2011 Belleville Community Picnic Kickball Rules 1. Both managers/captains must meet with the umpire where any rule questions or clarifications will be discussed. 2. There is a maximum of 10 players allowed in the field. The minimum number to start the game is 7 players. 3. If a pinch runner is needed, the last player that made an out of that gender must be used. 4. If a team is fielding 10 players, one player must play the position of catcher. If a team has less than 10 players, the catcher position is not needed. Any defensive player can assume the catcher’s role during play. 5. All games consist of 7 innings or a one-hour time limit. A new inning will not start if there is 10 minutes or less left in the one-hour time limit. 6. There is a “mercy rule”. If a team is behind by 10 or more runs after 5 innings have been completed, the umpire can call the game if there is a time limit constraint. 7. Teams may bat all players in attendance. If a player plays in the field, the player must be in the batting order. A player may bat and not play in the field. If a team makes a substitution, the substitute will bat in the batting order of the player substituted for. A substituted player can re-enter the game, but must be inserted in the same batting order position previously held. 8. There is no limit to the speed of a pitch; however, the ball must bounce a minimum of three times. The third bounce can be on the plate. The umpire will automatically call a “too-bouncy” pitch a ball after it crosses the plate. If the batter kicks a “too-bouncy” pitch, it will be considered a legal kick and will be considered to be “in-play”. 9. A “pitcher restriction line” will be painted on the field. The pitcher cannot cross this “pitcher restriction line” before the batter makes contact. If the pitcher crosses the line, fields the batted ball and the result is an out, a “dead-ball” will be declared and the batter will automatically be awarded 1st base. All other runners will be awarded one additional base. 10. Infielders must be behind an imaginary line from 1st to 3rd base and cannot cross this line until the batter makes contact. If an infielder crosses this line, fields the batted ball and the result is an out, a “dead-ball” will be declared and the batter will automatically be awarded 1st base. All other runners will be awarded one additional base.
11. Teams must keep the scorebook when batting. If you don’t know how, ask the umpire. 12. A player’s plant foot must be behind, to the side of or on the plate. If the batter’s plant foot is in front of the plate, the kick is considered to be a “dead-ball”, play is stopped and the pitch is counted as a strike. However, if the ball is kicked in the air and is caught by the defensive team, it will be an out. 13. A strikeout is any combination of three (3) called strikes or three (3) foul balls. If a batter has 2 strikes and kicks a foul ball, it will be a strikeout. 14. No “double-kicks” are allowed. If in the umpire’s judgment, the batter strikes the ball twice or steps on the ball, the kick is considered to be a “dead-ball”, play is stopped and the pitch will be considered a strike. 15. There is no “leading-off” or “stealing” of bases. The base runner must maintain contact with the base until the ball is kicked. A violation will result in the base runner being automatically called out. The umpire will declare the runner out immediately during play and the defensive team can ignore the runner in violation. The kick is considered to be “in-play”. 16. Any base runner hit by a kicked ball is automatically out. There are two exceptions. (1) If the base runner is on 1st or 3rd base and is hit by a kicked ball while on the bag, it is a foul ball. If the runner is on 2nd base and is hit by a kicked ball while on the bag, it is a fair ball and will be “in-play”. (2) If the runner is on 3rd base and is running home in foul territory and is hit by a kicked ball, it is a foul ball. 17. For all plays at 1st base, all base runners should run to the “safety-base”. There will be a painted “safety-base” extending to the right of the rubber base. This “safetybase” is considered the base runner’s base and the rubber base is considered the fielder’s base. This will result in fewer collisions at 1st base. 18. While running home, there will be a line 3/4 way between 3rd base and home plate. This is considered the “point-of-no-return” line. Once a runner has crossed that line while trying to go home, the runner cannot stop and go back to 3 rd base. The runner must continue to go home. If a runner retreats back behind the line, the runner is automatically out at that point. 19. There will be a painted line extended off home plate in the shape of the letter (T). This will be considered the “safety-T” and is to be used to avoid collisions at the plate. If any defensive player holding the ball steps on this safety-T before the runner reaches home plate, the runner is out. All plays at home plate are considered to be “force-outs”. 20. A base runner may slide into any base, including home plate.
21. On a fly ball, a legal “tag-up” will be considered when a defensive player first touches the ball, not when the ball is controlled. 22. One base on an over throw. In the judgment of the umpire, if a ball is deemed to be “out-of-play”, all runners advance to the base they were going plus one base. Unless the umpire makes the “out-of-play” call and stops play, always assume the ball is in play. 23. Any one caught batting out of order will be automatically out. 24. If an opposing player coaching a base runner or on the sidelines interferes with the defensive player’s ability to catch a foul ball, and in the judgment of the umpire the ball could have been caught, the batter will automatically be called out. 25. If the kickball field has a tree(s) or obstacles near the diamond, any ball kicked into a tree or obstacle will be considered a “dead-ball” strike. It cannot be caught for an out. 26. A base runner will be considered out if a defensive player hits them below the head with the ball. If the defensive player hits the base runner above the shoulders, it will be considered a “dead-ball”, play is stopped and all base runners will be awarded the next base. The base runner has the right to defend themselves and if the runner lifts their arm(s) to protect themselves from being struck in the head, it will be considered as being hit in the head. Exception to the above rule: If a base runner tries to take evasive action by ducking or sliding to avoid the ball and gets hit above the shoulders, it will be considered a legal hit and the base runner is out. 27. The base path is considered to be 3 feet on either side of a straight line between the bases. In the judgment of the umpire, any base runner that tries to avoid a tag by the defensive player by running outside the base path will automatically be called out at that point. It is not necessary for the defensive player to tag a base runner considered outside the base path. 28. A time-out can be called at the end of play. Play ends once the pitcher has the ball in control and is on the mound. 29. Only one pitching change can be made per inning (unless an ejection or injury occurs). 30. In case of injury or illness, a time-out may be requested for participant removal and substitution of a player of the same sex. If the participant later returns to play, the participant must be inserted in the same batting order position previously held.
Kickball Rules Specific only to 15 & up 31. For Coed 15 and up, there must be a minimum of at least 3 females or it will be considered a forfeit. If a team needs a female to assure that 2 males do not bat in a row, females are allowed to be inserted into the batting order twice. 32. If a team has 3 females, 5 males are allowed in the field. The maximum number of males that can play in the field is 5. There is no limit (up to 10) to the number of females that can play in the field. There must be at least 2 female outfielders at all times. 33. Teams will not be allowed to bat two males in a row unless two males are batting at the top and bottom of the batting order. There is no limit to how many females can bat in a row. 34. If a player gets injured and must leave the game, you must have the appropriate gender kick/run for the injured player (typically the last out of the same gender).