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CLV Enterprise:  An Introduction to Programming    Name: Tutor Group: Class Teacher:


Lesson 1: Learning Outcomes: Novice: - Select control blocks to create animations

Review of my lesson: What did you do this lesson?| What did your learn?|Which learning outcomes did you meet?

Apprentice: - Experiment by modifying “blocks” - Use blocks appropriately to develop and improve you sequence Expert: - Create your own sequence of instructions - Use blocks efficiently

What I’ve learnt today

My overall thoughts on my effort this lesson

What I could have improved

How would you rate your performance this lesson? Fill in the stars below

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The stage in Scratch has a much bigger area.  The maximum and minimum coordinates are  shown below:   

(1,3), (0,3), (-1,3), (-1,2), (-1,1), (-1,0), (0,0), (1,0), (1,-1), (1,-2), (1,-3), (0,-3), (-1,-3). Which letter does this draw? 

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The ‘stage’ is where all the visible action takes place!  Every point on the stage is identified  by coordinates.  A coordinate is made up of a ‘x’ horizontal position and a ‘y’ vertical  position.  A coordinate is written as (x,y), where x and y are numbers.   

Coordinates Task

Lesson 1:


Lesson 2: Learning Outcomes: Novice: - Define what ‘selection’ means - Give examples of computer ‘inputs’ - Create a sprite Apprentice: - Define what ‘selection’ and ‘loops’ mean - Select blocks appropriately Expert: - Create your own sequence of instructions to include ‘selection’ and ‘loop’ blocks

Review of my lesson: Novice Questions  What is a sprite?    Apprentice Questions  What does loop mean and why are  the necessary?    Tycoon Questions  What is the purpose of the 'If Then'  command?  Would is the impact of not using it?

Defining some key words: Input:

Loop:

Selection:

Variable:

My overall thoughts on my effort this lesson

How would you rate your performance this lesson? Fill in the stars below

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Lesson 3: The route I have chosen for this challenge is:

The reason I have chosen this route is because:

The game I am going to make is:

What is going to happen in your game?:

How will you make this a high quality game?:

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Lesson 3:

How would you rate your performance this lesson?

Keywords:

Fill in the stars here

Please put a tick beside the words you now know and can explain what they mean.

Progress I have made this lesson is:

 Broadcast

The evidence I have to prove this is:

 Collision

detection  Command

The areas I found challenging this lesson are:

 Condition  Debug  Input  Instruction  Iteration

The areas I am going to work on next lesson are:

 Output  Process  Selection  Sequence  Sprite

The new learning / skills I need to help me be successful next lesson are:

 Stage  Thread

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 Variable


Lesson 4:

How would you rate your performance this lesson?

Keywords:

Fill in the stars here

Please put a tick beside the words you now know and can explain what they mean.

Progress I have made this lesson is:

 Broadcast

The evidence I have to prove this is:

 Collision

detection  Command

The areas I found challenging this lesson are:

 Condition  Debug  Input  Instruction  Iteration

The areas I am going to work on next lesson are:

 Output  Process  Selection  Sequence  Sprite

The new learning / skills I need to help me be successful next lesson are:

 Stage  Thread

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 Variable


Lesson 5:

How would you rate your performance this lesson?

Keywords:

Fill in the stars here

Please put a tick beside the words you now know and can explain what they mean.

Progress I have made this lesson is:

 Broadcast

The evidence I have to prove this is:

 Collision

detection  Command

The areas I found challenging this lesson are:

 Condition  Debug  Input  Instruction  Iteration

The areas I am going to work on next lesson are:

 Output  Process  Selection  Sequence  Sprite

The new learning / skills I need to help me be successful next lesson are:

 Stage  Thread

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 Variable


Lesson 6: This lesson you are going to do a ‘big write’ on what you have learnt over the past 6 lessons.

The areas you will cover for this are: 

The quality of the game/animation



The skills you learnt and included



Things you would like to improve in it



Your overall performance



Feedback you received and how this helped you

You can see the levels you will be assessed against to the right

Helpful word bank: You should make some notes for your evacuation on the next page and then use these note to write up the evaluation using the document from your teacher (on the lesson plan)

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This will help you when it comes to writing the evaluation, allowing clear thoughts and a methodical approach to the task.


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What I think could be improved

           

What I liked about this unit

Feedback for your Teacher

                           

My Performance

                     

Project Evaluation - The Actual Game/Animation

Lesson 6:

Learning Journal  

Learning Journal for introduction to programming - Year 9 Enterprise

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