transition, the proposal will be tested where the fluctuating and ephemeral conditions of its substance, its water, are manifested. The River

Danube has been and still is an infrastructure that promises the space of possibility, of expectation. Instead of thinking of the River Danube as a depot of our superfluous energy, this proposal will give a perspective on a possible Cyborg Landscape, an organism that has restored meaning and enhanced abilities due to the integration of artificial components and technology that rely on feedback. A network of devices that are responsive, adaptable, scalable, non-linear, and multivalent will be integrated above/on/into the water, assimilated in a landscape pattern gradient constructed on symmetric probability distribution. The landscape is performance, a tactical archipelago of living mechanisms.


CYBORG LANDSCAPES | Graduation Thesis | 2016

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Instead of looking for architectural forms, this proposal is interested in looking for the forces, the flows, the energies and the rhythms that exist in this territory.

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Pollution

2016 | Graduation Thesis | CYBORG LANDSCAPES

Phosphorus Pollution

Water Treatment Facilities

Protected Areas

Endangered Species

Invasive Species

Annual Average Percipitation

Flood Risk Areas

Alternations of River Continuity

Solar Energy Potential

Wind Energy Potential

Hydropower Plants

Ports

Waterway Classes

Nodes of Water Bodies

Points of Interest

Routes

Historical Borders

Recreation

Navigation

Energy

Floods

Habitats

Nitrogen Pollution

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CYBORG LANDSCAPES | Graduation Thesis | 2016

Nitrogen Pollution Long term average (2000 - 2008) Area-specific Total Nitrogen Emissions (kg N/ha/year)

Ruse

Belgrade Belgrade

Budapest Budapest

Novi Sad

Vienna

Bratislava

Vienna

Bratislava

Linz

Regensburg

Linz

Ingolstadt Ingolstadt

Ulm

2850

2800

2750

2700

2650

2600

2550

2500

2450

2400

2350

2300

2250

2200

2150

2100

2050

2000

1950

1900

1850

1800

1750

1700

1650

1600

1550

1500

1450

1400

1350

1300

1250

1200

1150

1100

1050

1000

0950

0900

0850

0800

0750

0700

0650

0600

0550

0500

0450

0400

0350

0300

0250

0200

0150

0100

0050

0000

The mapping can be understood as function of a parameter that is mapped over the length of the river. To draw this function, the mathematical method of differentiation is chosen. The Danube is divided in sections of 50 kilometers, and each one is given a value. This distance is chosen as a measure that already exists in nautical literature.

0 <4 4-6 6-8 8 - 10 10 - 15 15 - 20 > 20 15 - 20 10 - 15 8 - 10 6-8 4-6 <4 0

The procedure makes an approximative view of the river, so the smaller the sections get, the data gets more dense and precise. However, the truth is that the data is changing every second with the flow of the river, so the real usefulness does not lie in the effort to achieve extreme precision. What we can observe here, is how some parameter changes over the length, and how it works with other parameters that are mapped.

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2016 | Graduation Thesis | CYBORG LANDSCAPES

Recreation

Navigation

Energy

Flood

Habitats

Pollution

Recreation

Navigation

Energy

Flood

Habitats

Pollution

Distribution over the lenght of the river

Distribution over the lenght of the river

Pneumatic Nutrient Removal Machine

Buoyant Wetland

Pneumatic Nutrient Removal Machine is dealing with the eutrophication vulnerable zones. The structure is made of capillaries which are distributed in different levels of rivers, bringing the polluted water to reservoirs. At the point of saturation, reservoir is closed, and the cycle of decomposition is initiated. During approximately two weeks of microbial decomposition, biogas is slowly being realized. The pressure is creating force that is filling tubes with biogas. As decomposition occurs the structure is growing, as an interactive indicator of the state of environment. After reaching the full volume, the tubes are harvested and the gas inside of them is used for production of biofuel.

Buoyant Wetland is providing temporary place for excessive dredged material. During the dredging period, sediments are disposed in the platform depot and mixed with soil. After this, the selection of native bioremediation plants are planted in the mixture to remove the toxins from the dredged material. During the cycle, sediments are cleaned from toxins, and plants are removed before they develop seeds, so they do not spread polluted biomass. In the end of the cycle, remediated sediments are sprayed back to the river. The function of buoyant wetlands is dual. They are providing recreational space for people, while remediating polluted sediments. Combination of these two functions, make the whole process of dredging and its impact on the environment visible to the public.

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CYBORG LANDSCAPES | Graduation Thesis | 2016

Recreation

Navigation

Energy

Flood

Habitats

Pollution

Recreation

Navigation

Energy

Flood

Habitats

Pollution

Distribution over the lenght of the river

Distribution over the lenght of the river

Multitrophic Fish Nursery

Energy Harvesting Mill

Multitrophic Fish Nursery is providing balanced micro-environment for surgeon nursery. With integrated approach it includes the whole river food web in one system. Sturgeons are nursed in a special cage, and by-products including waste are used as inputs by another species. Freshwater mussels are included as organic extractives, and aquatic plants as inorganic extractive. This combination, is providing favorable conditions for sturgeons growth. The role of Multitrophic Fish Nursery is not only production of fish, but also provision of testing ground for researchers. In controlled conditions, the behavior of endangered species can be tracked more easily then in wild environment. Moreover, the exposure of aquaculture as a part of Danube, shows the problematic of fish overexploitation.

Energy Harvesting Mill is proposing an alternative way of energy collection. Instead of creating a huge structure fixed in space, it imagines the â&#x20AC;&#x153;infrastructural landscapeâ&#x20AC;? composed of a multitude of devices. The units have much smaller energy production capacity and impact on environment then a present megastructures, but their value is that they create configurations - powerful landscapes that are integrated in natural ecosystem. Unlike, the dams that are seen on the Danube River now, Energy Harvesting Mill is scalable and flexible and can be modified to different sizes and arrangements. More than merely energy production the system is creating a new performative landscape that opens a dialogue between wind, river, nature and humans.

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2016 | Graduation Thesis | CYBORG LANDSCAPES

Cellular nature of soft systems creates a flexible configuration that is grown, shaped and defined over time as a result of the environment.

The landscape is performance, a tactical archipelago of living mechanisms.

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CYBORG LANDSCAPES | Graduation Thesis | 2016

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2015 | Architectural Design Studio 2 | FRONTSTAGE / BACKSTAGE

Frontstage Backstage stage

a raised floor or platform, typically in a theatre, on which actors, entertainers, or speakers perform

2015 / Academic Project Architectural Design Studio 2 Mentors: Stefan Vieths Matteo Aimini Nicolò Riva with: Alessandra Giron Martina Mitrović

The project started with analysis of the current state of Berlin’s urban tissue. The complexity and contradictory of the urban form of the city is a consequence of a long process of formation and trasformation of the city during many destructive and constructive historical events. To understand this complexity, the whole city can be viewed as a composition of solids and voids, where open spaces and strees are carved out of a solid mass. This perception of the city of Berlin was a generator for design methodology of the project. Since the project area was in the intersection of two important axes in the city (Michaelkirshstrasse and river Spree), the decision was to open a public space in this convergence point. The next step was decision to divide the program in two categories - called “frontstage” (exhibition spaces) and “backstage” (offices, laboratories);

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similar to divison of servant and served space. This division was then applied on formal level. The mass that hosts “front stage” program follows the direction of the river and creates the strong urban gesture, while the ”backstage” part finalizes existing fragmented urban tissue. These two elements were finally conected with the plinth, that hosted program related to both frontstage and backstage. The public space of a museum was created on this plinth, in tension between the two main masses. To articulate the form on the level of block, the concept of framing emerged. The main mass was carved, with the huge frame facing the river. This frame creates the strong visual connection with the rest of the city. The frame is also, part of the sequence of spaces, where the whole cantilevered part becames the open

space lobby and the entrance area. Articulation of interior space was done through the clear mathematically defined rational system that was applied on both masses. Contruction systems, interior divisions and facade are designed in the same system, which gave the human dimension to the monument-like masses. This project was published on KooZA/rch: http://koozarch.com/201 5/08/03/capturing-land scapes/


FRONTSTAGE / BACKSTAGE | Architectural Design Studio 2 | 2015

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The mass that hosts “frontstage” program follows the direction of the river and creates the strong urban gesture, while the ”backstage” part finalizes existing fragmented urban tissue.

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2015 | Architectural Design Studio 2 | FRONTSTAGE / BACKSTAGE

1. Open Space As it is located in the intersection between two axes, buildings where placed in the edge, defining a public open space.

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2. Hierarchy of Functions The main museum building is located at the edge of the river, while the research center works as its back stage and back facade.

3. Context Coherence

4. Filling Gaps

5. Connecting

The building were brought to the same heights as the ones presented by the surrounding biuildings.

The surrounding block was completed by adding the residential tower withinthe gap found.

A Platform was projected in order to work as a connecting element in between the two main typologies.


FRONTSTAGE / BACKSTAGE | Architectural Design Studio 2 | 2015

Level 3 exhibition space offices apartments

Level 2 exhibition space offices apartments

Level 1 exhibition space offices apartments

Level 0 museum lobby offices

Level -1 classrooms auditorium lobby storage

Level -2 auditorium changing rooms

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2015 | Architectural Design Studio 2 | FRONTSTAGE / BACKSTAGE

Section 1 The plinth as an open public space created between “frontstage” and “backstage”

Level -1

Level 0

Level +1

The plinth - hosting the program related to both “frontstage“ and “backstage“

The mass hosting “frontstage” program follows the direction of the river and creates the strong urban gesture, while the ”backstage” part finalize existing fragmented urban tissue.

Articulation of interior space is done through the mathematically defined rational system that is applied on both masses.

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FRONTSTAGE / BACKSTAGE | Architectural Design Studio 2 | 2015

Section 2 The plinth - hosting the program related to both “frontstage“ and “backstage“

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2014 | Architectural Design Studio 1 | URBAN GRAFTING

Urban Grafting graft

a shoot or twig inserted into a slit on the trunk or stem of a living plant, from which it receives sap

2014 / Academic Project Architectural Design Studio 1 Mentors: Cino Zucchi Matilde Cassani Paola Sturla with: Divna Desnica

The aim of the project was to reasearch the relationships between the physical metamorphosis of an existing urban landscape and the shift in its environmental qualities and social relevance. The project area is in the very center of Milano, in the midst of its older nucleus. The area is presently unresolved for a specific reason: the realization of an inner traffic ring planned in the Thirties was interrupted after WWII, leaving a series of run-down areas which were not built up because of their location along the envisaged “cut”. Today these areas are waiting for a new program and role, respectful of their delicate location and context but adequate to a contemporary metropolis and its new values. The design program includes a student hostel, services and a multipurpose space for

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events and expositions, plus the creation of a meaningful public open space in the form of a new square or urban garden. The challenges associated with the site, due to the historical situation and the density of the urban fabric, led to deep experimental consideration regarding the theme of contextuality and the implications of innovative design in a city such as Milan. The inherent belief in space as a protagonist of architecture, has led to the creation of common spaces for each floor and private or shared rooms of varying scale. These thread through the entire building as a strong narrative made up of vividly shaded nooks and terraces overlooking the landscape for the visitors to occupy. The facade of these common spaces articulated with perforations, made in Ceppo di Gre allow

diffused light to fill the room. As time changes, the mottled light shifts and plays across the room creating a peaceful ever-changing environment. The open space is a peculiar combination between spatial factors – the geometry and the surface quality of the architectural envelopes which surround it, the feeling of enclosure – and environmental ones, such as the different texture of the surfaces people will walk or sit on, concrete and stone. The design of the new public spaces is inserted in a “dynamic” rather than static dimension.


URBAN GRAFTING | Architectural Design Studio 1 | 2014

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“What we call urban design could be seen as an act of “grafting” a new organism onto an existing one, introducing a new physiology in an existing pattern.”

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2014 | Architectural Design Studio 1 | URBAN GRAFTING

Evolution of Form and Situation Plan The hostel is located in the historical center of Milan. Form is generated following existing urban tissue.

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URBAN GRAFTING | Architectural Design Studio 1 | 2014

Level 5 4 x 2 beds rooms 2 x 4 beds room

Level 4 6 x 6 beds room 1 x 8 beds room 1 x 12 beds room

Level 3 6 x 6 beds room 1 x 12 beds room

Level 2 6 x 6 beds room 1 x 12 beds room

4 Level 1

3

6 x 6 beds room 1 x 12 beds room

5 2

6 7 1

Level 0 1) Multifunctional space 2) Restaurant 3) Service block 4) Cafeteria and bar 5) Reception and Lounge 6) Service block 7) Lounge area

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2014 | Architectural Design Studio 1 | URBAN GRAFTING

Section 1 Open public space created between multifunctional space and hostel common areas

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URBAN GRAFTING | Architectural Design Studio 1 | 2014

Section 2 Facades articulated with perforations, made in Ceppo di Gre allow diffused light to fill the space

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