

GAMIFICATION GAMIFICATION
Project

Idioms Objective
Identify idioms when they are being used
Identify, define, and use the new vocabulary words
Goals
Create a fun and motivating environment to challenge and reward student efforts
Improve learning and making it enjoyable through games and interesting activities
Game activities
Idiom Hunt through a text
Idiom Match
Idiom Memory game
The students are going to participate in a virtual escape room. It includes different parts according to the assigned topics. They have to complete all the stages to have a secret code and receive their prizes.

Materials Materials Materials and and and Metodology
Metodology Metodology
Students will do the activities using a genially Language use escape room. They have to complete all the activities to pass to the next level. Each activity allows them to improve their knowledge about idioms.
All the students are going to see their answer and their classmates in a ranking.
At the end of the activity they are going to have a review activity.

Metonymy Metonymy Metonymy
Objective
Identify and explain metonymy in different contexts.
Practice creating their own metonymy
Understand different types of figurative speech Goals
Make learning more fun
Improve learning motivation
Game activities
Reading challenge
Trivia game
Secret envelopes
Students are going to solve different challenges related to the topic

Materials and metodology
Students will do the activities using a genially challenges . They have to complete all the task to pass to win points and pass to the next level.
Each activity allows them to improve their knowledge about Metonymy.

Symbolism objective
To help students recognize and use symbolism through a fun and interactive learning experience.
Goals
Work efectively in teams to solve challenges. Game activities
Find the Symbol in the Text
Players read a short passage or see an image and identify the symbol I used. They must explain its meaning to proceed.
Students are presented with a short passage of text (such as a poem, a literary excerpt, or a descriptive paragraph) or a meaningful image. Their task is to carefully read or observe and identify any symbol present in the material.

Materials
Explain the symbol’s meaning describe what the symbol represents in the context of the passage or image ( example a rose might symbolize love or beauty, a fire can’t represent either passion or anger).
Purpuse
This activity helps students practice critical reading and visual analysis skills, strengthening their understanding of symbolism and how it communicates deeper meanings.
Example
Because I could not stop for Death –He kindly stopped for me –The Carriage held but just Ourselves –And Immortality.”
— Emily Dickinson
Symbol: The Carriage
Meaning: Symbolizes the journey from life to death.
APA Reference: Dickinson, E. (1890). Because I could not stop for Death.

synecdoche
Objectives
To help students recognize and use synecdoche effectively through engaging and interactive activities.
Goals
Identify synecdoche in literary and non-literary texts.
Game activities
Describe how the part mentioned in the sentence represents the whole (or vice versa).
In synecdoche, a word doesn’t just describe itself, it stands for something bigger or smaller.

Materials
Build Your Own Synecdoche
Task:
Players are given a noun. (Example:car, body, school) and must write a sentence using only a part of it as a synecdoche.
Example : Car
Possible Answer: "I just bought new wheels."
Purpuse
To help students create original examples of synecdoche by replacing a whole with one of its parts in a natural sentence. This strengthens their understanding and use of this rhetorical figure in real contexts.
Example
Given word: Car → “I just bought new wheels.” (“Wheels” represents the whole car.)
Given word: Body → “All eyes were on her as she entered the room.”