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Global Kids' Second Life Curriculum LESSON PLANS – LEVEL 5

Global Kids' Second Life Curriculum. Fall, 2007. Š2007.

Global Kids, Inc. 137 East 25th Street, 2nd Floor, New York, NY 10010 Phone: 212-226-0130 Email: info@globalkids.org ABOUT GLOBAL KIDS, INC. Founded in 1991, Global Kids aims to educate and inspire urban youth to become successful students, community leaders, and global citizens. Through dynamic, content-rich learning experiences grounded in a youth development approach, Global Kids participants develop the knowledge, skills, and values necessary for effective citizenship and success in the sophisticated workplace of the 21st Century. Annually, Global Kids reaches over 19,000 youth and 1,000 educators through its youth and professional development programs, and several million others through its Online Leadership Program. Over 90% of the seniors in Global Kids Leadership Program graduate from high school and go on to college and receive financial aid.


FOREWORD Global Kids, Inc. is a nationally recognized leader in using digital media to promote global awareness and youth civic engagement. Global Kids’ Online Leadership Program integrates a youth development approach and international and public policy issues into youth media programs that build digital literacy and STEM skills, foster substantive dialogues, develop resources for educators, and promote civic participation. In 2006, following research into the educational potential of virtual worlds, Global Kids became the first non-profit to develop a dedicated space for conducting programming in the virtual world of Teen Second Life (TSL). This work has been made possible through funding by or partnerships with the MacArthur Foundation, UNICEF, the U.S. Holocaust Memorial Museum, the Field Museum, IBM, the Motorola Foundation, the Robert Wood Johnson Foundation, Ashoka’s Youth Ventures, the Microsoft Corporation, and a variety of school and after-school programs, amongst others. More specifically, Global Kids conducts intensive leadership programming for youth, bringing teenagers from its New York-based programs into the virtual world, working with youth already involved with TSL, and collaborating remotely with youth organized through schools, museums, and libraries. Global Kids works with adults as well, conducting programs within Second Life on a range of issues, streaming the audio and video of major events and conferences into Second Life, and offering a range of professional development services, such as managing RezEd.org, the hub for learning and virtual worlds. Global Kids’ Second Life Curriculum is a key component of Global Kids professional development services. They cover everything an educator or student would need to know to use Second Life, whether on their own or within an educational setting. At the same time, it teaches global literacy skills. Components of the curriculum can be used as hand-outs to develop specific Second Life-specific skills or within a broader educational program designed to teach such subjects as science, filmmaking or literature. The curriculum is composed of nine sequential “levels.” Each level is composed of modules which, in turn, are composed of individual lesson plans or “missions”. In total there are 163 missions. We offer these missions under a Creative Commons license (attribution-noncommercial-share alike) and encourage educators to adapt this curriculum in any way they see fit, but to always give credit to Global Kids and to share significant changes or best practices with other professionals implementing the curriculum at RezEd.org. Building on its nationally recognized approach to using virtual worlds to promote global awareness and civic engagement, Global Kids offers services to nonprofits, educational organizations, and other institutions interested in using Second Life and other virtual worlds to extend their work. While Global Kids is proud to offer Global Kids’ Second Life Curriculum for free to all qualified educational institutions, Global Kids can be retained to adapt it for specific uses or train others in its use. More information can be found at GlobalKids.org/?id=50. To download additional copies of the curriculum, please visit GlobalKids.org/?id=117. This curriculum was developed by Global Kids Staff and co-produced with Cathy Arreguin. We are grateful to Kate Farrell, Sean Farrell, Blueman Steele, Jeremy Koester, Ross Perkins, Jonathan Richter, John Wallace, the Second Life Educators Listserv, and countless beta testers.


TABLE OF CONTENTS

STANDARDS

Learning Standards addressed in this curriculum

1

1

AVATAR: ATTACHMENTS

2

Module Overview

2

5-1.0 Introduction 5-1.0.1 Learning Standards addressed in this module 5-1.0.2 Action Plan

Attaching and Detaching Attachments 5-1.1 Introduction 5-1.1.1 Instruction 5-1.1.2 Practice 5-1.1.3 Action Plan

Attachment Points

2 2 3

4 4 4 4 5

6

5-1.2 Introduction 5-1.2.1 Instruction 5-1.2.2 Practice 5-1.2.3 Action Plan

6 6 6 8

BUILDING: POWER BUILDING

9

Module Overview 5-2.0 Introduction 5-2.0.1 Learning Standards addressed in this module 5-2.0.2 Action Plan

Permissions 5-2.1 Introduction 5-2.1.1 Instruction 5-2.1.2 Practice 5-2.1.3 Action Plan

One Prim Building 5-2.2 Introduction 5-2.2.1 Instruction 5-2.2.2 Practice 5-2.2.3 Action Plan

Grid Building 5-2.3 Introduction 5-2.3.1 Instruction 5-2.3.2 Practice 5-2.3.3 Action Plan

Building with fewer prims 5-2.4 Introduction 5-2.4.1 Instruction 5-2.4.2 Practice

9 9 9 10

12 12 12 12 14

15 15 15 15 16

17 17 17 17 18

20 20 20 20


5-2.4.3 Action Plan

COMMUNICATION: JOINING A GROUP

Module Overview 5-3.0 Introduction 5-3.0.1 Learning Standards addressed in this module 5-3.0.2 Action Plan

21

23

23 23 23 24

Introduction to Groups

26

5-3.1 Introduction 5-3.1.1 Instruction 5-3.1.2 Practice 5-3.1.3 Action Plan

26 26 26 27

Basic Group Information

28

5-3.2 Introduction 5-3.2.1 Instruction 5-3.2.2 Practice 5-3.2.3 Action Plan

28 28 28 29

Viewing Group Details

30

5-3.3 Introduction 5-3.3.1 Instruction 5-3.3.2 Practice 5-3.3.3 Action Plan

30 30 30 32

Viewing Group Details

33

5-3.4 Introduction 5-3.4.1 Instruction 5-3.4.2 Practice 5-3.4.3 Action Plan

33 33 33 34

Group Communication

35

5-3.5 Introduction 5-3.5.1 Instruction 5-3.5.2 Practice 5-3.5.3 Action Plan 5-3.6 Introduction 5-3.6.1 Instruction 5-3.6.2 Practice 5-3.6.3 Action Plan

35 35 35 36 37 37 37 38

GETTING AROUND: SEARCH

Module Overview 5-4.0 Introduction 5-4.0.1 Learning Standards addressed in this module 5-4.0.2 Action Plan

An Introduction 5-4.1 Introduction 5-4.1.1 Instruction 5-4.1.2 Practice 5-4.1.3 Action Plan

Search Events 5-4.2 Introduction 5-4.2.1 Instruction

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39 39 39 40

42 42 42 42 43

44 44 44


5-4.2.2 Practice 5-4.2.3 Action Plan

Search Popular Places 5-4.3 Introduction 5-4.3.1 Instruction 5-4.3.2 Practice 5-4.3.3 Action Plan

Search Land Sales 5-4.4 Introduction 5-4.4.1 Instruction 5-4.4.2 Practice 5-4.4.3 Action Plan

44 46

47 47 47 47 48

49 49 49 49 51

Search Popular Places

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5-4.5 Introduction 5-4.5.1 Instruction 5-4.5.2 Practice 4.5.3 Action Plan

52 52 52 53

Search People 5-4.6 Introduction 5-4.6.1 Instruction 5-4.6.2 Practice 5-4.6.3 Action Plan

Search Popular Places 5-4.7 Introduction 5-4.7.1 Instruction 5-4.7.2 Practice 5-4.7.3 Action Plan

54 54 54 54 55

56 56 56 56 57


Standards The following is a list of standards from the McRel Learning Standards, as well as 21st Century Skills, which you can expect the modules of this curriculum to address. This list is a collection of the most common and frequent standards met in each module. In each module’s overview you will find a more comprehensive list of standards addressed within that module. Along with the following standards, many modules will also address the areas of math, engineering, the arts, geography, civics, behavioral studies, and life work.

Learning Standards addressed in this curriculum McRel Learning Standards: URL

⇒ http://www.mcrel.org/compendium/browse.asp

o Language Arts – Writing – Uses the stylistic and rhetorical aspects of writing - Uses a variety of techniques to convey a personal style and voice (e.g., stream of consciousness, multiple viewpoints) o Language Arts – Listening and Speaking – Uses listening and speaking strategies for different purposes - Adjusts message wording and delivery to particular audiences and for particular purposes (e.g., to defend a position, to entertain, to inform, to persuade) o Arts and Communication – Understands the principles, processes, and products associated with arts and communication media o Behavioral Studies – Understands that group and cultural influences contribute to human development, identity and behavior. o Technology – Understands the relationships among science, technology, society, and the individual - Observes common courtesies and acceptable use policies while telecomputing o Technology - Knows the characteristics and uses of computer hardware and operating systems - Knows features and uses of current and emerging technology related to computing o Working with Others – Displays effective interpersonal communication skills - Knows strategies to effectively communicate in a variety of settings (e.g., selects appropriate strategy for audience and situation) 21st Century Student Outcomes: URL

http://tinyurl.com/ys5fnx

o Learning and Innovation Skills – Creativity and Innovation o Learning and Innovation Skills – Communication and Collaboration o Information, Media and Technology Skills – ICT (Information, Communications and Technology) Literacy o Life and Career Skills – Social & Cross-Cultural Skills Global Kids Professional Development Curriculum - Level 5

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Avatar: Attachments Module Overview LEVEL: 5 MODULE: AVATAR: ATTACHMENTS – OVERVIEW

5-1.0 Introduction How do you make items “stick” to your avatar, such as hats, jewelry, glasses or even cars? In this module, you will learn about Attachments -- items that you can “attach” to your avatar.

5-1.0.1 Learning Standards addressed in this module McRel Learning Standards: URL

⇒ http://www.mcrel.org/compendium/browse.asp

o Language Arts – Writing: Uses the stylistic and rhetorical aspects of writing; uses a variety of techniques to convey a personal style and voice (e.g., stream of consciousness, multiple viewpoints) o Engineering Education – Understands elements of planning construction projects – Understands the steps involved in designing construction projects (e.g., planning, generating layouts, developing drawings with measurements and details of construction considering constraints, selecting materials) o Mathematics – Understands and applies the basic and advanced properties of the concepts of geometry - Uses properties of and relationships among figures to solve mathematical and real-world problems 21st Century Student Outcomes: URL

http://tinyurl.com/ys5fnx

o Learning and Innovation Skills – Creativity and Innovation o Learning and Innovation Skills – Communication and Collaboration o Information, Media and Technology Skills – ICT (Information, Communications and Technology) Literacy o Life and Career Skills – Social & Cross-Cultural Skills POWER-UP: (What you will learn) By the end of this module, you will have the following power(s): Global Kids Professional Development Curriculum - Level 5

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o Attaching and detaching attachments o Changing where on your body an attachment attaches o Creating and modifying an attachment You will demonstrate your new powers by: o Using items from your Inventory Library as attachments o Changing the size and position of an attachment o Creating a new object and making it into an attachment Do you have these powers already? Skip ahead to the ACTION PLAN section below. PREVIOUS KNOWLEDGE: (What you need to know to learn this power) Before learning this power, you need to have completed the following levels/modules:

TERMS: Attachment: An object

that can be attached to an avatar.

o Levels 1-4 MATERIALS: Item

Location

Various Library objects

Inventory > Library > Objects

5-1.0.2 Action Plan Before you begin any missions, let’s see if you’ve already developed any of these powers. If you can complete the following activity successfully, you can skip this module! If not, complete the missions and learn how to do it. TAKE ACTION: How do you get other people to take notice and take action? A sign? A slogan? You can make an attachment that communicates a social concern you have and wear it! Instead of waiting for people to walk by a sign or object, you can bring the message to them! SHOWING OFF YOUR NEW POWER: Make an object that tells about an issue you are concerned about and wear it. When others ask you about your unique attachment, be ready to inform them about your concern. How did others respond? Blog it!

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Avatar: Attachments Attaching and Detaching Attachments LEVEL: 5 MODULE: AVATAR: ATTACHMENTS – MISSION 1

5-1.1 Introduction Have you ever wanted to add a ring, hat or pair of glasses to your avatar? What about a suit of armor, or a skateboard! All these are Attachments-- objects that can be attached to your avatar.

5-1.1.1 Instruction Almost any object in Second Life can be used as an Attachment. You can attach and detach an object and adjust an object’s position while it is attached.

5-1.1.2 Practice Step 1: Attaching an Attachment One way to attach an object is to R-click (Cmd-click) on it in your Inventory and choose Wear. Inventory > Your Object > Wear Try this now: Wear the Torch in your Library. Inventory > Library > Objects > Torch You will notice that it is already positioned in your right hand.

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Step 2: Positioning an Attachment Sometimes, you will notice that an attachment doesn’t look quite right and you want to nudge it just a little to make it perfect. To Edit an attachment, attach it to your avatar, then R-click (Cmdclick) on it and choose Edit from the pie menu. You can use the familiar positioning arrows and rotation rings to position it. Try this now: Find the Hand Lamp in your Library and choose Wear. Inventory > Library > Hand Lamp > Wear You will notice it is already positioned on your left hand! It may need some repositioning. R-click (Cmd-click) on it and choose Edit to adjust the position and rotation so it looks more natural.

Step 3: Detaching an Attachment To detach an attachment, R-click (Cmd-click) on it and choose Detach from the pie menu. Try this now: Detach the Torch and Hand Lamp.

5-1.1.3 Action Plan SHOWING OFF YOUR NEW POWER: You can experiment with attaching and detaching many different objects in your default Library to see where they will attach on your avatar. You will learn how to set or change an Attachment Point in the next mission.

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Avatar: Attachments Attachment Points LEVEL: 5 MODULE: AVATAR: ATTACHMENTS – MISSION 2

5-1.2 Introduction Have you seen amazing avatars that look nothing like a human form? Maybe they are dragons, robots or other kinds of animals. Chances are, those avatars have attachments all over their body. You can create objects and choose where they will be attached!

5-1.2.1 Instruction An avatar has many Attachment Points from which to attach objects. Only one object can be attached to each Attachment Point at a time. You can choose which point will be used for objects you create, or just attach from your Inventory.

5-1.2.2 Practice TRY THIS: Step 1: Selecting and Attachment Point for an object You can choose where an object will attach to your avatar. R-click (Cmd-click) on an object, Attach To and then select one of the attachment points listed. Try this now: Attach the Parrot to your right shoulder. Inventory > Library > Household > Parrot Do you need to reposition or rotate your parrot? Do that now. Now walk around and notice that your parrot rides on your shoulder. When you detach it and attach it again later, it will be perfectly positioned on your right shoulder. Tip: Rename your parrot before you detach it. That way, you can quickly find which parrot in your Inventory is the one trained to ride on your shoulder! Global Kids Professional Development Curriculum - Level 5

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Step 2: Creating an object and attaching it Many customized avatars are made up of many objects that have been carefully textured and then attached all over an avatar’s body. You can select an attachment point for a new object as you are working on it! Try this now: Rez a sphere and stretch and resize it so it looks like it should just cover your avatar’s hand. R-click (Cmd-click) and choose Attach from the pie menu.

You will see additional Attachment Points. Choose the Right Hand.

You will probably need to resize and position your object until it just covers your avatar’s hand. What if you went on to add a thumb and cuff shape – like a mitten? You could link and texture it, rename your object and take it back into your inventory. Then, whenever you wanted to wear a mitten, there it would be!

NOTE: You may also see a special kind of attachment call a HUD, or Heads Up Display. These attachments show up on your screen and are seen only by you. They are mostly used as control panels for gadgets. Global Kids Professional Development Curriculum - Level 5

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5-1.2.3 Action Plan TAKE ACTION: How do you get other people to take notice and take action? A sign? A slogan? You can make an attachment that communicates a social concern you have and wear it! Instead of waiting for people to walk by a sign or object, you can bring the message to them! SHOWING OFF YOUR NEW POWER: Make an object that tells about an issue you are concerned about and wear it. When others ask you about your unique attachment, be ready to inform them about your concern. How did others respond? Blog it!

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Building: Power Building Module Overview LEVEL: 5 MODULE: BUILDING: POWER BUILDING – OVERVIEW

5-2.0 Introduction You’ve learned almost everything you can about building. But how do you get to the next step? How do you become a power builder… someone who can build quickly and efficiently with others? This module will help you learn those last tips and tricks and have you well on your way to power building!

5-2.0.1 Learning Standards addressed in this module McRel Learning Standards: URL

⇒ http://www.mcrel.org/compendium/browse.asp

o Language Arts – Writing – Uses the stylistic and rhetorical aspects of writing - Uses a variety of techniques to convey a personal style and voice (e.g., stream of consciousness, multiple viewpoints) o Engineering Education – Understands elements of planning construction projects – Understands the steps involved in designing construction projects (e.g., planning, generating layouts, developing drawings with measurements and details of construction considering constraints, selecting materials) o Mathematics – Understands and applies the basic and advanced properties of the concepts of geometry - Uses properties of and relationships among figures to solve mathematical and real-world problems o Mathematics – Understands and applies basic and advanced properties of the concepts of measurement - Uses unit analysis to solve problems involving measurement and unit conversion (e.g., between metric and U.S. customary systems, foreign currency conversions) 21st Century Student Outcomes: URL

http://tinyurl.com/ys5fnx

o Learning and Innovation Skills – Creativity and Innovation o Learning and Innovation Skills – Communication and Collaboration

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o Information, Media and Technology Skills – ICT (Information, Communications and Technology) Literacy o Life and Career Skills – Social & Cross-Cultural Skills POWER-UP: (What you will learn) By the end of this module, you will have the following power(s): o Making objects that others can modify, copy, give away or resell. o Making objects that others can modify and add to at the same time! o Building fast and aligned objects. You will demonstrate your new powers by: o Making objects with different permissions. o Making objects using advanced building tips and techniques. Do you have these powers already? Skip ahead to the ACTION PLAN section below. PREVIOUS KNOWLEDGE: (What you need to know to learn this power) Before learning this power, you need to have completed the following levels/modules: o Levels 1-4 MATERIALS: Item

Location

Objects you have already created

Inventory

TERMS: Permissions: What an owner can do to an object: Copy, Modify, Transfer/Resell.

5-2.0.2 Action Plan Before you begin any missions, let’s see if you’ve already developed any of these powers. If you can complete the following activity successfully, you can skip this module! If not, complete the missions and learn how to do it. TAKE ACTION: Your task is to use everything you’ve learned about building and create an exhibit with other people. Some of the best things in this world have been created in teams, with each person contributing.

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Working together with at least one other person, take turns building an exhibit or scene that expresses your concern about a global issue. You will need to communicate together to divide up tasks. You will also need to make sure everyone has permission to add to and change the exhibit. As you work on a part, make sure to save and rename frequently. Then, give it to the other person by dragging it onto them from your Inventory. They can then rez it and continue to work. SHOWING OFF YOUR NEW POWER: What was it like to work as a team? Did you need to make compromises? What did you do when you didn’t agree on something? Blog about your experience and the topic you chose for your build.

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Building: Power Building Permissions LEVEL: 5 MODULE: BUILDING: POWER BUILDING – MISSION 1

5-2.1 Introduction Have you ever wanted to do something – but didn’t have permission? Permissions work the same way in Second Life. They allow you to do things.

5-2.1.1 Instruction Every object, prim, avatar attachment, texture and script in Second Life has permissions. Permissions allow you to copy, modify and resell or give away items. If you are going to build with others in a group, you can give them permission to work on the same object. Knowing how to give, and find permissions for any item is very important – especially if you ever plan to share your work in any way. If you don’t make sure every part of an item has the correct permissions, you won’t be able to share it! Let’s figure out permissions right now.

5-2.1.2 Practice TRY THIS: Step 1: Beginning permissions Any time you create a new object – whether it’s a prim, texture or script – it comes with a set of permissions. You have the option of allowing each permission. Edit Window > General Tab > Next owner can: o Modify – allows the next owner to change the item. o Copy – allows the next owner to copy the item. o Resell/Give away – allows the next owner to sell or give away the item. When you rez a new prim, most of the permissions are unchecked. Global Kids Professional Development Curriculum - Level 5

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Your job is to decide what permissions you would like the next owner to have. TRY THIS NOW: Rez a prim and look at the permissions. Practice checking and unchecking each button to see when each is active. What combination would you choose for an item you wanted to give away AND be modified? Step 2: Finding permissions of items in your Inventory To check the permissions for any item, you can always rez it and open the Edit window. You can also view and even change permissions directly from the Inventory! To check an item’s properties, find it in Inventory and R-click (Cmd-click) to open a drop down menu. Select Properties to find out more information about the item.

The Inventory Item Properties Window will show the same information as the General tab in the Edit window. If you created it yourself (or have permission) you can change the permission settings. TRY THIS NOW: Find a chair in your Inventory Library. Inventory > Library > Objects > Chair R-click (Cmd-click) on it and choose Properties to view its permission settings. Can you modify it? Copy it? Give it away? Tip: Seeing permissions this way can be very helpful when choosing textures and scripts for objects you are creating.

Step 3: Setting Group permissions It is so much fun to build something with others! However, you need to make sure everyone has permission to modify the object.

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You can always give a friend the privilege to modify all of your objects (See Friends Module). You can also share an object with everyone in a group just by checking the Share with group box. Then, everyone in a group can be building something at the same time. Very cool! TRY THIS NOW: Rez a prim and check the Share with group box. If you are in more than one group, you will be prompted to choose which group you are sharing with. Find a friend from that group, make sure you both have that group selected as active, and change and modify that prim together! Note: If you aren’t yet in any groups, check out the module on Joining Groups!

5-2.1.3 Action Plan SHOWING OFF YOUR NEW POWER: Power builders double-check the permissions on each script, texture and object they are using before spending a lot of time creating a masterpiece. Taking a moment to plan before you build will save you a lot of frustration later on! If you’ve made something you’re proud of and want to share, take a few moments to check its permissions. Can you share it with others?

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Building: Power Building One Prim Building LEVEL: 5 MODULE: POWER BUILDING: ONE PRIM BUILDING – MISSION 2

5-2.2 Introduction When you build a complicated object, it can take a lot of time to line up all those prims exactly. One prim building will let you build quickly and easily – keeping all those new bits and pieces just where you want them.

5-2.2.1 Instruction By combining skills you already know – such as using the Building Block Type window, shiftdrag duplicating and resizing, together with a fantastic little tool called Copy Selection, you can build an intricate object and only rez one prim! One prim building also allows you to align each prim as it is rezzed. This means you won’t have to measure and adjust so much. This technique makes you s-p-e-e-d-y.

5-2.2.2 Practice TRY THIS: Let’s make a Totem pole, just to see how this method works. Step 1: Rez your “One Prim” Every other prim in your build will be based off this one prim. TRY THIS NOW: Find a good spot and rez that first cube! Step 2: Copy Selection Copy Selection allows you to rez an exact copy of a prim exactly aligned to a specific side. With a prim in Edit mode, choose: Edit Window > Create button > Copy Selection (checked) > Center Copy (checked)

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Now, click on the side of the prim where you would like the new prim to go. TRY THIS NOW: Add a prim to the top of your totem pole using the Center Copy tool. Note: After you add a prim, you will see that the original prim is still selected. To use Copy Selection to continue building up, click on the new prim! Step 3: Changing and resizing shapes Using skills you’ve already learned, you can change each prim’s size and shape as you go along. When you have reshaped a piece, just use Copy Selection to continue. Note: If you really change and manipulate a prim, and then duplicate it using Copy Selection, you might not be able to reshape quite like you’d like. If this happens, just rez a new cube, position it, and keep on going. TRY THIS NOW: Use Copy Selection to continue building your Totem Pole. As you build upwards, change the Building Block Shapes and resize as you wish. You can also click on the sides of a prim to make wings, arms or branches! Step 3: Texturing, Linking and Saving Power builders use objects they’ve made before in new builds. TRY THIS NOW: If you like your Totem pole, make sure you link and rename it and take it into your Inventory.

5-2.2.3 Action Plan SHOWING OFF YOUR NEW POWER: One prim building allows you to make nicely aligned objects. You can also use Copy Selection to copy an entire object! If you want to duplicate an arch or detail over and over, use this tool! Try it out.

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Building: Power Building Grid Building LEVEL: 5 MODULE: POWER BUILDING: ONE PRIM BUILDING – MISSION 3

5-2.3 Introduction Have you ever wished your prims would just snap into place as you build? If that’s your style, this mission is for you.

5-2.3.1 Instruction The Building Grid option allows you to see a measurement grid as you move and resize objects. It is another tool to line up your prims perfectly. Some power builders love using this feature. Others never use it. It’s up to you to try it and decide for yourself.

5-2.3.2 Practice TRY THIS: Step 1: Finding the Building Grid Selecting the Use Grid from the Edit window allows you to see grid measurements as you move or rotate an object – much like seeing a tape measure lying along the ground. TRY THIS NOW: Select the Use Grid option from the Edit window. Step 2: Viewing the Grid With the Building Grid on, you will see a ruler on each side of an object when you try to move or resize it. TRY THIS NOW: Move an object back and forth along the X, Y, and Z axes. If you move an object using the two-colored arrows, the grid will look like graph paper.

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TRY THIS NOW: Move your object using the two-colored arrows. You can also use the grid when you rotate! TRY THIS NOW: Rotate your object. Do you see how the grid changes to look like a clock? Step 3: Snapping to Grid If you want your prims to snap to the grid measurements like magnets, use Snap to Grid. This can be very useful if you want objects to line up exactly. You don’t even need to use the numbers! To use Snap to Grid, select Enable Sub-Unit Snapping in the Grid options.

Now, move an object and drag your mouse towards the grid ruler. You will see a little white triangle snap to each measurement line. Snap, snap, snap! TRY THIS NOW: Select Snap to Grid and move your prim. You can resize and rotate using Snap to Grid also.

Step 4: Changing the Building Grid measurements The Grid lines are usually half a meter apart (0.500). You can space them closer or further apart by changing the Grid Unit (meters) number. TRY THIS NOW: In the Grid Options Window change the Grid Unit measurement. Move your prim to see the change. Do you like the difference?

5-2.3.3 Action Plan Global Kids Professional Development Curriculum - Level 5

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SHOWING OFF YOUR NEW POWER: There are a few more options you can play with in the Grid Options window. If like using the Building Grid, take a moment to select each of them and see what they do.

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Building: Power Building Building with fewer prims LEVEL: 5 MODULE: POWER BUILDING: BUILDING WITH FEWER PRIMS – MISSION 4

5-2.4 Introduction Power builders are always aware of the number of prims they are using to create an object.

5-2.4.1 Instruction Although it can be fun to create amazingly complex objects, builders must be aware of prim limits. The number of prims you can have on a plot of land depends on its size. For example, a plot of land 16 x 32 meters (known as a 512) has a limit of 117 prims. Prims can add up quickly! Power builders are always thinking of ways to use fewer prims to create their fantastic objects.

5-2.4.2 Practice TRY THIS: In a previous building mission, you saw how to make stairs more prim efficient by using some of the building tools, such as Cut. You are going to practice being prim efficient by re-designing a table that’s already in your Library. Let’s begin. Step 1: The original table You have many useful items in your Library, but they can be redesigned to make them even better! One is a steel and glass table, found here:

Inventory > Library > Objects > Household > Coffee Table, Glass & Steel Try this now: Find the table in your inventory and rez it.

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Step 2: Finding the number of prims in an object The General tab of the Edit window shows the number of prims an object has. Edit Window > General Tab > 1 Object, ___ Primitives TRY THIS NOW: Find the number of prims in the coffee table.

Step 3: Observing how an object was made Before redesigning an object to have a lower prim count, it can be useful to see how the original creator put it together. Selecting Edit linked Parts allows you to click on each individual prim. TRY THIS NOW: Select the Edit Linked Parts box and click on each prim in the coffee table to see how it was constructed. Step 4: Making a low prim copy How many prims do you think can be taken away from that table? Can it be recreated using 6 prims? 5? 4? It’s like a puzzle.

Your mission here is to recreate it using fewer prims than the original. You may come up with a different solution than someone else. That’s ok! Tip: Hollow cubes will help you reduce the number of prims you need to redesign this table. How many prims did you use to redesign your table? Sometimes, there is more than one best solution. The table in the foreground only used 4 prims!

5-2.4.3 Action Plan TAKE ACTION: You are now a power builder! How will you use that power? Your task is to use everything you’ve learned about building and create an exhibit with other people. Some of the best things in this world have been created in teams, with each person contributing. Global Kids Professional Development Curriculum - Level 5

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Working together with at least one other person, take turns building an exhibit or scene that expresses your concern about a global issue. You will need to communicate together to divide up tasks. You will also need to make sure everyone has permission to add to and change the exhibit. As you work on a part, make sure to save and rename frequently. Then, give it to the other person by dragging it onto them from your Inventory. They can then rez it and continue to work. SHOWING OFF YOUR NEW POWER: What was it like to work as a team? Did you need to make compromises? What did you do when you didn’t agree on something? Blog about your experience and the topic you chose for your build.

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Communication: Joining a Group Module Overview LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – OVERVIEW

5-3.0 Introduction Second Life Groups are a great way to meet people with similar interests. Some groups are focused around Second Life interests, like building or scripting, while others might be about things associated with life outside of Second Life – such as geographical locations, cultures, ideas or hobbies.

5-3.0.1 Learning Standards addressed in this module McRel Learning Standards: URL

⇒ http://www.mcrel.org/compendium/browse.asp

o Language Arts – Listening and Speaking – Uses listening and speaking strategies for different purposes - Adjusts message wording and delivery to particular audiences and for particular purposes (e.g., to defend a position, to entertain, to inform, to persuade) o Language Arts – Writing – Uses the stylistic and rhetorical aspects of writing - Uses a variety of techniques to convey a personal style and voice (e.g., stream of consciousness, multiple viewpoints) o Technology – Understands the relationships among science, technology, society, and the individual - Observes common courtesies and acceptable use policies while telecomputing o Behavioral Studies – Understands various meanings of social group, general implications of group membership, and different ways that groups function o Working with Others – Contributes to the overall effort of a group - Works cooperatively within a group to complete tasks, achieve goals, and solve problems 21st Century Student Outcomes: URL

http://tinyurl.com/ys5fnx

o Learning and Innovation Skills – Communication and Collaboration o Information, Media and Technology Skills – ICT (Information, Communications and Technology) Literacy o Life and Career Skills – Social & Cross-Cultural Skills POWER-UP: Global Kids Professional Development Curriculum - Level 5

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(What you will learn) By the end of this module, you will have the following power(s): o Searching for and joining groups that interest you o Viewing a group charter and insignia o Selecting and activating your group title o Viewing the active members of your groups o Learning what roles and abilities are available to you within your groups o Sending group messages and group notices o Voting on group proposals o Visiting group land You will demonstrate your new powers by: o Searching for groups that share your interests o Joining at least one group o Selecting and activating your group titles o Viewing your group abilities o Sending group messages o Reading group notices and proposals Do you have these powers already? Skip ahead to the ACTION PLAN section below. PREVIOUS KNOWLEDGE: (What you need to know to learn this power) Before learning this power, you need to have completed the following levels/modules: o Levels 1-4 MATERIALS: Item

Location

Group Information

Search > Groups

TERMS: Insignia: An image or drawing that is the symbol of a group or organization Charter: the goals and rules set by the group founder

5-3.0.2 Action Plan Before you begin any missions, let’s see if you’ve already developed any of these powers. If you can complete the following activity successfully, you can skip this module! If not, complete the missions and learn how to do it. Global Kids Professional Development Curriculum - Level 5

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TAKE ACTION: Here is a challenge. Identify a social issue in your home community, and use the search directory to find a group relating to this issue. Join the group as a member and select your group title. Explore the roles available to you, and the abilities you have in those roles. If you need a suggestion, join the Global Kids group! Explore the roles available to you, and the abilities you have in those roles. After viewing past group notices and proposals, do you think this group makes use of the democratic process? Do group members have a say in important decisions? Blog it!

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Communication: Joining a Group Introduction to Groups LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 1

5-3.1 Introduction Joining Second Life Groups is a fantastic way of staying in touch with friends and making new ones! Second Life Groups make it easy for you to organize events and communicate your ideas with groups of people.

5-3.1.1 Instruction Did you know you can belong to 25 groups at a time? You will begin by learning how to find and join a group that interests you.

5-3.1.2 Practice TRY THIS: Step 1: Searching for Groups Click on the Search button at the bottom of your screen, and then click on the Groups tab of the Search directory. Search > Groups Next to the Find box you can type in a phrase or keyword to find groups you’re interested in. When you hit the Search button, you will get a list of groups. TRY IT NOW: Open the Groups tab of the Search window. Search for groups using the keyword learning. Did you get any results? What kinds of things are people gathering to learn together in Second Life? Step 2: Sorting Groups Some groups may have thousands of people in them, but a group only needs 2 members. You can sort the groups by size by clicking on the Members column head.

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TRY IT NOW: Click the Members column header to sort the list. Which group has the most members? Click it again to show the smallest groups.

Step 3: Finding More Groups At the bottom left of the Group Search window you will see a results count showing how many groups matched your search criteria. If there are many groups that matched your search criteria, you may not see a complete list. If this is the case, at the bottom of your search results you will see a blue Next> button to see more results. TRY IT NOW: Search groups for the word club. Were there many? Use the Next> button to see more groups.

5-3.1.3 Action Plan SHOWING OFF YOUR NEW POWER: Take some time to use the Groups Search to find two or three groups you might be interested in joining.

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Communication: Joining a Group Basic Group Information LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 2

5-3.2 Introduction You may be surprised by how many Second Life groups there are! SL Groups are created by Second Life residents like you. A group can be formed around almost any topic.

5-3.2.1 Instruction The General tab of the Group window holds all the basic information about a group. You will see the Group Charter, Group Insignia, a list of Owners and visible Members, and basic group preferences. You will find the Join button for any groups set to Open Enrollment.

5-3.2.2 Practice TRY THIS: Step 1: Viewing a Group Charter and Insignia The first thing you will see in the Group window is the Founder’s name, along with the Group Insignia and Group Charter. The insignia is an image representing the group. The Group Charter usually states the purpose or goals of the group, along with any membership requirements. TRY IT NOW: View the Charter and Insignia for one of the groups you found in Mission 1. Are there any rules for membership? Does the Charter state any goals for the group? Step 2: Joining a Group Some groups have Open Enrollment – which means that anyone is permitted to join. If this is the case, there will be a blue Join button beneath the group’s insignia.

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On the Join button you will see the membership dues. Usually, groups are free to join, but sometimes there may be a fee. If the group is not Open Enrollment then you will need to contact a group owner and request an invitation. TRY IT NOW: View the Join options for a few groups. Are most free to join? Are there any groups you are interested that are not Open Enrollment? Step 3: Viewing Group Owners and Members In the bottom half of the Group window you will see a list of Group Members. The names of the Group Owners will appear bold. You can also see each member’s group Title. The online column is only available to current members of the group. If you double click on a member’s name you will be able to view that avatar’s profile window. TRY IT NOW: Find the name of one of the owners of a group that is not open enrollment. Double click that avatar’s name to view his or her profile.

5-3.2.3 Action Plan SHOWING OFF YOUR NEW POWER: Decide on at least one group to join. If the group is open enrollment, use the Join button to become a member. If it is an invite-only group, find one of the owner’s in the Members list. Use the Instant Message button in that person’s profile to send them an IM explaining why you’d like to join the group and request an invitation.

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Communication: Joining a Group Viewing Group Details LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 3

5-3.3 Introduction Have you noticed the extra title above some residents’ names? Now that you belong to a group, you can select your own group title.

5-3.3.1 Instruction As a new member of one or more groups, you will learn more about the details of group membership. First you will learn how to view all of your current groups. You will also see how to activate a group title in order to let the rest of the world know about your membership.

5-3.3.2 Practice TRY THIS: Step 1: Viewing your Groups You may belong to a maximum of 25 groups at any time. You can see a list of your current groups by going to the Edit menu and clicking on Groups. This will open the Communicate window directly to the Groups tab. Edit > Groups

TRY IT NOW: Click on the Edit menu and open your Groups list. How many groups are you currently a member of?

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Step 2: Activating a Group Title A Group Title is optional text that can appear along with your name above your avatar. You can select which group’s title to activate, or have no group title at all. Within the Group tab of the Communicate window you can select one of your groups in the list and click the Activate button. You should see additional text appear over your avatar’s head. If you prefer, you can also select the word none in the group list, and then click the Activate button. This will remove any group title from your avatar. TRY IT NOW: Select one of your groups and activate the group title. Remove the title by selecting none, or select another group to activate. Step 3: Viewing more Group Info As a group member, you can see more information about your group. In the Group tab of the Communicate window, you can select a group from the list, and then click the Info button to the right.

This window looks like the Search directory. Now that you are a member of the group, you can view all 5 tabs of the Group window. TRY IT NOW: Open the Group Information window for one of the groups that you belong to. Step 4: Selecting an Active Title Sometimes, you may also have more than one title available to you within a group. In the General tab of the Group window there is a My Active Title drop down menu.

TRY IT NOW: In the General tab of the Group window, locate the My Active Title drop down menu. Your current group title will show. Global Kids Professional Development Curriculum - Level 5

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If you have more than one title to choose from you will be able to use this drop down menu to select it.

5-3.3.3 Action Plan SHOWING OFF YOUR NEW POWER: Give yourself some time to view what title options are available in the groups to which you belong. Activate the one you would like to use.

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Communication: Joining a Group Viewing Group Details LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 4

5-3.4 Introduction As a member of a group, it is important for you to know what your abilities and responsibilities are within the group.

5-3.4.1 Instruction Every member of a group is assigned to at least one role in each group. Each role has a set of permissions or abilities within the group. For example, not all members may be able to invite other members into the group. In this mission you will learn about group members’ abilities and roles.

5-3.4.2 Practice TRY THIS: Step 1: Viewing Members and Roles The second tab in the Group Information window is Members & Roles. This window has three sections: Members, Roles and Abilities. TRY IT NOW: Open the Group Information window for one of your groups. Switch to the Members & Roles tab, and view the Members, Roles and Abilities sections. Step 2: Viewing Group Members The Members section of the Group Information window has details about each group member, what role(s) they belong to within the group, and their last login date. There are also Invite and Eject options, for members who have been given that ability. TRY IT NOW: Find your own name in the Members list (either scroll through the list or use the built-in search feature). Select your name and view which Assigned Roles and Allowed Abilities you have for that group. Global Kids Professional Development Curriculum - Level 5

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Step 3: Viewing Group Roles Every group has different roles for its members. Each role has different abilities, and it’s own group title, too. In the Roles window you can learn what the different group roles are, and how many people belong to each. TRY IT NOW: Switch to the Roles tab and select the Title and Description for each role. Which role has the most members?

Step 4: Viewing Group Abilities One of the main differences between roles is the different abilities each has. The Abilities tab explains each ability and shows which roles have that ability. TRY IT NOW: Switch to the Abilities tab within Members & Roles. Select Invite People to this Group. Which roles have this power? Do you?

5-3.4.3 Action Plan SHOWING OFF YOUR NEW POWER: Take time to view all of the Abilities for one of your groups. What powers do you have for that group? If you belong to any other groups, find out what abilities you have in those groups; what does one group offer you that another does not?

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Communication: Joining a Group Group Communication LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 5

5-3.5 Introduction Now that you belong to a Group, you will need to know how to get in touch with your new friends and take part in the discussions within the group.

5-3.5.1 Instruction Group communication includes a basic group chat, group notices to make announcements to the entire group, and even a voting system to help make decisions that will affect the group.

5-3.5.2 Practice TRY THIS: Step 1: Sending a Group IM Sending a Group IM is very much like sending an IM to a resident. In the Communication window, switch to the Groups tab. You may select one of your groups and use the IM/Call button. Your message will be sent to any group members who are currently logged into Second Life. TRY IT NOW: Select one of your groups and send an IM introducing yourself to the other members. Step 2: Viewing Group Notices A Group Notice is an announcement made to the group. It is different from an IM because it is only a single message and it is sent out to all residents, even if they are not logged in. You can also add items to notice, such as a notecard or t-shirt. Residents who are not logged in when the notice is sent will get the notice the next time they log in. You can view past notices or create new ones in the Notices tab

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of the Group window. You can also sort old notices by subject, name of the sender, or date by selecting Subject, From or Date. TRY IT NOW: Open the Notices tab of the Group window for one of your groups. Sort the list by date, then locate and read the most recent Group Notice. Step 3: Viewing Group Proposals Often a group will want to vote on something. The Group Proposal tool sends out a proposal to the group that is like a group notice, but has a vote option. When all votes are counted, the results can be used to make important decisions. In the Proposal tab of the Group window you can view current and past proposals. Check to see if you’ve already voted on any proposals, and (if you have the ability) create a new Proposal. TRY IT NOW: View the Proposals tab of the Group window for one of your groups. Take a minute to view past proposals. Note: If the create new note or create Proposal button is grayed out, go back and look at your group abilities. Do you have the ability to create notes in your role?

5-3.5.3 Action Plan SHOWING OFF YOUR NEW POWER: Now that you know how to communicate with your group members, go through your groups’ past Notices and Proposals. Does it seem like your group uses these tools often?

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Communication: Joining a Group Group Land and L$ LEVEL: 5 MODULE: COMMUNICATION: JOINING A GROUP – MISSION 6

5-3.6 Introduction Did you know that groups can share property or even businesses? Sometimes when people begin a Second Life business together, they will use a group to help manage land owned by the business, and goods and sales for the business.

5-3.6.1 Instruction Group-owned land is land that is not owned by an individual resident, but by the group itself. Land that is deeded to a group may be controlled by any group members with land abilities. A group can also own items that are for sale within Second Life. Funds from the sale of group objects are evenly distributed among members of the group with accounting abilities. Note: Go back to the Members & Roles tab to see which of these abilities you may have in your groups.

5-3.6.2 Practice TRY THIS: Step 1: Viewing Group Land and L$ The Land and L$ tab of the Group window displays any land parcels currently owned by the group. TRY IT NOW: View the Group Land and L$ tab of your groups. Do any of your groups own land? If so, take a minute to visit a few of your group parcels. Step 2: Viewing Land Contributions Beneath the list of Group Land is the Contribution section. Here you can see how many square meters of land your group owns. You can also use this window later to add land contribution to the group if you wish. • •

Total Contribution: How many land credits have been donated by members of the group Total Land in Use: How much land is currently owned

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•

by the group Land Available: How much more land the group can own at this time

TRY IT NOW: Select one of your groups and view the contribution information. Does that group have any extra land credits? Step 3: Viewing Group L$ Groups may not carry a balance of L$. When a Group makes a profit, that profit is distributed to group members with the accounting ability. You can view the group funds, sales and balance in the Group Land and L$ tab. If your group role has the accounting ability, you can also see what your individual share of the current profit is.

TRY IT NOW: Look through your various groups. Do any of your groups seem to be making a profit on a Second Life business?

5-3.6.3 Action Plan TAKE ACTION: Now that you know all the features available to you within groups, here is a challenge. Identify a social issue in your home community, and use the search directory to find a group relating to this issue. Join the group as a member and select your group title. If you need a suggestion, join the Global Kids group! Explore the roles available to you, and the abilities you have in those roles. After viewing past group notices and proposals, do you think this group makes use of the democratic process? Do group members have a say in important decisions? Blog it!

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Getting Around: Search Module Overview LEVEL: 1 MODULE: GETTING AROUND: SEARCH – OVERVIEW

5-4.0 Introduction Now that you have learned many Second Life basics, you will want to begin exploring on your own. To do that, you will need to be able to find the people, places, events and groups that interest you. This module will take you through the Second Life Search Directory.

5-4.0.1 Learning Standards addressed in this module McRel Learning Standards: URL

⇒ http://www.mcrel.org/compendium/browse.asp

o Language Arts – Writing – Uses the stylistic and rhetorical aspects of writing - Uses a variety of techniques to convey a personal style and voice (e.g., stream of consciousness, multiple viewpoints) o Behavioral Studies – Understands that group and cultural influences contribute to human development, identity, and behavior o Life Work – Makes effective use of basic tools – Uses work space effectively (e.g., organizes materials, information, computer records) 21st Century Student Outcomes: URL

http://tinyurl.com/ys5fnx

o Learning and Innovation Skills – Creativity and Innovation o Information, Media and Technology Skills – ICT (Information, Communications and Technology) Literacy o Life and Career Skills – Social & Cross-Cultural Skills

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POWER-UP: (What you will learn) By the end of this module, you will have the following power(s): o Searching for upcoming and current events o Locating the most popular places in Second Life o Finding land for sale o Locating places based on category and keywords of your choice o Searching for people and viewing their avatar profiles o Searching for groups and viewing group descriptions You will demonstrate your new powers by: o Searching the directory for groups, events or places relating to a favorite hobby or interest o Finding an educational event and attending it or setting a reminder for it o Viewing the top 20 Popular Places on the World Map, selecting one to visit and making a landmark for it o Viewing Land Sale descriptions and comparing prices of different land types o Finding locations in Second Life devoted to learning o Using the Search directory to find residents with the same first or last name as you and using Search to view a friends’ profile o Searching for places, events or groups devoted to helping the environment

Do you have these powers already? Skip ahead to the ACTION PLAN section below. PREVIOUS KNOWLEDGE: (What you need to know to learn this power) Before learning this power, you need to have completed the following levels/modules: o Levels 1 - 4 MATERIALS: Item

Location

No special items

NA

5-4.0.2 Action Plan Global Kids Professional Development Curriculum - Level 5

TERMS: Traffic: A numeric score given to every location in Second Life based on how many residents visit, and how long they stay. Group Charter: The purpose or goals of a group, along with any membership requirements. Insignia: An image used to represent a group.

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Before you begin any missions, let’s see if you’ve already developed any of these powers. If you can complete the following activity successfully, you can skip this module! If not, complete the missions and learn how to do it. TAKE ACTION: Find someone to interview in Second Life. Ask them the following questions through public chat. o What is something you would like to see changed in the world? o What can people like you do to better the situation? Now ask the same question to someone else through IM. Use chat history to copy your conversation. SHOWING OFF YOUR NEW POWER: Using your new skills, use the Search directory to learn what people, places and groups are using Second Life to help the environment. Try the following: o Locate a place that celebrates nature. o Find an event that teaches about an environmental issue or celebrates the earth. o Search for a group devoted to the environment (and, if you like – join it). From what you’ve found, does it seem that people in Second Life are interested in helping the planet? Do you think a virtual world is a good place to spread the word about environmental issues? Why or why not? Blog it!

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Getting Around: Search An Introduction LEVEL: 5 MODULE: GETTING AROUND: SEARCH – MISSION 1

5-4.1 Introduction The Search Directory is perhaps the most useful tool in Second Life. You can search the directory for people, places, events and groups. Second Life is a large world, and this tool makes it possible to find exactly what you are looking for.

5-4.1.1 Instruction The Search window is organized into 8 categories: Classifieds, Events, Popular Places, Land Sales, Places, People, Groups, and All. You will begin by exploring the All category, which searches all categories at once. Later you will explore each other category in more detail.

5-4.1.2 Practice TRY THIS: Step 1: Open the Search Directory At the bottom of your screen is a blue button labeled Search.

When you open the Search directory there are 8 tabs across the top. The first tab is All.

TRY IT NOW: Click the Search button and then select the All tab.

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Step 2: Searching for Information The All tab will collect results from all categories at once based on the word or phrase you type in the box next to Find.

Each result type will have a different icon representing its category. TRY IT NOW: Type in the word fun next to Find: and then click the blue Search button in the directory window. What kind of results did you find? Step 3: Getting more Search results After you perform a search, the total results found will show up at the bottom left of the Search directory. Sometimes if there are many records that match your search there will be a blue button at the bottom of the Search directory labeled Next>. TRY IT NOW: Search for the word club. Did you find many results? What kinds of results were found?

5-4.1.3 Action Plan SHOWING OFF YOUR NEW POWER: Take a moment to search the directory for something that interests you. Choose a favorite hobby, collection or interest. Are there any people with that word in their name? Are there any places or groups devoted to this topic?

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Getting Around: Search Search Events LEVEL: 5 MODULE: GETTING AROUND: SEARCH – MISSION 2

5-4.2 Introduction Second Life Events are the scheduled happenings of the world. You can gather with other residents for business or fun, to learn, share interests and play games.

5-4.2.1 Instruction The Events section has 11 categories in it to help you search. You can view events that are happening now or in the future. Just like searching for something on the internet, you can search for key words or phrases that you are interested in. When you find an event that interests you, you can teleport there immediately, or ask for a reminder when that event is beginning.

5-4.2.2 Practice TRY THIS: Step 1: In-Progress and Upcoming Events Events are organized by their time, date and category. At the top right of the Events page of the directory is the event Search button. Events results list the Name and Date/Time of the event.

Note: Remember that all times are listed in SLT (Second Life Time), which is Pacific time. TRY IT NOW: Global Kids Professional Development Curriculum - Level 5

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Select the Events tab of the Search directory and click the Search button to see what events are happening soon. Step 2: Viewing Events by Date Sometimes, you may want to plan ahead and look for events in the future. At the top of the Events page is a Date radio button. The << and >> buttons will move the date forward or backward in time. The Today button will return the date to today. Event results will update as you change the date. TRY IT NOW: Move the date to next Saturday using the >> button and see if there are any events planned yet. When you are finished looking, return the date using the Today button. Step 3: Viewing Events by Category or Keyword Events are also organized by type. You can search in All categories or in a specific category by selecting it from the Category drop down window.

TRY IT NOW: Click the down arrow in the Category drop-down menu and select one that interests you. Click the Search button to see what events are happening in that category.

You can also search events by typing a word or phrase in the Name/Desc box. TRY IT NOW: Narrow your search by using the Name/Desc box to enter a keyword and click Search again. Step 4: Viewing Event Details If you select a specific event in the results list, you will see the details in the right half of the window. The event description will include information about who is hosting, what kind of event it is, and when, where and why the event is being held. It will also let you know if the event is free or if it has a cover charge.

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Beneath the event description are the Teleport and Show on Map buttons, which can be used to visit the event location. Selecting the Notify button will send a reminder when the event is beginning. TRY IT NOW: Select an event in the search results list. Find out how long this event is and how much it will cost to attend. Note: The Create Event button will take you to the Second Life website to create an event listing.

5-4.2.3 Action Plan SHOWING OFF YOUR NEW POWER: Take some time to search the Events page for an educational event that interests you this week. Read the details of the event to find out if itâ&#x20AC;&#x2122;s right for you. Attend the event if it is soon or use the Notify button to set a reminder for the event.

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Getting Around: Search Search Popular Places LEVEL: 5 MODULE: GETTING AROUND: SEARCH â&#x20AC;&#x201C; MISSION 3

5-4.3 Introduction Popular Places are the most visited locations within Second Life. These might be good locations to find other residents or, sometimes, to find a great shop or party!

5-4.3.1 Instruction The Popular Places list is based on how many visitors the place has had, and how much time visitors spend there (its Traffic value). The top 20 locations are listed in the Popular Places tab of the Search directory.

5-4.3.2 Practice TRY THIS: Step 1: View Popular Places The list of Popular Places is automatically shown when clicking on the Popular Places tab of the Search directory.

The top 20 locations are listed with the name of the location and its Traffic value. Try it now: Click on the Popular Places tab of Search and view the current top 20 locations.

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Step 2: View Popular Place Descriptions When you select one of the locations from the list, you will see the land description in the right half of the Search directory. The land description can include a name and picture and description of the location.

Step 3: Only show places with pictures One search option for Popular Places is to limit the top 20 results to locations whose land description includes a picture.

Try it now: Click the Only show places with pictures checkbox, or uncheck it if it was previously checked. Did the list change slightly? Step 4: Visit a Popular Place Beneath the land description are two buttons for Teleport and Show on Map Try it now: Use the Teleport button to visit the top location in the list.

5-4.3.3 Action Plan SHOWING OFF YOUR NEW POWER: Try using the Show on Map button to view some of the top locations in the Popular Places list. Can you tell by the green dots on the World Map if there are currently many avatars visiting? Find a Popular Place that is currently busy and teleport there to check it out. If you like the location, make a landmark for yourself so that you can return in the future.

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Getting Around: Search Search Land Sales LEVEL: 5 MODULE: GETTING AROUND: SEARCH – MISSION 4

5-4.4 Introduction Do you have dreams of owning your own place in Second Life? The Land Sales tab of the Search directory is your guide to available land.

5-4.4.1 Instruction The Land Sales section of the Search directory is a list of all land that is for sale within Second Life. You can search for land by price, size, or by sale type. Linden Lab sells new land on the web at auctions. Residents sell their land inside of Second Life.

5-4.4.2 Practice TRY THIS: Step 1: Searching for Land In the Land Sales page of the Search directory you can search for all land for sale. Try it now: Click on the Land Sales tab of the Search directory. If necessary, uncheck the price checkbox and click the blue Search button. View some of the listings for current land sales. Step 2: Sorting Land Do you want to own land for your own castle? You can sort the search results by land size to find the largest, or cheapest parcel. You can find the exact land you are looking for by sorting by • Property Name • L$ Price • Area • L$/sq.m.

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You can change the sort order of the results list by clicking any of these column heads. Try it now: Sort the results list so that you are viewing the least expensive land for sale by clicking on the L$/sq.m. column. Step 3: Viewing Land Sales Types The first drop down menu on the Land Sales page lets you look at land that is being auctioned or land that is for sale inside Second Life â&#x20AC;&#x201C; either on the mainland or on private estates.

Try it now: Select For Sale â&#x20AC;&#x201C; Mainland and then click the Search button to see what land is currently for sale by residents on the mainland. Step 4: Searching for Land by Price or Area Do you have a budget? Are you looking for a certain size of land? You can use the Price <= L$ option to set the most you are willing to pay. Your current L$ balance will appear in the Price window, but you can type in any value you like. You can also use the Area >= sq.m. to set the smallest size parcel that you would like. Try it now: Check the Price box and enter 10000 for your maximum price. Then check the Area box and enter 512 for your minimum parcel size. Click the Search button and view the results. Is there anything available for that price? Note: Land for sale on private estates may appear very inexpensive, however there are often additional costs to be worked out between the buyer and the estate owner.

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Step 5: View Details of Land Sales When you find some land that looks good, you can get more information on it. Select it in the list to see a description on the right side of the Land Sales page. You will also see the Teleport and Show on Map buttons to check it out!

Try it now: Select a listing that you might be interested in buying one day. View its description for more information.

5-4.4.3 Action Plan SHOWING OFF YOUR NEW POWER: Take some time to view various Land Sales descriptions. Use the Land Sale type to filter out different types of Land Sales. Do you notice a difference in the price?

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Getting Around: Search Search Popular Places LEVEL: 5 MODULE: GETTING AROUND: SEARCH â&#x20AC;&#x201C; MISSION 5

5-4.5 Introduction Most landowners who want others to find their location list their land in the Places page of the Search directory. This includes shops, clubs, game locations, hang outs, museums, parks and much more.

5-4.5.1 Instruction Almost all locations within Second Life are listed under Places. There are 12 categories to choose from, as well as a keyword search to help you find exactly what you are looking for.

5-4.5.2 Practice TRY THIS: Step 1: Places Categories Every location listed in Places will be listed under one of the 12 categories. When searching Places you can select a specific category, or use the Any Category option to search them all.

Try it now: Go to the Places tab of the Search directory and look at the different Categories in the Category drop down menu.

Step 2: Keyword Search You cannot get a listing of all Places â&#x20AC;&#x201C; there are too many. You will have to put a keyword in Find in order to perform a Search.

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Try it now: Leave the Category as Any Category and type in the word club in the Find box. Click the blue Search button to see the results. Step 3: View Places Descriptions By now the land description window you see in the right half of the window should look familiar. It is the same that you saw in Popular Places and Land Sales. The Teleport and Show on Map buttons can be used to visit the location of the place you have found. Try it now: Do a search within two different categories and visit a few locations using the Teleport button.

4.5.3 Action Plan SHOWING OFF YOUR NEW POWER: Try using the Show on Map button to view some of the top locations in the Popular Places list. Can you tell by the green dots on the World Map if there are currently many avatars visiting? Find a Popular Place that is currently busy and teleport there to check it out. If you like the location, make a landmark for yourself so that you can return in the future.

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Getting Around: Search Search People LEVEL: 5 MODULE: GETTING AROUND: SEARCH – MISSION 6

5-4.6 Introduction How do you meet people in Second Life – at an event or through a group or another person? The People page of the Search directory is your key to finding and learning about other residents.

5-4.6.1 Instruction The People page of the Search directory lists every active resident of Second Life. From this page you can learn more about residents’ interests and skills, offer friendship or IM other residents. You can even send them L$, or mute them if they are unfriendly!

5-4.6.2 Practice TRY THIS: Step 1: Searching for someone There are too many residents of Second Life to list all at once. You must enter all or part of somebody’s name to begin a People Search. Try it now: Click on the People tab of the Search directory. Enter your avatar’s last name into the Find box and click Search. How many people did you find that share a last name with you? Step 2: Viewing a resident’s profile When you click on a name in the results list you will see that resident’s Profile on the right side of the Search directory. You can read a resident’s profile to learn all about them.

• • • • •

2nd Life – Information and picture about the Second Life avatar Interests – shows what interests this resident has within Second Life Picks – shows descriptions and teleport options for some of the residents’ favorite places Classified – a listing of all the resident’s classified ads My Notes – a place where you can take notes for yourself about other residents that they WILL NOT see (it’s just for you)

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Try it now: View a friend’s information by selecting each of the tabs in their profile. Step 3: Interaction Options At the bottom of the 2nd Life tab are 6 buttons for interacting with that resident.

• • • • • •

Show on Map – this option is only available to friends who have given your avatar permission to track them on the World Map. Offer Teleport – will send the resident an offer to be teleported to your current location. Add Friend – will send the resident an offer to become SL Friends. Pay – will open a box to send L$ to that resident. Instant Message – will open a window to send the resident an IM. Mute – will allow you to no longer receive IMs or local chat from this person.

Note: If an option is grayed out it means that it is not currently available, either because the resident is not currently online or because you do not have permission to use that interaction with that resident.

5-4.6.3 Action Plan SHOWING OFF YOUR NEW POWER: Use the Search directory to find out how many residents have the same first or last name as you. If you’ve met someone in SL, find that person in Search, view his or her profile, and send him or her an Instant Message.

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Getting Around: Search Search Popular Places LEVEL: 5 MODULE: GETTING AROUND: SEARCH â&#x20AC;&#x201C; MISSION 7

5-4.7 Introduction Are you part of a group in real life? Do you do things together and like some of the same things? Second Life Groups are ways for residents to share common interests, to organize themselves for events, and to keep in touch with friends.

5-4.7.1 Instruction The Groups section of the Search directory is great for finding other people who share your interests! You may be a member of up to 25 groups at any given time. To find groups that might interest you, just search on the Groups page!

5-4.7.2 Practice TRY THIS: Step 1: Searching for Groups In order to perform a Group Search, you must enter a word or phrase in the Find box. Group results will list the name of the group as well as the number of current members. Try it now: Click on the Groups tab of the Search Directory. In the Find box type Global. How many groups did you find with Global in the name? Sort the groups by Members by clicking on the Members column header. Which group has the most members.

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Step 2: Viewing Group Information In the right half of the Groups page you will see the Group Information window. To learn about the group you can read the Group Charter and view the group’s Insignia. If available to non-members, you may also see a list of all members plus the date each member last entered Second Life. Try it now: Select a group from the results list and read its Group Charter.

5-4.7.3 Action Plan TAKE ACTION: Using your new skills, use the Search directory to learn what people, places and groups are using SL to help the environment. Try the following: • Locate a place that celebrates nature. • Find an event that teaches about an environmental issue or celebrates the Earth. • Search for a group devoted to the environment (and, if you’d like – join it!). From what you’ve found, does it seem that people in Second Life are interested in helping the planet? Do you think a virtual world is a good place to spread the word about environmental issues? Why or why not? Blog it!

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GK Second Life Curriculum Level 5  

This is level 5 of 9 of the Global Kids Second Life curriculum. To read more about it go to http://globalkids.org/?id=117. Description: H...