creatures Pa rt 6 : C ol or s , Pat t e r n s a n d Final Renderings Base Color Using all the prior discussed information, at this point you can set out and begin a rough sketch for a unique creature design (Fig.28). Once you refine the design, set the sketch layer to Multiply so you can easily select the negative space, invert it, and then fill in a dark neutral color to begin painting on top of (this will serve as the base tone). You can see here that even below the sketch I started working out some of the main colors and a bit of pattern. In this base color, areas around the mouth, eyes, chest, elbows and armpit are a warmer pinkish red. Overall I’m keeping the base colors close to the mid-value range before applying any real highlights. The light source can change what happens to the colors and shapes. Fig.28
Fig.29
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