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2


3


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5


Industrial Design Potvoler

10

OKnife & Broad

38

Structscrew & cork

TreaTa 6

6

22 54


Graphic Design

72

dress design

78

logo design

poster design text design

74 82 88 7


8


9


01

potvoler

10


Potvoler

potvoler make you use the pot easier

11


Product Design 01

potvoler Potvoler is an assistive devices that make you use the pot to cook easier. It can fit most of the types of pot by adjusting the high of the bottom part. And it has two main functions. First, there is a groove on the top, so you can control the pot easier by keeping your thumb on the groove, when you are quick sauting the food. Second, when you finish a dish you can turn the pot easier by pressing the cross bar to let the dish slip into the plate. As the result, by using potvoter, you can cook more elegant and effort-saving

12

Press the cross bar to turn the pot

Bottom Part: Lock the handle of the pot by adjusting the bottom part


Potvoler

Press the groove to contral the pot

Knob: Turn the knob to lock or lose the bottom part

01 13


Product Design 01

Protrusion︰ Enhance the friction Slide Rails︰ Makes sure the bottom part can only move vertically

Silicone︰ Enhance the friction between handle and potvoler

14


Potvoler

116 23.84

80

28.50

R15

29.80

01 15


Product Design 01

When we are cooking, it is hard for children or people with small strength to saute the food. For them, it is too hard to shake the pot and control its direction at the same time. And so as to put the food into the dish, it takes lots of strength when you hold up the pot with just one hand. So I started to observe and interview some cooks in the Chinese restaurant, where the cooks need to saute the food in most of the time. Try to figure out where would hurt in the long term and how they use the pot. 16

P o t v o l e r

Problem Definition


Potvoler

Research Result Occupational Injury neck

Replacement rate of the pot

shoulder arm wrist

Because of using the pot

60%

about 60 percent of pots w o u l d b e re p l a ce d i n t w o years in Chinese restaurants

The cost of pot

70%

about 70 percent of the pots cost about 100 N.T to 350 N.T

17


Product Design 01

Product Research

18

1

2

3

4

You can find many types of pot i n t h e r e sta u ra n t s , h o w e v e r, when it goes to saute the food, the cooks usually choose the Chinese pot. But there are still hundreds of different Chinese pots you can find on t h e i n t e r n e t . H o w e v e r, m o st of the restaurant will buy the first type of the pot. Although, its handle is not fit the human factor engineering, but it is cheep. Because, when you need to saute the food all the day, the pots will be broken quickly. Therefore, to save the money, the restaurants usually choose the first one. And the other three types of Chinese pots can be seen usually in the general family.


Potvoler

Concept Sketch

Concept 1

turn by the handle

Concept 2

turn in a mechanical way, by press a button

Concept 3

pull up the pot, to pour the food easily

Final Concept

1.Can ďŹ t most of the pot handle 2.You donďż˝t need to change a new product when change a pot.

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Product Design 01

Model Testing

20


Potvoler

Final Model

Cook Easier

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Product Design 02

22


Structscrew & cork

Winescrew and cork designed with the structuralism style

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Product Design 02

Wi ne sc re w

24


Structscrew & cork

25


Product Design 02

26


Co

rk

Structscrew & cork

27


Product Design 02

28


Structscrew & cork

Design Concept Structscrew & cork are a system of wine screw and cork, which are designed in structuralism style. To e x p r e s s t h e s t r u c t u r a l i s m st y l e o n t h e p r o d u c t s , I m a d e the screw and cork formed by a bent way. So you can clearly see t h e b r o ke n l i n e , a n d d i f f e r e n t a n g l e o f f l ats . I n t h i s wa y, n ot only can show the relationship of the flats in the space to show the structuralism style, but also can use it in a human factor engineering way.

How to use it ?

Hold the screw and twist

Hook the cork and pull up

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structuralism

Product Design 02

Style Introduction 30


Aboat Structuralism

Structuralism is to figure out the relationship between the object.

Structuralism is the name that is given to a wide range of discourses that study underlying structures of signification. Structuralism in Europe developed in the early 1900s, in the structural linguistics of Ferdinand de Saussure and the subsequent Prague , Moscow and Copenhagen schools of linguistics.

31


Concept Sketch

32


Structscrew & cork

Final Selection

33


Model Making

28.80 26

1.80

44

22

賴廣穎

2016.4.16

F34031207

鐵,不鏽鋼

單位 : MM

Scale : 1:1

structwine

結構主義

20

86.88

114.57

139.69

賴廣穎

2016.4.16

F34031207

鐵,不鏽鋼

單位 : MM

Scale : 1:1

structwine

結構主義

34


3D Render

Structscrew & cork

35


Product Image

36


Structscrew & cork

37


OKnife & Broad

03 38


A set of knife and broad design for elder

03

Design for elder 39


Product Design 03

OKnife & Broad

40


OKnife & Broad

Design Concept OKnife & Broad are a set of k n i fe a n d c h o p p i n g b oa rd t h at d e s i g n fo r t h e e l d e r. T h e k n i fe and chopping broad were designed through collecting datas of the human body and times of experiments . In this way we had made them used more comfortable and energ y efficient. As the result, elder can cook easier or have more will to cook , and their family can feel more relaxed when the elders are cutting the food.

03

Designer

賴廣穎

呂銘倫 41


Product Design 03

Knife Introduction

40 According to the research, the tool with 19 degrees of the handle, can makes you use it more comfortable. Because, when you hold the handle in this way, there will be less pressure on your wrist, therefore you feel more comfortable.

19 42


OKnife & Broad

We made the top of the handle more flat and wide, so users can put their forefingers on the handle more comfortable and easier to control the knife at the same time.

41

We designed the knife with knobs on both of the different sides of the handle, so you can put your thumb on it to control the knife easier and hold it more comfortable.

43


Product Design 03

Chopping Broad Introduction

42

44

To let the elders move the food into the wash basket from the chopping broad faster and more convenient, we added the handles on the board. Therefore, they can move the food without the knife or hand, instead, they can pour the food directly after cutting them.


OKnife & Broad

The big handles make sure that the elders can hold it tightly, prevent from the hands shaking.

43 Pull up the handles to pour the food quickly and safely.

45


Product Design 02

Problem Definition I t i s m o re d i f f i c u l t fo r e l d e r s to c u t t h e fo o d , because of their slow moving and less strength. And when you cut the food with the normal knife, it will hurt your wrist and the muscle of the hand in the long term, let alone the elder. In addition, when finish the cutting, you have to move the food into the wash basket to be the food. To the elder, it usually cost them lots of time when they move the food with the knife or hand. Therefore, we decided to design a set of knife and chopping broad to make them engage in these things easier, safer and more comfortable.

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OKnife & Broad

Research and Experiment Data Video record

Cutting habit

others

push-cut

straight-cut

Holding habit

others

ďŹ ngers all hook on the handle foreďŹ nger press on the top of the handle

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8

7

6

5

4

3

2

1

F

F 100

125

D

179.93

D

E

240

E

C

C

406

43

Product Design 02

Research and Experiment Data

B

B 除非另有指定: 否則尺寸是以毫米為單位 表面加工: 公差: 線性: 角度: 姓名

去除毛邊 與銳角

加工處理:

簽名

日期

不要縮放工程圖

修訂版

標題:

繪製者 檢查者 核准者

A

製程 品管

8

7

6

5

4

材料:

工程圖編號

重量:

比例:1:5

3

砧板5模型

2

288.97

27.75

185.52

48

圖頁 1 OF 1

A3

1

A


OKnife & Broad

Concept Sketch

49


Product Design 02

Model Testing First Generation

50

Second Generation

Third Generation


OKnife & Broad

Testing Record

We found

10

subjects to engage in the model testing.

51


Product Design 02

Final Model

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OKnife & Broad 53


04

54


T r e a Ta

Behavioral Therapy Aids for ADHD Children

55


Product Design 04

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T r e a Ta

Product Concept TreaTa provides an innovative treatment for ADHD children by creating a massage interaction between parents and children, which promotes positive communication and relationship.

Designer

賴廣穎

Lai Kuang Ying

鄭嵐心

Cheng Lan Hsin

李玫

Lee May

57


58


T r e a Ta

Design Concept We designed �TreaTa� as an entertaining treatment aid, by combining daily interaction with behavioral therapies. We hope parents and children do not consider it’s a treatment but an activity that not only entertains themselves but also brings their relationship closer. While designing the product, the interaction between them is the most important thing. Behavioral therapy

We relaxes parents by children pounding their back, and give them a reason to praise their kids; in the meantime, we turn the treatment into a musical game for children, t h e y c a n t ra i n t h e i r a u d i t o r y a tt e n t i o n while having a better interaction with their parents.

Listening training

Mood conversion

Parent-Child Interaction

Gamification

59


Product Design 04

TreaTa Introduction

With the laser printing technolog y, we printed some simple cute elements on the vest to improve the quality and make it lively.

T h e s p r i n g i n t h e b u tto n increases the tactile feedback while hitting it.

TreaTa is designed to be simple, cute and loved by children.

We use the color contrast between red and blue to create a competitive game atmosphere.

60


T r e a Ta

A sandwich cloth is used on the back surface to allow the user to wear without stifling heat and prevent the massage element from directly contacting the w ea re r, t h e re b y p ro v i d i n g a s a fet y protection.

The strap is accompanied by an adjustable buckle that allows any body type of people to wear it.

61


Product Design 04

APP Introduction challenge

Step1

Launch the application and connect the vest through bluetooth. After that, enter the main page to choose game mode.

62

Step2

cooperation

contest

Choose challenge, cooperation or contest mode. Press the “song choosing� button after confirming the mode.


T r e a Ta

Step3

Choose a song.

Step4

Start the game.

63


Product Design 04

Instructions Step1

Step2

Step3

Pa r e n t s p u t o n TreaTa vest.

Parents adjusts Treata vest to proper position.

Connect the vest with application through bluetooth.

Step4

Step5

Set game contents.

Start the game.

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T r e a Ta

65


Product Design 04

Problem DeďŹ nition In Taiwan, about 6% of children suffer from ADHD, which can lead to a negative influence on children, such as bad learning quality or miserable interpersonal relationship. A s to associated therapies, long-term analyses suggest that behavioral treatment provides additional benefits beyond medication alone. However, behavioral treatment always puts much burden on both parents and children d u e to i ts l o n g t reat i n g t i m e . A s a re s u l t , w e a i m at designing a product which can help the family with ADHD children get through this hardship during treatment.

66


T r e a Ta

Research

Type of ADHD

After learning knowledge about ADHD and inter viewing with doctors, we choose several aspects to develop our product which can do more such as gamification and parent-child interaction, hoping to increase the motivation of behavioral therapy.

Cause of ADHD The main causes of ADHD are abnormal function of anterior lobe of cerebral cortex. It effects the secretion of dopamine and adrenaline, and exceptional secretion volume can cause ner ve conduction information abnormality.

ADHD is divided into three subtypes: predominantly inattentive , predominantly hyperactive-impulsive , and combined type .

Behavioral therapy studies Tr a i n i n g c h i l d ‘ s c o n c e n t r a t i o n i s beneficial to the development of prefrontal lobe.

Games can also enhance sensor y integration ability.

Sensor y integration ability can be trained while doing exercise, including strenuous movemen ts an d accu rate movements.

Healthy physical fitness is also the basis for children�s potential de velopment and intellectual development. 67


Product Design 04

Concept Sketch

68


T r e a Ta

69


Product Design 04

Prototype At first, the massage vest looked more like a tank top than a backpack it is now, we kept trying and improving the model to make it fit into every body type.

Redesign the form of the vest to make it lighter and more breathable.

First prototype

70

Redesign the ergonomics of the vest to make it more comfortable.

Second prototype

Third prototype


T r e a Ta

Final Model

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72


73


Graghic Design

Concept

The logo was designed for the poster of the internship sharing in 2015. Because I wanted the posters and the sharing lecture looked professional, therefore I designed the "share" in a modern and simple way. 74


Logo Design

Concept

=

C

+

f

+

C

This logo was designed for a project in 2016.The project was about to create a platform to connect the college students and the communities which need to implement community engineering. The t wo arrows meant the communication between students and communities. 75


Graghic Design

Concept

76

Crown

Fairy

Unicorn

The logo was redesigned for the NCKU freshman camp in 2016, and the core idea of that year was "Fairy tale". So I created the logo with smooth and round strokes to make it looked lively and lovely. In addition, I hided three objects that usually appear in the fairy tale in the logo.They were crown, fairy, and unicorn, respectively.


Logo Design

Concept

This logo was designed for a magazine about tradition barber shop in Taiwan. As the result, I made the logo looked gentle, and added the comb and scissors in it to fit the main issue of the magazine.

77


Graghic Design

We a r e a l l e a g e r t o f i n d o u r o w n u t o p i a . Although life is tough, but the world is very broad, we can definitely find a place to take

our own place. This T-shir t was design for NCKU CUL.

78


Dress Design

This is designed for the ID basketball team, I integrate the image of cooperation, strong and fast break into the main vision.

79


Graghic Design

When you look at the same thing from different

angles, there are often different new discoveries, a n d d e s i g n i s a l s o t h e s a m e. S o m e t i m e s, t h e

answer to the question is on the reverse side,

but we are used to the same angle. In the main vision, as long as you can look at it in different

ways and you can find the two words "ID" hidden in it.

80


Dress Design

Sometimes, the design seems to be simple on

the surface, but it is often the result of careful row, and this is why we often have to stay up late. So I use owl as the main vision to represent the designer, and use the effect of afterimage, expressing sight in the situation of staying up.

81


Graghic Design

NCKUID Christmas Party Poster 2015

Futurismo This was my imagination of the Santa Claus in the future, and I used some technology elements, for example the

flu o re s c e n t o n t h e h el m e t a n d t h e sh o e s, fl i cke r i n g clothes and the airship, to make it looks futuristic. There

was a little story in the poster, the Santa were going to send a Christmas tree to a planet, where was only white trees on it.

82


Poster Design

NCKU ID X UP Beach Party Poster

This poster was design for the beach party which was held by NCKU Industrial Design and Urban Planning. As the result, I combined Chinese word " 沙 " with ID, and

Chinese word " 控 " with UP to be the tittle, and put the shape of " 漁 光 島 "beyond the tittle, where was the place we held the party.

83


Graghic Design

NCKU ID X TL United Lecture Poster 2017

紙的逆襲 The tittle of the poster is " 紙

襲 ", means the

counterat tack of the papper. As the result, I put the

broken line of the paper plane on the poster to hint the guests that the marketing materials could become a paper

plane. And the paper plane is one of the counterattack of the paper, isn�t it?

84


Poster Design

NCKU ID 2016 Winter Exhibition Poster

The main concept of the poster is "golden ratio". In fact, there are many examples of "golden ratio" in the nature,

therefore I created the word " 冏 " in Chinese calligraphy style, and made it fit the "golden ratio" at the same time.

85


Graghic Design

NCKUCPD 107 Graduation Ceremony Poster

歸舍日常 The image of this poster is that a student of the CPD

finally came home to rest at five in the morning and put

the " 日 常 " into the background, suggesting that this is

the daily life of the students of the CPD, and remind them to come to the graduation ceremony, even though they are busy.

86


Poster Design

NCKU ID 2018 Graduation Exhibition Poster

設計中 I likened the design to a continuous cycle of chemical experiments. Only by constantly trying and adjusting can we reconcile the best results.

87


Graghic Design

88


Text Design

Manual of NCKU Freshman Camp

This manual was designed for freshman camp in 2016, when I was the Design apartment leader of the camp. The theme o f t h a t ye a r wa s " Fa i r y tale", so I drew a rabbit which s t o o d fo r t h e r a b b i t o f "Alice in Wonderland" to be t h e p ro t a g o n i s t o n t h e c o ve r. T h e wh i t e c i rc l e o n the back cover meant the tail of the rabbit, and it was a metaphor of the end at the same time. Although the theme was f a i r y t a l e, h o w e v e r i t a l s o meant endless possibilities. Therefore, I made the style of manual to be modernity, to break the stereotype of fairy tale, to make it endless possibilities.

89


Graghic Design

90


Text Design

2016 NCKU Freshman Guide Book The guide book was designed for the freshman to be familiar with National Cheng Kung University, so it was not only belonging to the "Freshman Camp" but also belong to the school. As the result, I put the "Banyan tree" on the cover, which cloud been seen usually in the campus, to representative NCKU. And I use the main color "pink" and "tiffany green" to build a dream atmosphere to fit the theme, "Fairy Tale". The main image of the back cover was the deconstruction of the " ćˆ?ĺŠ&#x; ", which means success in Chinese. It means that you have endless possibilities to create your own success.

91


Graghic Design

92


Text Design

2016 NCKUID Ai Teaching Materials I played a trick on the title, "Ai", as it is not only the abbreviation of "Illustrate", but also the " Artificial Intelligence". As the result, I put a robot head on the cover to create the image of artificial intelligence.

93


Graghic Design

94


Text Design

NCKUID107 Yearbook The overall cover is the image of the window, meaning " ĺ?Œ 窗 ", which means classmate in chinese, and the main vision in the window i s a l a by r i n t h . It re p re s e n t s t h o u s a n d s o f choices in life, and we all choose to enter NCKUID. I hope everyone can accomplish one thing together and leave a memorial by the main vision, .

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2018賴廣穎作品集-Ian Lai portfolio  
2018賴廣穎作品集-Ian Lai portfolio  
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