Portfolio 2024 - Jane Zhuoan Dai

Page 1

Crafting holistic multidisciplinary, empathetic and inspiring design

PORTFOLIO 2019-2024 ZHUOAN DAI JANE.

Phone: Email: IG:

Behance: Site: +39 3314455642 janedza panlsar.studio zhuoan.dai@outlook.com @panlsar

戴 卓 安 C.V.

ZHUOAN DAI JANE.

LANGUAGES

English

EDUCATION

Interior and Spacial Design [M.S.] 2020.9 - Present

Milan, Politecnico di Milano

Architecture for Outer Space

[High-level Training Courses] 2023.1 - 2024.2

Online, Bologna, Yacademy

Environmental Design [Exchange] 2022.4 - 2022.10

Kyoto, Kyoto City University of Arts

Interior Design [B.A.] 2016.9 - 2019.7

Milan, Istituto Europeo di Design

Born in Shanghai, China Based in Milan since 2016

Dreamer & Explorer I value the past experiences, cherish the present moment and always vision for a better future.

SKILLS

Interior Design

Graphic Design

Communication Design

UIUX Design

Visual Art

Photography

Cinematography

Illustration

Design Research

Space Architecture

SOFTWARE Photoshop Illustrator InDesign Premiere AfterEffect AutoCAD Rhino Vray Enscape Blender Processing
Proficient IELTS 7.5/C1
Fluent CILS B2
Native Speaker
Italian
Mandarin

EXPERIENCES

2022.12 - present

Freelance at The Playful Living

Interior Design Assistant; Graphic & Communication Design

Production of digital and exhibition visuals, technical drawings, social media follow up, video & photography. projects include:

Zona Sarpi_ New Design Neighourhood in Milan, uniting Italian and Chinese Community, Milan Design Week (MDW) 24'

Cleopatra & Antonio_ Italy & Egypt Bilateral Platform, MDW23',

A Casa Ovunque_ inspiration&solutions to feel home anywhere_ MDW 23'-24'

2023.1-3 (3month)

Internship at FOM Studio / IIS Design Studio

2022.11-12 (2month)

Internship at Bizzotto Italia

Interior & Graphic Design

Assisting on Design Research, Collage, Concept Design, 2D,3D drawing. Main designer for Lanova exhibition stand design project(HK) & PhoneLab interior design(Torino)

ACITIVITIES

2023.8

Since 2016

Freelance as

Design Research and Strategy

Research on future trend and case studies to create a new product and propaganda for the brand's 50 anniversary.

Graphic Designer & Video Editor

Aug.2020 - present - at LOZO &Contiuum

Packaging Designer

Aug.2023 - present - at FLOW Design

Social Media & Communication

Sep.2023 -present - at Red Hook Design

...

2022.3-5

2022.7

[ Competition ] MIlano,Italy [ Workshop] Milan, Italy

Eterna Bellezza

| Product Deisgn Project: Nuur | Group: DoppiaD Gold Mention _ Italian Designer at YACdemay

They Will Design

| “Riprogettare un’istituzione”, Project: HUM

Exhibited during Fuorisalone, Milan Design Week 22’ with Base Milano

[ Exhibition ] Kyoto, Japan

Church of Rebirth

| Conceptual Architecture Model

International Student Exhibition at Kyoto City University of Art (KCUA)

2022.5-12

[ Workshop ] Kyoto, Japan

A garden for sharing the pleasure of life within the universe

In construction & Published Paper with CERN, Idea-square at KCUA

Multidisciplinary Designer I aspire to craft holistic, empathetic and inspiring design, make memorable experiences, leave a positive imprint on those who I encounter, and bringing dreams into reality.

SPATIAL DESIGN

This portfolio focused on my architecture, interior and product design work with a variety of approaches, including research, conceptual exploration, visualisation and model making. My goal is to design a human-centred a meaningful and memorable experience in all forms, shapes, and scales. Enjoy the Adventure!

Content
PRODUCT DESIGN Part I Part II 06. CYC - LUNAR CHAIRS P68 furniture design 04. BUILD UP P46 interior design 05. CHURCH OF REBIRTH P60 conceptual model 01. LUNA NEXUS P10 space architecture interior design en: Play of the Parts 03 IL GIOCO DELLE PARTI P32 urban space regeneration 02. ECO - MARCHIONDI PROXIMITY P22 en: Enternal Beauty lighting design 07. NUUR - ETERNA BELLEZZA P76 furniture design 08. CHAIR THREE P82

PART I

SPATIAL DESIGN: ARCHITECTURE to INTERIOR

06. CYC - LUNAR CHAIRS P68 furniture design 04. BUILD UP P46 interior design 05. CHURCH OF REBIRTH P60 conceptual model 01. LUNA NEXUS P10 space architecture urban space regeneration 02. ECO - MARCHIONDI PROXIMITY P22 8 DESIGN PORTFOLIO 2024 JANE. 9

Course Title: Architecture for Outer Space

Project Topic: Luna Research Lab

Organizer: YACademy, Bologna

Team Members(4):

Lea Tabaja

Marta Rossena Raffaele Schiavello

Personal Contributions: Location Analyse(quickmap.irco), Research, Concept Function Program & Pods Design - Tecnical Drawing, - 3D Modelling - Rendering (Rhino,Vray)

Year: Janurary-Feburary 2024 [ 6weeks ]

LUNA NEXUS

LUNA RESEARCH LAB - EXPLORING SUSTAINABLE EXTRATERRESTRIAL HABITAT DEVELOPMENT WITHIN A LUNAR PIT.

SPACE ARCHIECTURE & INTERIOR DESIGN

Objective:

The Lunar Nexus project envisions a research base on the Moon as a nexus between Earth and space exploration, conceived as an expandable human habitat within a system of lunar pits.

The project's core objective is establishing a profound connection between architecture and the lunar landscape to address the challenges of sustainable human habitation beyond the Earth.

01
10 PROJECT 01 LUNA NEXUS 11

WHAT?

Research Center & Habitat

A prototype settlement in collaboration with the European Space Agency’s Topical Team on planetary caves.

WHERE?

The Moon

The closest celestial body to Earth, a desert of silver and darkness of extreme enviroment but abundant with material and energy resources.

SITE SELECTION

01_Nearside

at equatorial regions, allow quick access to and from lunar orbit and stable communication with Planet Earth

PITS CLUSTER

04_Messier A Pits Cluster Inside the Messier A Crater, five unknown pits were within 1.3km distance from each other, with a possible underground connection. They were presumably formed by fracture.

05_Messier A 4a Messier A4a was chosen as the first pit to create the habitat, for its accessible depth and a particular elongated shape. With a future vision of expand to A4b and then other pits.

Inner pit diameter: 22

WHO?

Crewmembers and Astronauts/Tourists

Providing habitats for 6 crewembers in Phase 2 with the possibility to expand to 88 astronauts/ tourists over time

02_Mare Fecunditatis

Diverse geological features for scientific exploration, relativelly flat topography for landing and future infrastructure development

03_Messier A Crater together with Messier Crater with the nike name of Double Trouble, was a doubly impacted crator

WHY?

THE CONTEXT

MOON CHARACTERESTICS & CHALLENGES WHY CAVES?

Self-sustainable Outpost

To investigate the possibilities of developing research modules within lunar pits, for space research and tourism hub for human exploration

Microgravity Impact on Construction Techniques, equipment operation and human movement.

Carcadian Rythem 14 day and night Sifts

Resource Limitations

Balancing transporting materials from Earth and sourcing them from the lunar surface (ISTU).

& USE

by volcanic basalt, which provide abundant resources for producing oxygen, ISTU materials, and solar panels, as the presence of Helium 3, which can be used for nuclear power.

ZOOM ON HABITAT AREA

No atmosphere, extreme temperatures, exposure to solar and comic radiations and micro metriote.

Planetary Cave possible lunar lava tube skylight or Luna pits are discoverded by Haruyama et al., 2009. Its an ideal place for long term human habitat for it natural shield from cosmic radiations a smoothed daily temperature excursion and rotection from micrometeoritic impacts

MASTERPLAN

BRIEF
Astronauts and Tourists 6 88
Crewmembers
LOCAL & SURROUNDING RESOURCE
Extreme Environment
The Mare basin is characterised
3,474 km 1/6th that of Earth 134 °C -173 °C 6.68° 27.3 days Iron Presence FeO Presence Titanium Abundance Orthopyroxene Abundance Silicate Abundance Flat Terrian Helium 3 Abundance Olivine Abundance Clinopyroxene Abundance Excavation Site First Landing Site Habitat Area Landing Pads Nuclear Energy Production Site Roverhub Roverhub Roverhub Roverhub
m
m
m
diameter: 33 m × 14 m A 4a A 4b A 4b A 1 A 1 A 2b A 2b A 2a A 2a A 4a 29.5 days to rotate around earth Terrestrial Analogues: Lava Tubes Messier A 4a Messier A 4b Messier A 1 Messier A 2a/2b Underground Habitat 4a Messier A 4a Messier A 4b Surface OutPost Solar Energy production ISTU production Material & Energy Shortage Solar Panels Road [ Future Expension ] Road [ First Stage ] Roverhub 1km 0.6km 0.62km 1,3km 0.6km 0.28km 12 PROJECT 01 LUNA NEXUS 13
× 9
Depth: 14
Funnel

INSIDE THE PIT

CONSTRUCTION PROCESS

01_Preperation Phase

Site exploration, clean and prepared the ground for the settlements using robot rovers that arrived before human.

LAYERED APPOACH

1_Biosphere

2_Towers

3_Tubes

4_The Hive

5_Habitable Modules

6_Support System

7_Transporation

02_Constructe the Biosphere based on the given space of the surface, used as food production and as community garedns

03_Install the virtcale circulation the Towers. the tower structures contain the ladders and the openings to be attacted to the tubes.

04_Install the horizontal circulation the Tubes. the tubes attacted to the towers with openings to the modules and biosphere.

05_First layer of the Hive structure, use 3D Printed regolith, printed out structure to support the modules and as protection layer

06_Inflate the modules install the inflatable inside the structure and continue the printing to the second level with a smaller width, till finihed all levels

08_Final layer of regolith

As extra protection layer to fully intergartae with surrounding cave encironment

DESIGN INSPIRATION AND PRINCIPLES

VERNACULAR NOMADISM

vulnerable area habitat area to the tunnel istu resource process area Efficiency Promoting

07_Connect to Support system the hive contains the main habitable modules, consists of research labs, community areas,private pods, all connected to the support system.

Adaptability Ability to integrate with the existing, geological typographical condition Resilience Accomodating the challenges of the site, provding shelter and self-repairable

modularity
Expandability Catering growth over time
Multiuse Commonality, recycle
reuse
human physical
well as psychological needs
experiences
and
Human Centered Responding to
as
and
a. Using the overhang 1 2 3 4 5 1 1 2 3 4 5 5 5 4 1 2 3 4 5 6 7 6 height = 20m
= 80m istu resource process area airlock/ entrance elevators to the surface
FUNCTAIONAL
width = 50m 1.1 BioBubble 2.Towers 3.Tubes 5.1 Module S 1.3 Biosphere L 1.2 Biosphere M 4. 3d printed Hive structure overhang opening 2500m2 METABOLISMSYMBIOSIS
b. Tracing the wall main axis/length
STARTING FROM THE EXSITING
BANDS
shelter local resources multiscalar, modularity, growth mobility, community, rythm ecosystem biomimicry top to down _view of biosphere _view of the towers with biobubbles _top view (without regolith structure) _view of habitatble modules _back view, biosphere & biobubbles with circulation sysytem The structure geometry is ment to create pockets of voids that can be filled with loose regolith and contain circulation systems to minimize printing 14 PROJECT 01 LUNA NEXUS 15

INSIDE THE HABITAT - THE MODULE DESIGN

unpack assemble stack within the hive structure
FUNCTAION PROGRAM IN SECTION DESIGN PRINCIPLES Quantitiy in First Stage: Crew of 6-8 people Access to Biobubbles Access & User Flow MODULE SIZE SMODULE SIZE MMODULE SIZE L AIRLOCKS Module Size: 5*6*3.8m Inside Inflatable Size: 4.2*4.2*2.4-2.8m Habitable Surface 15m² Module Size: 5*7.2*3.8m Inside Inflatable Size: 4.2*5.4*2.4-2.8m Habitable Surface 20m² Module Size: 5*8.4*3.8m Inside Inflatable Size: 4.2*6.6*2.4-2.8m Habitable Surface 25m² Module Size: 3*2.7/3.9*3m Surface Area: 4m² /6m² Section A-A’ A C B A C B Section B-B’ Section C-C’ x1 x2 1.2m 1.2m x3 COMPONENTS entrance door security hatch inflatable security hatch protected window inflatable flooring system life support system (oxygen, water and energy) circulation& lighting system base structure font back Level 3 Module S*4 = 60 m² Total Biosphere = 80 m² Level 2 Module M*6 = 120 m² Level 1 Module M*7 = 175 m² FloorHardware Shell 2. Circulation & Life Support System 1. Furnishing Grid 3. Expandablity MODULAIRTY FEXIBILITY 0.6 m 0.8 m 2m 0.6 m 0.8 m 1.6m 0.6 m 0.8 m 2.4 m 3.8 m 0.4m 0.4m 1.2m 0.4m S M L 3m 5m 1m 1m 1.4m 2m 1.2m 1.6m 0.4 m 0.6 m 0.4m S S M L Private Private Community Community Work Work With both x,y circulations allow for variety of movement, views and casual encounter while provide functional separation for safety. 16 PROJECT 01 LUNA NEXUS 17

CIRCADIAN RYTHEM

Private Bubble Render PRIVATE
SELECTION
MODULES‘
S S
DAY TIME WAKING UP NIGHT TIME
inside the biobubble: Bio bubbles function as a balcony overlooking the biospheres to take care of your own plants a customisable place for mindfulness and heath. View inside the Tube: The tube isn’t just a corridor: it works as a promenade overlooking the biospheres, it’s the main street where people meet! Lighting in the tube changes accordingly to the passing of time, giving the impress of thn of the sun cycle, is also a circadian rythm device! Using artificial lighting that mimics the natural changes in intensity and color temperature help with the circadian rhythms, to regulate the sleep-wake cycle and optimize performance for astronauts GalleyDining Laboratory Private room (single beds) GYM Infimary Private room (double room) Fit for two people, though alternating sleeping and working time allows us to optimise the given space. Modules are characterized by a personalized window feature serve as lighting and plants garden 6AM 2PM 10PM M L Private 18 PROJECT 01 LUNA NEXUS 19
YACademy_Architecture
for
Outer Space Workshop_ Supervisors: Giulio Rigoni, Julian Ocampo Salazar (BIG) Participants:
MODULE CONNECTING WITH NATURE
OF
PLANS
HABITAT INTERIOR
View
4 Types of intergrated lighting in module: 1_Indirect environment lighting 2_Linea general/accent lighting 3_Ambient scenic window 4_Floor lighting The creation of the interior holds the concept of synbiosis and a home life warm and dynamic environment, thus lighting become important to not only finish task but also creation of mood and expericence. 2 3 4 1 4 AT WORK WIND DOWN AFTER WORK LOUNGE GYM Community Community Work L LABORATORY M M 8AM 6PM 10PM Equipted with modular rack sliding system to optimzise space. 20 PROJECT 01 LUNA NEXUS 21

MARCHIONDI PROXIMITY -AN ARCHAEOLOGICAL PARK

URBAN REGENERATION-INTERMEDIATE SPATIAL DESIGN

Case: L’isituto Marchiondi Spagliari designed by Vittoriano Viganò in 1953-57

Team Members: Eleonora Maggiori

Personal Contributions: Research, Concept Technical Drawing (CAD) 3D Model (Rhino,Vray) Graphics (PS,AI)

Grade: 30/30

Academic Project: Politecnico di Milano

Coursec: New Interior Design 1

Project Topic: “regenerating” an archaeological ruin, creating spaces of proximity between art and social fruition

Year: September - December 2020 [4month]

02
22 PROJECT 02 ECO 23

BRIEF

The subject of this design exercise is the historic complex of the Istituto Marchiondi, designed by Vittoriano Viganò in 1953-57, a masterpiece of 20th century architectural history, but which has been in a state of total abandonment for decades. The theme of the project starts from the idea of “regenerating” - and thus revalorizing and re-functionalizing the Marchiondi, accepting its fascinating state of “archaeological ruin” and working around this monument, creating original and stimulating spaces of proximity between art and social fruition, with the aim of activating a new cultural pole of international level in the Baggio district .

ANALYSE

CONCEPT

“ECO” is a dialogue between the great past of Marchiondi Spagliardi Institute and the present, reflected and giving life by an immersive journey that cross the site from the abandoned places of the Archaeological Park, a place of exhibition, relaxiation and meeting point in the city. This project is intended to be a key of respect and tribute to the Institute and its architect Vittoriano Viganò, which evokes forgotten memories, stimulates reflection on time and allows you to dream of what it could be. It is an echo between the wonder of nature and the mirical of the architecture, between past and present, between human and the ruin.

The Archaeological Park Route is a peaceful tour that walks through the deserted ruin and wild nature which evoke and changes its perception between days and nights, between seasons. Arriving in the garden area, using the original drawings of unbuilt buildings, to trace the contour and create the pedestrian path. Dictated by the rhythms of the past but which relives in the presence of a new life, it will also host seasonal public events collaborating with YES Milano Weeks and the City of Milan, creating a cultural satellite from the metropolitan centre.

1. Light House 2. Peaks 3. Caffe’ 4. Info Point 4. Info Point
https://youtu.be/zLeZRYUWJRM PROJECT IN VIDEO CONNECTION IMMERSION REFLECTION WILD NATURE + ARCHEOLOGICAL STIE Plants Relation
Sun Trail 1. Main entrance area: curated cut grass in all seasons, decorated with the trees, neat and fresh.
3.Garden
24 PROJECT 02 ECO 25
2. Area of the archaeological site: luxuriant wild green, numerous species of trees and shrubs occupy the space three-dimensionally, integrate totally with the ruin
area: a field mainly covered by shrubs and weeds currently present, some trees are found mainly at the border of the garden.

01. Central Axes

They cross the site, as per the Viganò project, follow Via Antonio Mosca and the direction of the sun.

02. Main Accesses

Via Noale, Entrance to the main archaeological site

Via Antonio Mosca, secondary entrance to the archaeological site

Via Antonio Mosca, main entrance to the eco garden

Public gardens and parking, secondary entrance to the eco garden

05. Fence Current State

A continuous fence about 2.8-3m high, strongly marks the boundary between property and exterior.

Open the confinement

08 Connection and Transition Area

Two info points located in the main entrances of the archaeological site and the garden. The lighthouse, positioned in the original space of the church), is designed to be a waiting area that also includes an exhibition introduction to the site and Vittoriano Viganò.

03. The Ruin From the main entrance, the paths of the archaeological site are divided into 2 branches to the right of paths that look at the schools, to the left that look at the boarding school showing more the architectural style of the site. Eventually they join together again to enter the garden

06. Librate the Space to the Public Moving and widening the border, welcoming the public in a free garden with preferential points of view located in the perimeter.

04. Unbuilt Site of Original Design

The original viganò project also included a church, a gymnasium theater and the workshops that were to occupy the space in front of the main entrance and the garden area respectively. To evoke these aspects, the original lines were followed in the construction of the routes.

PROJECT DEVELOPMENT DIGRAMS

07. Accesses of Archaeological site To protect the archaeological site, a fence of about 3 m is designed with lights on both sides

09 Immersive Experience

To enjoy and appreciate the state of the green, the paths move and enter the space through an immersive experience platform between ruin and nature.

10 Points of View To look at the very tall trees from above to have a different observation point of the context and the relationship that is created between the user and the Marchiondi Spagliardi Institute, also similar to a spiritual elevation.

11 Project Based on Greenery The immersive paths include the presence of trees and surround them, respecting the wonderful creations from nature.

1.

Lighting of the garden path through floor lamps for outdoor use with a beam of light projected downwards

2.

Street lighting originally present

3.

Backlighting of the walkway element through a profile with LED strip lighting with a beam of light projected both inwards and outwards of the walkway module.

Recessed lighting with LED strips in the handrail element, with beam projected downwards

4.

Horizontal lighting of the trilite element through one-way profile with LED strip lighting and light beam projected downwards

5.

Vertical lighting of the trilite element through a system of spotlights positioned at the base with a beam of light projected upwards

6.

Lighting system of the Marchiondi Spagliardi Institute independent of the ECO project

SPONSOR

Pubblic Space Opening Hours for Visiting Event Situation Access Points
USER FLOW
LIGHTS
Create the Path Vision the park experience 26 PROJECT 02 ECO 27

LIGHTHOUSE

PEAKS

Scene of platfrom from second entrance, watching the double peaks, with a school trip group of students led by teaches talking on the platform.

Scene of entering the park, facing lighthouse. Scene of the walk path
Exhibition
Performance
Interactive Lights
Scene of platfrom from second entrance.
Area
Stage & Seating Area Ceiling/Shelter
View Point Night scene of walk path facing “Convitti” Day scene of walk path facing “Convitti” Structural pillars in metal; Modular wooden ceiling& floor; Vertical lighting system with led strips; Support structure with adjustable metal feet
28 PROJECT 02 ECO 29
Come with 3 variation of single, double and with bridge in the middle in the park. Structural pillars in metal; Modular wooden ceiling& floor, Modular polycarbonate pannel; Support structure with adjustable metal feet

Scenes of garden view facing a double bridged peaks.

Scenes of garden view with Fashion Show day and night effect.

Scenes of pathway long the original main street, with extened platforms. 1,2,3

Module in wire mesh or wood, Structure in metal profiles, with wooden handrail and metal crosspieces; support structure with adjustable metal feets
INFO POINT MODULAR PATHWAY
PARK CAFFE'
Garden Section 30 PROJECT 02 ECO 31

IL GIOCO DELLE

INTERIOR DESIGN

Case: Collobration with Bistrolinda At Teatro Elfo Puccini

Team Members(3):

Martina Semenza Giovanni Zaffonato

Personal Contributions:

Research, Concept Tecnical Drawing (CAD) 3D Modelling, Rendering (Rhino,Vray) Postproduction,Graphics (PS,AI)

Academic Project: IED Istituto Europeo di Design Course: Design 4 Interior

Project Topic: Lunch Break Restaurant

Year: Feburary- July, 2019 [4month]

Grade: 30/30

03
THE GAME OF PARTS — A NEW SCENARIO FOR A LUNCH BREAK PROJECT 03 Il GIOCO DELLE PARTI 33 32
PARTI

BRIEF

The subject of this course is the design of a multi-purpose and hybrid space where users can spend their lunch break. Redefine the BistrOlinda into a place designed exclusively for the lunch break with a secondary service with the possibility to use understage zone temporarily during the day. The space must guarantee comfort, sociability, relaxation and allow user to manage the plurality of needs with a quality / price ratio suitable for a daily service.

ANALYSE &RESEARCH

LOCATION

Bistrolinda is located on one of the most busy shopping street in Milan, Corso Buenos Aires, in the Teatro Elfo Puccini.

DAILY SERVICE

MULTI-PURPOSED & FLEXIBILITY

As a lively street, the location guaranteed a lot of potential client working nearby that need a lunch break, on the other hand, we have a lot of other restaurants as a competitor. Thus becomes important to think what differentiates the new restaurant from others nearby and how to fuse itself in the local context.

The client to be the role of an actor o or a spectator Chameleon-like space that enjoys playing with the theatre

Compose your food

Private spaces

Corso Buenos Aires, 33

Co-working

A multifunctional format that is inspired by the theatrical world and in particular by the Pirandellian philosophy of which it has embraced ambiguity, the perennial becoming. Like the Pirandellian characters, he refuses to stiffen into fictitious forms, modifying himself (both in

A show in the show the look and in the offer) during the course of the day, so that the user can fully experience the game of the parts, wearing the mask of actor /spectator (during lunch break), an actor only (during afternoon) and hour of spectator only (in the evening).

ACTOR

The modifiability of the space allows to change the role from day to night.

SPECTOR

At the table service

Take away Ingredients

AFTERNOON LUNCH BREAK NIGHT

CONCEPT IL GIOCO DELLE PARTI
THEATRE SHOPPING FITNESS EDUCATION CULTURE WORKING FOOD DINING CAFFE FAST FOOD
LUNCH BREAK ACTIVITY FULL OF COMPETITORS FROM VARIOUS CATEGORIES POTENTIAL CLIENT WORKING NEARBY
PROJECT 08 Il GIOCO DELLE PARTI 35 34

DESIGN LANGUAGE

CURVED LINE

The curved line as an inclusion and boundary between the actor’s and the spectator’s mask

Maple MDF, a kind of clear wood with subtle grains. A material that create comfort and naturally relaxing feeling, warming up the space and the ability to make into different shapes or to curve.

THEATRICAL AMBIGUITY

DAY & NIGHT SCENE CHANGE

LIGHT CUT

Light, as an architectonic element, characterises the different areas and increases the charm of the surfaces by interrupting their consistency to take on a dreamlike and surreal effect of the theatre drama.

MIRROR BRASS

Multiplication of reality, emphasising the feeling of being the focus as an actor and the dramatics theatrical aspect. Between materiality and lightness, take the role as the contrast with the linear light cut, as its negative material.

GRADIENT

Gradient of colors of the walls create interesting surfaces from the chromatic, material and perceptive point of view, taking on vibrant, iridescent, ambiguous aspects.

The resin, mix of beauty and design, looks like a perfect continuous surface that reproduces the wood effect and the unexpected interplay between what appears and what is.

Entering the restaurant, going on a slop, we have our welcome and cash desk, where you can pay but also buy take away ingredients. at the centre of the plan is the diy food area, as if the user it self become the centre of the stage where they can compose their food, surrounded the centre are the tables for consuming, like the seats the theatre, the space for spectators. In the end we can see the open kitchen, where the dishes come out.

Going through a door into the under stage, a change of atmosphere to a more dim relaxing area, which opens only in the noon, when it was not being used for the theatre, otherwise thanks to the flexible design elements, we can hide all the furniture to return the space. In the centre are the relaxing pots and on the side are co-working space.

See Sections on page 37

1. CASH DESK 2. DIY FOOD/ BAR 3. CONSUMING AREA 4. OPEN KITCHEN 5. RELAX SPOT 6. CO-WORKING/ CONSUMING AREA 1. 2. 3. 5. 6. 4. Section B
Section A Restorante Zone Understage Zone Section C Section ESection D
WOOD
>
RESIN ZONING
Restaurant Zone
PROJECT 08 Il GIOCO DELLE PARTI 37 36
Understage Zone

RESTAURANT ZONE

THE PROJECT

Positioned at the entrance showing the customer-centric approach. The customer will receive a coordinate welcome as well as a goodbye, it works as a place to pick up the dinner ingredient pack.

CASH DESK & THE TAKE AWAY AREA

The seating area circulates around the food composing “stage” a structure with dual function: user as actor (inside) and spectator (outside) consuming food, simulating the theatrical effects.

CONSUMING AREA

Customers stand at the centre of the stage, choosing their dishes. The mirror structure multiplicates the images, adding the lights and the visual effects.

Customer are able to watching the production of the food while eating, a symbol of transparency in the brand & customer relationship and a reference to the quality of food to increase the brand awareness.

DIY FOOD
AREA
OPEN KITCHEN
Scene of the Open Kitchen with seating area Scene of entering the DIY Food area Scene sees the inner and outer circle of the seating area Scene of customer leaving the restaurant Scene of customer entering the restaurant
> See page 38 for technical details PROJECT 08 Il GIOCO DELLE PARTI 39 38
"Invisibile diventa visibile teatrale."

See yet can’t be seen.

UNDERSTAGE ZONE

of a

flipping table, otherwise fixed in the wall, with closable curtain, cable of hosting a small meeting with colleagues or simply spent a relaxing lunchtime together CO-WORKING AREA

of the co-working Area

seeing the relax spot and co-working area > See next page for technical details

The understage area has a dual function with a different mood. In line with the concept of mask, in the day is available for restaurant use, at night, thanks to the flexible furniture design, can be cleared out for special event or warehouse just as the theatre needs. RELAX POTS

Scene Scene Scene of entering the understage zone Scene close up to see one of the Relax Spot’s Function -- a flippable table corner. A
PROJECT 08 Il GIOCO DELLE PARTI 41 40
A multifunctional “Relax Spot”, where one can take a nap, eat, work or study, a private space just for you.

The multi-functional “Relax Spot” fused itself with the floor, a hidden mattress for relaxing and a folding table behind for study or work. The light ring illuminates inside the curtain making the private space into a “shadow show”.

UNDERSTAGE ZONE

RESTAURANT ZONE

RESTAURANT ZONE BED SHEET

FOLDING TABLE CURAIN RAIL MDF fixed with hinge and steel cable

The metallic weaving of stainless steel and silk allows the space to be split up momentarily and easily, creating a suggestive micro-environments.

SYSTEM

By rising the floor for 20cm, it allows you to create an under the surface volume in which to house all the furniture for the relaxation area. The TECHNOGEL is a material with a “solid-liquid” quality to create a comfortable bouncing mat with a minimal thickness

UNDERSTAGE ZONE

Section A Section B Section C Section D Section E
METALLIC CURTAIN Veneta Curvi MDF - Acero COVER LIT
Brass finish
Open A A’ TOP VIEW SECTION A-A’ FRONT VIEW SPECIAL MATERIAL IN USE SECTIONS Close TOP VIEW 105cm 125cm A B A B
DETAILS
2 2 3 4 1 1 3 4
FLOORING
ELEMENTS
1
140cm 70cm 0cm 0cm 270cm -- 20 cm -- 20 cm 140 cm 70 cm RELAX POTS Relaxing Pots Relaxing Pots Relaxing Pots Open Cooking Open Cooking Casher DIY Food Area DIY Food Area Co-working Space PROJECT 08 Il GIOCO DELLE PARTI 43 42
White cotton

MECHANISM

The electric motor allows the sliding of the pulley along the track creating tension in the metal cable. The force applied to the cable and therefore to the mirrors goes against the force of gravity allowing the its lifting.

NIGHT TRANSFORMATION

The flexibility and prerogative of the project in this area of the bistro witnesses a real change of scene, in fact the customization area turns into a charming bar in the evening.

1. Normal Position (Day)

2. In Motion

3. Pull Up Position (Night)

BECOMING THE NIGHT BAR

The up rising mirrors create the inside-outside interaction of the circle. While the reflecting light create a special atmosphere.

ELEMENTS DETAILS 2
View
Central
NIGHT DAY 95cm 315cm 52cm 50cm H. 265cm 3cm TOP VIEW PROJECT 08 Il GIOCO DELLE PARTI 45 44

BUILD UP

INTERIOR DESIGN

Case: Leroy Merlin - Showroom

Team Members: Agnese Pernice Martina Colombo Zhuoan Dai

Personal Contributions: Research, Concept Technical Drawing (CAD) 3D Model, Rendering (Rhino,Vray) Graphics (PS,AI)

Academic Project: IED Istituto Europeo di Design

Coursec: Design 4, Thesis Project

Project Topic: Showroom Interior Design

Year: Feburary- July ,2019

47 46 PROJECT 04 BUILD UP
04
A NEW LIVING CONCEPT IN LEROY MERLIN

BRIEF

A new concept of showroom, a new way to live the customer experience in the spaces dedicated to the project world of future Leroy Merlin stores. The space will have an average size of 800 square meters and feature the ranges of the bathroom and kitchen, finishing and windows and doors. It is necessary to create a “modular and reversible” spatial system, adaptable in the city centre, without giving up the identity and characters of the brand.

A NEW SHOWROOM CONCEPT FOR LEROY MERLIN

REPRESENTATION OF BRAND IDENTITY

MODULAR REVERSIBLE SPATIAL SYSTEM

NEW CUSTOMER EXPERIENCE

USER

In view of the architectural and functional requirement needs and taking into account the Brand’s current customer , we coherently analysis the hypothetical future targets by identifying the typical Personas of the scenario into following 3 cluster.

1.

Renting an apartment in city centre.

Enjoying share their creation with friends. New to the DIY world.

Knowing LM for its reasonable price.

YOUNG COUPLE

Marco age 35

Lucia age 32

ANALYSE &RESEARCH

BRAND

Leroy Merlin is the multi-specialist company that offers the opportunity to improve its home by offering complete solutions for products and services. Leroy Merlin believes that every person has the right to their own ideal home and a better home makes life better.

PROXIMITY OF SERVICES

The consulting service and the services related to DIY, courses, posture, shipping etc.

CUSTOMER CENTER

Thanks to a team of professionals available both for theoretical requests and for practical requests

DIY CULTURE

A strength for the company in parallel with the development of the last few years

Leroy Merlin Current Client Range (Data provided by the company 2018)

- Singles living alone. Under 34 (4%)

- Families living in a apartment or house. 35-54 year-old (36%)

- Mature couples living in apartments or houses. Over 54 year-old (23%)

- Small Business Freelancers, B&B and Hotel owners, restaurateurs, beauticians / hairdressers (17%)

- Craftsmen + Influencer (19%)

Through out the interview we decided to create the new cluster based on users motive and needs in the name of 1. Young Couple 2, Factotum Family 3. Professionals

2.

Owning an apartment near city centre.

Bricolage is everyone’s interest.

Spending time together doing small works at home.

Loyal client of LM for they always find the right tools they need.

FACTOTUM FAMILY

Stefano age 47

Elena age 43

Luca age 10

SEEK NEW PROJECT EXPERIENCE

Difficulty in acquire the information by oneself

Lack of guidance during the pre project process

CUSTOMER

FAITHFUL TO BRICOLAGE

Unable to elaborate on the interest of briocolage

The willingness to learn from informational and practical aspects are constant

3.

Owning an apartment in city centre.

Knowledgeable trend influencer. Relying on LM for various product and tools to use in work.

Always searching for new opportunity of collaboration.

FREELANCE INTERIOR

DECORATOR

SARA age 38

TRENDY PROFESSIONAL FIGURE

Professional figure, familiar with the places- Auto fast-track, open for more collaboration

PROBLEMS & OPPORTUNITIES

49 48 PROJECT 04 BUILD UP
Brand Value Concepts from Brand and User INCENTIVE SYSTEM GUIDE OF EXPERIENCE DIVISION OF LEVEL
OF SERVICES
PROXIMITY
CENTER DIY CULTURE
2
3 1

STRATEGY

LEVELS AND STEPS

Using the idea of different levels of information and professionals based on client type to help achieve various needs through a visible space division and logical steps to achieve an intuitive buying process. INTEGRAGATION

Integrating the DIY value of the bricolage into showroom, brings and attracts faithful client to explore in a new space and helps and loyalties the new clients, transmitting the brand value.

CONCEPT

Build up, offers a new vision of showroom for current and future clients, represented by the clear division of steps in the showcase of mastering various design and DIY abilities as well as different levels of professional support are provided, that aims to encourage customers’ continuous growth on building a better home and new collaboration opportunities.

FUTURE SHOW-LAGE TAILORED EXPERIENCE

The exploded exhibits of product with technical information, selected representation of each category as guide.

A convenient information point distributed based on categories, with personnels resolving basic questions on products.

Vertical interactive screens in side a porch, where one can personalise their project changing products and materials.

Space of private cubicles dedicated for designing small home projects, assisted by a collaborator, with waiting area outside.

A dynamic space to learn and practice different technics regarding the diy world, functioned as labs for courses.

Exclusive area reserved for personalised design service with a professional architect or designer, equipped with a comfortable relaxing area.

51 50 PROJECT 04 BUILD UP
& DIY
LET'S
GUIDED EXPLORATION
KNOWLEDGE GROWTH
BULID UP!
Autonomy Assistant L1 C1 L2 C2 L3 C3 CONSULTING SERVICE LEVEL OF DIY MIX & MATCH HIGH LIGHT CONSULTING INFO POINT LABORATORY
CLUB
BUILD UP
DESIGN
C1 C2 C3 L1 L2 L3
AFFINITY
Corsico MILANO CENTRO Lissoni Professionist open to collobration People who perfer a fully personalized experience People curious in DIY world People that seek consultant for home project People faithful to LM bricolage LM Milano have 8 bricolage and 2 showroom, the courses are actived in only one location. Showroom being a seperate building, near bricolage The showroom and bricolage are located out side the city near commercial centre to fo o in n p People who search both fisical and digital purchasing experience LM bricolage Current store location User & potencial Client LM showroom CURRENT SITUATION MILANO CENTRO THE NEW SHOWROOM IN CITY CENTRE

PROJECT

The Division of the space following the concept of build up -- step by step, thus the main experience area is created by the centre guided path, ramifies to different categories as a module that can be duplicated and arrive at the final incubator of project.

Clients are guided by High-Light (L1) to reach each category modular, consists of showroom, products an Info Point, Mix&Match connected to the Lab, after which is the Consulting Area (C2), or one can directly go to the Design Club (C3).

EXPANSION POSSIBILITY

SYSTEM FOR LEROY MERLIN

With the clear division of levels system, it is possible to introduce other layout, based on different given space dimensions and locations.

It’s ideal to open various small “showroom“ in neighbourhood, providing a closer and coherent LM Build Up experience.

53 52 PROJECT 04 BUILD UP BUBBLE DIAGRAM
per 3.5 m² x4 20 m² 92 m² 68 m² 48 m² 24 m² 46 m² 20 m² per 8 m² x3 20 m² 95 m² per 4 m² x3 per 18 m² x3 Hypothesis Showroom Space w. 20m x l. 40m = 800 m² h. 6m Hypothesis of Leroy Merlin Build Up Showroom Exterior
USER FLOW
Relations & Flows Per Category Per Category Showroom & Products Showroom & Products L1 L1 L2L3 L2L3 C3 C1 C1 C2 MIX & MATCH HIGH LIGHT PREPARATORY LAB INFOMATION CENTRE KITCHEN WINDOW & DOORS WAREHOUSE & SERVICES FLOOR & WALL BATHROOM CONSULTING AREA INFO POINT LABORATORY DESIGN CLUB C1 C0 C2 C3 L1 L0 L2 L3 A MODULAR
Category Module
ZONING
AND MORE. . . Daily Workshop Of any chosen service or theme, mix or dedicated Physical & Digital & Professional Exploration C1 C1 C0 C2 C2 C2 C3 L1 L1 L2 L2 L1 L0 L2 L3 L3 L1 L2 DIY PROJECT EXPERIENCE BRICOLAGE LOVERS EXPERIENCE VIP DESIGN EXPERINCE BUILD UP NEIGHBOURHOOD BUILD UP PROJECTs BUILD UP MY KITCHEN (BATHROOM..) POP BUILD UP Tailored Service C3 DESIGN STUDIO BUILD UP LABs

ENTRANCE

A central corridor as with Hight Lights that leads to each product category but also indicate the direct path to the exclusive Design Club.

Introducing the DIY theme of the showroom, by attracting the user by the child lab, a place where you can also register and informed on all the courses inside.

PREPARATORY LAB

As the welcoming area, the information point helps the new clients on any problem right from the beginning, with a deposit area and tool renting window.

INFOMATION CENTRE

MIRROR

METAL GRID STRUCTURE PRODUCT EXPLOSION INFORMATION PANELS

TOUCH PANEL BUILD-IN DIGITAL SCREEN

Beside indicate the position of the product, it’s a first interactive stop to get to now the product, from colours to finishing, technical and physical information, possible scene of use etc.

The metal grid structure helps to sustain the objects using metallic wires. The mirror on the top allows an 360 degree observation, the same concept to allow a deeper information,using hanging panels, digital touch screen and monitor.

55 54 PROJECT 04 BUILD UP
Centre View 1 On the left On the right HIGH LIGHT Centre View 2
C0 L0
L1

INFO POINT C1

Receive information on referred categories with a collaborator. Equipped with a small station of consulting at the table and a place to take a break. Positioned along the main path, easily be seen and reached.

MIX & MATCH

L2

LABORATORY

L3

MIX & Match is position at end of the product corridor, a porch to attract client to try out their own design through digital touch screens

The Build Up Laboratory is designed to hold small group courses and workshops. The flexibility of the furniture made it possible for people of all age to work on a different theme of DIY experience, and each is dedicated to each category.

CEILING

LIGHT PANELS

INTERACTIVE SCREEN

INSTRUMENT SHELF SEATS

FLEXIBLE TABLE

SHORTAGE SHELF

CARPET

LAB BOUNDARY

57 56 PROJECT 04 BUILD UP
Scene of Mix & Match, Lab Entrance View of Info Point, Category Module Flexible Height of the tables and seats Scene of product corridor Scene Inside the Lab

CONSULTING AREA

The consulting area is made by 4 positions with modular sofa system surrounded by translucent glass, where client are able to find comfort privacy to discuss the project with the consultant. Outside is a relaxing area, equipped with chargers and project info panels for ones to spend their waiting time.

DESIGN CLUB

In the end we find the Leroy Merlin Design Club,The materials change into a more warm tone. The place consists of a waiting area, where people can reserve an appointment, read, have a friendly chat with the designer and the Design Studio, to settle and discuss about exclusive projects with an architect or professional designers. The ceiling recalls our theme of the levels.

59 58 PROJECT 04 BUILD UP
C2 C3
Scene of the Relaxing Area of the Design Club Scene Inside the Design Studio Scene of Relaxing Area Scene Inside the Consulting Area

METAMORPHOSIS OF A BUTTERFLY

CONCEPTUAL MODEL 04 CHURCH OF REBIRTH

WHAT IF AN ARCHITECTURE SRART TO DREAM?

A COMMUNITY THAT SUPPORT PERSONAL GROWTH AND TRANSFORMATION

Exchange Program Exhibition Project:

Environmental Design 2022 Spring Semester Kyoto City Univeristy of Arts

Individual Project Free Topic

Tool: Illustrator, Rhino, Lasercut

Year: June 2022 [2weeks]

Objective:

As part of the international student exhibition, free of topic I decided to make a physical model, with the aim to investigate different stages of the life of a butterfly and create a symbolic architecture in terms of its significance and meaning

61 60 PROJECT 04 CHURCH OF REBIRTH

The personification of a person’s soul.

in Greeks, Japanese Culture

REINCARNATIONS

A symbol of resurrection. Rebirth after death.

Christians and Native Americans

morph, rebuilding and evolving a metaphor representing spiritual rebirth, transformation, change, hope, and life.

LIfe Cycle

STRUCTURE

A Place for non religous people gathering

No absolute rules, No composive believe

Attending to their well being spiritually, physically and mentally

Kindness, compassion in every day life. An open and suppotive system for self growth and self discovery.

We need a new spiritual place for people without religious beliefs. yet seeking meaning in one’s inner world. A place and a community with no absolute rules.

The Church of Rebirth incarnated the symbolism of the metamorphosis of a butterfly and its meaning of “Reincarnations, Soul, Love, Hope and Dream”.

A Museum of memories of people’s life stories, stories of growth and transformations.

A Oasis of refuge from the outside world to find peace with oneself, a place with no judgements.

A Home of tender and love that accept people at their weakest moments. welcome and encourgae change.

Recognition of divine Recognition of Indiviuality

Initiation of movements and agencies for its realization in the world;

Transmission of the Spirit’s power for the social regeneration.

Agencies for self discovery and slef transformation in everyday life;

Transmission of the goodness and love for the social regeneration.

The video aims to captivate the enigmatic aesthetic of this fascinating architecture.

Chinese Literature
PROJECT VIDEO LINK Cells Pupa Wings Gardens Personal living Pots Community Incubation Space Memorial Wall Event Plaza
OVERVIEW THE SYMBOLISIM OF A BUTTERFLY STEP 01 STEP 02 STEP 03 WHAT CAN A
CHURCH
MORDEN SPIRITUAL PLACE BE ?
OF REBIRTH
SOUL METAMORPHOSISTRANSFORMATION HOPE LOVE DREAM ATHESIM
AGNOSTICISM INDIVIDUAL WELLBEING A
&
SUPPORTIVE COMMUNITY
OLD TO NEW:
63 62 PROJECT 04 CHURCH OF REBIRTH

MODEL IN EXHIBITION

The significant elements are made by polywood using lasercut , while the main supporting structure is made by polycarbonate sheet

POSTCARDS

65 64 PROJECT 04 CHURCH OF REBIRTH

PRODUCT DESIGN PART II

interior design en: Play of the Parts 03 IL GIOCO DELLE PARTI P32 en: Enternal Beauty lighting design 07. NUUR - ETERNA BELLEZZA P76 furniture design 08. CHAIR THREE P82 66 DESIGN PORTFOLIO 2024 JANE. 67

Course Title: Architecture for Outer Space

Project Topic: Modular Furniture in Space

Organizer: YACademy, Bologna

Individual Project: Free Topic

Tool: Illustrator, Rhino, Vray, Photoshop

Year: Mach-April 2024 [ 1week ]

CYC

A SERIES OF 3D PRINTED CYCLING ENERGY GENERATOR CHAIR FOR SPACE

PRODUCT DESIGN

Objective:

CYC project is aim to address material scarcity and the necessity for regular exercise in low lunar gravity environments by providing a personalized approach to energy generation. This is achieved through a series of indoor 3D printed furniture units that combine sitting with cycling, serving as dynamic energy hubs. By studying various ergonomic and cycling positions, the project offers three variations.

05
69 68 PROJECT 05 CYC

CONCPET TYPOLOGY

CYC was born with the notion of material scarcity and the need for regular exercise because of low lunar gravity, to think on a personal level of approach to energy generation while maximising the chance to exercise and not feeling obliged, but as a fun activity.

CYC is series of indoor 3d printed furniture that unit the act of sitting with cycling. It’s a dynamic energy hub powered by the force of pushing the paddle, designed to charge your small devices or illuminate your surroundings, all while you relax, work or exericse.

Utilizing the huamn motion of cycling as a form of exercise, as well as generating power

Wellness+Fitness

Seat+Bike

3D Printing+Motor

Regular exercise helps with bone and muscle loss and better mental wellbeing (Low gravity require extra longer hours of traning)

Multifunctional

Personal Bonding

Multitasking

Using the most abundant resource on the moon - the lunar regolith as a base material for interior furnitures.

Creating a personal connection and perceptible relationship with energy and resource.

MATERIAL & MANUFACTURE

To make lunar concrete we can use lunar regloith add with fibreglass as reincoforcemnt matieral, and combining oxygen with hydrogen produced from lunar soil/ or astronaut urine.

Recent ESA research found that adding

urea to the lunar geopolymer mixture, a construction material similar to concrete, worked better than other common plasticisers, and reduce the need for water.

Researchers from UTEP and YSY also found the possibility of 3D print rechargeable batteries for future lunar astronauts.

3 cycling modes + 3 sitting position supported by accordingly 3d printed shapes

Intensity:

Seating Position:

Use:

Seating + Biking Angle

Supporting Surface Continuos Shapes

by studying the egronomics of different seating position and cycling postion, the peoject gives 3 variations, each maintains the sleek aesthetics of its flowing shape while incorporating personalized accessories to accomadte its different multifunctional use.

Lunar Regolith + Binding Material

01_Preperation

Manufacture of Battery & Power Hub, Preparation of porinting mixture.

02_ Position the Dive Motor with out the paddles

When dried flip the side and useing supporters to finish

06_ Finishing Finish with adding soft pads for sitting, adding paddles and connect with power hubs.

71 70 PROJECT 05 CYC
MODEL 01 MODEL 02 MODEL 03 73 72 PROJECT 05 CYC

Back Cushion

is a multifunctional rechargable charging station, that store and release the electricity generated my the motor. The hub is intergared with outlets and a special socket on the top allow the insertment of different equiptemnt modules, such as lighting, tables, screens and more possible use for future.

transform motion into energy, consists of stator+magnets+rotor

For this model a reading/task light tube is installed on power hub, using the energy generated from bike generator. The curve from the structure allow extra shortga space. the exercising model’s power hub is intergated with a screen + hand

the wheel is added at the back of this model for a easier displacements

is accompanied for this model with an additioanl charging platform.

Using Lunar Regolith

Lighting
Storage space
a foldable small table
3D PRINTED STRUCTURE CYCLING MOTOR DRIVER to ensure the stability, a ring is used to fix the power hub embedded with power wires Wireless charging table Wireless charging platform Height Adjustable Seat 3 3 3 2 2 2 1 1 1 1 3 2 Bottle Holder Exercise Monitor MODEL 02 MODEL 03 MODEL 01 75 74 PROJECT 05 CYC
holder module THE POWER HUB

LIGHTING DESIGN 06

Competition Project: Eterna Bellezza

Organizer: YACdesign

Award: Golden Mentions

Group Name: DoppiaD Zhuoan Dai & Chiara Davoli

Personal Contribution: Design, Technical drawing 3D Renders (Rhino, Vray)

Year: May-July 2023 [1month]

Brief: Culture, art, beauty. Egypt & Italy

design furnishings for the living area, to generate a timeless object that recall the eternal beauty..

76 PROJECT 06 NUUR
77

CONCEPT

BONDING & DUALITY

Nuur, “light” in Arabic, is a smart lamp that connects two people far apart. The project shows that distance isn’t a limitation in feeling connected, but a pretext to share one another’s moods and daily rituals: the beauty of small things gives value to a bond over time.

INNOVATION

The project was developed by working on two fronts: creating a functional and intuitive user-object interaction, and designing a product with different types of lighting, meeting the needs of the user throughout the day.

SENSE OF SELF SHARING with YOUR LOVED ONES

Semisphere LED with adjustable intensity

TWO TYPES

MULTYPLE WAYS

AMBIENT LIGHT + SGINAL LIGHT

Dynamic responsive LED ring 360 degree rotating axis

MOOD JOURNAL

Reunion of the two

NUUR aims to show that physical distance is not a limitation in feeling connected, but rather can be a pretext to share one another’s moods and daily domestic rituals in a reciprocal way: it is the beauty of small things that gives value to a bond and makes it eternal over time.

79 78 PROJECT 09 NUUR

MATERIAL PALETTE & LAMP VARIATIONS

Both Nuur versions were designed taking into consideration three beautiful materials: marble, glass, and brass. As for the first one, a natural and extremely durable material: Carrara and Portoro marble from Italy and green breccia from Egypt. In the second place, amber glass was chosen for its “sunny” and warm character. Lastly, recycled golden brass.

INTERACTIVE APP

- side section [back mode]

NuurO is a elegant side table lamp – concieved to keep company and to generate a much softer and peaceful light, though its amber glass cover.

Connecting People

NuurL is designed to declare its presence through the use of rich marble, as a table lamp, which can be used to read and write, thanks to the semisphere LED and the indirect defuse light that reflected from the top of the marble stand.

The Nuur App consists of Control center with solo and duo mode main settings and features, e-shop, personal profile.

tinted glass shade opaline shade golden brass plate tinted glass support dimmable LED driver with wifi module turnable screw SMD LED radial array module SMD LED ring array module wire golden brass tube 8mm marble base plate a b c d e f g h i j k NuurO
Light
TECHNICAL DETAILS 81 80 PROJECT 09 NUUR

MEASUREMENTS

CUTTING BOARD

CHAIR THREE

Chair Three is inspired by the essential structural design of Chair One made by Konstantin Grcic. The idea is to follow an ergonomic perspective and wireframe our vital parts to support the body part and chair itself, giving the holes to let it breathe and add useful structure to the hole and move, while all are using wood panels and a simple assembly process.

INSPIRED BY CHAIR ONE MADE BY KONSTANTIN GRCIC

FURNITURE DESIGN 08

Exchange Program Exhibition Project: Environmental Design

Objective: Useing waste wood pannels to make a chair without crews and glues

ASSEMBLE:

83
82 PROJECT 10 CHAIR THREE
85 84 PROJECT 10 CHAIR THREE
After the design, the chair is realized through laser cut and then assembled and polished the edges by hand.

PORTFOLIO 2019-2024 DESIGN

JANEDZA

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