Digital Design - Module 01 Semester 1, 2018 Jessica Ting
911031 Michael Mack + Studio 04
Reading: Zeara Polo, A. 2010. Between Ideas and Matters.
According to Zeara-Polo, the diagram does not play a representational role in the design process but provides an organisational and can have a performative quality depending on how it is deployed. Explain how Diagram is different from Signs and Symbols? (100 words Maximum)
Unlike signs and symbols that simply represent dynamic objects in a formal, representational manner, diagrams denote the way in which spaces are utilised on an â€˜organisational levelâ€™. Diagrams have the potential to lead the viewer into the virtual world by indicating the way in which spaces are experienced rather than merely the program of the space and its structure. One is able to gain insight into the intended sensations associated with the space depicted.
Figure 3 Fig. 1 Plan and elevations Fig. 2 NE isometric view of wireframe Fig. 3 NE isometirc view of frame with extrusions Fig. 4 NE isometric view with panels
Figure 1. Sylvain Deleu. Serpentine Gallery Pavilion, 2002 by Toyo Ito and Cecil Balmond, 2002, photograph, http://www.serpentinegalleries.org/ press/serpentine-gallery-pavilion-2002-designed-toyo-ito-and-cecil-balmond Figure 4 I started my modelling process by tracing the plan and elevations of each section, starting with the base and then the elevations. This established the wirebrame structure of the pavilion (fig. 2). I then extruded each section to the width of the beams (fig. 3) and finally added the panels accordingly (fig.4) referring to (fig. 1) as a guide.
Reading: Hertzberger H. 2005. The in-between and The Habitable Space Between Things, from Lessons for Students in Architecture.
Herzberger discusses how design should not be extreme in its functionality. Use your precedent study to explain how the pavilion allows for an appropriation of use. (100 words Maximum)
Toyo Itoâ€™s Serpentine Pavillion 2002, is simply a cube with segmented panels and glass windows that manipulate light into the empty, non-obstructed pavilion. Without any pillars, columns or benches in the space, Ito gives the public immense freedom in deciding how the space is utilised. Through my precedent study I found that light plays a key role in the pavilionâ€™s functionality as it subconsciously dictates where people linger. On warmer days people will tend to locate into the areas that are shaded however, on cooler days they will make use of the spaces where light shines through the glass. The four entrances also dictate the way in which the pavilion is circulated and I predicted that most people, intrigued by the myriad of shapes will walk across the space, generally in a diagonal manner to the other side, leaving the four corners of the pavilion often unattended.
North- East isometric view of Toyo Ito’s Serpentine Pavilion I began my modlling process by creating a wireframe on Rhino from plan and elevation drawings. From the frame I was then able to extrude each section and add panels to build my model. I’ve chosen to highlight the panels with shadow as they manipulate how light flows into the pavilion. I think light plays a key role in the program of the pavilion as it dictacts where people stand and rest. There are four entrances into Ito’s pavillion and I believe they direct the circulation of the space as the point of entrance establishes how the public navigate across. In addition to this I found that weather impacts greatly on both threshold and circulation as people will reside to the shaded areas.
Week Two Diagrams
The green lines indicate where circulation occurs most, the red lines to a slightly lesser degress and the blue lines depict the paths that are less taken.
The pink circles show the areas that people will spend more time in on warmer days and the blue circles indicate where people locate to on cooler days. The size of the circles represent the popularity of the area, larger circles being more popular.
Published on Mar 11, 2018