KENNEDY CARTER PORTFOLIO UNDERGRADUATE
CONTENTS ABOUT ME ACADEMIC WORK
LANGSTON TERRACE POWERPLANT ART GALLERY HOUSE PROTOTYPE A PLACE FOR THE SPIRIT
WALT DISNEY IMAGINEERING
WELCOME My name is KENNEDY ALEXIS CARTER and I am a third year architecture student at Howard University. I was born and raised in Chicago, Illinois and currently live in Suwanee, Georgia. Throughout my life I have been intrigued by different buildings and forms and their design; and as a creative thinker I knew that architecture was my niche. Being an architect allows you to change lives and create powerful experiences while doing so. In additon to architecture and design, my passions include traveling, blogging, film, entertainment design and interior design.
This portfolio is a compilation of design projects that were completed during my second and third year at Howard University. 4
RESUME EDUCATION Howard University
ORGANIZATIONS Washington, D.C.
Bachelor of Architecture Candidate
August 2014-Present GPA: 3.97
EXPERIENCE Target Corporation
Alpha Rho Chi Professional Architecture Fraternity Inc. Architecture and Design Student Association National Organization of Minority Architecture Students
American Institute of Architecture Students
Team Member Howard University Washington, D.C. August 2016-Present Teaching Assistant, School of Architecture
AWARDS Walt Disney Imagineering Imaginations Competition
Phi Beta Kappa Alain Locke Award
Microsoft Office Suite, Adobe Illustrator, Adobe Photoshop, Google Sketchup, Rhino, Revit, AutoCAD, hand drafting, model building, freehand sketching, laser cutting.
Howard University Legacy Scholarship
M COM A ARE
LANGSTON TERRACE POWERPLANT
G COWORKIN OFFICE
The Langston Terrace Dwellings, completed in 1938, is an important fragment of American history. As one of the first federally funded housing projects in the United States, the complex was placed on the National Register of Historic Places in 1987. With this design, we aimed to revitalize the community by renovating the decommissioned power plant, formerly used to provide power to the apartments. The design includes teaching kitchens, solar energy classrooms, and a musuem about the history of the site. The former power plant is transformed into an educational hub for the members of the community while also generating its own revenue by including a co-working office space that encourages the rental of individual desks. ROOM
1. Office 2. Green Classroom 3. Kitchen 4. Lift
1. Office 2. Museum
3. Mechanical 4. Storage 5. Shower Locker
For the final studio project of second year, teams were to form and design the renovations for the Langston Terrace Powerplant. Myself, Huy Bui, Cydney Anderson, and Jordan Mcrae designed a renovation that would uphold the history of the powerplant and the neighborhood while also incorporating a contemporary aesthetic that would transform the community.
1. Classroom 2. Classroom 3. Classroom 4. Office
Our concept focused primarily on the transformation of the powerplant’s smokestack. As a prominent feature of the powerplant, the smokestack would now represent a growing tree. Each area inside of the powerplant would represent the elements needed for a tree to grow.
1. Gallery 2. Giftshop 3. Workshop 4. Office
The teaching kitchen represents the sun, water for the coworking office, the musuem is represented by earth, and oxygen for the solar energy classrooms. With “moving” walls and floors, each space creates an entirely different experience for the user.
1. Teaching Kitchen 2. Cafe/ Dining Area 3. Classroom 4. Office
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10 1 9 4
1. Lounge 2..Reception 3. Conference Room 4. Sever Room 5. Storage 6. Office 7. Open Work Station 8. Phone Booth 9. Conference Room 10. Cafe
My design process for the museum began with gaining a full understanding of what the space would be used for and how the users would interact within the space. Placing the museum underground and above the solar energy classrooms would give a resurrection experience. The museum is designed to showcase the history of the powerplant and neighborhood, while the classrooms are for educating the community about new sustainable practices and modern technology.
The only natural light source coming into the space would be from the staircase leading to the classrooms. The walls of the museum are made of wood, curved vertically and horizontally to represent the movement of earth. The main gallery space is placed in the center of the museum with walls separating it from the workshop, giftshop, and office.
All modeling for this project was done in rhino and renderings were done in 3ds max.
3D PARTI MODEL
ART GALLERY The new art gallery is located at Florida and T Street in the nation's capital of Washington, D.C., an area of rich culture. As the surrounding population has grown, the cultural needs have expanded and the location has become an ideal arts hub. Inspired by the Villa Rotonda, the gallery spaces become two axi, while the private spaces are placed on those axi. This creates a linear organization. As we encounter anything linear, such as an axis, we naturally follow the direction of the line; and because lines prompt movement and interaction, the gallery spaces allow the user to experience the overall art gallery without distraction.
All modeling for this project was done in rhino and revit and renderings done in photoshop.
1. GALLERY 1 2. GALLERY 2 3. GALLERY 3 4. STORAGE 5. TOILET 6. OFFICE 7. KITCHEN 8. WORK ROOM 9. MECHANICAL
HOUSE PROTOTYPE This house, located in an urban setting, will be a prototype for the modern family. The family, a mom, dad, and two children, run a business out of their home. The office and home must be connected, yet should feel like separate entities. Two employees help run the business and must have their own access to the office as well. Although a modern family lives in the home, the work of Mies Van der Rohe's courthouse and atrium house are inspiration for the design.
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1. ENTRY 2. POWDER ROOM 3. GREAT ROOM 4. KITCHEN 5. MAIN BEDROOM 6. MB CLOSET 7. MB BATHROOM 8. CHILDREN’S ROOM 9. CHILDREN’S BATHROOM 10. UTILITY 11. GARAGE
12. ENTRY 13. POWDER ROOM 14. WORK SPACE 15. CONFERENCE ROOM
The process for designing this home began with an analysis on a specific home that was assigned to each member of the class. I recieved the Azuma House by Tadao Ando. While researching the house and its form I was able to grasp a better understanding of form creating space. Moving forward, I began research on the Mies Van der Rohe courthouse and atrium house. This helped me understand the idea of different elements (roof, walls, and a floor) creating implied spaces. The design for my house is focused on three courtyards that cater to the needs of the office and home. Each space flows into the other with minimal walls and floor to ceiling windows and doors that create an open feeling when the user is in each space.
All modeling for this project was done in rhino and renderings done in photoshop.
3D laser cut model
A PLACE FOR THE SPIRIT This project gave me the opportunity to understand, use, and apply the design concepts of axis, frontality, transparency, and tectonics and the manifestation of structure and construction. I was also able to explore the concepts of space fluidity and phenomenology of the floor, the wall, and the roof as strategies in architecture. The project consists of designing a place for the spirit. Interpretation of the space would be up to the designer. The program consists of a nave and two smaller chapels, however this may be altered to fit the design of the client. The site is located in Miami, Florida at the shore of Biscayne Bay.
The process for this design began with research on the central church plan. The precedents I analyzed were the Church on the Water by Tadao Ando and Peter Zumthorâ€™s Swiss chapel. The place is made like a wooden trellis with vertical and horizontal elements. I wanted to keep the place simple in form, yet complex in meaning. When one enters the form on land they are in a dark, heavy place. As the user walks toward the ocean the members of the trellace begin to lessen in form and density. The place is transformed to a light and airy dwelling. As one walks further, water begins to ovecome the form and creates a baptism experience from dark to light.
All modeling for this project was done in rhino and renderings done in photoshop.
2017 IMAGINATIONS COMPETITION The annual Walt Disney Imagineering Imaginations Competition allows for students across the country to collaborate in order to create a design that incorporates Disney's core principles. This year the challenge was to create an outdoor space within the college or university that addresses the needs of students, faculty, and visitors while providing a respite from the stresses of college life. Over 330 teams entered the competition this year and only 6 finalist teams were chosen to present their project to Walt Disney executives. Our project Campus Canvas made it to the finals. Campus Canvas is a celebration of artistic expresion and creativity inspired by the street art of Washington, D.C. It uses digital spray painting and smart glass technology to allow the user to express themselves while making their campus beautiful.
The project was conceived by the Howard University Team and created for the 2017 Walt Disney Imagineeringâ€™s Imaginations Design Competition. This project is the sole property of Walt Disney Imagineering and all rights to use these ideas are exclusive to Walt Disney Imagineering. The competition is a way for students and recent graduates to showcase their talents and for Walt Disney Imagineering to identify new talent
BUILDING FACADE USING CAMPUS CANVAS
INTERFACE AND DIGITAL SPRAY CAN
GUESTS INTERACTING WITH THE INTERFACE AND DIGITAL SPRAY CAN
CANVAS AND SKETCH DESIGNS
PERSONAL WORK In my free time I love to explore different forms of art. I have done canvas painting, sketching, and sculptural pieces. While taking a furniture class I was also able to weld different types of small furniture such as a small end table made of metal. I believe that art is the best form of expression and art and architecture belong together always.
WELDED METAL END TABLE
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