Jerome Tryon ~in detail~
The following pages focus on details, process drawings, and the smaller designed components of larger schemes.
Résumé, Skills, Thoughts
1 Vancouver Sky Train
2 Squirrel Cove Restaurant
•Proposal 1- Project as proposed
•Proposal 2- A new scheme
3 An Urban Mausoleum
4 Site Model
6 In Progress
Education B. Arch University of Oregon Complete June 2013 Associate of Arts, Central Oregon Community College 2009 Study Abroad, France Courses in Art, Music and French Language, 2004 University of Oregon
Whitworth University Focus in Art and Music, 2002-2004
Architectural Experience Rick Mather Architects, London, UK Architectural Assistant Intern: Summer 2012 Teaching Assistant, University of Oregon Assisted Associate Professor, Glenda Utsey; Winter Arch 284 Design Studio Architecture Intern London
High Desert Museum Contract exhibit builder: Bend, OR, 2008 Creative Paint and Remodel Mural and exhibit artist: Bend, OR, 2008 Allison Bublitz Construction Carpenter - residential: Bend, OR, 2007 Lane and Co General labor-operated heavy equipment: 2005-06
Residential remodel Eugene, OR
Mesa Verde National Park Maintenance, Trail Crew: Summer 2003, 2004
Skills Excellent drawing, model-making, and craft skills Proficient with Adobe Photoshop/ Illustrator/ InDesign Sketchup, 3ds Max: V-Ray Experience with Microstation, Autocad, Revit Skilled with analog and digital photography Skilled with common carpentry tools, and have a refined touch when operating heavy equipment
Sketch: Venice, Italy
Honors Honorable Mention Portland Water Tower Project competition Best in Show UO Outdoor Photography Competition 2010 Black and White: Second in Category UO Outdoor Photography Competition 2010 Commended Pass, Spring ARCH 384 Juli Brode Portland Culinary Institute
Commended Pass, Fall ARCH 384 Mark Donofrio A Visitor Center for Eugene
Contact Jerome Tryon PO Box 3732 Eugene, OR 97403 541-678-2530 email@example.com jtryon.tumblr.com
Constructing rope course Ergli, Latvia
~A gift, hand carved oak bowl for my brother and his family~
I believe that beautiful objects come about through beautiful processes, and that the art of making a design is just as important as the design itself. Therefore, working with my hands has always been an important part of my life. I love to create, to build, and to sculpt. When I am able to build my own designs, I find that work absolutely invigorating as well as deeply educational and fulfilling. My goal as a designer is to reveal beauty that unfolds through the process of creating, and I hope that the making of my designs will add to the beauty, life, and vitality of the world around them.
Vancouver Sky Train A New Commercial Broadway Station The Vancouver Sky Train system was opened for the World Exposition in 1986. Following the success of the original expo line, the Millennium line was created. The commercial Broadway station stands at the convergence of these two lines and is the busiest station in the city. The city of Vancouver has expressed the desire for an iconic station that gracefully handles the site traffic and unifies the complexities of the site.
Sketch models: searching for a dynamic form that would unify the complexities of the site.
Sketch book studies of the structural system
Drafts of the resulting structural system
Sketches of formal response to urban condition
The Squirrel Cove Restaurant This is a yet-to-be-built project designed by Allen + Maurer Architects for the Klahoose First Nation, a Coast Salish tribe. For this interpretation of the scheme provided by Allen + Maurer, the basic footprint and profile of the building were respected and served as inspiration for site placement, orientation, facade and interior design, as well as guidance for an overall site plan.
Furniture and interior design
The interior was designed to be holistically integrated with the site. The facade of the building was made of six accordian-style doors that fold up, allowing the heart of the structure to have a pavilion-like feeling. All of the furniture was developed from local material. I thematically used the wedge shape in the design, which is a redundant form found within the local native artwork. Lastly, the building was placed within the site to maximize the longest views. Furthermore, the three main sides of the building emphasized the three boundary conditions of the site formed by different relationships between the ocean, the clearing, and the forest.
The Squirrel Cove Restaurant Take Two Paralleling the Squirrel Cove restaurant proposal by Allen + Maurer architects, I simultaneously developed a second scheme with encouragement from my professor. This dual development allowed me to explore ideas of site responsive architecture and test design ideas in multifaceted ways.
Final interior model
Studies of a cabinet The cabinet was designed with a rotating wine rack to keep the wine out of the daily light, and to provide a dynamic feature to the room.
Exploded view of the rotating wine rack. Interior shelving will be made of steel, while the structural elements and sliding door are made of sustainably harvest Red Cedar.
Studies of the bar
The bar was placed in a key position to ground the rest of the restaurant. In an effort to get it right, many interior studies were completed using large physical models, digital models, and detailed drawings.
An Urban Mausoleum for the City of Portland One of the major components of this project was a small memorial chapel placed on axis with a garden. Water from a fountain in this garden flows through the chapel, and eventually flows down the front of the facade as a solemn reminder of the never-ending march of mortality and the everrenewing cycle of life.
The door at the end of the chapel demarcated the termination of the space. The door itself was designed to seem fractured, yet beautiful, allowing light to flood through and offering glimpses of the garden beyond.
Class Site Model: This site model of the urban condition surrounding the intersection of Burnside and 405 in Portland was designed and built as a collaborative effort between me and two fellow students. It was important to us that the model be informative and interactive for early building design; however, it was also of great importance that the model would be an inherently beautiful object. It was made from cut wood and laminated plywood, and sits on a laser cut steel base.
Bathroom Vanity and Sink Project When moving to Eugene to attend architecture school I put an ad on Craigâ€™s List offering to trade work for rent. Surprisingly, the idea worked out, and I have remodeled a wood shop into a rent-able apartment. One of the components of this remodel was to build a bathroom vanity and sink. The sink was constructed from plywood, carved, and covered in a marine grade epoxy.
All wood in the vanity was reclaimed from other projects. The only new material used in the construction process was the 250 lb. concrete counter top.
In Progress: The proposal for my current studio project is a cross laminated timber production facility near downtown Portland. In our rapidly urbanizing society, it is important to consider new building typologies that will be necessary in the near future while simultaneously considering the sustainability of the materials used to construct this rapidly growing urban environment. This proposal considers both of these issues by adressing the urban environment .
Section A , 1/32” = 1’
A nity NW Tri
Section B, 1/32” = 1’
Iterations of paper sketch models were used to identify the proper massing of the of the building, balancing its relation to the urban contest and the need to allow the program to engage the public domain. Further facade and massing studies were carried out in drawings that were scanned and compiled to make a three dimensional map of the buildingsâ€™ setting and context.
As a part of the envisioning process for this project, I sought to uncover the perceptual quality of the space through a series of drawings. By melding perspectives with elevations, sections, and various projections, I was able to explore the tectonic nature of the building that would lead to the experiential quality of the space.
Through the schematic design phase, I used a story board approach to designing the major rooms of the building, exploring them in perspective drawings. From these drawings, I could quickly analyze structural implications that would be necessary to make the rooms have the feeling that was captured in the sketch.