
Crafting holistic multidisciplinary, empathetic and inspiring design
Phone: Email: IG:
Behance: Site: +39 3314455642 janedza panlsar.studio zhuoan.dai@outlook.com @panlsar
戴 卓 安 C.V.
Crafting holistic multidisciplinary, empathetic and inspiring design
Phone: Email: IG:
Behance: Site: +39 3314455642 janedza panlsar.studio zhuoan.dai@outlook.com @panlsar
戴 卓 安 C.V.
LANGUAGES
English
Interior and Spacial Design [M.S.] 2020.9 - Present
Milan, Politecnico di Milano
Architecture for Outer Space
[High-level Training Courses] 2023.1 - 2024.2
Online, Bologna, Yacademy
Environmental Design [Exchange] 2022.4 - 2022.10
Kyoto, Kyoto City University of Arts
Interior Design [B.A.] 2016.9 - 2019.7
Milan, Istituto Europeo di Design
Born in Shanghai, China Based in Milan since 2016
Dreamer & Explorer I value the past experiences, cherish the present moment and always vision for a better future.
Interior Design
Graphic Design
Communication Design
UIUX Design
Visual Art
Photography
Cinematography
Illustration
Design Research
Space Architecture
2022.12 - present
Freelance at The Playful Living
Interior Design Assistant; Graphic & Communication Design
Production of digital and exhibition visuals, technical drawings, social media follow up, video & photography. projects include:
Zona Sarpi_ New Design Neighourhood in Milan, uniting Italian and Chinese Community, Milan Design Week (MDW) 24'
Cleopatra & Antonio_ Italy & Egypt Bilateral Platform, MDW23',
A Casa Ovunque_ inspiration&solutions to feel home anywhere_ MDW 23'-24'
2023.1-3 (3month)
Internship at FOM Studio / IIS Design Studio
2022.11-12 (2month)
Internship at Bizzotto Italia
Interior & Graphic Design
Assisting on Design Research, Collage, Concept Design, 2D,3D drawing. Main designer for Lanova exhibition stand design project(HK) & PhoneLab interior design(Torino)
2023.8
Since 2016
Freelance as
Design Research and Strategy
Research on future trend and case studies to create a new product and propaganda for the brand's 50 anniversary.
Graphic Designer & Video Editor
Aug.2020 - present - at LOZO &Contiuum
Packaging Designer
Aug.2023 - present - at FLOW Design
Social Media & Communication
Sep.2023 -present - at Red Hook Design
...
2022.3-5
2022.7
[ Competition ] MIlano,Italy [ Workshop] Milan, Italy
Eterna Bellezza
| Product Deisgn Project: Nuur | Group: DoppiaD Gold Mention _ Italian Designer at YACdemay
They Will Design
| “Riprogettare un’istituzione”, Project: HUM
Exhibited during Fuorisalone, Milan Design Week 22’ with Base Milano
[ Exhibition ] Kyoto, Japan
Church of Rebirth
| Conceptual Architecture Model
International Student Exhibition at Kyoto City University of Art (KCUA)
2022.5-12
[ Workshop ] Kyoto, Japan
A garden for sharing the pleasure of life within the universe
In construction & Published Paper with CERN, Idea-square at KCUA
Multidisciplinary Designer I aspire to craft holistic, empathetic and inspiring design, make memorable experiences, leave a positive imprint on those who I encounter, and bringing dreams into reality.
This portfolio focused on my architecture, interior and product design work with a variety of approaches, including research, conceptual exploration, visualisation and model making. My goal is to design a human-centred a meaningful and memorable experience in all forms, shapes, and scales. Enjoy the Adventure!
Course Title: Architecture for Outer Space
Project Topic: Luna Research Lab
Organizer: YACademy, Bologna
Team Members(4):
Lea Tabaja
Marta Rossena Raffaele Schiavello
Personal Contributions: Location Analyse(quickmap.irco), Research, Concept Function Program & Pods Design - Tecnical Drawing, - 3D Modelling - Rendering (Rhino,Vray)
Year: Janurary-Feburary 2024 [ 6weeks ]
LUNA RESEARCH LAB - EXPLORING SUSTAINABLE EXTRATERRESTRIAL HABITAT DEVELOPMENT WITHIN A LUNAR PIT.
Objective:
The Lunar Nexus project envisions a research base on the Moon as a nexus between Earth and space exploration, conceived as an expandable human habitat within a system of lunar pits.
The project's core objective is establishing a profound connection between architecture and the lunar landscape to address the challenges of sustainable human habitation beyond the Earth.
WHAT?
Research Center & Habitat
A prototype settlement in collaboration with the European Space Agency’s Topical Team on planetary caves.
WHERE?
The Moon
The closest celestial body to Earth, a desert of silver and darkness of extreme enviroment but abundant with material and energy resources.
SITE SELECTION
01_Nearside
at equatorial regions, allow quick access to and from lunar orbit and stable communication with Planet Earth
PITS CLUSTER
04_Messier A Pits Cluster Inside the Messier A Crater, five unknown pits were within 1.3km distance from each other, with a possible underground connection. They were presumably formed by fracture.
05_Messier A 4a Messier A4a was chosen as the first pit to create the habitat, for its accessible depth and a particular elongated shape. With a future vision of expand to A4b and then other pits.
Inner pit diameter: 22
WHO?
Crewmembers and Astronauts/Tourists
Providing habitats for 6 crewembers in Phase 2 with the possibility to expand to 88 astronauts/ tourists over time
02_Mare Fecunditatis
Diverse geological features for scientific exploration, relativelly flat topography for landing and future infrastructure development
03_Messier A Crater together with Messier Crater with the nike name of Double Trouble, was a doubly impacted crator
WHY?
MOON CHARACTERESTICS & CHALLENGES WHY CAVES?
Self-sustainable Outpost
To investigate the possibilities of developing research modules within lunar pits, for space research and tourism hub for human exploration
Microgravity Impact on Construction Techniques, equipment operation and human movement.
Carcadian Rythem 14 day and night Sifts
Resource Limitations
Balancing transporting materials from Earth and sourcing them from the lunar surface (ISTU).
& USE
by volcanic basalt, which provide abundant resources for producing oxygen, ISTU materials, and solar panels, as the presence of Helium 3, which can be used for nuclear power.
ZOOM ON HABITAT AREA
No atmosphere, extreme temperatures, exposure to solar and comic radiations and micro metriote.
Planetary Cave possible lunar lava tube skylight or Luna pits are discoverded by Haruyama et al., 2009. Its an ideal place for long term human habitat for it natural shield from cosmic radiations a smoothed daily temperature excursion and rotection from micrometeoritic impacts
01_Preperation Phase
Site exploration, clean and prepared the ground for the settlements using robot rovers that arrived before human.
1_Biosphere
2_Towers
3_Tubes
4_The Hive
5_Habitable Modules
6_Support System
7_Transporation
02_Constructe the Biosphere based on the given space of the surface, used as food production and as community garedns
03_Install the virtcale circulation the Towers. the tower structures contain the ladders and the openings to be attacted to the tubes.
04_Install the horizontal circulation the Tubes. the tubes attacted to the towers with openings to the modules and biosphere.
05_First layer of the Hive structure, use 3D Printed regolith, printed out structure to support the modules and as protection layer
06_Inflate the modules install the inflatable inside the structure and continue the printing to the second level with a smaller width, till finihed all levels
08_Final layer of regolith
As extra protection layer to fully intergartae with surrounding cave encironment
vulnerable area habitat area to the tunnel istu resource process area Efficiency Promoting
07_Connect to Support system the hive contains the main habitable modules, consists of research labs, community areas,private pods, all connected to the support system.
Adaptability Ability to integrate with the existing, geological typographical condition Resilience Accomodating the challenges of the site, provding shelter and self-repairable
MARCHIONDI PROXIMITY -AN ARCHAEOLOGICAL PARK
Case: L’isituto Marchiondi Spagliari designed by Vittoriano Viganò in 1953-57
Team Members: Eleonora Maggiori
Personal Contributions: Research, Concept Technical Drawing (CAD) 3D Model (Rhino,Vray) Graphics (PS,AI)
Grade: 30/30
Academic Project: Politecnico di Milano
Coursec: New Interior Design 1
Project Topic: “regenerating” an archaeological ruin, creating spaces of proximity between art and social fruition
Year: September - December 2020 [4month]
The subject of this design exercise is the historic complex of the Istituto Marchiondi, designed by Vittoriano Viganò in 1953-57, a masterpiece of 20th century architectural history, but which has been in a state of total abandonment for decades. The theme of the project starts from the idea of “regenerating” - and thus revalorizing and re-functionalizing the Marchiondi, accepting its fascinating state of “archaeological ruin” and working around this monument, creating original and stimulating spaces of proximity between art and social fruition, with the aim of activating a new cultural pole of international level in the Baggio district .
“ECO” is a dialogue between the great past of Marchiondi Spagliardi Institute and the present, reflected and giving life by an immersive journey that cross the site from the abandoned places of the Archaeological Park, a place of exhibition, relaxiation and meeting point in the city. This project is intended to be a key of respect and tribute to the Institute and its architect Vittoriano Viganò, which evokes forgotten memories, stimulates reflection on time and allows you to dream of what it could be. It is an echo between the wonder of nature and the mirical of the architecture, between past and present, between human and the ruin.
The Archaeological Park Route is a peaceful tour that walks through the deserted ruin and wild nature which evoke and changes its perception between days and nights, between seasons. Arriving in the garden area, using the original drawings of unbuilt buildings, to trace the contour and create the pedestrian path. Dictated by the rhythms of the past but which relives in the presence of a new life, it will also host seasonal public events collaborating with YES Milano Weeks and the City of Milan, creating a cultural satellite from the metropolitan centre.
01. Central Axes
They cross the site, as per the Viganò project, follow Via Antonio Mosca and the direction of the sun.
02. Main Accesses
Via Noale, Entrance to the main archaeological site
Via Antonio Mosca, secondary entrance to the archaeological site
Via Antonio Mosca, main entrance to the eco garden
Public gardens and parking, secondary entrance to the eco garden
05. Fence Current State
A continuous fence about 2.8-3m high, strongly marks the boundary between property and exterior.
08 Connection and Transition Area
Two info points located in the main entrances of the archaeological site and the garden. The lighthouse, positioned in the original space of the church), is designed to be a waiting area that also includes an exhibition introduction to the site and Vittoriano Viganò.
03. The Ruin From the main entrance, the paths of the archaeological site are divided into 2 branches to the right of paths that look at the schools, to the left that look at the boarding school showing more the architectural style of the site. Eventually they join together again to enter the garden
06. Librate the Space to the Public Moving and widening the border, welcoming the public in a free garden with preferential points of view located in the perimeter.
04. Unbuilt Site of Original Design
The original viganò project also included a church, a gymnasium theater and the workshops that were to occupy the space in front of the main entrance and the garden area respectively. To evoke these aspects, the original lines were followed in the construction of the routes.
07. Accesses of Archaeological site To protect the archaeological site, a fence of about 3 m is designed with lights on both sides
09 Immersive Experience
To enjoy and appreciate the state of the green, the paths move and enter the space through an immersive experience platform between ruin and nature.
10 Points of View To look at the very tall trees from above to have a different observation point of the context and the relationship that is created between the user and the Marchiondi Spagliardi Institute, also similar to a spiritual elevation.
11 Project Based on Greenery The immersive paths include the presence of trees and surround them, respecting the wonderful creations from nature.
1.
Lighting of the garden path through floor lamps for outdoor use with a beam of light projected downwards
2.
Street lighting originally present
3.
Backlighting of the walkway element through a profile with LED strip lighting with a beam of light projected both inwards and outwards of the walkway module.
Recessed lighting with LED strips in the handrail element, with beam projected downwards
4.
Horizontal lighting of the trilite element through one-way profile with LED strip lighting and light beam projected downwards
5.
Vertical lighting of the trilite element through a system of spotlights positioned at the base with a beam of light projected upwards
6.
Lighting system of the Marchiondi Spagliardi Institute independent of the ECO project
Scene of platfrom from second entrance, watching the double peaks, with a school trip group of students led by teaches talking on the platform.
Scenes of garden view facing a double bridged peaks.
Scenes of garden view with Fashion Show day and night effect.
Scenes of pathway long the original main street, with extened platforms. 1,2,3
Case: Collobration with Bistrolinda At Teatro Elfo Puccini
Team Members(3):
Martina Semenza Giovanni Zaffonato
Personal Contributions:
Research, Concept Tecnical Drawing (CAD) 3D Modelling, Rendering (Rhino,Vray) Postproduction,Graphics (PS,AI)
Academic Project: IED Istituto Europeo di Design Course: Design 4 Interior
Project Topic: Lunch Break Restaurant
Year: Feburary- July, 2019 [4month]
Grade: 30/30
The subject of this course is the design of a multi-purpose and hybrid space where users can spend their lunch break. Redefine the BistrOlinda into a place designed exclusively for the lunch break with a secondary service with the possibility to use understage zone temporarily during the day. The space must guarantee comfort, sociability, relaxation and allow user to manage the plurality of needs with a quality / price ratio suitable for a daily service.
LOCATION
Bistrolinda is located on one of the most busy shopping street in Milan, Corso Buenos Aires, in the Teatro Elfo Puccini.
DAILY SERVICE
MULTI-PURPOSED & FLEXIBILITY
As a lively street, the location guaranteed a lot of potential client working nearby that need a lunch break, on the other hand, we have a lot of other restaurants as a competitor. Thus becomes important to think what differentiates the new restaurant from others nearby and how to fuse itself in the local context.
The client to be the role of an actor o or a spectator Chameleon-like space that enjoys playing with the theatre
Compose your food
Private spaces
Corso Buenos Aires, 33
Co-working
A multifunctional format that is inspired by the theatrical world and in particular by the Pirandellian philosophy of which it has embraced ambiguity, the perennial becoming. Like the Pirandellian characters, he refuses to stiffen into fictitious forms, modifying himself (both in
A show in the show the look and in the offer) during the course of the day, so that the user can fully experience the game of the parts, wearing the mask of actor /spectator (during lunch break), an actor only (during afternoon) and hour of spectator only (in the evening).
The modifiability of the space allows to change the role from day to night.
At the table service
Take away Ingredients
AFTERNOON LUNCH BREAK NIGHT
The curved line as an inclusion and boundary between the actor’s and the spectator’s mask
Maple MDF, a kind of clear wood with subtle grains. A material that create comfort and naturally relaxing feeling, warming up the space and the ability to make into different shapes or to curve.
THEATRICAL AMBIGUITY
DAY & NIGHT SCENE CHANGE
Light, as an architectonic element, characterises the different areas and increases the charm of the surfaces by interrupting their consistency to take on a dreamlike and surreal effect of the theatre drama.
MIRROR BRASS
Multiplication of reality, emphasising the feeling of being the focus as an actor and the dramatics theatrical aspect. Between materiality and lightness, take the role as the contrast with the linear light cut, as its negative material.
Gradient of colors of the walls create interesting surfaces from the chromatic, material and perceptive point of view, taking on vibrant, iridescent, ambiguous aspects.
The resin, mix of beauty and design, looks like a perfect continuous surface that reproduces the wood effect and the unexpected interplay between what appears and what is.
Entering the restaurant, going on a slop, we have our welcome and cash desk, where you can pay but also buy take away ingredients. at the centre of the plan is the diy food area, as if the user it self become the centre of the stage where they can compose their food, surrounded the centre are the tables for consuming, like the seats the theatre, the space for spectators. In the end we can see the open kitchen, where the dishes come out.
Going through a door into the under stage, a change of atmosphere to a more dim relaxing area, which opens only in the noon, when it was not being used for the theatre, otherwise thanks to the flexible design elements, we can hide all the furniture to return the space. In the centre are the relaxing pots and on the side are co-working space.
See Sections on page 37
Positioned at the entrance showing the customer-centric approach. The customer will receive a coordinate welcome as well as a goodbye, it works as a place to pick up the dinner ingredient pack.
The seating area circulates around the food composing “stage” a structure with dual function: user as actor (inside) and spectator (outside) consuming food, simulating the theatrical effects.
Customers stand at the centre of the stage, choosing their dishes. The mirror structure multiplicates the images, adding the lights and the visual effects.
Customer are able to watching the production of the food while eating, a symbol of transparency in the brand & customer relationship and a reference to the quality of food to increase the brand awareness.
"Invisibile diventa visibile teatrale."
See yet can’t be seen.
of a
flipping table, otherwise fixed in the wall, with closable curtain, cable of hosting a small meeting with colleagues or simply spent a relaxing lunchtime together CO-WORKING AREA
of the co-working Area
seeing the relax spot and co-working area > See next page for technical details
The understage area has a dual function with a different mood. In line with the concept of mask, in the day is available for restaurant use, at night, thanks to the flexible furniture design, can be cleared out for special event or warehouse just as the theatre needs. RELAX POTS
Scene Scene Scene of entering the understage zone Scene close up to see one of the Relax Spot’s Function -- a flippable table corner. AThe multi-functional “Relax Spot” fused itself with the floor, a hidden mattress for relaxing and a folding table behind for study or work. The light ring illuminates inside the curtain making the private space into a “shadow show”.
UNDERSTAGE ZONE
RESTAURANT ZONE
RESTAURANT ZONE BED SHEET
FOLDING TABLE CURAIN RAIL MDF fixed with hinge and steel cable
The metallic weaving of stainless steel and silk allows the space to be split up momentarily and easily, creating a suggestive micro-environments.
SYSTEM
By rising the floor for 20cm, it allows you to create an under the surface volume in which to house all the furniture for the relaxation area. The TECHNOGEL is a material with a “solid-liquid” quality to create a comfortable bouncing mat with a minimal thickness
UNDERSTAGE ZONE
The electric motor allows the sliding of the pulley along the track creating tension in the metal cable. The force applied to the cable and therefore to the mirrors goes against the force of gravity allowing the its lifting.
The flexibility and prerogative of the project in this area of the bistro witnesses a real change of scene, in fact the customization area turns into a charming bar in the evening.
1. Normal Position (Day)
2. In Motion
3. Pull Up Position (Night)
The up rising mirrors create the inside-outside interaction of the circle. While the reflecting light create a special atmosphere.
Case: Leroy Merlin - Showroom
Team Members: Agnese Pernice Martina Colombo Zhuoan Dai
Personal Contributions: Research, Concept Technical Drawing (CAD) 3D Model, Rendering (Rhino,Vray) Graphics (PS,AI)
Academic Project: IED Istituto Europeo di Design
Coursec: Design 4, Thesis Project
Project Topic: Showroom Interior Design
Year: Feburary- July ,2019
A new concept of showroom, a new way to live the customer experience in the spaces dedicated to the project world of future Leroy Merlin stores. The space will have an average size of 800 square meters and feature the ranges of the bathroom and kitchen, finishing and windows and doors. It is necessary to create a “modular and reversible” spatial system, adaptable in the city centre, without giving up the identity and characters of the brand.
A NEW SHOWROOM CONCEPT FOR LEROY MERLIN
REPRESENTATION OF BRAND IDENTITY
MODULAR REVERSIBLE SPATIAL SYSTEM
NEW CUSTOMER EXPERIENCE
In view of the architectural and functional requirement needs and taking into account the Brand’s current customer , we coherently analysis the hypothetical future targets by identifying the typical Personas of the scenario into following 3 cluster.
1.
Renting an apartment in city centre.
Enjoying share their creation with friends. New to the DIY world.
Knowing LM for its reasonable price.
YOUNG COUPLE
Marco age 35
Lucia age 32
ANALYSE &RESEARCH
BRAND
Leroy Merlin is the multi-specialist company that offers the opportunity to improve its home by offering complete solutions for products and services. Leroy Merlin believes that every person has the right to their own ideal home and a better home makes life better.
PROXIMITY OF SERVICES
The consulting service and the services related to DIY, courses, posture, shipping etc.
CUSTOMER CENTER
Thanks to a team of professionals available both for theoretical requests and for practical requests
DIY CULTURE
A strength for the company in parallel with the development of the last few years
Leroy Merlin Current Client Range (Data provided by the company 2018)
- Singles living alone. Under 34 (4%)
- Families living in a apartment or house. 35-54 year-old (36%)
- Mature couples living in apartments or houses. Over 54 year-old (23%)
- Small Business Freelancers, B&B and Hotel owners, restaurateurs, beauticians / hairdressers (17%)
- Craftsmen + Influencer (19%)
Through out the interview we decided to create the new cluster based on users motive and needs in the name of 1. Young Couple 2, Factotum Family 3. Professionals
2.
Owning an apartment near city centre.
Bricolage is everyone’s interest.
Spending time together doing small works at home.
Loyal client of LM for they always find the right tools they need.
FACTOTUM FAMILY
Stefano age 47
Elena age 43
Luca age 10
SEEK NEW PROJECT EXPERIENCE
Difficulty in acquire the information by oneself
Lack of guidance during the pre project process
CUSTOMER
FAITHFUL TO BRICOLAGE
Unable to elaborate on the interest of briocolage
The willingness to learn from informational and practical aspects are constant
3.
Owning an apartment in city centre.
Knowledgeable trend influencer. Relying on LM for various product and tools to use in work.
Always searching for new opportunity of collaboration.
FREELANCE INTERIOR
DECORATOR
SARA age 38
TRENDY PROFESSIONAL FIGURE
Professional figure, familiar with the places- Auto fast-track, open for more collaboration
PROBLEMS & OPPORTUNITIES
LEVELS AND STEPS
Using the idea of different levels of information and professionals based on client type to help achieve various needs through a visible space division and logical steps to achieve an intuitive buying process. INTEGRAGATION
Integrating the DIY value of the bricolage into showroom, brings and attracts faithful client to explore in a new space and helps and loyalties the new clients, transmitting the brand value.
Build up, offers a new vision of showroom for current and future clients, represented by the clear division of steps in the showcase of mastering various design and DIY abilities as well as different levels of professional support are provided, that aims to encourage customers’ continuous growth on building a better home and new collaboration opportunities.
The exploded exhibits of product with technical information, selected representation of each category as guide.
A convenient information point distributed based on categories, with personnels resolving basic questions on products.
Vertical interactive screens in side a porch, where one can personalise their project changing products and materials.
Space of private cubicles dedicated for designing small home projects, assisted by a collaborator, with waiting area outside.
A dynamic space to learn and practice different technics regarding the diy world, functioned as labs for courses.
Exclusive area reserved for personalised design service with a professional architect or designer, equipped with a comfortable relaxing area.
The Division of the space following the concept of build up -- step by step, thus the main experience area is created by the centre guided path, ramifies to different categories as a module that can be duplicated and arrive at the final incubator of project.
Clients are guided by High-Light (L1) to reach each category modular, consists of showroom, products an Info Point, Mix&Match connected to the Lab, after which is the Consulting Area (C2), or one can directly go to the Design Club (C3).
With the clear division of levels system, it is possible to introduce other layout, based on different given space dimensions and locations.
It’s ideal to open various small “showroom“ in neighbourhood, providing a closer and coherent LM Build Up experience.
A central corridor as with Hight Lights that leads to each product category but also indicate the direct path to the exclusive Design Club.
Introducing the DIY theme of the showroom, by attracting the user by the child lab, a place where you can also register and informed on all the courses inside.
PREPARATORY LAB
As the welcoming area, the information point helps the new clients on any problem right from the beginning, with a deposit area and tool renting window.
MIRROR
METAL GRID STRUCTURE PRODUCT EXPLOSION INFORMATION PANELS
TOUCH PANEL BUILD-IN DIGITAL SCREEN
Beside indicate the position of the product, it’s a first interactive stop to get to now the product, from colours to finishing, technical and physical information, possible scene of use etc.
The metal grid structure helps to sustain the objects using metallic wires. The mirror on the top allows an 360 degree observation, the same concept to allow a deeper information,using hanging panels, digital touch screen and monitor.
Receive information on referred categories with a collaborator. Equipped with a small station of consulting at the table and a place to take a break. Positioned along the main path, easily be seen and reached.
L2
L3
MIX & Match is position at end of the product corridor, a porch to attract client to try out their own design through digital touch screens
The Build Up Laboratory is designed to hold small group courses and workshops. The flexibility of the furniture made it possible for people of all age to work on a different theme of DIY experience, and each is dedicated to each category.
CEILING
LIGHT PANELS
INSTRUMENT SHELF SEATS
FLEXIBLE TABLE
SHORTAGE SHELF
CARPET
LAB BOUNDARY
The consulting area is made by 4 positions with modular sofa system surrounded by translucent glass, where client are able to find comfort privacy to discuss the project with the consultant. Outside is a relaxing area, equipped with chargers and project info panels for ones to spend their waiting time.
In the end we find the Leroy Merlin Design Club,The materials change into a more warm tone. The place consists of a waiting area, where people can reserve an appointment, read, have a friendly chat with the designer and the Design Studio, to settle and discuss about exclusive projects with an architect or professional designers. The ceiling recalls our theme of the levels.
METAMORPHOSIS OF A BUTTERFLY
WHAT IF AN ARCHITECTURE SRART TO DREAM?
A COMMUNITY THAT SUPPORT PERSONAL GROWTH AND TRANSFORMATION
Exchange Program Exhibition Project:
Environmental Design 2022 Spring Semester Kyoto City Univeristy of Arts
Individual Project Free Topic
Tool: Illustrator, Rhino, Lasercut
Year: June 2022 [2weeks]
Objective:
As part of the international student exhibition, free of topic I decided to make a physical model, with the aim to investigate different stages of the life of a butterfly and create a symbolic architecture in terms of its significance and meaning
The personification of a person’s soul.
in Greeks, Japanese Culture
REINCARNATIONS
A symbol of resurrection. Rebirth after death.
Christians and Native Americans
morph, rebuilding and evolving a metaphor representing spiritual rebirth, transformation, change, hope, and life.
LIfe Cycle
STRUCTURE
A Place for non religous people gathering
No absolute rules, No composive believe
Attending to their well being spiritually, physically and mentally
Kindness, compassion in every day life. An open and suppotive system for self growth and self discovery.
We need a new spiritual place for people without religious beliefs. yet seeking meaning in one’s inner world. A place and a community with no absolute rules.
The Church of Rebirth incarnated the symbolism of the metamorphosis of a butterfly and its meaning of “Reincarnations, Soul, Love, Hope and Dream”.
A Museum of memories of people’s life stories, stories of growth and transformations.
A Oasis of refuge from the outside world to find peace with oneself, a place with no judgements.
A Home of tender and love that accept people at their weakest moments. welcome and encourgae change.
Recognition of divine Recognition of Indiviuality
Initiation of movements and agencies for its realization in the world;
Transmission of the Spirit’s power for the social regeneration.
Agencies for self discovery and slef transformation in everyday life;
Transmission of the goodness and love for the social regeneration.
The video aims to captivate the enigmatic aesthetic of this fascinating architecture.
The significant elements are made by polywood using lasercut , while the main supporting structure is made by polycarbonate sheet
Course Title: Architecture for Outer Space
Project Topic: Modular Furniture in Space
Organizer: YACademy, Bologna
Individual Project: Free Topic
Tool: Illustrator, Rhino, Vray, Photoshop
Year: Mach-April 2024 [ 1week ]
A SERIES OF 3D PRINTED CYCLING ENERGY GENERATOR CHAIR FOR SPACE
Objective:
CYC project is aim to address material scarcity and the necessity for regular exercise in low lunar gravity environments by providing a personalized approach to energy generation. This is achieved through a series of indoor 3D printed furniture units that combine sitting with cycling, serving as dynamic energy hubs. By studying various ergonomic and cycling positions, the project offers three variations.
CYC was born with the notion of material scarcity and the need for regular exercise because of low lunar gravity, to think on a personal level of approach to energy generation while maximising the chance to exercise and not feeling obliged, but as a fun activity.
CYC is series of indoor 3d printed furniture that unit the act of sitting with cycling. It’s a dynamic energy hub powered by the force of pushing the paddle, designed to charge your small devices or illuminate your surroundings, all while you relax, work or exericse.
Utilizing the huamn motion of cycling as a form of exercise, as well as generating power
Wellness+Fitness
Seat+Bike
3D Printing+Motor
Regular exercise helps with bone and muscle loss and better mental wellbeing (Low gravity require extra longer hours of traning)
Multifunctional
Personal Bonding
Multitasking
Using the most abundant resource on the moon - the lunar regolith as a base material for interior furnitures.
Creating a personal connection and perceptible relationship with energy and resource.
To make lunar concrete we can use lunar regloith add with fibreglass as reincoforcemnt matieral, and combining oxygen with hydrogen produced from lunar soil/ or astronaut urine.
Recent ESA research found that adding
urea to the lunar geopolymer mixture, a construction material similar to concrete, worked better than other common plasticisers, and reduce the need for water.
Researchers from UTEP and YSY also found the possibility of 3D print rechargeable batteries for future lunar astronauts.
3 cycling modes + 3 sitting position supported by accordingly 3d printed shapes
Intensity:
Seating Position:
Use:
Seating + Biking Angle
Supporting Surface Continuos Shapes
by studying the egronomics of different seating position and cycling postion, the peoject gives 3 variations, each maintains the sleek aesthetics of its flowing shape while incorporating personalized accessories to accomadte its different multifunctional use.
Lunar Regolith + Binding Material
01_Preperation
Manufacture of Battery & Power Hub, Preparation of porinting mixture.
02_ Position the Dive Motor with out the paddles
When dried flip the side and useing supporters to finish
06_ Finishing Finish with adding soft pads for sitting, adding paddles and connect with power hubs.
Back Cushion
is a multifunctional rechargable charging station, that store and release the electricity generated my the motor. The hub is intergared with outlets and a special socket on the top allow the insertment of different equiptemnt modules, such as lighting, tables, screens and more possible use for future.
transform motion into energy, consists of stator+magnets+rotor
For this model a reading/task light tube is installed on power hub, using the energy generated from bike generator. The curve from the structure allow extra shortga space. the exercising model’s power hub is intergated with a screen + hand
the wheel is added at the back of this model for a easier displacements
is accompanied for this model with an additioanl charging platform.
Using Lunar Regolith
Competition Project: Eterna Bellezza
Organizer: YACdesign
Award: Golden Mentions
Group Name: DoppiaD Zhuoan Dai & Chiara Davoli
Personal Contribution: Design, Technical drawing 3D Renders (Rhino, Vray)
Year: May-July 2023 [1month]
Brief: Culture, art, beauty. Egypt & Italy
design furnishings for the living area, to generate a timeless object that recall the eternal beauty..
BONDING & DUALITY
Nuur, “light” in Arabic, is a smart lamp that connects two people far apart. The project shows that distance isn’t a limitation in feeling connected, but a pretext to share one another’s moods and daily rituals: the beauty of small things gives value to a bond over time.
The project was developed by working on two fronts: creating a functional and intuitive user-object interaction, and designing a product with different types of lighting, meeting the needs of the user throughout the day.
SENSE OF SELF SHARING with YOUR LOVED ONES
Semisphere LED with adjustable intensity
TWO TYPES
MULTYPLE WAYS
AMBIENT LIGHT + SGINAL LIGHT
Dynamic responsive LED ring 360 degree rotating axis
MOOD JOURNAL
Reunion of the two
NUUR aims to show that physical distance is not a limitation in feeling connected, but rather can be a pretext to share one another’s moods and daily domestic rituals in a reciprocal way: it is the beauty of small things that gives value to a bond and makes it eternal over time.
Both Nuur versions were designed taking into consideration three beautiful materials: marble, glass, and brass. As for the first one, a natural and extremely durable material: Carrara and Portoro marble from Italy and green breccia from Egypt. In the second place, amber glass was chosen for its “sunny” and warm character. Lastly, recycled golden brass.
- side section [back mode]
NuurO is a elegant side table lamp – concieved to keep company and to generate a much softer and peaceful light, though its amber glass cover.
Connecting People
NuurL is designed to declare its presence through the use of rich marble, as a table lamp, which can be used to read and write, thanks to the semisphere LED and the indirect defuse light that reflected from the top of the marble stand.
The Nuur App consists of Control center with solo and duo mode main settings and features, e-shop, personal profile.
MEASUREMENTS
CUTTING BOARD
Chair Three is inspired by the essential structural design of Chair One made by Konstantin Grcic. The idea is to follow an ergonomic perspective and wireframe our vital parts to support the body part and chair itself, giving the holes to let it breathe and add useful structure to the hole and move, while all are using wood panels and a simple assembly process.
INSPIRED BY CHAIR ONE MADE BY KONSTANTIN GRCIC
Exchange Program Exhibition Project: Environmental Design
Objective: Useing waste wood pannels to make a chair without crews and glues
ASSEMBLE:
PORTFOLIO 2019-2024 DESIGN