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PLAYING GOD

inspired by that timeless pasttime of growing seamonkeys, this project consists of a series of LEDs and sensors embedded in a petri dish full of agar jelly. Instead of little creatures though, the petri dish will be home to a living breathing city, represented on the screen. Users are responsible for the fate of this little microcosm, and through interacting with the dish (shaking it, putting it under light) will either save it from disaster, or bring it to the brink of destruction.


251p1-playinggod  

251p1-playinggod

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