Located at Hochschule Mannheim â€“ University for Applied Sciences of Mannheim, inno.space provides the environment for passion-based learning, cocreation across disciplines and industrial cooperation. It facilitates teamwork, making, prototyping, and digital fabrication in an inspiring and open atmosphere. We work with partners from corporate organizations to develop projects that address real-world challenges. We support various educational concepts that foster complex problem-solving, innovation and entrepreneurship. The activities offered have the goal to unleash the creative potential of our students and educate them to become creative future-makers as well as leaders in entrepreneurial settings or in start-ups. To be well prepared for the responsibilities and challenges in their professional life which we cannot foresee today. You can find students, researchers, entrepreneurs, mentors and business practitioners together creating a new disruptive educational culture and new opportunities to solve complex problems.
inno.spa . PASSION
We are passionate about our work and like to share this with you
We believe that building has much more impact than talking
We believe in the power of teamwork
We will surprise you with the outcomes our projects
We believe that learning, creating, and fun strongly belong together
ace spirit . OPEN
We are open to everyone with interest and passion in making and innovation
We put people in the center of our activities and outcomes
We love and welcome new ideas
We trust people and believe they use the facility in a responsible way
We believe that everybody can create and build amazing stuff
for t com
the students and mpanies seeking innovation Our educational programs focus on passion-based learning & learning by doing. They offer the possibility to work in international and interdisciplinary teams, mixing engineering, design, business, computer science and more. Students from HS Mannheim from all faculties work on innovation challenges proposed by national and international business partners. Students undergo an intensive and iterative process to create and develop new product or service ideas and proofs of concept. Projects come from large and small companies, and from a variety of industries including consumer electronics, automotive, telecommunications, healthcare, aeronautics, software, household products, transportation, and government. Forâ€¨the companies this is a low risk opportunity to get introducedâ€¨to the innovation approach in the business context of their own company, to identify new business opportunities and to get introduced to a systematic way to bring Innovation into their company. The methodology is in general strongly inspired by the Stanford Design Innovation Process.
CBM - Challenge-Based Making In this bachelor course students learn to build and create their own tangible digital product starting with a very vague and open design challenges (inspired by the UN sustainable development goals), with methodological guidance on needfinding, ideation, prototyping and testing. Weekly missions guide the students from interviews through various types of prototypes to a running demonstrator as proof of concept. The course has a special focus on physical prototypes with Arduino and making. The final solutions are document as DIY instructions.
DTP - Design Thinking Project The DTP experience is like no other for HSMA students enrolled in the masterâ€™s degree, representing a true integration of engineering, business science and design. Through learning-by-doing, students solve real-life innovation problems with corporate partners. The course was developed at Stanford University to teach the methodologies of design thinking. The involvement of companies provides the reality that is fundamental for teams to improve their innovation capabilities and it takes part in an international network for innovation.
SQUAD - Digital Innovation Program SQUAD is a program in which undergraduate computer science students, together with students from other universities, develop real projects for companies in the areas of digital design and UX design. SQUAD was designed and developed to respond to challenges in industry. The challenge for designers, engineers and entrepreneurs is to design and develop meaningful experience, both online and offline. It is organized as international cooperation with other universities.
Entrepreneurship Program In the Entrepreneurship Program bachelorâ€™s students and post-graduates learn how to develop ideas into innovation either to set up their own startup (as entrepreneurs) or to bring innovative ideas to larger organizations (as intrapreneurs). The focus is on value creation from an idea into a real business model all the way through the innovation process. The HSMA is part of the vibrant Rhein-Neckar startup scene and provides access to networks, accelerators and incubators.
numbers 1 LAUNCHED START UP
12 DAYS OF OPEN HOUSE
9 MASTER’S STUDENTS
5 BACHELOR’S STUDENTS
s & facts 14 STUDENTS
4 TEACHING TEAM MEMBERS
2 CORPORATE SPONSORS
2 ACADEMIC PARTNERS
or people that are motivated about ation and making In the inno.space we provide events for various target groups around creative problem-solving and making.â€¨We offer weekly open hours for the public, you can bring your crazy ideas and machinery such as a laser cutter or a 3D printer for digital fabrication will make it real. Or just come, watch and get inspired.
OPEN HOUSE @ inno.space We offer 2-hour weekly open sessions for people from HSMA, other universities or companies. Open House is to connect people by providing the opportunity to talk, create and build.
WORKSHOPS We offer workshops in creative processes, creative thinking techniques, co-creation, entrepreneurship and various prototyping methods.
space for t
halexa CBM Program 2017/2018
The students started with the vague challenge to improve health and promote peoplesâ€™ well-being using smart objects. After conducting interviews they focused on a problem also known from literature: the high prevalence of insufficient sleep among young adults as a consequence of pervasive use of phones. In particular the phones are present in bedrooms, which prevents the young adolescents from sleeping because of incoming messages and the need to react. The student team came up with Halexa, a round wooden placement area for the phone that keeps track of the phones use and supports people to set aside their smart phones at the evening. A LED circle indicates how successful the user was in keeping their fingers away from the phone in subsequent days. It also asked for the userâ€™s mood and measures the duration of sleep. By doing so it reminds people of the influence of phone use as sleep distractors and supports behavioural change. Halexa was built as a fully functional device on the Arduino platform. Its housing is constructed out of MDF on the laser cutter. The students also provided DIY instructions to let every maker participate in this invention.
Corporate Sponsor - SAP Partner University - Stanford University DTP Program 2015/2016
The current state of workspaces entails large, open areas, modular furniture, and innovative devices to promote collaboration. However, the effects of such spaces are not purely positive. Having more colleagues around you also brings more possible sources of distractions, which disturb co-workers, prevent them from being productive and cost the company a lot of money. STARS (Sound Tracking And Response System) is a persuasive IoT ambient light system intended to support self-guided changes towards less distracting worker behavior, thereby increasing productivity and employee satisfaction. With variations of brightness, color, and pulsation, the ceiling unobtrusively responds to the sound level in the office. The system communicates through the internet with a smartphone app that politely proposes to the bothersome person they use a nearby, available meeting room. Additionally, the system provides a sound map that visualizes the current noise situation in the office. While the smartwatch app helps people to find meeting rooms, the sound map allows people to locate their preferred work environment, whether this is a quiet or busy of setting.
Corporate Sponsor - SAP Partner University - Stanford University DTP Program 2016/2017
Last-mile delivery is a well-known issue for carriers. Recipients are often not available at the parcel destination and the carrier has to come back to the location or needs to drop off the parcel at a collection point where the recipient has to pick up the parcel. This is time-consuming, frustrating and costs logistic companies a lot of money. With that in the near future parcel delivery is expected to experience rapid growth. BLOOMA is a crowdsourced last-mile delivery solution. Delivery companies pay for the use of a network of reliable “subcontractors”, where they can drop off all the parcels for a neighborhood. Parcels are delivered faster and at the first try. The “subcontractors” offer their personal space as a parcel hub for their neighborhood. “Subcontractors” using BLOOMA Home benefit as it receives parcels in their absence. It is a smart solution that enables “subcontractors” to receive packages while not being home. This solution not only offers a way to cope with the increasing volume of packages sent and delivered every day but also improves the experience for the recipient and increases the quality of service and scalability for the delivery company.
aucteq Founder & Student: Valentin Kramer Entrepreunership Program 2017/2018
A major challenge for the biopharmaceutical industry are high manufacturing costs. In pre-production processes cell cultures are manually transferred multiple times from small bioreactors to increasingly larger ones resulting in high costs for labor and material and high contamination risks. Former biotechnology student at the Mannheim University of Applied Sciences Valentin Kramer decided that there must be a better way. He invented a flexible bioreactor that expands with cell growth. This way the pre-production process is cut down to one single step reducing cost and risk. Coached by the entrepreneurship team of the inno.space the founders successfully competed in several business plan competitions and received the EXIST-Gründerstipendium from the Ministry for Economic Affairs and Energy. His startup “AUCTEQ Biosystems - The bioreactor (r)evolution” was nominated one of the TOP 50 start-ups 2017 in Germany.
It was a big responsibility, a lot of work and a demanding challenge but a great chance to grow above myself! The freedom of following our own ideas paired with the international and interdisciplinary setup was inspiring. The project always felt full of purpose and meaning. The lectures I attended, the friends I made and the skills I acquired certainly made this a chance of a lifetime. It was the highlight of my studies. I’m grateful that I could participate!”
Christoph Bruthscher, Master in Computer Science - DTP 2016/2017
In the DTP Project I learned to have an open mind to all ideas. Most important I experienced the need to try these ideas out and not give up on them too early. Considering this we accelerated ideation and came up with unexpected new ideas. I brought this mindset to my life: don’t judge ideas as bad or good too early, build on them and test them to create the best experience”
Emylie Pereira, Master in Computer Science - DTP 2015/2016
inno.space is the perfect link between students and existing startups in Mannheim. It’s a great place for events that require the practical implementation of an initial prototype”
Sonja Wilkens, Managing Director of Mafinex Gründerverbund Mannheim
A lot of the things I learned will pay off in my future. It was a very exhausting time but also it was the masters course program that I learned the most in. A really deep and intense learning experience!”
Max Becker, Master in Computer Science - DTP 2016/2017
Basics of Design Thinking, a challenge, a full box of wires, leds and microcontrollers. This class taught me to focus on the purpose of coding and to identify the meaning of a digital product. It opened up new perspectives and I’m really excited about creating more brilliant products. Hands up for the best class in the CS department.”
Serife Kol, Bachelor in Computer Science - DTP 2016/2017
inno.space sets a new benchmark for support of pre-startup funding in Mannheim. The access of the inno.space to the public during “open hours” further invigorates Mannheim’s vibrant startup culture”
Jürgen Münch, Head of Start-up Support; Department of Economic Development; City of Mannheim
GHENT DESIGN FACTORY
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THE NETHERLANDS NYC DESIGN FACTORY
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COLOMBIA / BOGOTÁ
COLOMBIA / CALI
DUOC DESIGN FACTORY
VALENCIA /SPAIN IDEASQUARE
DESIGN FACTORY SÃO PAULO
inno.space is the newest member of the
Design Factory Global Network
AALTO DESIGN FACTORY
RTU DESIGN FACTORY
DESIGN FACTORY KOREA
WARSAW DESIGN FACTORY
POLAND METU DESIGN FACTORY
KYOTO DESIGN LAB
DESIGN FACTORY MELBOURNE
AUSTRALIA DESIGN FACTORY NEW ZEALAND
“Design Factory Global Network (DFGN) is a network of innovation hubs in universities and research organisations in five continents of the world.” in dfgn.org/
WHERE WE ARE Gebäude K (EG) Paul-Wittsack-Straße 10 Mannheim, Germany
CONTACT & FOLLOW US inno.space innospace.mannheim inno.space
inno.space DF Mannheim Team
Joana Moreira Karin Arregui Kirstin Kohler Peter Kaiser Thomas Smits Ulrike Faye
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